########################################
Textur-C213nges
########################################

[CTC]
Colorscheme
Texture\Repaints_213
0

[CTCTexture]
farbschema_tex1
S_213_Body.dds

[CTCTexture]
farbschema_tex2
S_213_body_glass.dds

[CTCTexture]
farbschema_tex3
D_seat.dds

[CTCTexture]
farbschema_tex4
UL_seat.dds

########################################
Sichtbarkeits-Boundingbox
########################################

[VFDmaxmin]
-1.5
-6
-0.5
1.5
6
4.5

Viewpoint-Flag: 0 = Immer, 1 = Draußen, 2 = Drinnen, 4 = AI-Bus. Summieren zum Kombinieren.


[tex_detail_factor]
0.5

###################
Text-Texturen:
###################

0
[texttexture]
number
Kennz_DtAlt
64
64
1
0
0
0

1
[texttexture]
ident
Kennz_DtAlt
128
64
1
0
0
0

2
[texttexture]
cockpit_temperatur
LCD_7-Segment
256
64
0
115
142
165

3
[texttexture]
ticketprinter_display
IBIS_5x7
256
64
0
0
0
0

4
[texttexture]
IBIS
IBIS_5x7
256
64
0
0
0
0

5
[texttexture]
cockpit_uhrzeit
Odometr_font
230
70
0
255
255
255

6
[texttexture]
cockpit_temperatur_out
LCD_7-Segment
256
64
0
115
142
165

7
[texttexture]
telefhone_text_time
IBIS_5x7
60
20
0
0
0
0
0
0

8
[texttexture]
telefhone_text_date
IBIS_5x7
120
19
0
0
0
0
0
0

9
[texttexture]
timer
Odometr_font
384
200
0
5
5
5

###################
Script-Texturen:
###################

0: BROSE-Speicher
[scripttexture]
128
64

1: BROSE-Flipdot-Alphakanal
[scripttexture]
1024
512

########################################
[LOD]
0.1
########################################

########################################
Lamps
########################################
[mesh]
213\povor_left.o3d

[matl_change]
Light.dds
0
lights_blinker_l

[matl_item]

[matl_nightmap]
LightN.dds

[light_enh_2]
-1.10173
-5.39985
1.28355
-1.149
-6.135
0
0
0
1
0
0
200
130
0
0.3
150
200
lights_blinker_l
0.22
0.1
1
1
0.03
light_rear.bmp
---------------------------------------
[mesh]
213\povor_right.o3d

[matl_change]
Light.dds
0
lights_blinker_r

[matl_item]

[matl_nightmap]
LightN.dds

[light_enh_2]
1.1023
-5.39675
1.28355
1.149
-6.135
0
0
0
1
0
0
200
130
0
0.3
150
200
lights_blinker_r
0.22
0.1
1
1
0.03
light_rear.bmp
---------------------------------------
[mesh]
213\lamp_stopari.o3d

[matl_change]
Light.dds
0
lights_stand

[matl_item]

[matl_nightmap]
LightN.dds

[light_enh_2]
1.1023
-5.39675
1.0838
1.149
-6.135
0
0
0
1
0
0
255
0
0
0.3
180
210
lights_stand
0.2
0.1
1
1
0.03
light_rear.bmp

[light_enh_2]
-1.10173
-5.39985
1.0838
-1.149
-6.135
0
0
0
1
0
0
255
0
0
0.3
180
210
lights_stand
0.2
0.1
1
1
0.03
light_rear.bmp
---------------------------------------
[mesh]
213\lamp_zad_xod.o3d

[matl_change]
Light.dds
0
lights_rueckfahr

[matl_item]

[matl_nightmap]
LightN.dds

[light_enh_2]
1.1023
-5.39675
0.9839
1.149
-6.135
0
0
0
1
0
0
255
240
160
0.3
180
210
lights_rueckfahr
0.3
0.1
1
1
0.03
light_rear.bmp

[light_enh_2]
-1.10173
-5.39985
0.9839
-1.149
-6.135
0
0
0
1
0
0
255
240
160
0.3
180
210
lights_rueckfahr
0.3
0.1
1
1
0.03
light_rear.bmp
---------------------------------------
[mesh]
213\lamp_zad_gabarity.o3d

[matl_change]
Light.dds
0
lights_brems

[matl_item]

[matl_nightmap]
LightN.dds

[light_enh_2]
1.1023
-5.39675
1.184
1.149
-6.135
0
0
0
1
0
0
255
0
0
0.3
180
210
lights_brems
0.3
0.1
1
1
0.03
light_rear.bmp

[light_enh_2]
-1.10173
-5.39985
1.184
-1.149
-6.135
0
0
0
1
0
0
255
0
0
0.3
180
210
lights_brems
0.3
0.1
1
1
0.03
light_rear.bmp
---------------------------------------
[mesh]
213\lamp_gab_kapl_osn.o3d

[viewpoint]
5

[illumination_interior]
-1
-1
-1
-1

[mesh]
213\lamp_gab.o3d

[matl_change]
Light.dds
0
lights_stand

[matl_item]

[matl_nightmap]
LightN.dds

[light_enh_2]
1.23315
3.96981
0.66575
1
0
0
0
0
1
0
0
255
165
0
0.12
150
300
lights_stand
0.9
0.1
1
1
0.06
D_Scheinwerfer.bmp

[light_enh_2]
1.23315
-1.18778
0.66575
1
0
0
0
0
1
0
0
255
165
0
0.12
150
300
lights_stand
0.9
0.1
1
1
0.06
D_Scheinwerfer.bmp
---------------------------------------
[mesh]
213\povor_left_und.o3d

[matl_change]
Light.dds
0
lights_blinker_l

[matl_item]

[matl_nightmap]
LightN.dds

[light_enh_2]
-1.18121
-5.069
3.02295
-1
0
0
0
0
1
0
2
255
255
0
0.25
150
200
lights_blinker_l
0.2
0.1
1
1
0.03
D_pvr.bmp
---------------------------------------
[mesh]
213\povor_right_und.o3d

[matl_change]
Light.dds
0
lights_blinker_r

[matl_item]

[matl_nightmap]
LightN.dds

[light_enh_2]
1.17409
-5.069
3.02295
1
0
0
0
0
1
0
2
255
255
0
0.25
150
200
lights_blinker_r
0.2
0.1
1
1
0.03
D_pvr.bmp
---------------------------------------
------------------------------------------------------------
[light_enh_2]
1.192
5.2874
1.22755
0.5
0
0
0
0
1
0
2
200
130
0
0.25
150
200
lights_blinker_r
1.0
0.1
1
1
0.03
Hecklichter.bmp

[light_enh_2]
-1.1905
5.28745
1.22755
-0.5
0
0
0
0
1
0
2
200
130
0
0.25
150
200
lights_blinker_l
1.0
0.1
1
1
0.03
Hecklichter.bmp

Standlicht:

[light_enh_2]
0.997
5.42613
1.2275
0.5
1
0
0
0
1
0
0
255
230
140
0.3
150
190
lights_stand
0.3
0.1
1
1
0.1
D_Scheinwerfer.bmp



[light_enh_2]
-0.9955
5.42623
1.2275
-0.5
1
0
0
0
1
0
0
255
230
140
0.3
150
190
lights_stand
0.3
0.1
1
1
0.1
D_Scheinwerfer.bmp

Abblendlicht:

[light_enh_2]
0.997
5.42613
1.2275
0.5
1
0
0
0
1
0
0
255
230
140
0.3
150
190
lights_abbl
0.1
0.15
1
1
0.1
D_Scheinwerfer.bmp



[light_enh_2]
-0.9955
5.42623
1.2275
-0.5
1
0
0
0
1
0
0
255
230
140
0.3
150
190
lights_abbl
0.1
0.15
1
1
0.1
D_Scheinwerfer.bmp

Fernlicht:

[light_enh_2]
0.997
5.42613
1.2275
0.5
1
0
0
0
1
0
0
255
230
140
0.38
150
190
lights_fern
1
0.15
1
1
0.1
D_Scheinwerfer.bmp



[light_enh_2]
-0.9955
5.42623
1.2275
-0.5
1
0
0
0
1
0
0
255
230
140
0.38
130
170
lights_fern
1
0.15
1
1
0.1
D_Scheinwerfer.bmp

Nebellicht:

[light_enh_2]
0.899
5.4648
0.7081
0
1
0
0
0
1
0
0
255
230
140
0.25
150
190
lights_nebelschluss
0.8
0.1
1
1
0.1
Fog.bmp



[light_enh_2]
-0.899376
5.4648
0.7081
0
1
0
0
0
1
0
0
255
230
140
0.25
150
190
lights_nebelschluss
0.8
0.1
1
1
0.1
Fog.bmp

****************************************
Fog light
****************************************
[mesh]
213\body_bamper_f.o3d

[viewpoint]
5

[illumination_interior]
-1
-1
-1
-1

[matl]
S_213_Body.dds
0

[matl_envmap]
envmap_crome.bmp
0.03
-----------------
[mesh]
213\body_bamper_f_s.o3d

[viewpoint]
5

[illumination_interior]
-1
-1
-1
-1

[matl]
S_213_Body.dds
0

[matl_envmap]
envmap_crome.bmp
0.03
-----------------
[mesh]
213\ptf_korpus.o3d

[viewpoint]
1

[illumination_interior]
-1
-1
-1
-1
-----------------
[mesh]
213\ptf_kolba.o3d

[matl_change]
Light.dds
0
lights_nebelschluss

[matl_item]

[matl_nightmap]
LightN.dds
---------------------------------------
[mesh]
213\ptf_kolba_cokol.o3d

[viewpoint]
1

[matl]
Light.dds
0

[matl_alpha]
2

[matl_noZwrite]
------------------------------************----
[mesh]
213\ptf_kolba_lamp_cokol.o3d

[viewpoint]
1

[viewpoint]
5
------------
[mesh]
213\ptf_kolba_lamp_spiral.o3d

[viewpoint]
1

[matl_change]
l_u.dds
0
lights_nebelschluss

[matl_item]

[matl_nightmap]
Fenster_N.tga
---------------------------
[mesh]
213\ptf_kolba_lamp_steklo.o3d

[viewpoint]
1

[matl_change]
Fenster.tga
0
lights_nebelschluss

[matl_item]

[matl_nightmap]
Fenster_N.tga

[matl_envmap]
envmap.bmp
0.1

[matl_alpha]
2

[matl_noZwrite] 

[matl]
Fenster.tga
0

[matl_envmap]
envmap.bmp
0.1

[matl_alpha]
2

[matl_noZwrite]
------------------------------------
[mesh]
213\ptf_steklo_mattle.o3d

[matl]
Light.dds
0

[matl_envmap]
envmap.bmp
0.2

[matl_change]
Light.dds
0
lights_nebelschluss

[matl_item]

[matl_nightmap]
LightN.dds
---------------------------
[mesh]
213\ptf_steklo.o3d

[matl]
Light.dds
0

[matl_envmap]
envmap.bmp
0.2

[matl_alpha]
2

[matl_noZwrite]

[matl_change]
Light.dds
0
lights_nebelschluss

[matl_item]

[matl_nightmap]
LightN.dds
---------------------------
****************************************
Fara
****************************************
[mesh]
213\body_resh.o3d

[viewpoint]
5

[illumination_interior]
-1
-1
-1
-1
-----------------
------------------------------
Spiral
------------------------------
[mesh]
213\fara_lamp_cokol.o3d

[viewpoint]
1
------------
[mesh]
213\fara_lamp_spiral_bliz.o3d

[viewpoint]
1

[matl_change]
l_u.dds
0
lights_blizn_b

[matl_item]

[matl_nightmap]
Fenster_N.tga
---------------------------
[mesh]
213\fara_lamp_spiral_daln.o3d

[viewpoint]
1

[matl_change]
l_u.dds
0
lights_blizn_d

[matl_item]

[matl_nightmap]
Fenster_N.tga
-----------------------******--------**************
[mesh]
213\fara_lamp_gabar_cokol.o3d

[viewpoint]
1
------------
[mesh]
213\fara_lamp_gabar_spiral.o3d

[viewpoint]
1

[matl_change]
l_u.dds
0
lights_gab_b

[matl_item]

[matl_nightmap]
Fenster_N.tga
---------------------------
------------------------------------------------------------
[mesh]
213\fara_kolba_rasseivatel.o3d

[viewpoint]
5
------------
[mesh]
213\fara_kolba.o3d

[matl]
Light.dds
0

[matl_envmap]
envmap.bmp
0.2

[visible]
lights_gab_bl_visible
1

[matl_change]
Light.dds
0
lights_gab_b

[matl_item]

[matl_nightmap]
LightN.dds
---------------------------
[mesh]
213\fara_kolba.o3d

[matl]
Light.dds
0

[matl_envmap]
envmap.bmp
0.2

[visible]
lights_bl_visible
1

[matl_change]
Light.dds
0
lights_blizn_b

[matl_item]

[matl_nightmap]
LightN2.dds
---------------------------
[mesh]
213\fara_kolba.o3d

[matl]
Light.dds
0

[matl_envmap]
envmap.bmp
0.2

[visible]
lights_dal_visible
1

[matl_change]
Light.dds
0
lights_blizn_d

[matl_item]

[matl_nightmap]
LightN3.dds
---------------------------
[mesh]
213\fara_kolba_cokol.o3d

[viewpoint]
1

[matl]
Light.dds
0

[matl_alpha]
2

[matl_noZwrite]
---------------------------************
Glass
---------------------------------------------
[mesh]
213\fara_lamp_gabar_steklo.o3d

[matl_change]
Fenster.tga
0
lights_gab_b

[matl_item]

[matl_nightmap]
Fenster_N.tga

[matl_envmap]
envmap.bmp
0.1

[matl_alpha]
2

[matl_noZwrite] 

[matl]
Fenster.tga
0

[matl_envmap]
envmap.bmp
0.1

[matl_alpha]
2

[matl_noZwrite]
------------------------------------
[mesh]
213\fara_lamp_steklo.o3d

[matl_change]
Fenster.tga
0
lights_blizn_b

[matl_item]

[matl_nightmap]
Fenster_N.tga

[matl_envmap]
envmap.bmp
0.1

[matl_alpha]
2

[matl_noZwrite] 

[matl]
Fenster.tga
0

[matl_envmap]
envmap.bmp
0.1

[matl_alpha]
2

[matl_noZwrite]
------------------------------------
[mesh]
213\fara_lamp_steklo.o3d

[matl_change]
Fenster.tga
0
lights_blizn_d

[matl_item]

[matl_nightmap]
Fenster_N.tga

[matl_envmap]
envmap.bmp
0.1

[matl_alpha]
2

[matl_noZwrite] 

[matl]
Fenster.tga
0

[matl_envmap]
envmap.bmp
0.1

[matl_alpha]
2

[matl_noZwrite]
---------------------------
[mesh]
213\fara_steklo.o3d

[matl]
Light.dds
0

[matl_envmap]
envmap.bmp
0.2

[matl_alpha]
2

[matl_noZwrite]

[visible]
lights_gab_bl_visible
1

[matl_change]
Light.dds
0
lights_gab_b

[matl_item]

[matl_nightmap]
LightN.dds
---------------------------
[mesh]
213\fara_steklo.o3d

[matl]
Light.dds
0

[matl_envmap]
envmap.bmp
0.2

[matl_alpha]
2

[matl_noZwrite]

[visible]
lights_bl_visible
1

[matl_change]
Light.dds
0
lights_blizn_b

[matl_item]

[matl_nightmap]
LightN2.dds
---------------------------
[mesh]
213\fara_steklo.o3d

[matl]
Light.dds
0

[matl_envmap]
envmap.bmp
0.2

[matl_alpha]
2

[matl_noZwrite]

[visible]
lights_dal_visible
1

[matl_change]
Light.dds
0
lights_blizn_d

[matl_item]

[matl_nightmap]
LightN3.dds


****************************************
****************************************
[mesh]
213\lamp_ptf_rear.o3d

[viewpoint]
5

[matl_change]
Light.dds
0
cp_dummy_func02

[matl_item]

[matl_nightmap]
LightN.dds

[light_enh_2]
-0.99
-5.4915
0.7729
0
-1
0
0
0
1
0
2
255
36
0
0.25
160
180
cp_dummy_func02
0.13
0.03
2
1
0.1
D_Scheinwerfer.bmp
--------------------------------------------------------------
[mesh]
213\katafots.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
5
-------------------------------------------------------------
#########################################
Body
#########################################
[mesh]
213\body.o3d

[illumination_interior]
-1
-1
-1
-1

[visible]
vis_ceiling
0

[matl]
S_213_Body.dds
0

[matl_envmap]
envmap.bmp
0.03
---------------
[mesh]
213\body_1.o3d

[illumination_interior]
-1
-1
-1
-1

[visible]
vis_ceiling
1

[matl]
S_213_Body.dds
0

[matl_envmap]
envmap.bmp
0.03
---------------
[mesh]
213\body_2.o3d

[illumination_interior]
-1
-1
-1
-1

[visible]
vis_ceiling
2

[matl]
S_213_Body.dds
0

[matl_envmap]
envmap.bmp
0.03
---------------
[mesh]
213\body_bamper_b.o3d

[viewpoint]
5

[illumination_interior]
-1
-1
-1
-1

[matl]
S_213_Body.dds
0

[matl_envmap]
envmap_crome.bmp
0.03
-----------------------
[mesh]
213\body_upl.o3d

