########################################
Sichtbarkeits-Boundingbox
########################################

[VFDmaxmin]
-1.5
-6
-0.5
1.5
6
4.5

Viewpoint-Flag: 0 = Immer, 1 = Draußen, 2 = Drinnen, 4 = AI-Bus. Summieren zum Kombinieren.


[tex_detail_factor]
0.5


########################################
Textur-Changes
########################################

[CTC]
Colorscheme
Texture\Repaints_221
0

[CTCTexture]
farbschema_tex1
SG_221_Body.dds

[CTCTexture]
farbschema_tex2
SG_221_body_glass.dds

[CTCTexture]
farbschema_tex3
221_Interior_text_1.dds

[CTCTexture]
farbschema_tex4
221_handrails.dds

[CTCTexture]
farbschema_tex5
UL_seat.dds

[CTCTexture]
farbschema_tex6
D_seat.dds

[CTCTexture]
farbschema_tex7
SG_221_Body_lod.dds

###################
Text-Texturen:
###################

0
[texttexture]
number
Kennz_DtAlt
64
64
1
0
0
0

1
[texttexture]
ident
Kennz_DtAlt
128
64
1
0
0
0

2
[texttexture]
cockpit_temperatur
LCD_7-Segment
256
64
0
115
142
165

3
[texttexture]
ticketprinter_display
IBIS_5x7
256
64
0
0
0
0

4
[texttexture]
IBIS
IBIS_5x7
256
64
0
0
0
0

5
[texttexture]
cockpit_uhrzeit
Odometr_font
230
70
0
255
255
255

6
[texttexture]
cockpit_temperatur_out
LCD_7-Segment
256
64
0
115
142
165

7
[texttexture]
telefhone_text_time
IBIS_5x7
60
20
0
0
0
0
0
0

8
[texttexture]
telefhone_text_date
IBIS_5x7
120
19
0
0
0
0
0
0

9
[texttexture]
timer
Odometr_font
384
200
0
5
5
5

########################################
[LOD]
0.1
########################################

########################################
Lamps
########################################
[mesh]
221_T\povor_left.o3d

[matl_change]
Light.dds
0
lights_blinker_l

[matl_item]

[matl_nightmap]
LightN.dds

[light_enh_2]
-1.10173
-3.82838
1.28355
-1.149
-6.135
0
0
0
1
0
0
200
130
0
0.3
150
200
lights_blinker_l
0.22
0.1
1
1
0.03
light_rear.bmp
---------------------------------------
[mesh]
221_T\povor_right.o3d

[matl_change]
Light.dds
0
lights_blinker_r

[matl_item]

[matl_nightmap]
LightN.dds

[light_enh_2]
1.1023
-3.82529
1.28355
1.149
-6.135
0
0
0
1
0
0
200
130
0
0.3
150
200
lights_blinker_r
0.22
0.1
1
1
0.03
light_rear.bmp
---------------------------------------
[mesh]
221_T\lamp_stopary.o3d

[matl_change]
Light.dds
0
lights_stand

[matl_item]

[matl_nightmap]
LightN.dds

[light_enh_2]
1.1023
-3.82529
1.0838
1.149
-6.135
0
0
0
1
0
0
255
0
0
0.3
180
210
lights_stand
0.2
0.1
1
1
0.03
light_rear.bmp

[light_enh_2]
-1.10173
-3.82529
1.0838
-1.149
-6.135
0
0
0
1
0
0
255
0
0
0.3
180
210
lights_stand
0.2
0.1
1
1
0.03
light_rear.bmp
---------------------------------------
[mesh]
221_T\lamp_zad_xod.o3d

[matl_change]
Light.dds
0
lights_rueckfahr

[matl_item]

[matl_nightmap]
LightN.dds

[light_enh_2]
1.1023
-3.82529
0.9839
1.149
-6.135
0
0
0
1
0
0
255
240
160
0.3
180
210
lights_rueckfahr
0.3
0.1
1
1
0.03
light_rear.bmp

[light_enh_2]
-1.10173
-3.82529
0.9839
-1.149
-6.135
0
0
0
1
0
0
255
240
160
0.3
180
210
lights_rueckfahr
0.3
0.1
1
1
0.03
light_rear.bmp
---------------------------------------
[mesh]
221_T\lamp_zad_gab.o3d

[matl_change]
Light.dds
0
lights_brems

[matl_item]

[matl_nightmap]
LightN.dds

[light_enh_2]
1.1023
-3.82529
1.184
1.149
-6.135
0
0
0
1
0
0
255
0
0
0.3
180
210
lights_brems
0.3
0.1
1
1
0.03
light_rear.bmp

[light_enh_2]
-1.10173
-3.82529
1.184
-1.149
-6.135
0
0
0
1
0
0
255
0
0
0.3
180
210
lights_brems
0.3
0.1
1
1
0.03
light_rear.bmp
---------------------------------------
[mesh]
221_T\povor_left_und.o3d

[matl_change]
Light.dds
0
lights_blinker_l

[matl_item]

[matl_nightmap]
LightN.dds

[light_enh_2]
-1.18121
-3.49754
3.02295
-1
0
0
0
0
1
0
2
255
255
0
0.25
150
200
lights_blinker_l
0.2
0.1
1
1
0.03
D_pvr.bmp
---------------------------------------
[mesh]
221_T\povor_right_und.o3d

[matl_change]
Light.dds
0
lights_blinker_r

[matl_item]

[matl_nightmap]
LightN.dds

[light_enh_2]
1.17409
-3.49754
3.02295
1
0
0
0
0
1
0
2
255
255
0
0.25
150
200
lights_blinker_r
0.2
0.1
1
1
0.03
D_pvr.bmp
---------------------------------------
****************************************
[mesh]
221_T\lamp_rear_ptf.o3d

[viewpoint]
5

[matl_change]
Light.dds
0
cp_dummy_func02

[matl_item]

[matl_nightmap]
LightN.dds

[light_enh_2]
-0.99
-3.91082
0.7729
0
-1
0
0
0
1
0
2
255
36
0
0.25
160
180
cp_dummy_func02
0.13
0.03
2
1
0.1
D_Scheinwerfer.bmp
--------------------------------------------------------------
[mesh]
221_T\katafots.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
5
-------------------------------------------------------------
[mesh]
221_T\plafon_door_1_k.o3d

[illumination_interior]
0
0
1
1

[viewpoint]
3

[mesh]
221_T\plafon_door_1.o3d

[illumination_interior]
0
0
1
1

[viewpoint]
3

[matl_change]
Light.dds
0
cockpit_light_tuerkontrolle45

[matl_item]

[matl_nightmap]
LightN.dds
----------------------------------------------------------
###################################
Light_luggage
###################################
[mesh]
221_T\lamp_gab_und.o3d

[matl_change]
Light.dds
0
lights_stand

[matl_item]

[matl_nightmap]
LightN.dds
-----------------------------
[mesh]
221_T\lamp_gab.o3d

[matl_change]
Light.dds
0
lights_stand

[matl_item]

[matl_nightmap]
LightN.dds

[light_enh_2]
-1.23321
3.18106
0.66575
-1
0
0
0
0
1
0
0
255
165
0
0.12
150
300
lights_stand
1
0.2
1
1
0.06
D_Scheinwerfer.bmp

[light_enh_2]
-1.23321
0.27872
0.66575
-1
0
0
0
0
1
0
0
255
165
0
0.12
150
300
lights_stand
1
0.2
1
1
0.06
D_Scheinwerfer.bmp

[light_enh_2]
1.23315
2.82246
0.66575
1
0
0
0
0
1
0
0
255
165
0
0.12
150
300
lights_stand
0.9
0.1
1
1
0.06
D_Scheinwerfer.bmp

