[sound]
dom_hour.wav
1

[3d]
-10.7
0
17
50

[trigger]
clock_bell_hour

[sound]
dom_quarter.wav
1

[3d]
-10.7
0
17
50

[trigger]
clock_bell_quarter

[sound]
dom_main.wav
1

[3d]
-10.7
0
17
50

[conditionSingle]
mainbell_running
1
1