[illumination_interior]
-1
-1
-1
-1
-----------------
[mesh]
213\upl_vd.o3d

[illumination_interior]
0
0
-1
-1
-----------------
[mesh]
213\upl_vd1.o3d

[illumination_interior]
0
0
-1
-1
-----------------
[mesh]
213\m_b_1.o3d

[illumination_interior]
-1
-1
-1
-1

[visible]
vis_213_mold
0
-----------------
[mesh]
213\m_b_2.o3d

[illumination_interior]
-1
-1
-1
-1

[visible]
vis_213_mold
1
-----------------
[mesh]
213\m_bb_1.o3d

[illumination_interior]
-1
-1
-1
-1

[matl]
S_213_Body.dds
0

[matl_envmap]
envmap.bmp
0.1

[matl]
DSC0379141.dds
0

[matl_envmap]
envmap.bmp
0.1
---------------
[mesh]
213\m_s.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
5
-----------------
[mesh]
213\shild.o3d

[illumination_interior]
-1
-1
-1
-1

[visible]
vis_shild
0

[viewpoint]
5

[matl]
S_213_Body.dds
0

[matl_envmap]
envmap.bmp
0.4
--------------------------------------
[mesh]
213\shild_black.o3d

[illumination_interior]
-1
-1
-1
-1

[visible]
vis_shild
1

[viewpoint]
5

[matl]
l_u.dds
0

[matl_envmap]
envmap.bmp
0.2
--------------------------------------
[mesh]
213\shild_k.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
5
----------------------------------------
[mesh]
213\door_arka.o3d

[illumination_interior]
-1
-1
-1
-1
----------------------------------------
[mesh]
213\door_arka_int.o3d

[illumination_interior]
0
0
3
4
----------------------------------------
[mesh]
213\r_l.o3d

[viewpoint]
5

[illumination_interior]
-1
-1
-1
-1
-----------------
[mesh]
213\gos_f.o3d

[viewpoint]
5

[illumination_interior]
-1
-1
-1
-1
-----------------
###################################
Interior
###################################
[mesh]
213\floor_1.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
3

[matl]
UL_resh.dds
0

[matl_alpha]
2

[matl_noZwrite]
-----------------
[mesh]
213\floor_1_trf.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
4
-----------------------
[mesh]
213\floor_1_det.o3d

[illumination_interior]
0
1
2
3
-----------------
[mesh]
213\zamchki_floor.o3d

[illumination_interior]
0
1
2
4

[viewpoint]
3
-----------------
[mesh]
213\window_stoyka.o3d

[illumination_interior]
0
1
2
3

[matl]
Interior_213_tex_1.dds
0

[matl_envmap]
envmap_black_int.bmp
0.01
-----------------
[mesh]
213\window_stoyka_bolt.o3d

[illumination_interior]
4
4
4
4

[visible]
vis_ceiling
0

[viewpoint]
3
-----------------
[mesh]
213\window_stoyka_bolt.o3d

[illumination_interior]
4
4
4
4

[visible]
vis_ceiling
1

[viewpoint]
3
-----------------
[mesh]
213\window_stoyka_bolt_sm.o3d

[illumination_interior]
4
4
4
4

[visible]
vis_ceiling
2

[viewpoint]
3
-----------------
[mesh]
213\air_int_big.o3d

[illumination_interior]
0
1
2
3

[visible]
vis_ceiling
0

[matl]
UL_resh.dds
0

[matl_alpha]
2

[matl_noZwrite]

[matl]
Interior_213_tex_1.dds
0

-----
[matl_lightmap]
Interior_213_tex_1_N2.dds
lights_beleuchtung_oberdeck

-----
[matl_lightmap]
Interior_213_tex_1_N.dds
lights_beleuchtung_unterdeck

-------------------
[matl_lightmap]
Interior_213_tex_1_N3.dds
lights_beleuchtung_untenrechts

-----------------------------------
[mesh]
213\air_int_big.o3d

[illumination_interior]
0
1
2
3

[visible]
vis_ceiling
1

[matl]
UL_resh.dds
0

[matl_alpha]
2

[matl_noZwrite]

[matl]
Interior_213_tex_1.dds
0

-----
[matl_lightmap]
Interior_213_tex_1_N2.dds
lights_beleuchtung_oberdeck

-----
[matl_lightmap]
Interior_213_tex_1_N.dds
lights_beleuchtung_unterdeck

-------------------
[matl_lightmap]
Interior_213_tex_1_N3.dds
lights_beleuchtung_untenrechts

-----------------------------------
[mesh]
213\air_int_small.o3d

[illumination_interior]
0
1
2
3

[visible]
vis_ceiling
2

[matl]
Rollo_UL.dds
0

[matl_alpha]
2

[matl_noZwrite]
-----------------
[mesh]
213\mirror_int.o3d

[illumination_interior]
2
3
3
4

[mesh]
213\mirror_krut.o3d

[illumination_interior]
2
3
3
4

[matl]
Interior_213_tex_1.dds
0

[matl_envmap]
envmap_crome.bmp
0.08
--------------------
[mesh]
213\potolok_1.o3d

[illumination_interior]
0
1
2
3

[visible]
vis_ceiling
0

[viewpoint]
3

[matl]
Ceiling.dds
0

-----
[matl_lightmap]
Celing_N2.dds
lights_beleuchtung_oberdeck

-----
[matl_lightmap]
Celing_N.dds
lights_beleuchtung_unterdeck

-------------------
[matl_lightmap]
Celing_N3.dds
lights_beleuchtung_untenrechts

-------------------
[matl_lightmap]
Celing_N0.dds
lights_fahrerlicht

----------------------
[mesh]
213\potolok_2.o3d

[illumination_interior]
0
1
2
3

[visible]
vis_ceiling
1

[viewpoint]
3

[matl]
Ceiling.dds
0

-----
[matl_lightmap]
Celing_N2.dds
lights_beleuchtung_oberdeck

-----
[matl_lightmap]
Celing_N.dds
lights_beleuchtung_unterdeck

-------------------
[matl_lightmap]
Celing_N0.dds
lights_fahrerlicht

----------------------
[mesh]
213\potolok_3.o3d

[illumination_interior]
0
1
2
3

[visible]
vis_ceiling
2

[viewpoint]
3

[matl]
Ceiling.dds
0

-----
[matl_lightmap]
Celing_N2.dds
lights_beleuchtung_oberdeck

-----
[matl_lightmap]
Celing_N.dds
lights_beleuchtung_unterdeck

-------------------
[matl_lightmap]
Celing_N0.dds
lights_fahrerlicht

------------------------------------------------------
[mesh]
213\potolok_1_trf.o3d

[illumination_interior]
0
1
2
3

[visible]
vis_ceiling
0

[viewpoint]
4

[matl]
Ceiling.dds
0

-----
[matl_lightmap]
Celing_N2.dds
lights_beleuchtung_oberdeck

-----
[matl_lightmap]
Celing_N.dds
lights_beleuchtung_unterdeck

-------------------
[matl_lightmap]
Celing_N3.dds
lights_beleuchtung_untenrechts

-------------------
[matl_lightmap]
Celing_N0.dds
lights_fahrerlicht

----------------------
[mesh]
213\potolok_2_trf.o3d

[illumination_interior]
0
1
2
3

[visible]
vis_ceiling
1

[viewpoint]
4

[matl]
Ceiling.dds
0

-----
[matl_lightmap]
Celing_N2.dds
lights_beleuchtung_oberdeck

-----
[matl_lightmap]
Celing_N.dds
lights_beleuchtung_unterdeck

-------------------
[matl_lightmap]
Celing_N0.dds
lights_fahrerlicht

----------------------
[mesh]
213\potolok_3_trf.o3d

[illumination_interior]
0
1
2
3

[visible]
vis_ceiling
2

[viewpoint]
4

[matl]
Ceiling.dds
0

-----
[matl_lightmap]
Celing_N2.dds
lights_beleuchtung_oberdeck

-----
[matl_lightmap]
Celing_N.dds
lights_beleuchtung_unterdeck

-------------------
[matl_lightmap]
Celing_N0.dds
lights_fahrerlicht

-----------------------------------------------------------
[mesh]
213\b_k_sm.o3d

[illumination_interior]
2
2
4
4

[viewpoint]
3

[visible]
vis_ceiling
2

[matl]
Interior_213_tex_2.dds
0

[matl_envmap]
envmap_bezh_int.bmp
0.03
----------------------
[mesh]
213\kozux_int_1.o3d

[illumination_interior]
0
1
2
3

[visible]
vis_ceiling
0

[matl]
Interior_213_tex_1.dds
0

[matl_envmap]
envmap_bezh_int.bmp
0.04

[matl]
Interior_213_tex_1.dds
0

-----
[matl_lightmap]
Interior_213_tex_1_N.dds
lights_beleuchtung_unterdeck

-------------------
[matl_lightmap]
Interior_213_tex_1_N3.dds
lights_beleuchtung_untenrechts

-----------------------------------
[mesh]
213\kozux_int_1.o3d

[illumination_interior]
0
1
2
3

[visible]
vis_ceiling
1

[matl]
Interior_213_tex_1.dds
0

[matl_envmap]
envmap_bezh_int.bmp
0.04

[matl]
Interior_213_tex_1.dds
0

-----
[matl_lightmap]
Interior_213_tex_1_N.dds
lights_beleuchtung_unterdeck

-------------------
[matl_lightmap]
Interior_213_tex_1_N3.dds
lights_beleuchtung_untenrechts

-----------------------------------
[mesh]
213\air_int_small_kozux_back.o3d

[illumination_interior]
1
2
3
4

[visible]
vis_ceiling
2

[matl]
Interior_213_tex_1.dds
0

[matl_envmap]
envmap_bezh_int.bmp
0.04
----------------------
[mesh]
213\air_int_small_kozux_back_nakl.o3d

[illumination_interior]
1
2
3
4

[viewpoint]
3

[visible]
vis_ceiling
2
---------------------
[mesh]
213\karniz.o3d

[viewpoint]
3

[illumination_interior]
4
4
4
4
----------------------
[mesh]
213\polka_1.o3d

[visible]
vis_ceiling
0

[viewpoint]
3

[illumination_interior]
1
2
3
4
----------------------
[mesh]
213\polka_1_1.o3d

[visible]
vis_ceiling
0

[viewpoint]
3

[illumination_interior]
1
2
3
4
----------------------
[mesh]
213\polka_1.o3d

[visible]
vis_ceiling
1

[viewpoint]
3

[illumination_interior]
1
2
3
4
----------------------
[mesh]
213\polka_1_1.o3d

[visible]
vis_ceiling
1

[viewpoint]
3

[illumination_interior]
1
2
3
4
----------------------
[mesh]
213\polka_1_p.o3d

[visible]
vis_ceiling
2

[viewpoint]
3

[illumination_interior]
1
2
3
4
----------------------
[mesh]
213\polka_1_1_p.o3d

[visible]
vis_ceiling
2

[viewpoint]
3

[illumination_interior]
1
2
3
4
----------------------
[mesh]
213\molot_int.o3d

[viewpoint]
3

[illumination_interior]
1
2
3
4
----------------------
**********************
[mesh]
213\sid_1_1.o3d

[viewpoint]
3

[visible]
vis_seat
0

[illumination_interior]
1
1
2
3
----------------------
[mesh]
213\sid_2_1.o3d

[viewpoint]
3

[visible]
vis_seat
0

[illumination_interior]
2
3
3
4
----------------------
[mesh]
213\sid_3_1.o3d

[viewpoint]
3

[visible]
vis_seat
0

[illumination_interior]
3
3
4
4
----------------------
*******************
[mesh]
213\sid_1_2.o3d

[viewpoint]
3

[visible]
vis_seat
1

[illumination_interior]
1
1
2
3
----------------------
[mesh]
213\sid_2_2.o3d

[viewpoint]
3

[visible]
vis_seat
1

[illumination_interior]
1
1
2
3
----------------------
[mesh]
213\sid_3_2.o3d

[viewpoint]
3

[visible]
vis_seat
1

[illumination_interior]
2
3
3
4
----------------------
[mesh]
213\sid_4_2.o3d

[viewpoint]
3

[visible]
vis_seat
1

[illumination_interior]
2
3
3
4
----------------------
[mesh]
213\sid_5_2.o3d

[viewpoint]
3

[visible]
vis_seat
1

[illumination_interior]
3
3
4
4
----------------------
[mesh]
213\sid_trf.o3d

[viewpoint]
4

[illumination_interior]
1
2
3
4
----------------------
*****************************
[mesh]
213\floor_mold_1.o3d

[viewpoint]
3

[illumination_interior]
0
1
2
3
----------------------
[mesh]
213\m_bb.o3d

[illumination_interior]
1
2
3
4
-----------------
[mesh]
213\nakl_glass.o3d

[viewpoint]
3

[illumination_interior]
1
2
3
4
----------------------
[mesh]
213\poruch_osn_1.o3d

[illumination_interior]
2
2
3
4

[viewpoint]
3

[matl]
hand_take.dds
0

[matl_envmap]
envmap_black_int.bmp
0.07

[mesh]
213\poruch_osn_1_trf.o3d

[illumination_interior]
2
2
3
4

[viewpoint]
4

[mesh]
213\poruch_nk.o3d

[illumination_interior]
2
2
3
4

----------------------
[mesh]
213\kn_stop_osn.o3d

[illumination_interior]
1
2
3
4

[viewpoint]
3

[mesh]
213\kn_stop_kn.o3d

[illumination_interior]
1
2
3
4

[viewpoint]
3

[mouseevent]
haltewunsch
---------------------------------------------
[mesh]
213\fort_ram.o3d

[illumination_interior]
-1
-1
-1
-1

----------------------
[mesh]
213\fort_ram_int.o3d

[illumination_interior]
1
2
3
4

----------------------
###################################
Luk's  Type 1 - 2 short in city version
###################################
[mesh]
213\luk1_osn.o3d

[illumination_interior]
1
1
2
2

[visible]
vis_ceiling
0
-----------
[mesh]
213\luk1_osn_ext.o3d

[illumination_interior]
-1
-1
-1
-1

[visible]
vis_ceiling
0
-----------
[mesh]
213\luk1_krish.o3d

[illumination_interior]
-1
-1
-1
-1

[visible]
vis_ceiling
0

[mesh_ident]
luk1

[newanim]
origin_trans
0
2.04627
3.28
origin_rot_x
90
anim_rot
cp_luk1_OR1
-5.5
maxspeed
110

[newanim]
origin_trans
0
2.51664
3.28
origin_rot_x
90
anim_rot
cp_luk1_OR2
5.5
maxspeed
110
-----------------------------------
[mesh]
213\luk1_krish_int.o3d

[illumination_interior]
1
1
2
3

[animparent]
luk1

[visible]
vis_ceiling
0
------------------------------
[mesh]
213\luk1_ruchka1.o3d

[illumination_interior]
1
1
2
2

[visible]
vis_ceiling
0

[mouseevent]
cp_luk1_OR1

[newanim]
origin_trans
0
2.51664
3.28
origin_rot_y
90
anim_trans
cp_luk1_OR1
0.042
maxspeed
110

[mesh]
213\luk1_ruchka2.o3d

[illumination_interior]
1
1
2
2

[visible]
vis_ceiling
0

[mouseevent]
cp_luk1_OR2

[newanim]
origin_trans
0
2.04592
3.28
origin_rot_y
90
anim_trans
cp_luk1_OR2
0.042
maxspeed
110
-----------------------------------
[mesh]
213\luk1_k_1.o3d

[illumination_interior]
1
1
2
2

[visible]
vis_ceiling
0

[newanim]
origin_trans
-0.1766
2.51866
3.24915

origin_rot_x
0

origin_rot_y
0

origin_rot_z
90

anim_rot
cp_luk1_OR1
-40
-----------------------
[mesh]
213\luk1_k_2.o3d

[illumination_interior]
1
1
2
2

[visible]
vis_ceiling
0

[newanim]
origin_trans
0.17795
2.51866
3.24915

origin_rot_x
0

origin_rot_y
0

origin_rot_z
90

anim_rot
cp_luk1_OR1
40
-----------------------
[mesh]
213\luk1_k_3.o3d

[illumination_interior]
1
1
2
2

[visible]
vis_ceiling
0

[newanim]
origin_trans
-0.1766
2.04826
3.24915

origin_rot_x
0

origin_rot_y
0

origin_rot_z
90

anim_rot
cp_luk1_OR2
-40
-----------------------
[mesh]
213\luk1_k_4.o3d

[illumination_interior]
1
1
2
2

[visible]
vis_ceiling
0

[newanim]
origin_trans
0.17795
2.04826
3.24915

origin_rot_x
0

origin_rot_y
0

origin_rot_z
90

anim_rot
cp_luk1_OR2
40
-----------------------------------------------------
***********************************
[mesh]
213\luk2_osn.o3d

[illumination_interior]
4
4
4
4

[visible]
vis_ceiling
0
-----------
[mesh]
213\luk2_osn_ext.o3d

[illumination_interior]
-1
-1
-1
-1

[visible]
vis_ceiling
0
-----------
[mesh]
213\luk2_krish.o3d

[illumination_interior]
-1
-1
-1
-1

[visible]
vis_ceiling
0

[mesh_ident]
luk2

[newanim]
origin_trans
0
-4.60675
3.28
origin_rot_x
90
anim_rot
cp_luk2_OR1
-5.5
maxspeed
110

[newanim]
origin_trans
0
-4.13457
3.27453
origin_rot_x
90
anim_rot
cp_luk2_OR2
5.5
maxspeed
110
-----------------------------------
[mesh]
213\luk2_krish_int.o3d