[light_enh_2]
1.23315
0.44137
0.66575
1
0
0
0
0
1
0
0
255
165
0
0.12
150
300
lights_stand
0.9
0.1
1
1
0.06
D_Scheinwerfer.bmp
-------------------------------
#############################################################
Light
#############################################################

0: 
[interiorlight]
lights_beleuchtung_oberdeck
0.9
255
230
140
0.0010
2.35818
2.93

1:
[interiorlight]
lights_beleuchtung_unterdeck
0.9
255
230
140
0.00105
-1.27663
2.93

########################################
Body
########################################
[mesh]
221_T\body.o3d

[illumination_interior]
-1
-1
-1
-1

[visible]
vis_ceiling
0

[matl]
SG_221_Body.dds
0

[matl_envmap]
envmap.bmp
0.03
----------------------------------------------------
[mesh]
221_T\boby_bamper_b.o3d

[viewpoint]
5

[illumination_interior]
-1
-1
-1
-1

[matl]
SG_221_Body.dds
0

[matl_envmap]
envmap_crome.bmp
0.03
-----------------------
[mesh]
221_T\body_mold.o3d

[illumination_interior]
-1
-1
-1
-1

[visible]
vis_221_mold
0
-----------------
[mesh]
221_T\body_mold_und_w.o3d

[illumination_interior]
-1
-1
-1
-1
----------------------------
[mesh]
221_T\upl.o3d

[illumination_interior]
-1
-1
-1
-1
-----------------------------
[mesh]
221_T\rain_mold.o3d

[viewpoint]
5

[illumination_interior]
-1
-1
-1
-1
-----------------
[mesh]
221_T\door_arka.o3d

[illumination_interior]
-1
-1
-1
-1
----------------------------------------
[mesh]
221_T\door_arka_int.o3d

[illumination_interior]
0
1
2
3
----------------------------------------
[mesh]
221_T\shar_pric.o3d

[viewpoint]
5

[illumination_interior]
-1
-1
-1
-1
-----------------------------------------
[mesh]
221_T\resh_left.o3d

[illumination_interior]
-1
-1
-1
-1
-----------------
[mesh]
221_T\b_n.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
5
--------------------------------
[mesh]
221_T\wh_kn_out_osn.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
3

[mesh]
221_T\wh_kn_out_osn_trf.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
4

[mesh]
221_T\wh_kn_out_trf.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
4

[mesh]
221_T\wh_kn_out.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
3

[mouseevent]
door_innenoeffner_2
-----------------------------------------------
###################################
Interior
###################################
[mesh]
221_T\arka_interior.o3d

[illumination_interior]
0
0
1
1

[matl]
221_Interior_text_1.dds
0

[matl_envmap]
envmap_black_int.bmp
0.03
-----------------------------------------------------
[mesh]
221_T\arka_interior_mold.o3d

[illumination_interior]
0
0
1
1

[matl]
221_Interior_text_1.dds
0

[matl_envmap]
envmap_black_int.bmp
0.1
-----------------------------------------------------
[mesh]
221_T\air_big.o3d

[illumination_interior]
0
0
1
1

[matl]
UL_resh.dds
0

[matl_alpha]
2

[matl_noZwrite]

[matl]
221_Interior_text_1.dds
0

-----
[matl_lightmap]
Interior_213_tex_1_N2.dds
lights_beleuchtung_oberdeck

-----
[matl_lightmap]
Interior_213_tex_1_N.dds
lights_beleuchtung_unterdeck

-------------------
[matl_lightmap]
Interior_213_tex_1_N3.dds
lights_beleuchtung_untenrechts

--------------------------------------------------
[mesh]
221_T\air_big_m.o3d

[illumination_interior]
0
0
1
1

[matl]
UL_resh_2alf.dds
0

[matl_alpha]
2

[matl_noZwrite]
----------------------------------------
[mesh]
221_T\potolok.o3d

[illumination_interior]
0
0
1
1

[visible]
vis_ceiling
0

[viewpoint]
3

[matl]
Ceiling.dds
0

-----
[matl_lightmap]
Celing_N2.dds
lights_beleuchtung_oberdeck

-----
[matl_lightmap]
Celing_N.dds
lights_beleuchtung_unterdeck

-------------------
[matl_lightmap]
Celing_N0.dds
lights_fahrerlicht

----------------------------------------------------------
[mesh]
221_T\potolok_trf.o3d

[illumination_interior]
0
0
1
1

[visible]
vis_ceiling
0

[viewpoint]
4

[matl]
Ceiling.dds
0

-----
[matl_lightmap]
Celing_N2.dds
lights_beleuchtung_oberdeck

-----
[matl_lightmap]
Celing_N.dds
lights_beleuchtung_unterdeck

-------------------
[matl_lightmap]
Celing_N0.dds
lights_fahrerlicht

----------------------------------------------------------
[mesh]
221_T\floor.o3d

[illumination_interior]
0
0
1
1

[viewpoint]
3
----------------------------------------------------
[mesh]
221_T\floor_trf.o3d

[illumination_interior]
0
0
1
1

[viewpoint]
4
----------------------------------------------------
[mesh]
221_T\floor_mold.o3d

[illumination_interior]
0
0
1
1

[viewpoint]
3
----------------------------------------------------
[mesh]
221_T\floor_mold_trf.o3d

[illumination_interior]
0
0
1
1

[viewpoint]
4
----------------------------------------------------
[mesh]
221_T\floor_det_small.o3d

[illumination_interior]
0
0
1
1

[viewpoint]
3
----------------------------------------------------
[mesh]
221_T\floor_ogran_beige.o3d

[illumination_interior]
0
0
1
1

[viewpoint]
3

[matl]
221_Interior_text_2.dds
0

[matl_envmap]
envmap_bezh_int.bmp
0.04
---------------------------------------------
[mesh]
221_T\floor_ogran_poruch.o3d

[illumination_interior]
0
0
1
1

[viewpoint]
3

[matl]
221_Interior_text_2.dds
0

[matl_envmap]
envmap_black_int.bmp
0.04
---------------------------------------------
[mesh]
221_T\floor_ogran_shetka.o3d

[viewpoint]
3

[illumination_interior]
0
0
1
1
-----------------------------------------------
[mesh]
221_T\floor_ogran_poruch_valik.o3d

[illumination_interior]
0
0
1
1

[viewpoint]
3
----------------------------------------------
[mesh]
221_T\floor_ogran_poruch_trf.o3d

[illumination_interior]
0
0
1
1

[viewpoint]
4
-------------------------------------
[mesh]
221_T\floor_ogran_beige_trf.o3d

[illumination_interior]
0
0
1
1

[viewpoint]
4
-------------------------------------
[mesh]
221_T\floor_ogran_poruch_valik_trf.o3d

[illumination_interior]
0
0
1
1

[viewpoint]
4
-------------------------------------
[mesh]
221_T\m_b.o3d

[illumination_interior]
0
0
1
1

[matl]
221_Interior_text_1.dds
0

[matl_envmap]
envmap_black_int.bmp
0.04
---------------------------------------------
[mesh]
221_T\windows_stoyka.o3d

[illumination_interior]
0
0
1
1

[matl]
221_Interior_text_1.dds
0

[matl_envmap]
envmap_black_int.bmp
0.01
-----------------------------------------------------
[mesh]
221_T\windows_stoyka_niz.o3d

[illumination_interior]
0
0
1
1

[matl]
221_Interior_text_1.dds
0

[matl_envmap]
envmap_black_int.bmp
0.01
-----------------------------------------------------
[mesh]
221_T\windows_stoyka_kruchki.o3d

[illumination_interior]
0
0
1
1

[viewpoint]
3
----------------------------------------------------
[mesh]
221_T\wh_osn.o3d

[illumination_interior]
0
0
1
1

[matl_change]
WH.dds
0
haltewunschlampe_all

[matl_item]

[matl_nightmap]
WH_N.dds
-----------------------------------------------------
[mesh]
221_T\pechi.o3d