[illumination_interior]
4
4
4
4

[visible]
vis_ceiling
0

[animparent]
luk2
---------------------------
[mesh]
213\luk2_ruchka1.o3d

[illumination_interior]
4
4
4
4

[visible]
vis_ceiling
0

[mouseevent]
cp_luk2_OR1

[newanim]
origin_trans
0
-4.13457
3.28
origin_rot_y
90
anim_trans
cp_luk2_OR1
0.042
maxspeed
110

--------------------------------------------
[mesh]
213\luk2_ruchka2.o3d

[illumination_interior]
4
4
4
4

[visible]
vis_ceiling
0

[mouseevent]
cp_luk2_OR2

[newanim]
origin_trans
0
-4.60861
3.28
origin_rot_y
90
anim_trans
cp_luk2_OR2
0.042
maxspeed
110
-----------------------------------
[mesh]
213\luk2_k_1.o3d

[illumination_interior]
4
4
4
4

[visible]
vis_ceiling
0

[newanim]
origin_trans
-0.1766
-4.10761
3.24915

origin_rot_x
0

origin_rot_y
0

origin_rot_z
90

anim_rot
cp_luk2_OR1
-40
-----------------------
[mesh]
213\luk2_k_2.o3d

[illumination_interior]
4
4
4
4

[visible]
vis_ceiling
0

[newanim]
origin_trans
0.17795
-4.10761
3.24915

origin_rot_x
0

origin_rot_y
0

origin_rot_z
90

anim_rot
cp_luk2_OR1
40
-----------------------
[mesh]
213\luk2_k_3.o3d

[illumination_interior]
4
4
4
4

[visible]
vis_ceiling
0

[newanim]
origin_trans
-0.1766
-4.63401
3.24915

origin_rot_x
0

origin_rot_y
0

origin_rot_z
90

anim_rot
cp_luk2_OR2
-40
-----------------------
[mesh]
213\luk2_k_4.o3d

[illumination_interior]
4
4
4
4

[visible]
vis_ceiling
0

[newanim]
origin_trans
0.17795
-4.63401
3.24915

origin_rot_x
0

origin_rot_y
0

origin_rot_z
90

anim_rot
cp_luk2_OR2
40
-----------------------------------------------------
***********************************
[mesh]
213\luk2_osn.o3d

[illumination_interior]
4
4
4
4

[visible]
vis_ceiling
2
-----------
[mesh]
213\luk2_osn_ext.o3d

[illumination_interior]
-1
-1
-1
-1

[visible]
vis_ceiling
2
-----------
[mesh]
213\luk2_krish.o3d

[illumination_interior]
-1
-1
-1
-1

[visible]
vis_ceiling
2

[mesh_ident]
luk2

[newanim]
origin_trans
0
-4.60675
3.28
origin_rot_x
90
anim_rot
cp_luk2_OR1
-5.5
maxspeed
110

[newanim]
origin_trans
0
-4.13457
3.27453
origin_rot_x
90
anim_rot
cp_luk2_OR2
5.5
maxspeed
110
-----------------------------------
[mesh]
213\luk2_krish_int.o3d

[illumination_interior]
4
4
4
4

[visible]
vis_ceiling
2

[animparent]
luk2
---------------------------
[mesh]
213\luk2_ruchka1.o3d

[illumination_interior]
4
4
4
4

[visible]
vis_ceiling
2

[mouseevent]
cp_luk2_OR1

[newanim]
origin_trans
0
-4.13457
3.28
origin_rot_y
90
anim_trans
cp_luk2_OR1
0.042
maxspeed
110

--------------------------------------------
[mesh]
213\luk2_ruchka2.o3d

[illumination_interior]
4
4
4
4

[visible]
vis_ceiling
2

[mouseevent]
cp_luk2_OR2

[newanim]
origin_trans
0
-4.60861
3.28
origin_rot_y
90
anim_trans
cp_luk2_OR2
0.042
maxspeed
110
-----------------------------------
[mesh]
213\luk2_k_1.o3d

[illumination_interior]
4
4
4
4

[visible]
vis_ceiling
2

[newanim]
origin_trans
-0.1766
-4.10761
3.24915

origin_rot_x
0

origin_rot_y
0

origin_rot_z
90

anim_rot
cp_luk2_OR1
-40
-----------------------
[mesh]
213\luk2_k_2.o3d

[illumination_interior]
4
4
4
4

[visible]
vis_ceiling
2

[newanim]
origin_trans
0.17795
-4.10761
3.24915

origin_rot_x
0

origin_rot_y
0

origin_rot_z
90

anim_rot
cp_luk2_OR1
40
-----------------------
[mesh]
213\luk2_k_3.o3d

[illumination_interior]
4
4
4
4

[visible]
vis_ceiling
2

[newanim]
origin_trans
-0.1766
-4.63401
3.24915

origin_rot_x
0

origin_rot_y
0

origin_rot_z
90

anim_rot
cp_luk2_OR2
-40
-----------------------
[mesh]
213\luk2_k_4.o3d

[illumination_interior]
4
4
4
4

[visible]
vis_ceiling
2

[newanim]
origin_trans
0.17795
-4.63401
3.24915

origin_rot_x
0

origin_rot_y
0

origin_rot_z
90

anim_rot
cp_luk2_OR2
40
-----------------------------------------------------
***********************************
###################################
Luk type 2 - long
###################################
[mesh]
213/luk_long_osn.o3d

[illumination_interior]
1
2
3
4

[visible]
vis_ceiling
1
------------------------------------------------------
[mesh]
213/luk_long_1_osn_ex.o3d

[illumination_interior]
-1
-1
-1
-1

[visible]
vis_ceiling
1

[mesh_ident]
Dachluke_V

[mouseevent]
cp_dachluke_1

[newanim]
origin_from_mesh
anim_rot
cp_dachluke_1_rot
-2.4
maxspeed
240

[newanim]
origin_rot_y
90
anim_trans
cp_dachluke_1_pos
0.05
maxspeed
0.9
---------------------------
[mesh]
213/luk_long_1_osn_int.o3d

[illumination_interior]
1
1
2
2

[visible]
vis_ceiling
1

[animparent]
Dachluke_V
-----------------------------------
[mesh]
213/luk_long_1_osn_ruchka.o3d

[illumination_interior]
1
1
2
2

[visible]
vis_ceiling
1

[animparent]
Dachluke_V

[mouseevent]
cp_dachluke_1

***********************************
[mesh]
213/luk_long_1_richag_niz_1.o3d

[illumination_interior]
1
1
2
2

[visible]
vis_ceiling
1

[viewpoint]
3

[newanim]
origin_from_mesh
anim_rot
cp_dachluke_1_S1
50
maxspeed
1600
---------------------------------------------------
[mesh]
213/luk_long_1_richag_verx_1.o3d

[illumination_interior]
1
1
2
2

[visible]
vis_ceiling
1

[viewpoint]
3

[animparent]
Dachluke_V

[newanim]
origin_from_mesh
origin_rot_x
90
anim_rot
cp_dachluke_1_S1
-80
maxspeed
1600
----------------------------------------------------
[mesh]
213/luk_long_1_richag_niz_2.o3d

[illumination_interior]
1
1
2
2

[visible]
vis_ceiling
1

[viewpoint]
3

[newanim]
origin_from_mesh
anim_rot
cp_dachluke_1_S2
-50
maxspeed
1600
---------------------------------------------------
[mesh]
213/luk_long_1_richag_verx_2.o3d

[illumination_interior]
1
1
2
2

[viewpoint]
3

[visible]
vis_ceiling
1

[animparent]
Dachluke_V

[newanim]
origin_from_mesh
origin_rot_x
90
anim_rot
cp_dachluke_1_S2
80
maxspeed
1600
----------------------------------------------------
***********************************
***********************************
[mesh]
213/luk_long_2_osn_ex.o3d

[illumination_interior]
-1
-1
-1
-1

[visible]
vis_ceiling
1

[mesh_ident]
Dachluke_M

[mouseevent]
cp_dachluke_2

[newanim]
origin_from_mesh
anim_rot
cp_dachluke_2_rot
-2.4
maxspeed
240

[newanim]
origin_rot_y
90
anim_trans
cp_dachluke_2_pos
0.05
maxspeed
0.9
---------------------------
[mesh]
213/luk_long_2_osn_int.o3d

[illumination_interior]
2
2
4
4

[visible]
vis_ceiling
1

[animparent]
Dachluke_M
-----------------------------------
[mesh]
213/luk_long_2_osn_ruchka.o3d

[illumination_interior]
2
2
4
4

[visible]
vis_ceiling
1

[animparent]
Dachluke_M

[mouseevent]
cp_dachluke_2

***********************************
[mesh]
213/luk_long_2_richag_niz_1.o3d

[illumination_interior]
2
2
4
4

[visible]
vis_ceiling
1

[viewpoint]
3

[newanim]
origin_from_mesh
anim_rot
cp_dachluke_2_S1
50
maxspeed
1600
---------------------------------------------------
[mesh]
213/luk_long_2_richag_verx_1.o3d

[illumination_interior]
2
2
4
4

[visible]
vis_ceiling
1

[viewpoint]
3

[animparent]
Dachluke_M

[newanim]
origin_from_mesh
origin_rot_x
90
anim_rot
cp_dachluke_2_S1
-80
maxspeed
1600
----------------------------------------------------
[mesh]
213/luk_long_2_richag_niz_2.o3d

[illumination_interior]
2
2
4
4

[visible]
vis_ceiling
1

[viewpoint]
3

[newanim]
origin_from_mesh
anim_rot
cp_dachluke_2_S2
-50
maxspeed
1600
---------------------------------------------------
[mesh]
213/luk_long_2_richag_verx_2.o3d

[illumination_interior]
2
2
4
4

[viewpoint]
3

[visible]
vis_ceiling
1

[animparent]
Dachluke_M

[newanim]
origin_from_mesh
origin_rot_x
90
anim_rot
cp_dachluke_2_S2
80
maxspeed
1600
----------------------------------------------------
***********************************
***********************************
[mesh]
213/luk_long_osn.o3d

[illumination_interior]
1
2
3
4

[visible]
vis_ceiling
2
------------------------------------------------------
[mesh]
213/luk_long_1_osn_ex.o3d

[illumination_interior]
-1
-1
-1
-1

[visible]
vis_ceiling
2

[mesh_ident]
Dachluke_V

[mouseevent]
cp_dachluke_1

[newanim]
origin_from_mesh
anim_rot
cp_dachluke_1_rot
-2.4
maxspeed
240

[newanim]
origin_rot_y
90
anim_trans
cp_dachluke_1_pos
0.05
maxspeed
0.9
---------------------------
[mesh]
213/luk_long_1_osn_int.o3d

[illumination_interior]
1
1
2
2

[visible]
vis_ceiling
2

[animparent]
Dachluke_V
-----------------------------------
[mesh]
213/luk_long_1_osn_ruchka.o3d

[illumination_interior]
1
1
2
2

[visible]
vis_ceiling
2

[animparent]
Dachluke_V

[mouseevent]
cp_dachluke_1

***********************************
[mesh]
213/luk_long_1_richag_niz_1.o3d

[illumination_interior]
1
1
2
2

[visible]
vis_ceiling
2

[viewpoint]
3

[newanim]
origin_from_mesh
anim_rot
cp_dachluke_1_S1
50
maxspeed
1600
---------------------------------------------------
[mesh]
213/luk_long_1_richag_verx_1.o3d

[illumination_interior]
1
1
2
2

[visible]
vis_ceiling
2

[viewpoint]
3

[animparent]
Dachluke_V

[newanim]
origin_from_mesh
origin_rot_x
90
anim_rot
cp_dachluke_1_S1
-80
maxspeed
1600
----------------------------------------------------
[mesh]
213/luk_long_1_richag_niz_2.o3d

[illumination_interior]
1
1
2
2

[visible]
vis_ceiling
2

[viewpoint]
3

[newanim]
origin_from_mesh
anim_rot
cp_dachluke_1_S2
-50
maxspeed
1600
---------------------------------------------------
[mesh]
213/luk_long_1_richag_verx_2.o3d

[illumination_interior]
1
1
2
2

[viewpoint]
3

[visible]
vis_ceiling
2

[animparent]
Dachluke_V

[newanim]
origin_from_mesh
origin_rot_x
90
anim_rot
cp_dachluke_1_S2
80
maxspeed
1600
----------------------------------------------------
***********************************
***********************************
[mesh]
213/luk_long_2_osn_ex.o3d

[illumination_interior]
-1
-1
-1
-1

[visible]
vis_ceiling
2

[mesh_ident]
Dachluke_M

[mouseevent]
cp_dachluke_2

[newanim]
origin_from_mesh
anim_rot
cp_dachluke_2_rot
-2.4
maxspeed
240

[newanim]
origin_rot_y
90
anim_trans
cp_dachluke_2_pos
0.05
maxspeed
0.9
---------------------------
[mesh]
213/luk_long_2_osn_int.o3d

[illumination_interior]
2
2
4
4

[visible]
vis_ceiling
2

[animparent]
Dachluke_M
-----------------------------------
[mesh]
213/luk_long_2_osn_ruchka.o3d

[illumination_interior]
2
2
4
4

[visible]
vis_ceiling
2

[animparent]
Dachluke_M

[mouseevent]
cp_dachluke_2

***********************************
[mesh]
213/luk_long_2_richag_niz_1.o3d

[illumination_interior]
2
2
4
4

[visible]
vis_ceiling
2

[viewpoint]
3

[newanim]
origin_from_mesh
anim_rot
cp_dachluke_2_S1
50
maxspeed
1600
---------------------------------------------------
[mesh]
213/luk_long_2_richag_verx_1.o3d

[illumination_interior]
2
2
4
4

[visible]
vis_ceiling
2

[viewpoint]
3

[animparent]
Dachluke_M

[newanim]
origin_from_mesh
origin_rot_x
90
anim_rot
cp_dachluke_2_S1
-80
maxspeed
1600
----------------------------------------------------
[mesh]
213/luk_long_2_richag_niz_2.o3d

[illumination_interior]
2
2
4
4

[visible]
vis_ceiling
2

[viewpoint]
3

[newanim]
origin_from_mesh
anim_rot
cp_dachluke_2_S2
-50
maxspeed
1600
---------------------------------------------------
[mesh]
213/luk_long_2_richag_verx_2.o3d

[illumination_interior]
2
2
4
4

[viewpoint]
3

[visible]
vis_ceiling
2

[animparent]
Dachluke_M

[newanim]
origin_from_mesh
origin_rot_x
90
anim_rot
cp_dachluke_2_S2
80
maxspeed
1600
----------------------------------------------------
***********************************
***********************************
###################################
Wiper's
###################################
[mesh]
213/wiper_osn.o3d

[illumination_interior]
-1
-1
-1
-1

[mesh]
213/wiper_left.o3d

[newanim]
origin_trans
-0.942805
5.50235
1.63119
origin_rot_x
-7
origin_rot_z
90
anim_rot
wiperpos
-89
-------------------------------
[mesh]
213/wiper_right.o3d

[newanim]
origin_trans
0.93761
5.49171
1.62516
origin_rot_x
-7
origin_rot_z
90
anim_rot
wiperpos
76
----------------------------------------
###################################
Torpedo
###################################
[mesh]
213\d_stoyka.o3d

[illumination_interior]
0
0
1
1
--------------------------------------
[mesh]
213\WH.o3d

[illumination_interior]
0
0
1
1

[viewpoint]
3

[matl_change]
UL_torpedo.dds
0
cockpit_light_haltewunsch

[matl_item]

[matl_nightmap]
UL_torpedoN.dds
----------------------
[mesh]
213\torpedo_osn.o3d

[illumination_interior]
0
0
0
0

[viewpoint]
3

[matl]
UL_torpedo.dds
0

[matl_envmap]
envmap_black_int.bmp
0.015
----------------------
[mesh]
213\torpedo_shitok_trf.o3d

[illumination_interior]
0
0
0
0

[viewpoint]
4
-----------------------------------
[mesh]
213\torpedo_osn_trf.o3d

[illumination_interior]
0
0
0
0

[viewpoint]
4
-----------------------------------
[mesh]
213\torpedo_osn_t_det.o3d

[illumination_interior]
0
0
0
0

[viewpoint]
3
--------------------------------
[mesh]
213\torpedo_osn_t1.o3d

[illumination_interior]
0
0
0
0

[viewpoint]
3

[visible]
vis_torpedo_panel
0

[matl]
UL_torpedo.dds
0

[matl_envmap]
envmap_black_int.bmp
0.015
----------------------
[mesh]
213\torpedo_osn_t2.o3d

[illumination_interior]
0
0
0
0

[viewpoint]
3

[visible]
vis_torpedo_panel
1

[matl]
UL_torpedo.dds
0

[matl_envmap]
envmap_black_int.bmp
0.015
----------------------
[mesh]
213\torpedo_shitok.o3d

[illumination_interior]
0
0
0
0

[viewpoint]
3
----------------------
[mesh]
213\torpedo_dverca.o3d

[illumination_interior]
0
0
0
0

[viewpoint]
3

[mouseevent]
bagaznik11

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
bagaznik11_pos
-80
-----------------------------------
[mesh]
213\torpedo_kalorifer.o3d