[illumination_interior]
0
0
1
1

[viewpoint]
3

[matl]
UL_resh.dds
0

[matl_alpha]
2

[matl_noZwrite]
----------------------------------------------------
[mesh]
221_T\kozux_int.o3d

[illumination_interior]
0
0
1
1

[matl]
221_Interior_text_1.dds
0

[matl_envmap]
envmap_bezh_int.bmp
0.04
----------------------------------------------------
[mesh]
221_T\kozux_det.o3d

[illumination_interior]
0
0
1
1

[viewpoint]
3
-----------------------------------------------------
[mesh]
221_T\karniz.o3d

[illumination_interior]
0
0
1
1

[viewpoint]
3
-----------------------------------------------------
[mesh]
221_T\mirror_int.o3d

[illumination_interior]
0
0
1
1

[viewpoint]
3
-----------------------------------------------------
[mesh]
221_T\mu_back.o3d

[illumination_interior]
0
0
1
1

[visible]
vis_scoreboard_back
0

[matl]
221_Interior_text_1.dds
0

[matl_envmap]
envmap_bezh_int.bmp
0.04
---------
[mesh]
221_T\mu_back_long.o3d

[illumination_interior]
0
0
1
1

[visible]
vis_scoreboard_back
1

[matl]
221_Interior_text_1.dds
0

[matl_envmap]
envmap_bezh_int.bmp
0.04
---------
[mesh]
221_T\mu_back.o3d

[illumination_interior]
0
0
1
1

[visible]
vis_scoreboard_back
2

[matl]
221_Interior_text_1.dds
0

[matl_envmap]
envmap_bezh_int.bmp
0.04
---------
[mesh]
221_T\mu_back_long.o3d

[illumination_interior]
0
0
1
1

[visible]
vis_scoreboard_back
3

[matl]
221_Interior_text_1.dds
0

[matl_envmap]
envmap_bezh_int.bmp
0.04
---------
[mesh]
221_T\mu_back_det.o3d

[illumination_interior]
0
0
1
1

[viewpoint]
3
----------------------------------------------------
[mesh]
221_T\polka.o3d

[viewpoint]
3

[illumination_interior]
0
0
1
1
----------------------------------------------------
[mesh]
221_T\poruch.o3d

[illumination_interior]
0
0
1
1

[matl]
221_handrails.dds
0

[matl_envmap]
envmap_black_int.bmp
0.07

[mesh]
221_T\poruch_valik.o3d

[illumination_interior]
0
0
1
1

[viewpoint]
3
----------------------------------------------------
[mesh]
221_T\sid_1_1.o3d

[viewpoint]
3

[visible]
vis_seat
0

[illumination_interior]
0
0
1
1
----------------------
[mesh]
221_T\sid_2_1.o3d

[viewpoint]
3

[visible]
vis_seat
0

[illumination_interior]
0
0
1
1
----------------------
[mesh]
221_T\sid_3_1.o3d

[viewpoint]
3

[visible]
vis_seat
0

[illumination_interior]
0
0
1
1
----------------------
[mesh]
221_T\sid_trf.o3d

[viewpoint]
4

[illumination_interior]
0
0
1
1
----------------------
[mesh]
221_T\molot_int.o3d

[viewpoint]
3

[illumination_interior]
0
0
1
1
----------------------
[mesh]
221_T\glass_nakl_t1.o3d

[visible]
vis_windows
0

[viewpoint]
3

[illumination_interior]
0
0
1
1
----------------------
[mesh]
221_T\wh_osn_b.o3d

[illumination_interior]
0
0
1
1

[viewpoint]
3
-----------------------------
[mesh]
221_T\wh_kn.o3d

[illumination_interior]
0
0
1
1

[viewpoint]
3

[mouseevent]
door_innenoeffner_2
---------------------------------------------
[mesh]
221_T\wh_wh.o3d

[illumination_interior]
0
0
1
1

[matl_change]
WH.dds
0
haltewunschlampe_all

[matl_item]

[matl_nightmap]
WH_N.dds
-----------------------------------------------------
[mesh]
221_T\wh_t_o.o3d

[illumination_interior]
0
0
1
1

[matl_change]
WH.dds
0
door_freigabe_light_dooropener_45

[matl_item]

[matl_nightmap]
WH_N.dds
-----------------------------------------------------
[mesh]
221_T\wh_st.o3d

[illumination_interior]
0
0
1
1

[viewpoint]
3

[matl]
Fenster.tga
0

[matl_envmap]
envmap.bmp
0.3

[matl_alpha]
2

[matl_noZwrite]
---------------------------------------------
[mesh]
221_T\kn_stop_osn.o3d

[illumination_interior]
1
1
2
2

[viewpoint]
3

[mesh]
221_T\kn_stop.o3d

[illumination_interior]
1
1
2
2

[viewpoint]
3

[mouseevent]
door_innenoeffner
---------------------------------------------
***********************************
Interior lamps
***********************************
[mesh]
221_T\plafon_1.o3d

[illumination_interior]
0
0
1
1

[matl]
Light.dds
0

[matl_envmap]
bump.bmp
0.2

[matl_change]
Light.dds
0
lights_beleuchtung_oberdeck
[matl_item]

[matl_nightmap]
LightN.dds
---------------------------
[mesh]
221_T\plafon_2.o3d

[illumination_interior]
1
1
0
0

[matl]
Light.dds
0

[matl_envmap]
bump.bmp
0.2

[matl_change]
Light.dds
0
lights_beleuchtung_unterdeck
[matl_item]

[matl_nightmap]
LightN.dds
---------------------------
###################################
Rollo_back
###################################
[mesh]
221_T\rollo_back_osn.o3d

[illumination_interior]
0
0
1
1

[viewpoint]
3

[visible]
vis_rollo_back
1
---------------------
[mesh]
221_T\rollo_back_sh.o3d

[illumination_interior]
0
0
1
1

[viewpoint]
3

[visible]
cp_rollo_sh
0
---------------------
[mesh]
221_T\rollo_back_sh_ruchka.o3d

[illumination_interior]
0
0
1
1

[viewpoint]
3

[mouseevent]
cp_rollo_back

[visible]
cp_rollo_sh
0
---------------------
[mesh]
221_T\rollo_back_sh_1.o3d

[illumination_interior]
0
0
1
1

[viewpoint]
3

[visible]
cp_rollo_sh
1
---------------------
[mesh]
221_T\rollo_back_sh_1_ruchka.o3d

[illumination_interior]
0
0
1
1

[viewpoint]
3

[mouseevent]
cp_rollo_back

[visible]
cp_rollo_sh
1
---------------------
###################################
Setvar's
###################################
***********************************
Fort
***********************************
[mesh]
221_T\fort_osn_ext.o3d

[illumination_interior]
-1
-1
-1
-1

[visible]
vis_windows
1
-----------------------------------------
[mesh]
221_T\fort_osn_int.o3d

[illumination_interior]
0
0
1
1

[visible]
vis_windows
1
-----------------------------------------
####################################
Matrix
####################################

[mesh]
NV_Brose\221\VM_Brose_221_heck.o3d

[illumination_interior]
-1
-1
-1
-1

[visible]
vis_Matrix_221_Heck
1

[matl]
VM_BS_leer.bmp
0

[matl_lightmap]
VM_BS_leer_lm.bmp
Matrix_light_Heck

[matl]
VM_BS_voll.bmp
0

[matl_transmap]
\S:1

[matl_alpha]
2

[matl_lightmap]
VM_BS_leer_lm.bmp
Matrix_light_Heck

[matl]
VM_BROSE.tga
0

[matl_envmap]
envmap.bmp
0.11

[matl_alpha]
2

[matl_noZwrite]

[mesh]
NV_Brose\221\VM_Brose_221_heck_19.o3d

[illumination_interior]
-1
-1
-1
-1

[visible]
vis_Matrix_221_Heck
2

[matl]
VM_BS_leer.bmp
0

[matl_lightmap]
VM_BS_leer_lm.bmp
Matrix_light_Heck

[matl]
VM_BS_voll.bmp
0

[matl_transmap]
\S:1

[matl_alpha]
2

[matl_lightmap]
VM_BS_leer_lm.bmp
Matrix_light_Heck

[matl]
VM_BROSE.tga
0

[matl_envmap]
envmap.bmp
0.11

[matl_alpha]
2

[matl_noZwrite]
------------------------------------------------------

[mesh]
NV_Brose\221\VM_Brose_221_heck_lang.o3d

[illumination_interior]
-1
-1
-1
-1

[visible]
vis_Matrix_221_Heck
3

[matl]
VM_BS_leer.bmp
0

[matl_lightmap]
VM_BS_leer_lm.bmp
Matrix_light_Heck

[matl]
VM_BS_voll.bmp
0

[matl_transmap]
\S:1

[matl_alpha]
2

[matl_lightmap]
VM_BS_leer_lm.bmp
Matrix_light_Heck

[matl]
VM_BROSE.tga
0

[matl_envmap]
envmap.bmp
0.11

[matl_alpha]
2

[matl_noZwrite]

------------------------------------------------------
###################################
Rollband's
###################################
[mesh]
221_T/rollband_b.o3d

[matl]
UL_Rollband.dds
0
[matl_lightmap]
UL_Rollband_N.dds
lights_stand

[matl_freetex]
UL_Rollband.dds
Rollband_Tex_V

[texcoordtransY]
rlbnd_ziel_trans

[matl_texadress_border]
255
255
255
0

[matl_alpha]
1

[matl_item]

[visible]
vis_scoreboard_back
0
----------------------------------------------
[mesh]
221_T/rollband_b_l.o3d

[matl]
UL_Rollband.dds
0
[matl_lightmap]
UL_Rollband_N.dds
lights_stand

[matl_freetex]
UL_Rollband.dds
Rollband_Tex_V

[texcoordtransY]
rlbnd_ziel_trans

[matl_texadress_border]
255
255
255
0

[matl_alpha]
1

[matl_item]

[visible]
vis_scoreboard_back
1
----------------------------------------------
###################################
Luk type 2 - long
###################################
[mesh]
221_T/luk_long_osn.o3d

[illumination_interior]
0
0
1
1

[visible]
vis_ceiling
0
------------------------------------------------------
[mesh]
221_T/luk_long_1_osn_ex.o3d

[illumination_interior]
-1
-1
-1
-1

[visible]
vis_ceiling
0

[mesh_ident]
Dachluke_S

[mouseevent]
cp_dachluke_3

[newanim]
origin_from_mesh
anim_rot
cp_dachluke_3_rot
-2.4
maxspeed
240

[newanim]
origin_rot_y
90
anim_trans
cp_dachluke_3_pos
0.05
maxspeed
0.9
---------------------------
[mesh]
221_T/luk_long_1_osn_int.o3d

[illumination_interior]
0
0
1
1

[visible]
vis_ceiling
0

[animparent]
Dachluke_S
-----------------------------------
[mesh]
221_T/luk_long_1_osn_ruchka.o3d

[illumination_interior]
0
0
1
1

[visible]
vis_ceiling
0

[animparent]
Dachluke_S

[mouseevent]
cp_dachluke_3

***********************************
[mesh]
221_T/luk_long_1_richag_niz_1.o3d

[illumination_interior]
0
0
1
1

[visible]
vis_ceiling
0

[viewpoint]
3

[newanim]
origin_from_mesh
anim_rot
cp_dachluke_3_S1
50
maxspeed
1600
---------------------------------------------------
[mesh]
221_T/luk_long_1_richag_verx_1.o3d

[illumination_interior]
0
0
1
1

[visible]
vis_ceiling
0

[viewpoint]
3

[animparent]
Dachluke_S

[newanim]
origin_from_mesh
origin_rot_x
90
anim_rot
cp_dachluke_3_S1
-80
maxspeed
1600
----------------------------------------------------
[mesh]
221_T/luk_long_1_richag_niz_2.o3d

[illumination_interior]
0
0
1
1

[visible]
vis_ceiling
0

[viewpoint]
3

[newanim]
origin_from_mesh
anim_rot
cp_dachluke_3_S2
-50
maxspeed
1600
---------------------------------------------------
[mesh]
221_T/luk_long_1_richag_verx_2.o3d

[illumination_interior]
0
0
1
1

[viewpoint]
3

[visible]
vis_ceiling
0

[animparent]
Dachluke_S

[newanim]
origin_from_mesh
origin_rot_x
90
anim_rot
cp_dachluke_3_S2
80
maxspeed
1600
----------------------------------------------------
###################################
Otseki
###################################
[mesh]
221_T\otsek_1.o3d

[illumination_interior]
-1
-1
-1
-1

[mesh_ident]
Otsek1

[matl]
SG_221_Body.dds
0

[matl_envmap]
envmap.bmp
0.03

[newanim]
origin_trans
-1.24716
4.43
1.34349

origin_rot_x
-90

origin_rot_y
90

origin_rot_z
0

anim_rot
bagaznik7_pos
127

----------------------
[mesh]
221_T\otsek_1_ruchka.o3d

[illumination_interior]
-1
-1
-1
-1

[animparent]
Otsek1

[mouseevent]
bagaznik7
----------------------
-----------------------------------------------------
[mesh]
221_T\otsek_2.o3d

[illumination_interior]
-1
-1
-1
-1

[mesh_ident]
Otsek2

[mouseevent]
bagaznik8

[matl]
SG_221_Body.dds
0

[matl_envmap]
envmap.bmp
0.03

[newanim]
origin_trans
-1.24716
4.43
1.34349

origin_rot_x
-90

origin_rot_y
90

origin_rot_z
0

anim_rot
bagaznik8_pos
127

-----------------------------------------------------
[mesh]
221_T\otsek_3.o3d

[illumination_interior]
-1
-1
-1
-1

[mesh_ident]
Otsek3

[matl]
SG_221_Body.dds
0

[matl_envmap]
envmap.bmp
0.03

[newanim]
origin_trans
-1.24716
4.43
1.34349

origin_rot_x
-90

origin_rot_y
90

origin_rot_z
0

anim_rot
bagaznik9_pos
127

----------------------
[mesh]
221_T\otsek_3_ruchka.o3d

[illumination_interior]
-1
-1
-1
-1

[animparent]
Otsek3

[mouseevent]
bagaznik9
----------------------
-----------------------------------------------------
[mesh]
221_T\otsek_4.o3d

[illumination_interior]
-1
-1
-1
-1

[mesh_ident]
Otsek4

[matl]
SG_221_Body.dds
0

[matl_envmap]
envmap.bmp
0.03

[newanim]
origin_trans
1.24704
1.24275
1.34214

origin_rot_x
-90

origin_rot_y
90

origin_rot_z
0

anim_rot
bagaznik10_pos
-127

[mesh]
221_T\otsek_4_ruchka.o3d

[illumination_interior]
-1
-1
-1
-1

[animparent]
Otsek4

[mouseevent]
bagaznik10
----------------------
-------------------------------------------------
[mesh]
221_T\otsek_5.o3d

[illumination_interior]
-1
-1
-1
-1

[mesh_ident]
Otsek5

[matl]
SG_221_Body.dds
0

[matl_envmap]
envmap.bmp
0.03

[newanim]
origin_trans
1.24704
1.24275
1.34214

origin_rot_x
-90

origin_rot_y
90

origin_rot_z
0

anim_rot
bagaznik11_pos
-127
----------------------
[mesh]
221_T\otsek_5_resh_alf.o3d