[illumination_interior]
0
0
0
0

[viewpoint]
3
----------------------
[mesh]
213\torpedo_dermatin.o3d

[illumination_interior]
0
0
0
0

[viewpoint]
3
----------------------
[mesh]
213\rul_old.o3d

[illumination_interior]
0
0
0
1

[mesh_ident]
steering

[visible]
cp_lenkrad_visible
1

[viewpoint]
3

[newanim]
origin_trans
-0.718391
4.98631
1.88645

origin_rot_x
-17
origin_rot_y
90
origin_rot_z
0
anim_rot
Axle_Steering_0_L
1260
delay
10
--------------------------
[mesh]
213\rul_kolonka.o3d

[illumination_interior]
0
0
0
0

[viewpoint]
3

[mouseevent]
cp_lenkrad_toggle

[matl]
UL_torpedo.dds
0

[matl_envmap]
envmap_lenkrad2.bmp
0.01

[mesh]
213\rul_kolonka_krepl.o3d

[illumination_interior]
0
0
0
0

[viewpoint]
3
-----------------------------------
[mesh]
213\sid_vod_osn.o3d

[illumination_interior]
0
0
0
0

[viewpoint]
3
-------------------------
[mesh]
213\sid_vod.o3d

[illumination_interior]
0
0
0
1

[viewpoint]
3

[newanim]
anim_trans
Driver_Seat_VertTransl
1
origin_rot_y
90
---------------------------
[mesh]
213\sid_vod_dempfer.o3d

[illumination_interior]
0
0
0
1

[viewpoint]
3

[newanim]
origin_from_mesh
anim_rot
Driver_Seat_VertTransl
1
origin_rot_y
90
---------------------------
***********************************
Dashroad components
***********************************
[mesh]
213\ciferblad.o3d

[illumination_interior]
0
0
0
0

[viewpoint]
3

[matl_change]
UL_torpedo.dds
0
lights_stand

[matl_item]

[matl_nightmap]
UL_torpedoN.dds

[matl_change]
l_u.dds
0
lights_stand

[matl_item]

[matl_nightmap]
n1_N.dds
----------------------------------
[mesh]
213\fuel_osn.o3d

[illumination_interior]
0
0
0
0

[viewpoint]
3
-
[mesh]
213\ciferblad_fuel_old.o3d

[illumination_interior]
0
0
0
0

[viewpoint]
3

[matl_change]
UL_torpedo.dds
0
lights_stand

[matl_item]

[matl_nightmap]
UL_torpedoN.dds

[matl_change]
l_u.dds
0
lights_stand

[matl_item]

[matl_nightmap]
n1_N.dds
----------------------------------
[mesh]
213\taxograf_osn.o3d

[illumination_interior]
0
0
0
0

[viewpoint]
3
-
[mesh]
213\taxograf_ciferblad.o3d

[illumination_interior]
0
0
0
0

[viewpoint]
3

[matl_change]
UL_torpedo.dds
0
lights_stand

[matl_item]

[matl_nightmap]
UL_torpedoN.dds
----------------------------------
[mesh]
213\strelka_speed.o3d

[illumination_interior]
0
0
0
0

[viewpoint]
3

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
cockpit_tachowinkel
1
delay
10
maxspeed
360
---------------------------------------
[mesh]
213\taxograf_strelka_min.o3d

[illumination_interior]
0
0
0
0

[viewpoint]
2

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
cockpit_uhr_min
6
----------------------
[mesh]
213\taxograf_strelka_hour.o3d

[illumination_interior]
0
0
0
0

[viewpoint]
2

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
cockpit_uhr_std
6
----------------------------
[mesh]
213\odometr_01.o3d

[viewpoint]
3

[matl]
odo.dds
0

[matl_lightmap]
odoN.dds
lights_stand

[newanim]
origin_from_mesh
anim_rot
cp_odometer_01
36
---------------
[mesh]
213\odometr_1.o3d

[viewpoint]
3

[matl]
odo.dds
0

[matl_lightmap]
odoN.dds
lights_stand

[newanim]
origin_from_mesh
anim_rot
cp_odometer_1
36
---------------
[mesh]
213\odometr_10.o3d

[viewpoint]
3

[matl]
odo.dds
0

[matl_lightmap]
odoN.dds
lights_stand

[newanim]
origin_from_mesh
anim_rot
cp_odometer_10
36
---------------
[mesh]
213\odometr_100.o3d

[viewpoint]
3

[matl]
odo.dds
0

[matl_lightmap]
odoN.dds
lights_stand

[newanim]
origin_from_mesh
anim_rot
cp_odometer_100
36
---------------
[mesh]
213\odometr_1000.o3d

[viewpoint]
3

[matl]
odo.dds
0

[matl_lightmap]
odoN.dds
lights_stand

[newanim]
origin_from_mesh
anim_rot
cp_odometer_1000
36
---------------
[mesh]
213\odometr_10000.o3d

[viewpoint]
3

[matl]
odo.dds
0

[matl_lightmap]
odoN.dds
lights_stand

[newanim]
origin_from_mesh
anim_rot
cp_odometer_10000
36
--------------------------
[mesh]
213\odometr_100000.o3d

[viewpoint]
3

[matl]
odo.dds
0

[matl_lightmap]
odoN.dds
lights_stand

[newanim]
origin_from_mesh
anim_rot
cp_odometer_100000
36
--------------------------
***********************************
[mesh]
213\manometr_strelka_verx_bel.o3d

[illumination_interior]
0
0
0
0

[viewpoint]
3

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
bremse_p_tank01
0.00024

offset
12
-----------------------------------
[mesh]
213\manometr_strelka_verx_red.o3d

[illumination_interior]
0
0
0
0

[viewpoint]
3

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
bremse_p_brzyl_HA
0.00024

offset
12
------------------------------------
[mesh]
213\manometr_strelka_niz_bel.o3d

[illumination_interior]
0
0
0
0

[viewpoint]
3

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
bremse_p_tank02
0.00024

offset
12
-----------------------------------
[mesh]
213\manometr_strelka_niz_red.o3d

[illumination_interior]
0
0
0
0

[viewpoint]
3

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
bremse_p_brzyl_VA
0.00024

offset
12
------------------------------------
***********************************
[mesh]
213\strelka_fuel_old.o3d

[illumination_interior]
0
0
0
0

[viewpoint]
2

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_rot
cockpit_tankuhr
-0.32
-----------------------------------
[mesh]
213\strelka_oil.o3d

[illumination_interior]
0
0
0
0

[viewpoint]
2

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
cockpit_oeldruck
22
--------------------------------------
[mesh]
213\strelka_temp.o3d

[illumination_interior]
0
0
0
0

[viewpoint]
2

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_rot
cockpit_motortemperaturwinkel
-1
-------------------------------------
[mesh]
213\strelka_taxometr.o3d

[viewpoint]
3

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
cockpit_drehzahlwinkel
0.866
delay
10
maxspeed
80
---------------------------------------
***********************************
[mesh]
213\ruchnik.o3d

[illumination_interior]
0
0
0
0

[mouseevent]
parking_brake_mouse

[viewpoint]
3

[newanim]
origin_trans
-1.11365
5.17283
1.77482

origin_rot_x
84

origin_rot_y
0

origin_rot_z
0

anim_rot
bremse_feststell_sw
-122
delay
10
maxspeed
360
----------------------------------
[mesh]
213\kn_start_eingine.o3d

[illumination_interior]
0
0
0
0

[viewpoint]
2

[mouseevent]
kw_m_engine_startbutton

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
cp_taster_anlasser
-0.003
----------------------------------------------
[mesh]
213\kn_stop_engine.o3d

[illumination_interior]
0
0
0
0

[viewpoint]
2

[mouseevent]
kw_m_engineshutdown

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
cp_taster_motorabstellung
-0.001
------------------------------
[mesh]
213\kn_door_1.o3d

[illumination_interior]
0
0
0
0

[viewpoint]
3

[mouseevent]
bus_doorfront0

[matl_change]
UL_torpedo.dds
0
cockpit_light_tuerkontrolle01

[matl_lightmap]
UL_torpedoN.dds
lights_stand

[matl_item]

[matl_nightmap]
UL_torpedoNN.dds

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
cockpit_tuertaster1
-0.004
------------------------------
[mesh]
213\kn_door_2.o3d

[illumination_interior]
0
0
0
0

[viewpoint]
3

[mouseevent]
bus_doorfront1

[matl_change]
UL_torpedo.dds
0
cockpit_light_tuerkontrolle23

[matl_lightmap]
UL_torpedoN.dds
lights_stand

[matl_item]

[matl_nightmap]
UL_torpedoNN.dds

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
cockpit_tuertaster2
-0.004
------------------------------
[mesh]
213\kn_avar.o3d

[illumination_interior]
0
0
0
0

[viewpoint]
2

[matl_change]
UL_torpedo.dds
0
lights_warnblinkgeber

[matl_item]

[matl_nightmap]
UL_torpedoN.dds

[mouseevent]
blinker_warn_toggle

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
cp_taster_warnblinker
-0.007

[light_enh]
-0.5492
5.12585
1.89845
255
0
0
0.02
lights_warnblinkgeber
1
0.01
3
0.05

------------------------------
[mesh]
213\kn_rear_ptf.o3d

[illumination_interior]
0
0
0
0

[viewpoint]
2

[matl_change]
UL_torpedo.dds
0
cp_dummy_func02

[matl_item]

[matl_nightmap]
UL_torpedoN.dds

[mouseevent]
cp_dummy_sw02_toggle

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
cp_dummy_sw02
-0.003

[light_enh]
-0.6244
5.18667
1.92043
255
140
0
0.02
cp_dummy_func02
1
0.01
3
0.05

------------------------------
[mesh]
213\mg.o3d

[viewpoint]
2

[illumination_interior]
0
0
0
0

[visible]
vis_torpedo_panel
0

[matl_change]
UL_torpedo.dds
0
lights_stand

[matl_item]

[matl_nightmap]
UL_torpedoN.dds
---------------------------
[mesh]
213\mg_r.o3d

[viewpoint]
2

[illumination_interior]
0
0
0
0

[visible]
vis_torpedo_panel
0

[mouseevent]
KR_play

[matl_change]
UL_torpedo.dds
0
lights_stand

[matl_item]

[matl_nightmap]
UL_torpedoN.dds

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
cockpit_KR_play
-0.002
---------------------------
[mesh]
213\mg_stop.o3d

[viewpoint]
2

[illumination_interior]
0
0
0
0

[visible]
vis_torpedo_panel
0

[mouseevent]
KR_stop

[matl_change]
UL_torpedo.dds
0
lights_stand

[matl_item]

[matl_nightmap]
UL_torpedoN.dds

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
cockpit_KR_stop
-0.003
---------------------------
[mesh]
213\mg_show.o3d

[viewpoint]
2

[illumination_interior]
0
0
0
0

[visible]
vis_torpedo_panel
0

[mouseevent]
cp_dummy_sw46_toggle

[matl_change]
UL_torpedo.dds
0
lights_stand

[matl_item]

[matl_nightmap]
UL_torpedoN.dds

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
cp_dummy_sw46
-0.002
---------------------------
[mesh]
213\mg_l.o3d

[viewpoint]
2

[illumination_interior]
0
0
0
0

[visible]
vis_torpedo_panel
1

[matl_change]
UL_torpedo.dds
0
lights_stand

[matl_item]

[matl_nightmap]
UL_torpedoN.dds
---------------------------
[mesh]
213\mg_r_l.o3d

[viewpoint]
2

[illumination_interior]
0
0
0
0

[visible]
vis_torpedo_panel
1

[mouseevent]
KR_play

[matl_change]
UL_torpedo.dds
0
lights_stand

[matl_item]

[matl_nightmap]
UL_torpedoN.dds

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
cockpit_KR_play
-0.002
---------------------------
[mesh]
213\mg_stop_l.o3d

[viewpoint]
2

[illumination_interior]
0
0
0
0

[visible]
vis_torpedo_panel
1

[mouseevent]
KR_stop

[matl_change]
UL_torpedo.dds
0
lights_stand

[matl_item]

[matl_nightmap]
UL_torpedoN.dds

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
cockpit_KR_stop
-0.003
---------------------------
[mesh]
213\mg_show_l.o3d

[viewpoint]
2

[illumination_interior]
0
0
0
0

[visible]
vis_torpedo_panel
1

[mouseevent]
cp_dummy_sw46_toggle

[matl_change]
UL_torpedo.dds
0
lights_stand

[matl_item]

[matl_nightmap]
UL_torpedoN.dds

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
cp_dummy_sw46
-0.002
---------------------------
*********************************
[mesh]
213\wb.o3d

[viewpoint]
3

[illumination_interior]
0
0
0
0

[visible]
vis_torpedo_panel
0

[matl_change]
UL_torpedo.dds
0
lights_stand

[matl_item]

[matl_nightmap]
UL_torpedoN.dds
---------------------------
[mesh]
213\wb_time.o3d

[viewpoint]
3

[illumination_interior]
0
0
0
0

[visible]
vis_torpedo_panel
0

[matl_change]
UL_torpedo.dds
0
lights_stand

[matl_item]

[matl_nightmap]
UL_torpedoN.dds
---------------------------
[mesh]
213\wb_time_stop.o3d

[viewpoint]
3

[illumination_interior]
0
0
0
0

[visible]
vis_torpedo_panel
0

[mouseevent]
cp_timer_stop

[matl_change]
UL_torpedo.dds
0
lights_stand

[matl_item]

[matl_nightmap]
UL_torpedoN.dds
---------------------------
[mesh]
213\wb_heit.o3d

[viewpoint]
3

[illumination_interior]
0
0
0
0

[visible]
vis_torpedo_panel
0

[matl_change]
UL_torpedo.dds
0
lights_stand

[matl_item]

[matl_nightmap]
UL_torpedoN.dds

[mouseevent]
taster_standheizung

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
cp_taster_standheizung_target
-0.001
---------------------------
[mesh]
213\wb_back.o3d

[viewpoint]
3

[illumination_interior]
0
0
0
0

[visible]
vis_torpedo_panel
0

[matl_change]
UL_torpedo.dds
0
lights_stand

[matl_item]

[matl_nightmap]
UL_torpedoN.dds

[mouseevent]
cp_timer_back

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
cp_timer_back
-0.001
---------------------------
[mesh]
213\wb_next.o3d

[viewpoint]
3

[illumination_interior]
0
0
0
0

[visible]
vis_torpedo_panel
0

[matl_change]
UL_torpedo.dds
0
lights_stand

[matl_item]

[matl_nightmap]
UL_torpedoN.dds

[mouseevent]
cp_timer_next

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
cp_timer_next
-0.001
---------------------------
[mesh]
213\wb_text.o3d

[viewpoint]
3

[illumination_interior]
0
0
0
0

[visible]
vis_torpedo_panel
0

[matl]
timer.tga
0

[matl_alpha]
2

[useTextTexture]
9

--------------------------------------------
***--------*********---------******
[mesh]
213\wb_l.o3d

[viewpoint]
3

[illumination_interior]
0
0
0
0

[visible]
vis_torpedo_panel
1

[matl_change]
UL_torpedo.dds
0
lights_stand

[matl_item]

[matl_nightmap]
UL_torpedoN.dds
------------------------
[mesh]
213\wb_time_l.o3d

[viewpoint]
3

[illumination_interior]
0
0
0
0

[visible]
vis_torpedo_panel
1

[matl_change]
UL_torpedo.dds
0
lights_stand

[matl_item]

[matl_nightmap]
UL_torpedoN.dds
---------------------------
[mesh]
213\wb_time_stop_l.o3d

[viewpoint]
3

[illumination_interior]
0
0
0
0

[visible]
vis_torpedo_panel
1

[matl_change]
UL_torpedo.dds
0
lights_stand

[matl_item]

[matl_nightmap]
UL_torpedoN.dds

[mouseevent]
cp_timer_stop

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
cp_timer_stop
-0.001
---------------------------
[mesh]
213\wb_heit_l.o3d

[viewpoint]
3

[illumination_interior]
0
0
0
0

[visible]
vis_torpedo_panel
1

[matl_change]
UL_torpedo.dds
0
lights_stand

[matl_item]

[matl_nightmap]
UL_torpedoN.dds

[mouseevent]
taster_standheizung

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
cp_taster_standheizung_target
-0.001
---------------------------
[mesh]
213\wb_l_back.o3d

[viewpoint]
3

[illumination_interior]
0
0
0
0

[visible]
vis_torpedo_panel
1

[matl_change]
UL_torpedo.dds
0
lights_stand

[matl_item]

[matl_nightmap]
UL_torpedoN.dds

[mouseevent]
cp_timer_back

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
cp_timer_back
-0.001
---------------------------
[mesh]
213\wb_l_next.o3d

[viewpoint]
3

[illumination_interior]
0
0
0
0

[visible]
vis_torpedo_panel
1

[matl_change]
UL_torpedo.dds
0
lights_stand

[matl_item]

[matl_nightmap]
UL_torpedoN.dds

[mouseevent]
cp_timer_next

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
cp_timer_next
-0.001
---------------------------
[mesh]
213\wb_l_text.o3d

[viewpoint]
3

[illumination_interior]
0
0
0
0

[visible]
vis_torpedo_panel
1

[matl]
timer.tga
0

[matl_alpha]
2

[useTextTexture]
9

************************************
************************************
Button right
************************************
[mesh]
213\kn_retarder.o3d

[illumination_interior]
0
0
0
1

[mouseevent]
cp_retarder_toggle

[matl_change]
UL_torpedo.dds
0
cp_retarder_sw

[matl_lightmap]
UL_torpedoN.dds
lights_stand

[matl_item]

[matl_nightmap]
UL_torpedoNN.dds

[viewpoint]
3

[newanim]
origin_from_mesh
origin_rot_x
90
anim_rot
cp_retarder_sw
26
------------------------------
[mesh]
213\kn_ptf.o3d

[illumination_interior]
0
0
0
1

[mouseevent]
knp_PT

[matl_change]
UL_torpedo.dds
0
lights_nebelschluss

[matl_lightmap]
UL_torpedoN.dds
lights_stand

[matl_item]

[matl_nightmap]
UL_torpedoNN.dds

[viewpoint]
3

[newanim]
origin_from_mesh
origin_rot_x
90
anim_rot
cp_PT
26
------------------------------
[mesh]
213\kn_light_vod_small.o3d

[illumination_interior]
0
0
0
1

[mouseevent]
cp_fahrerlicht_toggle

[matl_change]
UL_torpedo.dds
0
cockpit_light_fahrerlicht

[matl_lightmap]
UL_torpedoN.dds
lights_stand

[matl_item]

[matl_nightmap]
UL_torpedoNN.dds

[viewpoint]
3

[newanim]
origin_from_mesh
origin_rot_x
90
anim_rot
cp_fahrerlicht_sw
26
------------------------------
[mesh]
213\kn_light_salon_1.o3d

[illumination_interior]
0
0
0
1

[mouseevent]
cp_licht_oberdeck_toggle

[matl_change]
UL_torpedo.dds
0
cockpit_light_licht_oberdeck

[matl_lightmap]
UL_torpedoN.dds
lights_stand

[matl_item]

[matl_nightmap]
UL_torpedoNN.dds

[viewpoint]
3

[newanim]
origin_from_mesh
origin_rot_x
90
anim_rot
cp_licht_oberdeck_sw
26
------------------------------
[mesh]
213\kn_light_salon_2.o3d

[illumination_interior]
0
0
0
1

[mouseevent]
cp_licht_unterdeck_toggle

[matl_change]
UL_torpedo.dds
0
cockpit_light_licht_unterdeck

[matl_lightmap]
UL_torpedoN.dds
lights_stand

[matl_item]

[matl_nightmap]
UL_torpedoNN.dds

[viewpoint]
3

[newanim]
origin_from_mesh
origin_rot_x
90
anim_rot
cp_licht_unterdeck_sw
26
------------------------------
[mesh]
213\kn_light_salon_3.o3d

[illumination_interior]
0
0
0
1

[visible]
vis_ceiling
0

[mouseevent]
cp_licht_untenrechts_toggle

[matl_change]
UL_torpedo.dds
0
cockpit_light_licht_untenrechts

[matl_lightmap]
UL_torpedoN.dds
lights_stand

[matl_item]

[matl_nightmap]
UL_torpedoNN.dds

[viewpoint]
3

[newanim]
origin_from_mesh
origin_rot_x
90
anim_rot
cp_licht_untenrechts_sw
26
------------------------------
[mesh]
213\kn_avaryyka_blinker.o3d

[illumination_interior]
0
0
0
1

[mouseevent]
blinker_warn_toggle

[matl_change]
UL_torpedo.dds
0
lights_warnblinkgeber

[matl_lightmap]
UL_torpedoN.dds
lights_stand

[matl_item]

[matl_nightmap]
UL_torpedoNN.dds

[viewpoint]
3

[newanim]
origin_from_mesh
origin_rot_x
90
anim_rot
cp_taster_warnblinker
26
------------------------------
[mesh]
213\kn_ohlad.o3d

[illumination_interior]
0
0
0
1

[mouseevent]
cp_motorkuehlung_toggle

[matl_change]
UL_torpedo.dds
0
cockpit_light_motorkuehlung

[matl_lightmap]
UL_torpedoN.dds
lights_stand

[matl_item]

[matl_nightmap]
UL_torpedoNN.dds

[viewpoint]
3

[newanim]
origin_from_mesh
origin_rot_x
90
anim_rot
cp_motorkuehlung_sw
26
------------------------------
[mesh]
213\kn_otoplenie_1_2.o3d

[illumination_interior]
0
0
0
1

[mouseevent]
cp_heizluefter_toggle

[matl_change]
UL_torpedo.dds
0
cockpit_light_heizluefter

[matl_lightmap]
UL_torpedoN.dds
lights_stand

[matl_item]

[matl_nightmap]
UL_torpedoNN.dds

[viewpoint]
3

[newanim]
origin_from_mesh
origin_rot_x
90
anim_rot
cp_heizluefter_sw
26
------------------------------
[mesh]
213\kn_otoplenie_1_1.o3d

[illumination_interior]
0
0
0
1

[mouseevent]
cp_klimator_sw

[matl_change]
UL_torpedo.dds
0
cockpit_light_klimator

[matl_lightmap]
UL_torpedoN.dds
lights_stand

[matl_item]

[matl_nightmap]
UL_torpedoNN.dds

[viewpoint]
3

[newanim]
origin_from_mesh
origin_rot_x
90
anim_rot
cp_klimator_sw
26
------------------------------
[mesh]
213\kn_vent_1.o3d

[illumination_interior]
0
0
0
1

[mouseevent]
cp_heizregler_defrost

[matl_change]
UL_torpedo.dds
0
cp_heizregler_defrost

[matl_lightmap]
UL_torpedoN.dds
lights_stand

[matl_item]

[matl_nightmap]
UL_torpedoNN.dds

[viewpoint]
3

[newanim]
origin_from_mesh
origin_rot_x
90
anim_rot
cockpit_heizregler_defrost
26
------------------------------
[mesh]
213\kn_vent_2.o3d

[illumination_interior]
0
0
0
1

[mouseevent]
cp_heizregler_defrost

[matl_change]
UL_torpedo.dds
0
cp_heizregler_defrost

[matl_lightmap]
UL_torpedoN.dds
lights_stand

[matl_item]

[matl_nightmap]
UL_torpedoNN.dds

[viewpoint]
3

[newanim]
origin_from_mesh
origin_rot_x
90
anim_rot
cockpit_heizregler_defrost
26
------------------------------
[mesh]
213\kn_obduv_lob.o3d

[illumination_interior]
0
0
0
1

[mouseevent]
cp_dummy_sw47_toggle

[matl_change]
UL_torpedo.dds
0
cp_dummy_func47

[matl_lightmap]
UL_torpedoN.dds
lights_stand

[matl_item]

[matl_nightmap]
UL_torpedoNN.dds

[viewpoint]
3

[newanim]
origin_from_mesh
origin_rot_x
90
anim_rot
cp_dummy_sw47
26
------------------------------
[mesh]
213\kn_obduv_mirror.o3d

[illumination_interior]
0
0
0
1

[mouseevent]
Mirror_obogrev

[matl_change]
UL_torpedo.dds
0
bt_mirror_obogrev

[matl_lightmap]
UL_torpedoN.dds
lights_stand

[matl_item]

[matl_nightmap]
UL_torpedoNN.dds

[viewpoint]
3

[newanim]
origin_from_mesh
origin_rot_x
90
anim_rot
bt_mirror_obogrev
26
------------------------------
[mesh]
213\kn_obduv_window.o3d

[illumination_interior]
0
0
0
1

[mouseevent]
cp_kn_obduv_lob_R

[matl_change]
UL_torpedo.dds
0
obduv_R

[matl_lightmap]
UL_torpedoN.dds
lights_stand

[matl_item]

[matl_nightmap]
UL_torpedoNN.dds

[viewpoint]
3

[newanim]
origin_from_mesh
origin_rot_x
90
anim_rot
cp_kn_obduv_lob_R
26
------------------------------
[mesh]
213\kn_asr.o3d

[illumination_interior]
0
0
0
1

[mouseevent]
cp_schalter_ASR_off_toggle

[matl_change]
UL_torpedo.dds
0
cockpit_light_ASR_Eingriff

[matl_lightmap]
UL_torpedoN.dds
lights_stand

[matl_item]

[matl_nightmap]
UL_torpedoNN.dds

[viewpoint]
3

[newanim]
origin_from_mesh
origin_rot_x
90
anim_rot
cp_ASR_off
26
------------------------------
[mesh]
213\kn_noname.o3d

[illumination_interior]
0
0
0
1

[mouseevent]
cp_dummy_sw03_toggle

[matl_change]
UL_torpedo.dds
0
cp_dummy_func03

[matl_lightmap]
UL_torpedoN.dds
lights_stand

[matl_item]

[matl_nightmap]
UL_torpedoNN.dds

[viewpoint]
3

[newanim]
origin_from_mesh
origin_rot_x
90
anim_rot
cp_dummy_sw03
26
------------------------------
[mesh]
213\kn_obduv_door_fort_vod.o3d

[illumination_interior]
0
0
0
1

[mouseevent]
cp_kn_obduv_lob_L

[matl_change]
UL_torpedo.dds
0
obduv_l

[matl_lightmap]
UL_torpedoN.dds
lights_stand

[matl_item]

[matl_nightmap]
UL_torpedoNN.dds

[viewpoint]
3

[newanim]
origin_from_mesh
origin_rot_x
90
anim_rot
cp_kn_obduv_lob_L
26
------------------------------
[mesh]
213\feststellbremse_osn.o3d

[illumination_interior]
0
0
0
1

[viewpoint]
3
----------
[mesh]
213\feststellbremse.o3d

[illumination_interior]
0
0
0
1

[viewpoint]
3

[mouseevent]
bus_dooraft

[newanim]
origin_from_mesh

anim_rot
bremse_halte_sw
-45
-----------------------------------------
[mesh]
213\kn_mountain_brake.o3d

[illumination_interior]
0
0
0
0

[viewpoint]
3

[mouseevent]
cp_retarder_direkt_toggle

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
cp_retarder_sw_direkt
-0.012
------------------------
[mesh]
213\pedal_krepl.o3d

[viewpoint]
3

[illumination_interior]
0
0
0
1
---------------------
[mesh]
213\pedal_gaz.o3d

[viewpoint]
3

[illumination_interior]
0
0
0
1

[newanim]
origin_from_mesh
anim_rot
throttle
20
---------------------
[mesh]
213\pedal_brake.o3d

[viewpoint]
3

[illumination_interior]
0
0
0
1

[newanim]
origin_from_mesh
anim_rot
Brake
23
--------------------
[mesh]
213\kluch_amok.o3d

[illumination_interior]
0
0
0
0

[viewpoint]
3

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
cp_schluessel_rot
90
-------
[mesh]
213\kluch.o3d

[illumination_interior]
0
0
0
0

[mouseevent]
cp_schluessel_mov

[viewpoint]
3

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
cp_schluessel_rot
90

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
cp_schluessel_trans
-0.028
-----------------------------
[mesh]
213\begyn_1.o3d

[viewpoint]
3

[mouseevent]
cp_heizregler_fussraum

[newanim]
origin_from_mesh
anim_rot
cockpit_heizregler_fussraum
22
delay
20
maxspeed
200
-----------------------------------
[mesh]
213\begyn_2.o3d

[viewpoint]
3

[mouseevent]
cp_heizregler_temp

[newanim]
origin_from_mesh
anim_rot
cockpit_heizregler_temp
22
delay
20
maxspeed
200
------------------------------------
[mesh]
213\begyn_3.o3d

[viewpoint]
3

[mouseevent]
cp_heizregler_bug

[newanim]
origin_from_mesh
anim_rot
cockpit_heizregler_bug
22
delay
20
maxspeed
200
-----------------------------------
[mesh]
213\begyn_4.o3d

[viewpoint]
3

[mouseevent]
cp_heizregler_umluft

[newanim]
origin_from_mesh
anim_rot
cockpit_heizregler_umluft
22
delay
20
maxspeed
200
---------------------------------------
####################################
Selector Gearbox ZF-5 Automat
####################################
[mesh]
221_M\selec_osn.o3d

[viewpoint]
2

[illumination_interior]
0
0
0
0
-----------------
[mesh]
221_M\selec_1.o3d

[viewpoint]
2

[illumination_interior]
0
0
0
0

[mouseevent]
automatic_1

[matl_change]
UL_torpedo.dds
0
cockpit_gang1_licht

[matl_item]

[matl_nightmap]
UL_torpedoN.dds

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
cockpit_gang1
-0.005
-------------------------------------------
[mesh]
221_M\selec_2.o3d

[viewpoint]
2

[illumination_interior]
0
0
0
0

[mouseevent]
automatic_2

[matl_change]
UL_torpedo.dds
0
cockpit_gang2_licht

[matl_item]

[matl_nightmap]
UL_torpedoN.dds

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
cockpit_gang2
-0.005
-------------------------------------------
[mesh]
221_M\selec_3.o3d

[viewpoint]
2

[illumination_interior]
0
0
0
0

[mouseevent]
automatic_3

[matl_change]
UL_torpedo.dds
0
cockpit_gang3_licht

[matl_item]

[matl_nightmap]
UL_torpedoN.dds

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
cockpit_gang3
-0.005
-------------------------------------------
[mesh]
221_M\selec_D.o3d

[viewpoint]
2

[illumination_interior]
0
0
0
0

[mouseevent]
automatic_D

[matl_change]
UL_torpedo.dds
0
cockpit_gangD_licht

[matl_item]

[matl_nightmap]
UL_torpedoN.dds

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
cockpit_gangD
-0.005
-------------------------------------------
[mesh]
221_M\selec_N.o3d

[viewpoint]
2

[illumination_interior]
0
0
0
0

[mouseevent]
automatic_N

[matl_change]
UL_torpedo.dds
0
cockpit_gangN_licht

[matl_item]

[matl_nightmap]
UL_torpedoN.dds

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
cockpit_gangN
-0.005
-------------------------------------------
[mesh]
221_M\selec_R.o3d

[viewpoint]
2

[illumination_interior]
0
0
0
0

[mouseevent]
automatic_R

[matl_change]
UL_torpedo.dds
0
cockpit_gangR_licht

[matl_item]

[matl_nightmap]
UL_torpedoN.dds

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
cockpit_gangR
-0.005
-------------------------------------------
************************************
Lamps torpedo
************************************
[mesh]
213\lamp_malo_lm.o3d

[viewpoint]
3

[illumination_interior]
0
0
0
0

[matl_change]
UL_torpedo.dds
0
cockpit_light_masterfailure

[matl_item]

[matl_nightmap]
UL_torpedoN.dds
----------------------------------------
[mesh]
213\lamp_akb.o3d

[viewpoint]
3

[illumination_interior]
0
0
0
0

[matl_change]
UL_torpedo.dds
0
cockpit_light_batterie

[matl_item]

[matl_nightmap]
UL_torpedoN.dds
----------------------------------------
[mesh]
213\lamp_daln_light.o3d

[viewpoint]
3

[illumination_interior]
0
0
0
0

[matl_change]
UL_torpedo.dds
0
cockpit_light_fern

[matl_item]

[matl_nightmap]
UL_torpedoN.dds
----------------------------------------
[mesh]
213\lamp_blinker.o3d

[viewpoint]
3

[illumination_interior]
0
0
0
0

[matl_change]
UL_torpedo.dds
0
cockpit_light_blinker

[matl_item]

[matl_nightmap]
UL_torpedoN.dds
----------------------------------------
[mesh]
213\lamp_wagen_halt.o3d

[viewpoint]
3

[illumination_interior]
0
0
0
0

[matl_change]
UL_torpedo.dds
0
cockpit_light_haltewunsch

[matl_item]

[matl_nightmap]
UL_torpedoN.dds
--------------------------------------------
[mesh]
213\lamp_avariyka.o3d

[viewpoint]
3

[illumination_interior]
0
0
0
0

[matl_change]
UL_torpedo.dds
0
lights_warnblinkgeber

[matl_item]

[matl_nightmap]
UL_torpedoN.dds
--------------------------------------------
[mesh]
213\lamp_free_drive.o3d

[viewpoint]
3

[illumination_interior]
0
0
0
0

[matl_change]
UL_torpedo.dds
0
cockpit_light_freetodrive

[matl_item]

[matl_nightmap]
UL_torpedoN.dds
--------------------------------------------
[mesh]
213\lamp_ruchnik.o3d

[viewpoint]
3

[illumination_interior]
0
0
0
0

[matl_change]
UL_torpedo.dds
0
cockpit_light_feststellbremse

[matl_item]

[matl_nightmap]
UL_torpedoN.dds
--------------------------------------------
[mesh]
213\lamp_peregrev.o3d

[viewpoint]
3

[illumination_interior]
0
0
0
0

[matl_change]
UL_torpedo.dds
0
cockpit_light_kuehlwasser1

[matl_item]

[matl_nightmap]
UL_torpedoN.dds
--------------------------------------------
[mesh]
213\lamp_abs.o3d

[viewpoint]
3

[illumination_interior]
0
0
0
0

[matl_change]
UL_torpedo.dds
0
cockpit_light_ABS

[matl_item]

[matl_nightmap]
UL_torpedoN.dds
--------------------------------------------
[mesh]
213\lamp_asr.o3d

[viewpoint]
3

[illumination_interior]
0
0
0
0

[matl_change]
UL_torpedo.dds
0
cockpit_light_ASR_Eingriff

[matl_item]

[matl_nightmap]
UL_torpedoN.dds
--------------------------------------------
[mesh]
213\lamp_x1.o3d

[viewpoint]
3

[illumination_interior]
0
0
0
0

[matl_change]
UL_torpedo.dds
0
cockpit_light_ASR_off

[matl_item]