[illumination_interior]
-1
-1
-1
-1

[animparent]
Otsek5

[matl]
SG_221_body_glass.dds
0

[matl_alpha]
2

[matl_noZwrite]
----------------------
[mesh]
221_T\otsek_5_ruchka.o3d

[illumination_interior]
-1
-1
-1
-1

[animparent]
Otsek5

[mouseevent]
bagaznik11
----------------------
[mesh]
221_T\otsek_motor.o3d

[illumination_interior]
-1
-1
-1
-1

[mesh_ident]
Otsek_motor

[matl]
SG_221_Body.dds
0

[matl_envmap]
envmap.bmp
0.03

[newanim]
origin_trans
0
-3.95747
1.79365

origin_rot_x
-90

origin_rot_y
0

origin_rot_z
0

anim_rot
motortuer_pos
93
-------------------------
[mesh]
221_T\otsek_motor_ruchka.o3d

[illumination_interior]
-1
-1
-1
-1

[animparent]
Otsek_motor

[mouseevent]
motortuer
----------------------
*******************************
[mesh]
221_T\boby_bamper_b_b.o3d

[viewpoint]
5

[illumination_interior]
-1
-1
-1
-1

[animparent]
Otsek_motor

[mouseevent]
motortuer

[matl]
SG_221_Body.dds
0

[matl_envmap]
envmap_crome.bmp
0.03
-----------------------
[mesh]
221_T\gos.o3d

[viewpoint]
5

[illumination_interior]
-1
-1
-1
-1

[animparent]
Otsek_motor
-----------------
************************************
###################################
DNO
###################################
[mesh]
221_T\luggage.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
1
-------------------------
[mesh]
221_T\luggage_upl.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
1
-------------------------
[mesh]
221_T\dno.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
1
-------------------------
[mesh]
221_T\dno_trf.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
4
-------------------------
[mesh]
221_T\podush.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
1
-------------------------
[mesh]
221_T\engine_1.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
1
-------------------------
[mesh]
221_T\engine_2.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
1
-------------------------
[mesh]
221_T\engine_3.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
1
-------------------------
[mesh]
221_T\engine_4.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
1
-------------------------
[mesh]
221_T\engine_5.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
1
-------------------------
[mesh]
221_T\engine_6.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
1
-------------------------
[mesh]
221_T\engine_7.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
1
-------------------------
[mesh]
221_T\engine_8.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
1
-------------------------
[mesh]
221_T\engine_shkiv_1.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
1

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
cp_engine_shkiv
1.01
----------------------------------
[mesh]
221_T\engine_shkiv_2.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
1

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
cp_engine_shkiv
1.01
----------------------------------
[mesh]
221_T\engine_shkiv_3.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
1

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
cp_engine_shkiv
1.01
----------------------------------
[mesh]
221_T\engine_shkiv_4.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
1

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
cp_engine_shkiv
1.01
----------------------------------
[mesh]
221_T\engine_shkiv_5.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
1

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
cp_engine_shkiv
1.01
----------------------------------
[mesh]
221_T\engine_shkiv_6.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
1

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
cp_engine_shkiv
1.01
----------------------------------
[mesh]
221_T\engine_shkiv_7.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
1

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
cp_engine_shkiv
1.01
----------------------------------
***********************************
Axle
***********************************
[mesh]
221_T\most.o3d

[viewpoint]
1

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_trans
0.795162
-3.57616
0.573053
origin_rot_z
-90
anim_rot
Axle_Suspension_2_L
50

[newanim]
origin_trans
-0.795162
-3.57616
0.573053
origin_rot_z
-90
anim_rot
Axle_Suspension_2_R
-50
-----------------------
[mesh]
221_T\most_taga_left.o3d

[viewpoint]
1

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_from_mesh
anim_rot
Axle_Suspension_2_L
-107
------------------------
[mesh]
221_T\most_taga_right.o3d

[viewpoint]
1

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_from_mesh
anim_rot
Axle_Suspension_2_R
-107
------------------------------------------------------
[mesh]
221_T\most_taga_poperech.o3d

[viewpoint]
1

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_from_mesh
anim_rot
Axle_Suspension_2_R
-70
------------------------------------------------------
[mesh]
221_T\kolenval_krestovina_korob.o3d

[viewpoint]
1

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_from_mesh
origin_rot_x
-90
origin_rot_y
0
origin_rot_z
0
anim_rot
Wheel_Rotation_2_L
354.890058303522
-----------------------

[mesh]
221_T\kolenval_shpitcz_korotkiy.o3d

[viewpoint]
1

[illumination_interior]
-1
-1
-1
-1


[newanim]
origin_from_mesh
anim_rot
Wheel_Rotation_2_L
354.890058303522

[newanim]
origin_trans
0.00225
-1.46955
0.608563
origin_rot_x
90
anim_rot
Axle_Suspension_2_L
90

[newanim]
origin_trans
0.00225
-1.46955
0.608563
origin_rot_x
90
anim_rot
Axle_Suspension_2_R
90

[newanim]
origin_trans
0.00225
-1.46955
0.608563
origin_rot_y
90
anim_rot
Axle_Suspension_2_L
3.5

[newanim]
origin_trans
0.00225
-1.46955
0.608563
origin_rot_y
90
anim_rot
Axle_Suspension_2_R
3.5
-----------------------

[mesh]
221_T\kolenval_shpitcz_dlin.o3d

[viewpoint]
1

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_from_mesh
anim_rot
Wheel_Rotation_2_L
-354.890058303522

[newanim]
origin_trans
0.00225
-1.05167
0.453144
origin_rot_x
90
anim_rot
Axle_Suspension_2_L
90

[newanim]
origin_trans
0.00225
-1.05167
0.453144
origin_rot_x
90
anim_rot
Axle_Suspension_2_R
90

[newanim]
origin_trans
0.00225
-1.05167
0.453144
origin_rot_y
90
anim_rot
Axle_Suspension_2_L
3.5

[newanim]
origin_trans
0.0387
-2.36675
0.469
origin_rot_y
90
anim_rot
Axle_Suspension_2_R
3.5
--------------------------*******************************
[newanim]
origin_trans
0.795162
-3.57616
0.573053
origin_rot_z
-90
anim_rot
Axle_Suspension_2_L
50

[newanim]
origin_trans
-0.795162
-3.57616
0.573053
origin_rot_z
-90
anim_rot
Axle_Suspension_2_R
-50
-----------------------
[mesh]
221_T\kolenval_krestovina_most.o3d

[viewpoint]
1

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_trans
0.00295
-0.983862
0.452741
origin_rot_x
0
origin_rot_y
0
origin_rot_z
-90
anim_rot
Wheel_Rotation_2_L
354.890058303522

[newanim]
origin_trans
0.795162
-3.57616
0.573053
origin_rot_z
-90
anim_rot
Axle_Suspension_2_L
50

[newanim]
origin_trans
-0.795162
-3.57616
0.573053
origin_rot_z
-90
anim_rot
Axle_Suspension_2_R
-50
-----------------------
####################################
Ots int
####################################
[mesh]
221_T\otsek_1_int.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
1

[animparent]
Otsek1

[mouseevent]
bagaznik7
----------------------
[mesh]
221_T\otsek_1_int_k.o3d

[viewpoint]
1

[animparent]
Otsek1

[mouseevent]
bagaznik7

[matl]
Luggage_ots_int.dds
0

[matl_alpha]
2

[matl_noZwrite]

----------------------
[mesh]
221_T\otsek_2_int.o3d

[viewpoint]
1

[animparent]
Otsek2

[mouseevent]
bagaznik8
----------------------
[mesh]
221_T\otsek_3_int.o3d

[viewpoint]
1

[animparent]
Otsek3

[mouseevent]
bagaznik9
----------------------
[mesh]
221_T\otsek_4_int.o3d

[viewpoint]
1

[animparent]
Otsek4

[mouseevent]
bagaznik10
----------------------
[mesh]
221_T\otsek_5_int.o3d

[viewpoint]
1

[animparent]
Otsek5

[mouseevent]
bagaznik11
----------------------
[mesh]
221_T\otsek_motor_int.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
1

[animparent]
Otsek_motor

[mouseevent]
motortuer
----------------------
[mesh]
221_T\lamp_otsek_1.o3d

[animparent]
Otsek1

[matl_change]
Light.dds
0
lights_stand

[matl_item]

[matl_nightmap]
LightN.dds

[light_enh_2]
-1.23321
1.35093
0.66575
-1
0
0
0
0
1
0
0
255
165
0
0.12
150
300
lights_stand
1
0.2
1
1
0.06
D_Scheinwerfer.bmp
-----------------------------------
[mesh]
221_T\lamp_otsek_2.o3d

[animparent]
Otsek2

[matl_change]
Light.dds
0
lights_stand

[matl_item]

[matl_nightmap]
LightN.dds

[light_enh_2]
-1.23322
-1.8156
0.66575
-1
0
0
0
0
1
0
0
255
165
0
0.12
150
300
lights_stand
0.9
0.1
1
1
0.06
D_Scheinwerfer.bmp
-----------------------------------
[mesh]
221_T\lamp_otsek_3.o3d

[animparent]
Otsek3

[matl_change]
Light.dds
0
lights_stand

[matl_item]

[matl_nightmap]
LightN.dds

[light_enh_2]
-1.23322
-3.5604
0.66575
-1
0
0
0
0
1
0
0
255
165
0
0.12
150
300
lights_stand
0.9
0.1
1
1
0.06
D_Scheinwerfer.bmp
-----------------------------------
[mesh]
221_T\lamp_otsek_4.o3d

[animparent]
Otsek4

[matl_change]
Light.dds
0
lights_stand

[matl_item]

[matl_nightmap]
LightN.dds

[light_enh_2]
1.23315
-1.80967
0.66575
1
0
0
0
0
1
0
0
255
165
0
0.12
150
300
lights_stand
0.9
0.1
1
1
0.06
D_Scheinwerfer.bmp
-----------------------------------
[mesh]
221_T\lamp_otsek_5.o3d

[animparent]
Otsek5

[matl_change]
Light.dds
0
lights_stand

[matl_item]

[matl_nightmap]
LightN.dds

[light_enh_2]
1.23315
-3.57208
0.66575
1
0
0
0
0
1
0
0
255
165
0
0.12
150
300
lights_stand
0.9
0.1
1
1
0.06
D_Scheinwerfer.bmp
-----------------------------------
####################################
Torsions
####################################
[mesh]
221_T\torsion_niz_otsek1.o3d

[illumination_interior]
3
3
3
3

[viewpoint]
1

[newanim]
origin_trans
-1.20264
4.98892
0.790118

origin_rot_x
-90
origin_rot_y
90
anim_rot
bagaznik7_torsion_rot
-1

[mesh]
221_T\torsion_verx_otsek1.o3d

[illumination_interior]
3
3
3
3

[viewpoint]
1

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
bagaznik7_torsion_trans
1

[newanim]
origin_trans
-1.20264
4.98892
0.790118

origin_rot_x
-90
origin_rot_y
90
anim_rot
bagaznik7_torsion_rot
-1
***********************************
[mesh]
221_T\torsion_niz_otsek2.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
1

[newanim]
origin_trans
-1.20264
4.98892
0.790118

origin_rot_x
-90
origin_rot_y
90
anim_rot
bagaznik8_torsion_rot
-1

[mesh]
221_T\torsion_verx_otsek2.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
1

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
bagaznik8_torsion_trans
1

[newanim]
origin_trans
-1.20264
4.98892
0.790118

origin_rot_x
-90
origin_rot_y
90
anim_rot
bagaznik8_torsion_rot
-1
***********************************
[mesh]
221_T\torsion_niz_otsek3.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
1

[newanim]
origin_trans
-1.20264
4.98892
0.790118

origin_rot_x
-90
origin_rot_y
90
anim_rot
bagaznik9_torsion_rot
-1

[mesh]
221_T\torsion_verx_otsek3.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
1

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
bagaznik9_torsion_trans
1

[newanim]
origin_trans
-1.20264
4.98892
0.790118

origin_rot_x
-90
origin_rot_y
90
anim_rot
bagaznik9_torsion_rot
-1
************************************
[mesh]
221_T\torsion_niz_otsek4.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
1

[newanim]
origin_trans
1.20264
2.00663
0.790119

origin_rot_x
-90
origin_rot_y
90
anim_rot
bagaznik10_torsion_rot
1

[mesh]
221_T\torsion_verx_otsek4.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
1

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
bagaznik10_torsion_trans
1

[newanim]
origin_trans
1.20264
2.00663
0.790119

origin_rot_x
-90
origin_rot_y
90
anim_rot
bagaznik10_torsion_rot
1
***********************************
[mesh]
221_T\torsion_niz_otsek5.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
1

[newanim]
origin_trans
1.20264
2.00663
0.790119

origin_rot_x
-90
origin_rot_y
90
anim_rot
bagaznik11_torsion_rot
1

[mesh]
221_T\torsion_verx_otsek5.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
1

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
bagaznik11_torsion_trans
1

[newanim]
origin_trans
1.20264
2.00663
0.790119

origin_rot_x
-90
origin_rot_y
90
anim_rot
bagaznik11_torsion_rot
1
-----------------------------------------------------
[mesh]
221_T\torsion_niz_motor.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
1

[newanim]
origin_trans
0
-3.88539
1.05732

origin_rot_x
-90
origin_rot_y
0
anim_rot
motortuer_torsion_rot
-1

[mesh]
221_T\torsion_verx_motor.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
1

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
motortuer_torsion_trans
1

[newanim]
origin_trans
0
-3.88539
1.05732

origin_rot_x
-90
origin_rot_y
0
anim_rot
motortuer_torsion_rot
-1
-----------------------------------
###################################
Door
###################################
[mesh]
221_T\door_1.o3d

[illumination_interior]
-1
-1
-1
-1

[mesh_ident]
door4

[matl]
SG_221_Body.dds
0

[matl_envmap]
envmap.bmp
0.03

[newanim]
origin_trans
1.1046
1.81323
2.82775
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_4
-125

[newanim]
origin_trans
1.1046
1.81323
2.82775
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0
anim_rot
door_4_kurve
10

[newanim]
origin_trans
1.0643
2.17888
1.70465
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0
anim_rot
door_4
-125

[newanim]
origin_trans
1.0643
2.17888
1.70465
origin_rot_y
-90
anim_trans
door_4_hub
0.010
-------------------------
[mesh]
221_T\door_1_det.o3d

[illumination_interior]
-1
-1
-1
-1

[animparent]
door4
-----------------------------
[mesh]
221_T\door_1_ruchka.o3d

[illumination_interior]
-1
-1
-1
-1

[animparent]
door4

[mouseevent]
door4
-----------------------------
[mesh]
221_T\door_1_int.o3d

[illumination_interior]
2
3
3
4

[animparent]
door4

[mouseevent]
door4
-----------------------------
[mesh]
221_T\door_1_int_det.o3d

[illumination_interior]
0
0
1
1

[animparent]
door4

[mouseevent]
door4
-----------------------------
[mesh]
221_T\door_1_truba.o3d

[illumination_interior]
0
0
1
1

[newanim]
origin_trans
1.0643
2.17888
1.70465
origin_rot_y
90
anim_rot
door_4
-125

[newanim]
origin_trans
1.0643
2.17888
1.70465
origin_rot_y
-90
anim_trans
door_4_hub
0.010
-----------------------------------
***************************************
[mesh]
221_T\door_2.o3d