[matl_nightmap]
UL_torpedoN.dds
--------------------------------------------
[mesh]
213\lamp_resiver.o3d

[viewpoint]
3

[illumination_interior]
0
0
0
0

[matl_change]
UL_torpedo.dds
0
cockpit_light_ASR_off

[matl_item]

[matl_nightmap]
UL_torpedoN.dds
--------------------------------------------
[mesh]
213\lamp_wb.o3d

[viewpoint]
3

[illumination_interior]
0
0
0
0

[matl_change]
UL_torpedo.dds
0
cockpit_light_SHzg

[matl_item]

[matl_nightmap]
UL_torpedoN.dds
--------------------------------------------
[mesh]
213\lamp_obduv.o3d

[viewpoint]
3

[illumination_interior]
0
0
0
0

[matl_change]
UL_torpedo.dds
0
cockpit_light_spiegelheizung

[matl_item]

[matl_nightmap]
UL_torpedoN.dds
--------------------------------------------
[mesh]
213\lamp_bad_brake.o3d

[viewpoint]
3

[illumination_interior]
0
0
0
0

[matl_change]
UL_torpedo.dds
0
cockpit_light_haltestellenbremse

[matl_item]

[matl_nightmap]
UL_torpedoN.dds
--------------------------------------------
[mesh]
213\lamp_kalorifer.o3d

[viewpoint]
3

[illumination_interior]
0
0
0
0

[matl_change]
UL_torpedo.dds
0
cockpit_light_motorkuehlung

[matl_item]

[matl_nightmap]
UL_torpedoN.dds
--------------------------------------------
***********************************
[mesh]
213\lamp_malo_lm_b.o3d

[viewpoint]
3

[illumination_interior]
0
0
0
0

[matl_change]
UL_torpedo.dds
0
cockpit_light_masterfailure

[matl_item]

[matl_nightmap]
UL_torpedoN.dds

[matl_change]
UL_torpedo.dds
0
cockpit_light_feststellbremse

[matl_item]

[matl_nightmap]
UL_torpedoN.dds
----------------------------------------
[mesh]
213\lamp_akb_b.o3d

[viewpoint]
3

[illumination_interior]
0
0
0
0

[matl_change]
UL_torpedo.dds
0
cockpit_light_batterie

[matl_item]

[matl_nightmap]
UL_torpedoN.dds
----------------------------------------
[mesh]
213\lamp_daln_light_b.o3d

[viewpoint]
3

[illumination_interior]
0
0
0
0

[matl_change]
UL_torpedo.dds
0
cockpit_light_fern

[matl_item]

[matl_nightmap]
UL_torpedoN.dds
----------------------------------------
[mesh]
213\lamp_blinker_b.o3d

[viewpoint]
3

[illumination_interior]
0
0
0
0

[matl_change]
UL_torpedo.dds
0
cockpit_light_blinker

[matl_item]

[matl_nightmap]
UL_torpedoN.dds
----------------------------------------
[mesh]
213\lamp_wagen_halt_b.o3d

[viewpoint]
3

[illumination_interior]
0
0
0
0

[matl_change]
UL_torpedo.dds
0
cockpit_light_haltewunsch

[matl_item]

[matl_nightmap]
UL_torpedoN.dds
----------------------------------------
[mesh]
213\lamp_avariyka_b.o3d

[viewpoint]
3

[illumination_interior]
0
0
0
0

[matl_change]
UL_torpedo.dds
0
lights_warnblinkgeber

[matl_item]

[matl_nightmap]
UL_torpedoN.dds
----------------------------------------
[mesh]
213\lamp_free_drive_b.o3d

[viewpoint]
3

[illumination_interior]
0
0
0
0

[matl_change]
UL_torpedo.dds
0
cockpit_light_freetodrive

[matl_item]

[matl_nightmap]
UL_torpedoN.dds
----------------------------------------
###################################
Handle
###################################
[mesh]
213\handle_osn.o3d

[viewpoint]
3

[illumination_interior]
0
0
0
0
--------------------------------------
[mesh]
213\handle_ruchka_osn.o3d

[mesh_ident]
Gitara

[viewpoint]
3

[illumination_interior]
0
0
0
0

[newanim]
origin_trans
-0.825072
4.99646
1.85232

origin_rot_x
-10
origin_rot_y
90
origin_rot_z
0

anim_rot
cockpit_blinkerhebel
15

[newanim]
origin_trans
-0.825072
4.99646
1.85232

origin_rot_x
-10
origin_rot_y
0
origin_rot_z
90

anim_rot
cockpit_fernlichthebel
10
--------------------------------------------------
[mesh]
213\handle_ruchka_wiper.o3d

[animparent]
Gitara

[viewpoint]
3

[illumination_interior]
0
0
0
0

[mouseevent]
cp_wiper_turnswitch

[newanim]
origin_from_mesh
origin_rot_x
90
anim_rot
cockpit_wischer_drehschalter
90
--------------------------------------------------
[mesh]
213\handle_ruchka_wiper_wish.o3d

[mesh_ident]
Gitara_w

[viewpoint]
3

[illumination_interior]
0
0
0
0

[mouseevent]
cp_wischer_wascher_button

[newanim]
origin_from_mesh
origin_rot_x
90
anim_trans
cp_wischer_wascher_sw
0.004

[newanim]
origin_trans
-0.825072
4.99646
1.85232

origin_rot_x
-10
origin_rot_y
90
origin_rot_z
0

anim_rot
cockpit_blinkerhebel
15

[newanim]
origin_trans
-0.825072
4.99646
1.85232

origin_rot_x
-10
origin_rot_y
0
origin_rot_z
90

anim_rot
cockpit_fernlichthebel
10
--------------------------------------------------
[mesh]
213\handle_ruchka_horn.o3d

[animparent]
Gitara_w

[viewpoint]
3

[illumination_interior]
0
0
0
0

[mouseevent]
horn

[newanim]
origin_from_mesh
origin_rot_x
90
anim_trans
cockpit_hupe
0.002
--------------------------------------------------
***********************************
Door_driver
***********************************
[mesh]
213/kalitka_p.o3d

[viewpoint]
3

[illumination_interior]
0
0
0
1

[visible]
vis_partition
0
--------------------------
[mesh]
213/kalitka.o3d

[illumination_interior]
0
0
0
1

[viewpoint]
3

[visible]
vis_partition
0

[mouseevent]
cp_Fahrertuer

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
cp_fahrertuer_pos
-85
----------------------------------------------------
[mesh]
213/kalitka_trf.o3d

[illumination_interior]
0
0
0
1

[visible]
vis_partition
0

[viewpoint]
4
---------------------------------------
###################################
Kasse + IBIS + TicketPrinter
###################################
***********************************
Kasse
***********************************
[mesh]
213\kasse_table.o3d

[illumination_interior]
0
0
0
1

[matl]
UL_k_t_i.dds
0

[matl_envmap]
envmap_black_int.bmp
0.03
----------------------------------------------
[mesh]
213\kasse_kasse.o3d

[illumination_interior]
0
0
0
1

[matl]
UL_k_t_i.dds
0

[matl_envmap]
envmap_bezh_int.bmp
0.02

[mesh_ident]
Kasse

[mouseevent]
cp_kasse

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
cp_kasse_pos
-40
----------------------------------------------
[mesh]
213\kasse_005.o3d

[viewpoint]
2

[animparent]
Kasse

[mouseevent]
cashdesk_changer_0_05

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
cashdesk_changer_sw_0_05
-20
maxspeed
400
------------------------------------------
[mesh]
213\kasse_010.o3d

[viewpoint]
2

[mouseevent]
cashdesk_changer_0_10

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
cashdesk_changer_sw_0_10
-20
maxspeed
400

[animparent]
Kasse
-----------------------------------------
[mesh]
213\kasse_020.o3d

[viewpoint]
2

[mouseevent]
cashdesk_changer_0_50

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
cashdesk_changer_sw_0_50
-20
maxspeed
400

[animparent]
Kasse
----------------------------------------------
[mesh]
213\kasse_050.o3d

[viewpoint]
2

[mouseevent]
cashdesk_changer_1_00

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
cashdesk_changer_sw_1_00
-20
maxspeed
400

[animparent]
Kasse
---------------------------------------------
[mesh]
213\kasse_100.o3d

[viewpoint]
2

[mouseevent]
cashdesk_changer_2_00

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
cashdesk_changer_sw_2_00
-20
maxspeed
400

[animparent]
Kasse
-----------------------------------------
[mesh]
213\kasse_200.o3d

[viewpoint]
2

[mouseevent]
cashdesk_changer_5_00

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
cashdesk_changer_sw_5_00
-20
maxspeed
400

[animparent]
Kasse
------------------------------------------
[mesh]
213\kasse_015.o3d

[viewpoint]
2

[mouseevent]
cashdesk_changer_0_15

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
cashdesk_changer_sw_0_15
-30
maxspeed
600

[animparent]
Kasse
--------------------------------------
[mesh]
213\kasse_030.o3d

[viewpoint]
2

[mouseevent]
cashdesk_changer_0_30

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
cashdesk_changer_sw_0_30
-30
maxspeed
600

[animparent]
Kasse
----------------------------------------------
[mesh]
213\kasse_040.o3d

[viewpoint]
2

[mouseevent]
cashdesk_changer_1_50

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
cashdesk_changer_sw_1_50
-30
maxspeed
600

[animparent]
Kasse
------------------------------------------
[mesh]
213\kasse_150.o3d

[viewpoint]
2

[mouseevent]
cashdesk_changer_4_00

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
cashdesk_changer_sw_4_00
-30
maxspeed
600

[animparent]
Kasse
-------------------------------------------
[mesh]
213\kasse_400.o3d

[viewpoint]
2

[mouseevent]
cashdesk_changer_8_00

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
cashdesk_changer_sw_8_00
-30
maxspeed
600

[animparent]
Kasse
---------------------------------------
[mesh]
213\kasse_800.o3d

[viewpoint]
2

[mouseevent]
cashdesk_changer_15_00

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
cashdesk_changer_sw_15_00
-30
maxspeed
600

[animparent]
Kasse
-----------------------------------------------------
***********************************
TicketPrinter Almex A90
***********************************
[mesh]
213\tp_tp.o3d

[illumination_interior]
0
0
0
1

[matl_change]
UL_k_t_i.dds
0
elec_busbar_main

[matl_item]

[matl_nightmap]
UL_k_t_i_N.dds

[animparent]
Kasse
----------------------------------------------------
[mesh]
213\tp_tex.o3d

[viewpoint]
3

[matl]
Drucker_Textfeld.tga
0

[useTextTexture]
3

[matl_alpha]
2

[animparent]
Kasse
----------------------------------------------------
[mesh]
213\tp_inter.o3d

[viewpoint]
2

[mouseevent]
ticketprinter_button_enter

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
ticketprinter_button_enter
-0.003

[animparent]
Kasse
-----------------------------------------------------
[mesh]
213\tp_cancel.o3d

[viewpoint]
2

[mouseevent]
ticketprinter_button_cancel

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
ticketprinter_button_cancel
-0.003

[animparent]
Kasse
----------------------------------------------------
[mesh]
213\tp_ticket_0.o3d

[viewpoint]
2

[mouseevent]
ticketprinter_button_ticket_0

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
ticketprinter_button_ticket_0
-0.003

[animparent]
Kasse
----------------------------------------------------
[mesh]
213\tp_ticket_1.o3d

[viewpoint]
2

[mouseevent]
ticketprinter_button_ticket_1

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
ticketprinter_button_ticket_1
-0.003

[animparent]
Kasse
----------------------------------------------------
[mesh]
213\tp_ticket_2.o3d

[viewpoint]
2

[mouseevent]
ticketprinter_button_ticket_2

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
ticketprinter_button_ticket_2
-0.003

[animparent]
Kasse
----------------------------------------------------
[mesh]
213\tp_ticket_3.o3d

[viewpoint]
2

[mouseevent]
ticketprinter_button_ticket_3

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
ticketprinter_button_ticket_3
-0.003

[animparent]
Kasse
----------------------------------------------------
[mesh]
213\tp_ticket_4.o3d

[viewpoint]
2

[mouseevent]
ticketprinter_button_ticket_4

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
ticketprinter_button_ticket_4
-0.003

[animparent]
Kasse
----------------------------------------------------
[mesh]
213\tp_ticket.o3d

[viewpoint]
3

[mouseevent]
ticketprinter_getticket

[newanim]
origin_from_mesh
origin_rot_x
90
anim_trans
ticketprinter_ticket_pos
0.038

[animparent]
Kasse
----------------------------------------------------
***********************************
IBIS Krueger
***********************************
[mesh]
213\k_ibis.o3d

[illumination_interior]
0
0
0
0

[viewpoint]
3

[visible]
vis_scoreboard
1

[matl_change]
UL_k_t_i.dds
0
elec_busbar_main

[matl_item]

[matl_nightmap]
UL_k_t_i_N.dds
------------------------------
[mesh]
213\k_ibis_text.o3d

[illumination_interior]
0
0
0
0

[viewpoint]
2

[matl]
Drucker_Textfeld.tga
0

[useTextTexture]
4

[matl_alpha]
2

[visible]
vis_scoreboard
1
---------------------------
[mesh]
213\k_ibis_1.o3d

[illumination_interior]
0
0
0
0

[viewpoint]
2

[visible]
vis_scoreboard
1

[mouseevent]
IBIS_1

[matl]
Fenster_2.tga
0

[matl_alpha]
2
------------------------------------
[mesh]
213\k_ibis_2.o3d

[illumination_interior]
0
0
0
0

[viewpoint]
2

[visible]
vis_scoreboard
1

[mouseevent]
IBIS_2

[matl]
Fenster_2.tga
0

[matl_alpha]
2
------------------------------------
[mesh]
213\k_ibis_3.o3d

[illumination_interior]
0
0
0
0

[viewpoint]
2

[visible]
vis_scoreboard
1

[mouseevent]
IBIS_3

[matl]
Fenster_2.tga
0

[matl_alpha]
2
------------------------------------
[mesh]
213\k_ibis_4.o3d

[illumination_interior]
0
0
0
0

[viewpoint]
2

[visible]
vis_scoreboard
1

[mouseevent]
IBIS_4

[matl]
Fenster_2.tga
0

[matl_alpha]
2
------------------------------------
[mesh]
213\k_ibis_5.o3d

[illumination_interior]
0
0
0
0

[viewpoint]
2

[visible]
vis_scoreboard
1

[mouseevent]
IBIS_5

[matl]
Fenster_2.tga
0

[matl_alpha]
2
------------------------------------
[mesh]
213\k_ibis_6.o3d

[illumination_interior]
0
0
0
0

[viewpoint]
2

[visible]
vis_scoreboard
1

[mouseevent]
IBIS_6

[matl]
Fenster_2.tga
0

[matl_alpha]
2
------------------------------------
[mesh]
213\k_ibis_7.o3d

[illumination_interior]
0
0
0
0

[viewpoint]
2

[visible]
vis_scoreboard
1

[mouseevent]
IBIS_7

[matl]
Fenster_2.tga
0

[matl_alpha]
2
------------------------------------
[mesh]
213\k_ibis_8.o3d

[illumination_interior]
0
0
0
0

[viewpoint]
2

[visible]
vis_scoreboard
1

[mouseevent]
IBIS_8

[matl]
Fenster_2.tga
0

[matl_alpha]
2
------------------------------------
[mesh]
213\k_ibis_9.o3d

[illumination_interior]
0
0
0
0

[viewpoint]
2

[visible]
vis_scoreboard
1

[mouseevent]
IBIS_9

[matl]
Fenster_2.tga
0

[matl_alpha]
2
------------------------------------
[mesh]
213\k_ibis_0.o3d

[illumination_interior]
0
0
0
0

[viewpoint]
2

[visible]
vis_scoreboard
1

[mouseevent]
IBIS_0

[matl]
Fenster_2.tga
0

[matl_alpha]
2
------------------------------------
[mesh]
213\k_ibis_line.o3d

[illumination_interior]
0
0
0
0

[viewpoint]
2

[visible]
vis_scoreboard
1

[mouseevent]
IBIS_setmode_linie_kurs

[matl]
Fenster_2.tga
0

[matl_alpha]
2
------------------------------------
[mesh]
213\k_ibis_route.o3d

[illumination_interior]
0
0
0
0

[viewpoint]
2

[visible]
vis_scoreboard
1

[mouseevent]
IBIS_setmode_route

[matl]
Fenster_2.tga
0

[matl_alpha]
2
------------------------------------
[mesh]
213\k_ibis_ziel.o3d

[illumination_interior]
0
0
0
0

[viewpoint]
2

[visible]
vis_scoreboard
1

[mouseevent]
IBIS_setmode_ziel

[matl]
Fenster_2.tga
0

[matl_alpha]
2
------------------------------------
[mesh]
213\k_ibis_inter.o3d

[illumination_interior]
0
0
0
0

[viewpoint]
2

[visible]
vis_scoreboard
1

[mouseevent]
IBIS_eingabe

[matl]
Fenster_2.tga
0

[matl_alpha]
2
------------------------------------
[mesh]
213\k_ibis_cancel.o3d

[illumination_interior]
0
0
0
0

[viewpoint]
2

[visible]
vis_scoreboard
1

[mouseevent]
IBIS_loeschen

[matl]
Fenster_2.tga
0

[matl_alpha]
2
------------------------------------
[mesh]
213\k_ibis_line_kurs.o3d