[illumination_interior]
-1
-1
-1
-1

[mesh_ident]
door5

[matl]
SG_221_Body.dds
0

[matl_envmap]
envmap.bmp
0.03

[newanim]
origin_trans
1.1046
1.22473
2.82775
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_5
125

[newanim]
origin_trans
1.1046
1.22473
2.82775
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_5_kurve
10

[newanim]
origin_trans
1.0643
0.859077
1.70465
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_5
-125

[newanim]
origin_trans
1.0643
0.859077
1.70465
origin_rot_y
-90
anim_trans
door_5_hub
0.010
-------------------------
[mesh]
221_T\door_2_det.o3d

[illumination_interior]
-1
-1
-1
-1

[animparent]
door5
-----------------------------
[mesh]
221_T\door_2_ruchka.o3d

[illumination_interior]
-1
-1
-1
-1

[animparent]
door5

[mouseevent]
door5
-----------------------------
[mesh]
221_T\door_2_int.o3d

[illumination_interior]
0
0
1
1

[animparent]
door5

[mouseevent]
door5
-----------------------------
[mesh]
221_T\door_2_int_det.o3d

[illumination_interior]
4
4
5
5

[animparent]
door5

[mouseevent]
door5
-----------------------------
[mesh]
221_T\door_2_truba.o3d

[illumination_interior]
0
0
1
1

[newanim]
origin_trans
1.0643
0.859077
1.70465
origin_rot_y
90
anim_rot
door_5
125

[newanim]
origin_trans
1.0643
0.859077
1.70465
origin_rot_y
-90
anim_trans
door_5_hub
0.010
-----------------------------------
[mesh]
221_T\door_2_kran.o3d

[illumination_interior]
1
1
2
2

[viewpoint]
3

[mouseevent]
cp_doorEntriegelung_45

[newanim]
origin_from_mesh
origin_rot_X
90
anim_rot
doorEntriegelung_45
90
-------------------------------------------------
[mesh]
221_T\door_2_kran_krish.o3d

[illumination_interior]
1
1
2
2

[viewpoint]
3

[mouseevent]
cp_extra_2

[visible]
cp_extra_2
0

[matl]
Fenster.tga
0

[matl_envmap]
envmap.bmp
0.2

[matl_alpha]
2

[matl_noZwrite]

----------------------------------------
[mesh]
221_T\door_2_kran_krish_op.o3d

[illumination_interior]
1
1
2
2

[viewpoint]
3

[mouseevent]
cp_extra_2

[visible]
cp_extra_2
1

[matl]
Fenster.tga
0

[matl_envmap]
envmap.bmp
0.2

[matl_alpha]
2

[matl_noZwrite]

----------------------------------------
[mesh]
221_T\door_1_povodok.o3d

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_trans
1.09384
1.9156
0.43939
origin_rot_y
90
anim_rot
door_4
-115

[newanim]
origin_trans
1.09384
1.9156
0.43939
origin_rot_y
-90
anim_trans
door_4_hub
0.010
------------------------------
[mesh]
221_T\door_2_povodok.o3d

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_trans
1.09495
1.10195
0.43939
origin_rot_y
90
anim_rot
door_5
115

[newanim]
origin_trans
1.09495
1.10195
0.43939
origin_rot_y
-90
anim_trans
door_5_hub
0.010
------------------------------
###################################
Wheel
###################################
[mesh]
221_T\wheel_zp.o3d

[illumination_interior]
-1
-1
-1
-1

[mesh_ident]
wheel_zp

[newanim]
origin_trans
0.867198
-0.597924
0.535553
anim_rot
Wheel_Rotation_2_R
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_2_R
1
-----------------------------------------------
[mesh]
221_T\wheel_zl.o3d

[illumination_interior]
-1
-1
-1
-1

[mesh_ident]
wheel_zl

[newanim]
origin_trans
-0.859983
-0.597924
0.535553
anim_rot
Wheel_Rotation_2_L
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_2_L
1
----------------------------------------------------------------
###################################
Kolpak
###################################
[mesh]
221_T\kol_zl_1.o3d

[illumination_interior]
-1
-1
-1
-1

[visible]
vis_221_wheel
1

[animparent]
wheel_zl

[matl]
SG_221_body.dds
0

[matl_envmap]
envmap.bmp
0.1
---------------------------------------------------------------
[mesh]
221_T\kol_zp_1.o3d

[illumination_interior]
-1
-1
-1
-1

[visible]
vis_221_wheel
1

[animparent]
wheel_zp

[matl]
SG_221_body.dds
0

[matl_envmap]
envmap.bmp
0.1
-------------------------------------------------
[mesh]
221_T\kol_zl_2.o3d

[illumination_interior]
-1
-1
-1
-1

[visible]
vis_221_wheel
2

[animparent]
wheel_zl

[matl]
SG_221_body.dds
0

[matl_envmap]
envmap.bmp
0.1
---------------------------------------------------------------
[mesh]
221_T\kol_zp_2.o3d

[illumination_interior]
-1
-1
-1
-1

[visible]
vis_221_wheel
2

[animparent]
wheel_zp

[matl]
SG_221_body.dds
0

[matl_envmap]
envmap.bmp
0.1
-------------------------------------------------
####################################
DNO
####################################

####################################
Glass
####################################
[mesh]
221_T\steklopaket.o3d

[illumination_interior]
1
1
2
2

[visible]
vis_windows
0
----------------------------
[mesh]
221_T\steklopaket_f.o3d

[illumination_interior]
1
1
2
2

[visible]
vis_windows
1
----------------------------
[mesh]
221_T\fort_L2_ruchka.o3d

[visible]
vis_windows
1

[mesh_ident]
fort_l2

[mouseevent]
cp_klappfenster_OL2

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
cp_klappfenster_OL2
23
---------------------------------
[mesh]
221_T\fort_L3_ruchka.o3d

[visible]
vis_windows
1

[mesh_ident]
fort_l3

[mouseevent]
cp_klappfenster_OL3

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
cp_klappfenster_OL3
23
---------------------------------
[mesh]
221_T\fort_R2_ruchka.o3d

[visible]
vis_windows
1

[mesh_ident]
fort_r2

[mouseevent]
cp_klappfenster_OR2

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
cp_klappfenster_OR2
-23
---------------------------------
[mesh]
221_T\fort_R3_ruchka.o3d

[visible]
vis_windows
1

[mesh_ident]
fort_r3

[mouseevent]
cp_klappfenster_OR3

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
cp_klappfenster_OR3
-23
---------------------------------
[mesh]
221_T\glass_birka.o3d

[viewpoint]
3

[matl]
g_b.dds
0

[matl_alpha]
2

[matl_noZwrite]
-----------------------------------
[mesh]
221_T\door_1_st_birka.o3d

[viewpoint]
3

[matl]
g_b.dds
0

[matl_alpha]
2

[matl_noZwrite]

[animparent]
door4
-----------------------------------
[mesh]
221_T\door_2_st_birka.o3d

[viewpoint]
3

[matl]
g_b.dds
0

[matl_alpha]
2

[matl_noZwrite]

[animparent]
door5
-----------------------------------
[mesh]
221_T\glass_back.o3d