[illumination_interior]
0
0
0
0

[viewpoint]
2

[visible]
vis_scoreboard
1

[mouseevent]
IBIS_setmode_linie_kurs

[matl]
Fenster_2.tga
0

[matl_alpha]
2
------------------------------------
[mesh]
213\k_ibis_next.o3d

[illumination_interior]
0
0
0
0

[viewpoint]
2

[visible]
vis_scoreboard
1

[mouseevent]
IBIS_vor

[matl]
Fenster_2.tga
0

[matl_alpha]
2
------------------------------------
***********************************************
IBIS Brose for Rollband (front and back scoreboad all)
***********************************************
[mesh]
213\b_ibis.o3d

[illumination_interior]
0
0
0
0

[viewpoint]
3

[visible]
vis_scoreboard
0

[matl_change]
UL_k_t_i.dds
0
elec_busbar_main

[matl_item]

[matl_nightmap]
UL_k_t_i_N.dds
------------------------------
[mesh]
213\b_ibis_tex.o3d

[illumination_interior]
0
0
0
0

[viewpoint]
2

[matl]
Drucker_Textfeld.tga
0

[useTextTexture]
4

[matl_alpha]
2

[visible]
vis_scoreboard
0
---------------------------
[mesh]
213\b_ibis_1.o3d

[illumination_interior]
0
0
0
0

[viewpoint]
2

[visible]
vis_scoreboard
0

[mouseevent]
IBIS_1

[matl]
Fenster_2.tga
0

[matl_alpha]
2
------------------------------------
[mesh]
213\b_ibis_2.o3d

[illumination_interior]
0
0
0
0

[viewpoint]
2

[visible]
vis_scoreboard
0

[mouseevent]
IBIS_2

[matl]
Fenster_2.tga
0

[matl_alpha]
2
------------------------------------
[mesh]
213\b_ibis_3.o3d

[illumination_interior]
0
0
0
0

[viewpoint]
2

[visible]
vis_scoreboard
0

[mouseevent]
IBIS_3

[matl]
Fenster_2.tga
0

[matl_alpha]
2
------------------------------------
[mesh]
213\b_ibis_4.o3d

[illumination_interior]
0
0
0
0

[viewpoint]
2

[visible]
vis_scoreboard
0

[mouseevent]
IBIS_4

[matl]
Fenster_2.tga
0

[matl_alpha]
2
------------------------------------
[mesh]
213\b_ibis_5.o3d

[illumination_interior]
0
0
0
0

[viewpoint]
2

[visible]
vis_scoreboard
0

[mouseevent]
IBIS_5

[matl]
Fenster_2.tga
0

[matl_alpha]
2
------------------------------------
[mesh]
213\b_ibis_6.o3d

[illumination_interior]
0
0
0
0

[viewpoint]
2

[visible]
vis_scoreboard
0

[mouseevent]
IBIS_6

[matl]
Fenster_2.tga
0

[matl_alpha]
2
------------------------------------
[mesh]
213\b_ibis_7.o3d

[illumination_interior]
0
0
0
0

[viewpoint]
2

[visible]
vis_scoreboard
0

[mouseevent]
IBIS_7

[matl]
Fenster_2.tga
0

[matl_alpha]
2
------------------------------------
[mesh]
213\b_ibis_8.o3d

[illumination_interior]
0
0
0
0

[viewpoint]
2

[visible]
vis_scoreboard
0

[mouseevent]
IBIS_8

[matl]
Fenster_2.tga
0

[matl_alpha]
2
------------------------------------
[mesh]
213\b_ibis_9.o3d

[illumination_interior]
0
0
0
0

[viewpoint]
2

[visible]
vis_scoreboard
0

[mouseevent]
IBIS_9

[matl]
Fenster_2.tga
0

[matl_alpha]
2
------------------------------------
[mesh]
213\b_ibis_0.o3d

[illumination_interior]
0
0
0
0

[viewpoint]
2

[visible]
vis_scoreboard
0

[mouseevent]
IBIS_0

[matl]
Fenster_2.tga
0

[matl_alpha]
2
------------------------------------
[mesh]
213\b_ibis_line.o3d

[illumination_interior]
0
0
0
0

[viewpoint]
2

[visible]
vis_scoreboard
0

[mouseevent]
IBIS_setmode_linie_kurs

[matl]
Fenster_2.tga
0

[matl_alpha]
2
------------------------------------
[mesh]
213\b_ibis_route.o3d

[illumination_interior]
0
0
0
0

[viewpoint]
2

[visible]
vis_scoreboard
0

[mouseevent]
IBIS_setmode_route

[matl]
Fenster_2.tga
0

[matl_alpha]
2
------------------------------------
[mesh]
213\b_ibis_ziel.o3d

[illumination_interior]
0
0
0
0

[viewpoint]
2

[visible]
vis_scoreboard
0

[mouseevent]
IBIS_setmode_ziel

[matl]
Fenster_2.tga
0

[matl_alpha]
2
------------------------------------
[mesh]
213\b_ibis_inter.o3d

[illumination_interior]
0
0
0
0

[viewpoint]
2

[visible]
vis_scoreboard
0

[mouseevent]
IBIS_eingabe

[matl]
Fenster_2.tga
0

[matl_alpha]
2
------------------------------------
[mesh]
213\b_ibis_cancel.o3d

[illumination_interior]
0
0
0
0

[viewpoint]
2

[visible]
vis_scoreboard
0

[mouseevent]
IBIS_loeschen

[matl]
Fenster_2.tga
0

[matl_alpha]
2
------------------------------------
[mesh]
213\b_ibis_next.o3d

[illumination_interior]
0
0
0
0

[viewpoint]
2

[visible]
vis_scoreboard
0

[mouseevent]
IBIS_vor

[matl]
Fenster_2.tga
0

[matl_alpha]
2
------------------------------------
***********************************
###################################
Schedule and list of route codes
###################################
[mesh]
213\raspisanie.o3d

[illumination_interior]
0
0
0
1

[visible]
vis_ceiling
0

[viewpoint]
3

[matl]
Schedule.dds
0

[matl_freetex]
Schedule.dds
file_schedule
-------------------------
[mesh]
213\raspisanie.o3d

[illumination_interior]
0
0
0
1

[visible]
vis_ceiling
1

[viewpoint]
3

[matl]
Schedule.dds
0

[matl_freetex]
Schedule.dds
file_schedule
-------------------------
[mesh]
213\raspisanie_sm.o3d

[illumination_interior]
0
0
0
1

[visible]
vis_ceiling
2

[viewpoint]
3

[matl]
Schedule.dds
0

[matl_freetex]
Schedule.dds
file_schedule
-------------------------
[mesh]
213/Linienliste_ANX.o3d

[illumination_interior]
0
0
0
1

[viewpoint]
3

[matl]
Linienliste_ANX.dds
0

[matl_freetex]
Linienliste_ANX.dds
Matrix_Linelist
-------------------
###################################
Rollband
###################################
[mesh]
213/rollband_f.o3d

[matl]
UL_Rollband.dds
0
[matl_lightmap]
UL_Rollband_N.dds
lights_stand

[matl_freetex]
UL_Rollband.dds
Rollband_Tex_V

[texcoordtransY]
rlbnd_ziel_trans

[matl_texadress_border]
255
255
255
0

[matl_alpha]
1

[matl_item]

[visible]
vis_scoreboard
0
----------------------------------------------
[mesh]
213/rollband_b.o3d

[matl]
UL_Rollband.dds
0
[matl_lightmap]
UL_Rollband_N.dds
lights_stand

[matl_freetex]
UL_Rollband.dds
Rollband_Tex_V

[texcoordtransY]
rlbnd_ziel_trans

[matl_texadress_border]
255
255
255
0

[matl_alpha]
1

[matl_item]

[visible]
vis_scoreboard_back
1
----------------------------------------------
[mesh]
213/rollband_b_l.o3d

[matl]
UL_Rollband.dds
0
[matl_lightmap]
UL_Rollband_N.dds
lights_stand

[matl_freetex]
UL_Rollband.dds
Rollband_Tex_V

[texcoordtransY]
rlbnd_ziel_trans

[matl_texadress_border]
255
255
255
0

[matl_alpha]
1

[matl_item]

[visible]
vis_scoreboard_back
2
----------------------------------------------
###################################
Rollo
###################################
[mesh]
213\mu_front_big.o3d

[illumination_interior]
0
0
0
1

[visible]
vis_ceiling
0

[matl]
Interior_213_tex_1.dds
0

[matl_envmap]
envmap_bezh_int.bmp
0.03
----------------------
[mesh]
213\mu_front_big_f.o3d

[illumination_interior]
0
0
0
0

[visible]
vis_ceiling
0

[matl]
Interior_213_tex_1.dds
0

[matl_envmap]
envmap_black_int.bmp
0.03
----------------------
[mesh]
213\mu_front_big.o3d

[illumination_interior]
0
0
0
1

[visible]
vis_ceiling
1

[matl]
Interior_213_tex_1.dds
0

[matl_envmap]
envmap_bezh_int.bmp
0.03
----------------------
[mesh]
213\mu_front_big_f.o3d

[illumination_interior]
0
0
0
0

[visible]
vis_ceiling
1

[matl]
Interior_213_tex_1.dds
0

[matl_envmap]
envmap_black_int.bmp
0.03
----------------------
[mesh]
213\mu_front_big_type_2.o3d

[illumination_interior]
0
0
0
1

[visible]
vis_ceiling
2

[matl]
Interior_213_tex_1.dds
0

[matl_envmap]
envmap_bezh_int.bmp
0.03

[matl]
Interior_213_tex_2.dds
0

[matl_envmap]
envmap_bezh_int.bmp
0.03
----------------------
[mesh]
213\mu_front_big_type_2_f.o3d

[illumination_interior]
0
0
0
0

[visible]
vis_ceiling
2
---------------------------------
***********************************
Front
***********************************
[mesh]
213\rollo_m.o3d

[matl]
Fenster_2.tga
0

[matl_alpha]
2
---------------------------
[mesh]
213\rollo_osn.o3d

[viewpoint]
3

[illumination_interior]
0
0
0
1

[matl]
Rollo_UL.dds
0

[matl_alpha]
2

[matl_noZwrite]
-----------------------------------
[mesh]
213\rollo_otkat.o3d

[illumination_interior]
0
0
0
1

[viewpoint]
3

[mouseevent]
cp_rollo_retract

[newanim]
origin_trans
-1.1309
5.24225
2.07495

origin_rot_x
0
origin_rot_y
90
origin_rot_z
0

anim_trans
cp_rollo_bommel
-0.007
--------------------
[mesh]
213\rollo_1_1.o3d

[illumination_interior]
0
0
0
1

[viewpoint]
3

[mouseevent]
cp_rollo

[newanim]
origin_rot_y
90

origin_rot_z
13.5

anim_trans
cp_rollo_pos
-0.4
----------
[mesh]
213\rollo_1.o3d

[illumination_interior]
0
0
0
1

[viewpoint]
3

[newanim]
origin_rot_y
90

origin_rot_z
13.5

anim_trans
cp_rollo_pos
-0.4
----------
[mesh]
213\rollo_2.o3d

[illumination_interior]
0
0
0
1

[visible]
rollo_1
1

[viewpoint]
3

[newanim]
origin_rot_y
90

origin_rot_z
13.5

anim_trans
cp_rollo_pos
-0.4
----------------------------------------------------
[mesh]
213\rollo_3.o3d

[illumination_interior]
0
0
0
1

[visible]
rollo_2
1

[viewpoint]
3

[newanim]
origin_rot_y
90

origin_rot_z
13.5

anim_trans
cp_rollo_pos
-0.4
----------------------------------------------------
[mesh]
213\rollo_4.o3d

[illumination_interior]
0
0
0
1

[visible]
rollo_3
1

[matl]
Rollo_UL.dds
0

[matl_alpha]
2

[viewpoint]
3

[newanim]
origin_rot_y
90

origin_rot_z
13.5

anim_trans
cp_rollo_pos
-0.4
----------------------------------------------------
[mesh]
213\rollo_5.o3d

[illumination_interior]
0
0
0
1

[visible]
rollo_4
1

[matl]
Rollo_UL.dds
0

[matl_alpha]
2

[viewpoint]
3

[newanim]
origin_rot_y
90

origin_rot_z
13.5

anim_trans
cp_rollo_pos
-0.4
----------------------------------------------------
[mesh]
213\rollo_6.o3d

[illumination_interior]
0
0
0
1

[visible]
rollo_5
1

[matl]
Rollo_UL.dds
0

[matl_alpha]
2

[viewpoint]
3

[newanim]
origin_rot_y
90

origin_rot_z
13.5

anim_trans
cp_rollo_pos
-0.4
----------------------------------------------------
[mesh]
213\rollo_7.o3d

[illumination_interior]
0
0
0
1

[visible]
rollo_6
1

[matl]
Rollo_UL.dds
0

[matl_alpha]
2

[viewpoint]
3

[newanim]
origin_rot_y
90

origin_rot_z
13.5

anim_trans
cp_rollo_pos
-0.4
----------------------------------------------------
[mesh]
213\rollo_8.o3d

[illumination_interior]
0
0
0
1

[visible]
rollo_7
1

[matl]
Rollo_UL.dds
0

[matl_alpha]
2

[viewpoint]
3

[newanim]
origin_rot_y
90

origin_rot_z
13.5

anim_trans
cp_rollo_pos
-0.4
----------------------------------------------------
[mesh]
213\rollo_9.o3d

[illumination_interior]
0
0
0
1

[visible]
rollo_8
1

[matl]
Rollo_UL.dds
0

[matl_alpha]
2

[viewpoint]
3

[newanim]
origin_rot_y
90

origin_rot_z
13.5

anim_trans
cp_rollo_pos
-0.4
----------------------------------------------------
***********************************
Left (driver place)
***********************************
[mesh]
213\rollo_6_1_b.o3d

[illumination_interior]
0
0
0
1

[viewpoint]
3

[mouseevent]
cp_rollo2

[newanim]
origin_rot_y
85.9

anim_trans
cp_rollo2_pos
-0.3
----------
[mesh]
213\rollo_6_b.o3d

[illumination_interior]
0
0
0
1

[viewpoint]
3

[newanim]
origin_rot_y
85.9

anim_trans
cp_rollo2_pos
-0.3
----------
[mesh]
213\rollo_5_b.o3d

[illumination_interior]
0
0
0
1

[viewpoint]
3

[visible]
nrl_t_6_visibility
1

[newanim]
origin_rot_y
85.9

anim_trans
cp_rollo2_pos
-0.3
----------
[mesh]
213\rollo_4_b.o3d

[illumination_interior]
0
0
0
1

[viewpoint]
3

[visible]
nrl_t_7_visibility
1

[matl]
Rollo_UL.dds
0

[matl_alpha]
2

[newanim]
origin_rot_y
85.9

anim_trans
cp_rollo2_pos
-0.3
----------
[mesh]
213\rollo_3_b.o3d

[illumination_interior]
0
0
0
1

[viewpoint]
3

[visible]
nrl_t_8_visibility
1

[matl]
Rollo_UL.dds
0

[matl_alpha]
2

[newanim]
origin_rot_y
85.9

anim_trans
cp_rollo2_pos
-0.3
----------
[mesh]
213\rollo_2_b.o3d

[illumination_interior]
0
0
0
1

[viewpoint]
3

[visible]
nrl_t_9_visibility
1

[matl]
Rollo_UL.dds
0

[matl_alpha]
2

[newanim]
origin_rot_y
85.9

anim_trans
cp_rollo2_pos
-0.3
----------
[mesh]
213\rollo_1_b.o3d

[illumination_interior]
0
0
0
1

[viewpoint]
3

[visible]
nrl_t_10_visibility
1

[matl]
Rollo_UL.dds
0

[matl_alpha]
2

[newanim]
origin_rot_y
85.9

anim_trans
cp_rollo2_pos
-0.3
--------------------------------
[mesh]
213\rollo_otkat_1.o3d

[illumination_interior]
0
0
0
1

[viewpoint]
3

[mouseevent]
cp_rollo2_retract

[newanim]
origin_trans
-1.10167
5.03163
2.60268

origin_rot_x
0
origin_rot_y
90
origin_rot_z
0

anim_trans
cp_rollo_bomme2
-0.007
--------------------
***********************************
Back
***********************************
[mesh]
213\rollo_back_osn.o3d

[illumination_interior]
4
4
4
4

[viewpoint]
3

[visible]
vis_rollo_back
1
---------------------
[mesh]
213\rollo_back_sh.o3d

[illumination_interior]
4
4
4
4

[viewpoint]
3

[visible]
cp_rollo_sh
0
---------------------
[mesh]
213\rollo_back_sh_ruchka.o3d

[illumination_interior]
4
4
4
4

[viewpoint]
3

[mouseevent]
cp_rollo_back

[visible]
cp_rollo_sh
0
---------------------
[mesh]
213\rollo_back_sh_1.o3d

[illumination_interior]
4
4
4
4

[viewpoint]
3

[visible]
cp_rollo_sh
1
---------------------
[mesh]
213\rollo_back_sh_1_ruchka.o3d

[illumination_interior]
4
4
4
4

[viewpoint]
3

[mouseevent]
cp_rollo_back

[visible]
cp_rollo_sh
1
---------------------
###################################
Setvar's
###################################
[mesh]
213\kozux_int_1_nakl.o3d