[matl]
SG_221_body_glass.dds
0

[matl_envmap]
envmap.bmp
0.11

[matl_alpha]
2

[matl_noZwrite]
-----------------------------------
[mesh]
221_T\glass_osn.o3d

[visible]
vis_windows
0

[matl]
SG_221_body_glass.dds
0

[matl_envmap]
envmap.bmp
0.11

[matl_alpha]
2

[matl_noZwrite]
-----------------------------------
[mesh]
221_T\glass_osn_f.o3d

[visible]
vis_windows
1

[matl]
SG_221_body_glass.dds
0

[matl_envmap]
envmap.bmp
0.11

[matl_alpha]
2

[matl_noZwrite]
-----------------------------------
[mesh]
221_T\glass_int.o3d

[visible]
vis_windows
0

[matl]
Fenster_int.tga
0

[matl_envmap]
envmap.bmp
0.11

[matl_alpha]
2

[matl_noZwrite]
----------------------------
[mesh]
221_T\glass_int_f.o3d

[visible]
vis_windows
1

[matl]
Fenster_int.tga
0

[matl_envmap]
envmap.bmp
0.11

[matl_alpha]
2

[matl_noZwrite]
----------------------------
[mesh]
221_T\door_1_st.o3d

[animparent]
door4

[matl]
SG_221_body_glass.dds
0

[matl_envmap]
envmap.bmp
0.3

[matl_alpha]
2

[matl_noZwrite]
-----------------------------------
[mesh]
221_T\door_2_st.o3d

[animparent]
door5

[matl]
SG_221_body_glass.dds
0

[matl_envmap]
envmap.bmp
0.3

[matl_alpha]
2

[matl_noZwrite]
-----------------------------------
[mesh]
221_T\door_1_st_int.o3d

[animparent]
door4

[matl]
Fenster_int.tga
0

[matl_envmap]
envmap.bmp
0.3

[matl_alpha]
2

[matl_noZwrite]
-----------------------------------
[mesh]
221_T\door_2_st_int.o3d

[animparent]
door5

[matl]
Fenster_int.tga
0

[matl_envmap]
envmap.bmp
0.3

[matl_alpha]
2

[matl_noZwrite]
-----------------------------------
[mesh]
221_T\fort_L2.o3d

[animparent]
fort_l2

[visible]
vis_windows
1

[matl]
SG_221_body_glass.dds
0

[matl_envmap]
envmap.bmp
0.3
 
[matl_alpha]
2

[matl_noZwrite]

---------------------------------
[mesh]
221_T\fort_L3.o3d

[animparent]
fort_l3

[visible]
vis_windows
1

[matl]
SG_221_body_glass.dds
0

[matl_envmap]
envmap.bmp
0.3
 
[matl_alpha]
2

[matl_noZwrite]

---------------------------------
[mesh]
221_T\fort_R2.o3d

[animparent]
fort_r2

[visible]
vis_windows
1

[matl]
SG_221_body_glass.dds
0

[matl_envmap]
envmap.bmp
0.3
 
[matl_alpha]
2

[matl_noZwrite]

---------------------------------
[mesh]
221_T\fort_R3.o3d

[animparent]
fort_r3

[visible]
vis_windows
1

[matl]
SG_221_body_glass.dds
0

[matl_envmap]
envmap.bmp
0.3
 
[matl_alpha]
2

[matl_noZwrite]

---------------------------------
###########################################
Glass_regen
###########################################
[mesh]
221_T\glass_back_regen.o3d

[matl]
Pot1.dds
0

[alphascale]
Glass_pot_front_noObduv

[matl_alpha]
2

[matl_noZwrite]

---------------------------

[matl]
regen.tga
0

[texcoordtransY]
rain_trans

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
regen_2.tga
0

[texcoordtransY]
rain_trans2

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

-----------------------------------------------------------------
[mesh]
221_T\glass_osn_regen.o3d

[visible]
vis_windows
0

[matl]
Pot1.dds
0

[alphascale]
Glass_pot_front_noObduv

[matl_alpha]
2

[matl_noZwrite]

---------------------------

[matl]
regen.tga
0

[texcoordtransY]
rain_trans

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
regen_2.tga
0

[texcoordtransY]
rain_trans2

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

-----------------------------------------------------------------
[mesh]
221_T\glass_osn_f_regen.o3d

[visible]
vis_windows
1

[matl]
Pot1.dds
0

[alphascale]
Glass_pot_front_noObduv

[matl_alpha]
2

[matl_noZwrite]

---------------------------

[matl]
regen.tga
0

[texcoordtransY]
rain_trans

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
regen_2.tga
0

[texcoordtransY]
rain_trans2

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

-----------------------------------------------------------------
[mesh]
221_T\door_1_st_regen.o3d

[animparent]
door4

[matl]
Pot1.dds
0

[alphascale]
Glass_pot_front_noObduv

[matl_alpha]
2

[matl_noZwrite]

---------------------------

[matl]
regen.tga
0

[texcoordtransY]
rain_trans

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
regen_2.tga
0

[texcoordtransY]
rain_trans2

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

-----------------------------------------------------------------
[mesh]
221_T\door_2_st_regen.o3d

[animparent]
door5

[matl]
Pot1.dds
0

[alphascale]
Glass_pot_front_noObduv

[matl_alpha]
2

[matl_noZwrite]

---------------------------

[matl]
regen.tga
0

[texcoordtransY]
rain_trans

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
regen_2.tga
0

[texcoordtransY]
rain_trans2

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

-----------------------------------------------------------------
[mesh]
221_T\fort_L2_regen.o3d

[animparent]
fort_l2

[visible]
vis_windows
1

[matl]
Pot1.dds
0

[alphascale]
Glass_pot_front_noObduv

[matl_alpha]
2

[matl_noZwrite]

---------------------------

[matl]
regen.tga
0

[texcoordtransY]
rain_trans

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
regen_2.tga
0

[texcoordtransY]
rain_trans2

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

-----------------------------------------------------------------
[mesh]
221_T\fort_L3_regen.o3d

[animparent]
fort_l3

[visible]
vis_windows
1

[matl]
Pot1.dds
0

[alphascale]
Glass_pot_front_noObduv

[matl_alpha]
2

[matl_noZwrite]

---------------------------

[matl]
regen.tga
0

[texcoordtransY]
rain_trans

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
regen_2.tga
0

[texcoordtransY]
rain_trans2

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

-----------------------------------------------------------------
[mesh]
221_T\fort_R2_regen.o3d

[animparent]
fort_r2

[visible]
vis_windows
1

[matl]
Pot1.dds
0

[alphascale]
Glass_pot_front_noObduv

[matl_alpha]
2

[matl_noZwrite]

---------------------------

[matl]
regen.tga
0

[texcoordtransY]
rain_trans

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
regen_2.tga
0

[texcoordtransY]
rain_trans2

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

-----------------------------------------------------------------
[mesh]
221_T\fort_R3_regen.o3d

[animparent]
fort_r3

[visible]
vis_windows
1

[matl]
Pot1.dds
0

[alphascale]
Glass_pot_front_noObduv

[matl_alpha]
2

[matl_noZwrite]

---------------------------

[matl]
regen.tga
0

[texcoordtransY]
rain_trans

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
regen_2.tga
0

[texcoordtransY]
rain_trans2

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

-----------------------------------------------------------------
###########################################
Shadow and others
###########################################
########
[mesh]
221_T/shadow.o3d

[isshadow]

[matl]
Shadow.tga
0

[matl_alpha]
2

[matl_noZcheck]
[matl_noZwrite]

---------------------------------------
---------------------âûõëîï èç-ïîä êîë¸ñ

[smoke]
-0.867728
-0.799639
0.00748119
0
-1
0.2
0
0.1
tire_wet_freq
tire_wet_live
0.95
1
1
3
1
10
0.9
0.9
0.9

[smoke]
0.865196
-0.799639
0.00748119
0
-1
0.2
0
0.1
tire_wet_freq
tire_wet_live
0.95
1
1
3
1
10
0.9
0.9
0.9


-------------------âûõëîïóøêà

[smoke]
-0.801318
-3.93549
0.557755
0
-0.5
0
auspuff_vel
0.2
auspuff_freq
auspuff_leben
0.95
-0.2
0.5
3
auspuff_alpha
10
0.66
0.66
0.8

[smoke]
-0.801318
-3.93549
0.557755
0
-1
0
2
0.2
engine_kuehlwasser_freq
3
0.95
-0.2
1
3
0.3
10
1
1
1

########################################
[LOD]
0
########################################

[mesh]
221_T\lod.o3d