[illumination_interior]
3
3
4
4

[viewpoint]
3

[visible]
vis_scoreboard_back
0
--------------
[mesh]
213\mu_back.o3d

[illumination_interior]
3
3
4
4

[visible]
vis_scoreboard_back
1

[matl]
Interior_213_tex_1.dds
0

[matl_envmap]
envmap_crome.bmp
0.03
----------------------
[mesh]
213\mu_back_long.o3d

[illumination_interior]
3
3
4
4

[visible]
vis_scoreboard_back
2

[matl]
Interior_213_tex_1.dds
0

[matl_envmap]
envmap_crome.bmp
0.03
----------------------
[mesh]
213\mu_back.o3d

[illumination_interior]
3
3
4
4

[visible]
vis_scoreboard_back
3

[matl]
Interior_213_tex_1.dds
0

[matl_envmap]
envmap_crome.bmp
0.03
----------------------
[mesh]
213\mu_back_long.o3d

[illumination_interior]
3
3
4
4

[visible]
vis_scoreboard_back
4

[matl]
Interior_213_tex_1.dds
0

[matl_envmap]
envmap_crome.bmp
0.03
----------------------
[mesh]
213\pereg_big.o3d

[illumination_interior]
0
1
2
3

[visible]
vis_partition
0

[viewpoint]
3

[matl]
Interior_213_tex_1.dds
0

[matl_envmap]
envmap_crome.bmp
0.03
--------------
[mesh]
213\pereg_big_trf.o3d

[illumination_interior]
0
1
2
3

[visible]
vis_partition
0

[viewpoint]
4
----------------
[mesh]
213\pereg_big_upor.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
3

[visible]
vis_partition
0
----------------------
[mesh]
213\pereg_small.o3d

[illumination_interior]
0
0
1
1

[visible]
vis_partition
1

[matl]
Interior_213_tex_2.dds
0

[matl_envmap]
envmap_black_int.bmp
0.03

[mesh]
213\pereg_small_trf.o3d

[illumination_interior]
0
0
1
1

[visible]
vis_partition
1

[viewpoint]
4
----------------------------
[mesh]
213\pereg_small_fure.o3d

[illumination_interior]
0
0
1
1

[viewpoint]
3

[visible]
vis_partition
1

[mesh]
213\pereg_small_karniz.o3d

[illumination_interior]
0
0
1
1

[viewpoint]
3

[visible]
vis_partition
1

[matl]
Interior_213_tex_1.dds
0

[matl_envmap]
envmap_bez_int.bmp
0.03
----------------------
[mesh]
213\shitok_vod_und_1.o3d

[illumination_interior]
0
0
0
1

[visible]
vis_ceiling
0

[matl]
Interior_213_tex_1.dds
0

[matl_envmap]
envmap_bezh_int.bmp
0.03
----------------------
[mesh]
213\shitok_vod_und_1.o3d

[illumination_interior]
0
0
0
1

[visible]
vis_ceiling
1

[matl]
Interior_213_tex_1.dds
0

[matl_envmap]
envmap_bezh_int.bmp
0.03
----------------------
***********************************
Mirror's
***********************************
[mesh]
213\mirror_type_0.o3d

[illumination_interior]
-1
-1
-1
-1

[visible]
vis_UL_mirror_type
0
-----------------------------------------
[mesh]
213\mirror_type_1.o3d

[illumination_interior]
-1
-1
-1
-1

[visible]
vis_UL_mirror_type
1
-----------------------------------------
[mesh]
213\mirror_type_2.o3d

[illumination_interior]
-1
-1
-1
-1

[visible]
vis_UL_mirror_type
2
-----------------------------------------
[mesh]
213\mirror_type_3.o3d

[illumination_interior]
-1
-1
-1
-1

[visible]
vis_UL_mirror_type
3
-----------------------------------------
[mesh]
213\mirror_type_0_pot.o3d

[visible]
vis_UL_mirror_type
0

[matl]
pot1.dds
0

[alphascale]
Precip_mirror

[matl_alpha]
2

[matl_noZwrite]
-------------------------
[mesh]
213\mirror_type_1_pot.o3d

[visible]
vis_UL_mirror_type
1

[matl]
pot1.dds
0

[alphascale]
Precip_mirror

[matl_alpha]
2

[matl_noZwrite]
-------------------------
[mesh]
213\mirror_type_2_pot.o3d

[visible]
vis_UL_mirror_type
2

[matl]
pot1.dds
0

[alphascale]
Precip_mirror

[matl_alpha]
2

[matl_noZwrite]
-------------------------
[mesh]
213\mirror_type_3_pot.o3d

[visible]
vis_UL_mirror_type
3

[matl]
pot1.dds
0

[alphascale]
Precip_mirror

[matl_alpha]
2

[matl_noZwrite]
-------------------------
***********************************
Interior lamps
***********************************
[mesh]
213\plafon_1_type_1.o3d

[illumination_interior]
1
1
2
2

[visible]
vis_ceiling
0

[matl]
Light.dds
0

[matl_envmap]
bump.bmp
0.2

[matl_change]
Light.dds
0
lights_beleuchtung_oberdeck
[matl_item]

[matl_nightmap]
LightN.dds
---------------------------
[mesh]
213\plafon_2_type_1.o3d

[illumination_interior]
2
2
1
1

[visible]
vis_ceiling
0

[matl]
Light.dds
0

[matl_envmap]
bump.bmp
0.2

[matl_change]
Light.dds
0
lights_beleuchtung_unterdeck
[matl_item]

[matl_nightmap]
LightN.dds
---------------------------
[mesh]
213\plafon_3_type_1.o3d

[visible]
vis_ceiling
0

[matl]
Light.dds
0

[matl_envmap]
bump.bmp
0.2

[matl_change]
Light.dds
0
lights_beleuchtung_untenrechts
[matl_item]

[matl_nightmap]
LightN.dds
---------------------------
*********************************
[mesh]
213\plafon_1_type_2.o3d

[illumination_interior]
1
1
2
2

[visible]
vis_ceiling
1

[matl]
Light.dds
0

[matl_envmap]
bump.bmp
0.2

[matl_change]
Light.dds
0
lights_beleuchtung_oberdeck
[matl_item]

[matl_nightmap]
LightN.dds
---------------------------
[mesh]
213\plafon_2_type_2.o3d

[illumination_interior]
2
2
1
1

[visible]
vis_ceiling
1

[matl]
Light.dds
0

[matl_envmap]
bump.bmp
0.2

[matl_change]
Light.dds
0
lights_beleuchtung_unterdeck
[matl_item]

[matl_nightmap]
LightN.dds
---------------------------
***********************************
[mesh]
213\plafon_1_type_2.o3d

[illumination_interior]
1
1
2
2

[visible]
vis_ceiling
2

[matl]
Light.dds
0

[matl_envmap]
bump.bmp
0.2

[matl_change]
Light.dds
0
lights_beleuchtung_oberdeck
[matl_item]

[matl_nightmap]
LightN.dds
---------------------------
[mesh]
213\plafon_2_type_2.o3d

[illumination_interior]
2
2
1
1

[visible]
vis_ceiling
2

[matl]
Light.dds
0

[matl_envmap]
bump.bmp
0.2

[matl_change]
Light.dds
0
lights_beleuchtung_unterdeck
[matl_item]

[matl_nightmap]
LightN.dds
---------------------------
###################################
Otseki
###################################
[mesh]
213\otsek_1.o3d

[illumination_interior]
-1
-1
-1
-1

[mesh_ident]
Otsek1

[matl]
S_213_Body.dds
0

[matl_envmap]
envmap.bmp
0.03

[newanim]
origin_trans
-1.24716
4.43
1.34349

origin_rot_x
-90

origin_rot_y
90

origin_rot_z
0

anim_rot
bagaznik1_pos
127

----------------------
[mesh]
213\otsek_1_ruchka.o3d

[illumination_interior]
-1
-1
-1
-1

[animparent]
Otsek1

[mouseevent]
bagaznik1
----------------------
-----------------------------------------------------
[mesh]
213\otsek_2.o3d

[illumination_interior]
-1
-1
-1
-1

[mesh_ident]
Otsek2

[matl]
S_213_Body.dds
0

[matl_envmap]
envmap.bmp
0.03

[newanim]
origin_trans
-1.24716
4.43
1.34349

origin_rot_x
-90

origin_rot_y
90

origin_rot_z
0

anim_rot
bagaznik2_pos
127

----------------------
[mesh]
213\otsek_2_ruchka.o3d

[illumination_interior]
-1
-1
-1
-1

[animparent]
Otsek2

[mouseevent]
bagaznik2
----------------------
-----------------------------------------------------
[mesh]
213\otsek_3.o3d

[illumination_interior]
-1
-1
-1
-1

[mesh_ident]
Otsek3

[matl]
S_213_Body.dds
0

[matl_envmap]
envmap.bmp
0.03

[newanim]
origin_trans
-1.24716
4.43
1.34349

origin_rot_x
-90

origin_rot_y
90

origin_rot_z
0

anim_rot
bagaznik3_pos
127

----------------------
[mesh]
213\otsek_3_ruchka.o3d

[illumination_interior]
-1
-1
-1
-1

[animparent]
Otsek3

[mouseevent]
bagaznik3
----------------------
-----------------------------------------------------
[mesh]
213\otsek_4.o3d

[illumination_interior]
-1
-1
-1
-1

[mesh_ident]
Otsek4

[matl]
S_213_Body.dds
0

[matl_envmap]
envmap.bmp
0.03

[newanim]
origin_trans
-1.24716
4.43
1.34349

origin_rot_x
-90

origin_rot_y
90

origin_rot_z
0

anim_rot
bagaznik4_pos
127

[mouseevent]
bagaznik4
-----------------------------------------------------
[mesh]
213\otsek_5.o3d

[illumination_interior]
-1
-1
-1
-1

[mesh_ident]
Otsek5

[matl]
S_213_Body.dds
0

[matl_envmap]
envmap.bmp
0.03

[newanim]
origin_trans
-1.24716
4.43
1.34349

origin_rot_x
-90

origin_rot_y
90

origin_rot_z
0

anim_rot
bagaznik5_pos
127


----------------------
[mesh]
213\otsek_5_ruchka.o3d

[illumination_interior]
-1
-1
-1
-1

[animparent]
Otsek5

[mouseevent]
bagaznik5
----------------------
-----------------------------------------------------
[mesh]
213\otsek_6.o3d

[illumination_interior]
-1
-1
-1
-1

[mesh_ident]
Otsek6

[matl]
S_213_Body.dds
0

[matl_envmap]
envmap.bmp
0.03

[newanim]
origin_trans
1.24704
1.24275
1.34214

origin_rot_x
-90

origin_rot_y
90

origin_rot_z
0

anim_rot
bagaznik6_pos
-127

----------------------
[mesh]
213\otsek_6_ruchka.o3d

[illumination_interior]
-1
-1
-1
-1

[animparent]
Otsek6

[mouseevent]
bagaznik6
----------------------
-----------------------------------------------------
[mesh]
213\otsek_7.o3d

[illumination_interior]
-1
-1
-1
-1

[mesh_ident]
Otsek7

[matl]
S_213_Body.dds
0

[matl_envmap]
envmap.bmp
0.03

[newanim]
origin_trans
1.24704
1.24275
1.34214

origin_rot_x
-90

origin_rot_y
90

origin_rot_z
0

anim_rot
bagaznik7_pos
-127


----------------------
[mesh]
213\otsek_7_ruchka.o3d

[illumination_interior]
-1
-1
-1
-1

[animparent]
Otsek7

[mouseevent]
bagaznik7
----------------------
-----------------------------------------------------
[mesh]
213\otsek_8.o3d

[illumination_interior]
-1
-1
-1
-1

[mesh_ident]
Otsek8

[matl]
S_213_Body.dds
0

[matl_envmap]
envmap.bmp
0.03

[newanim]
origin_trans
1.24704
1.24275
1.34214

origin_rot_x
-90

origin_rot_y
90

origin_rot_z
0

anim_rot
bagaznik8_pos
-127

----------------------
[mesh]
213\otsek_8_resh_alf.o3d

[illumination_interior]
-1
-1
-1
-1

[animparent]
Otsek8

[matl]
S_213_body_glass.dds
0

[matl_alpha]
2

[matl_noZwrite]
----------------------
[mesh]
213\otsek_8_ruchka.o3d

[illumination_interior]
-1
-1
-1
-1

[animparent]
Otsek8

[mouseevent]
bagaznik8
----------------------
-----------------------------------------------------
[mesh]
213\otsek_motor.o3d

[illumination_interior]
-1
-1
-1
-1

[mesh_ident]
Otsek_motor

[matl]
S_213_Body.dds
0

[matl_envmap]
envmap.bmp
0.03

[newanim]
origin_trans
0
-5.53723
1.79365

origin_rot_x
-90

origin_rot_y
0

origin_rot_z
0

anim_rot
motortuer_pos
95
-------------------------
[mesh]
213\otsek_motor_ruchka.o3d

[illumination_interior]
-1
-1
-1
-1

[animparent]
Otsek_motor

[mouseevent]
motortuer
----------------------
###################################
Luggage and otsek motor int + torsion's
###################################
[mesh]
213\o_akb.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
1
------------------------------
[mesh]
213\n_eng.o3d

[illumination_interior]
5
5
5
5

[viewpoint]
1
------------------------------
[mesh]
213\otsek_motor_int.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
1

[animparent]
Otsek_motor

[mouseevent]
motortuer
----------------------
[mesh]
213\body_bamper_b_s.o3d

[viewpoint]
5

[illumination_interior]
-1
-1
-1
-1

[matl]
S_213_Body.dds
0

[matl_envmap]
envmap_crome.bmp
0.03

[animparent]
Otsek_motor
-----------------------
[mesh]
213\gos_r.o3d

[viewpoint]
5

[illumination_interior]
-1
-1
-1
-1

[animparent]
Otsek_motor
-----------------
[mesh]
213\otsek_1_int.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
1

[animparent]
Otsek1

[mouseevent]
bagaznik1
----------------------
[mesh]
213\otsek_2_int.o3d

[viewpoint]
1

[animparent]
Otsek2

[mouseevent]
bagaznik2
----------------------
[mesh]
213\otsek_2_int_k.o3d

[viewpoint]
1

[animparent]
Otsek2

[mouseevent]
bagaznik2

[matl]
Luggage_ots_int.dds
0

[matl_alpha]
2

[matl_noZwrite]

----------------------
[mesh]
213\otsek_3_int.o3d

[viewpoint]
1

[animparent]
Otsek3

[mouseevent]
bagaznik3
----------------------
[mesh]
213\otsek_3_int_k.o3d

[viewpoint]
1

[animparent]
Otsek3

[mouseevent]
bagaznik3

[matl]
Luggage_ots_int.dds
0

[matl_alpha]
2

[matl_noZwrite]

----------------------
[mesh]
213\otsek_4_int.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
1

[animparent]
Otsek4

[mouseevent]
bagaznik4
----------------------
[mesh]
213\otsek_5_int.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
1

[animparent]
Otsek5

[mouseevent]
bagaznik5
----------------------
[mesh]
213\otsek_6_int.o3d

[viewpoint]
1

[animparent]
Otsek6

[mouseevent]
bagaznik6
----------------------
[mesh]
213\otsek_6_int_k.o3d

[viewpoint]
1

[animparent]
Otsek6

[mouseevent]
bagaznik6

[matl]
Luggage_ots_int.dds
0

[matl_alpha]
2

[matl_noZwrite]

----------------------
[mesh]
213\otsek_7_int.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
1

[animparent]
Otsek7

[mouseevent]
bagaznik7
----------------------
[mesh]
213\otsek_8_int.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
1

[animparent]
Otsek8

[mouseevent]
bagaznik8
----------------------
###################################
Torsion's
###################################
[mesh]
213\torsion_krepl.o3d

[illumination_interior]
5
5
5
5

[viewpoint]
1
--------------------------------------
[mesh]
213\torsion_niz_motor.o3d

[illumination_interior]
6
6
6
6

[viewpoint]
1

[newanim]
origin_trans
-0.00345254
-5.45676
1.05712

origin_rot_x
-90
origin_rot_y
0
anim_rot
motortuer_torsion_rot
-1

[mesh]
213\torsion_verx_motor.o3d

[illumination_interior]
6
6
6
6

[viewpoint]
1

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
motortuer_torsion_trans
1

[newanim]
origin_trans
-0.00345254
-5.45676
1.05712

origin_rot_x
-90
origin_rot_y
0
anim_rot
motortuer_torsion_rot
-1
-----------------------------------
***********************************
[mesh]
213\torsion_niz_otsek1.o3d

[illumination_interior]
5
5
5
5

[viewpoint]
1

[newanim]
origin_trans
-1.20264
4.98892
0.790118

origin_rot_x
-90
origin_rot_y
90
anim_rot
bagaznik1_torsion_rot
-1

[mesh]
213\torsion_verx_otsek1.o3d

[illumination_interior]
5
5
5
5

[viewpoint]
1

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
bagaznik1_torsion_trans
1

[newanim]
origin_trans
-1.20264
4.98892
0.790118

origin_rot_x
-90
origin_rot_y
90
anim_rot
bagaznik1_torsion_rot
-1
***********************************
[mesh]
213\torsion_niz_otsek2.o3d

[illumination_interior]
5
5
5
5

[viewpoint]
1

[newanim]
origin_trans
-1.20264
4.98892
0.790118

origin_rot_x
-90
origin_rot_y
90
anim_rot
bagaznik2_torsion_rot
-1

[mesh]
213\torsion_verx_otsek2.o3d

[illumination_interior]
5
5
5
5

[viewpoint]
1

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
bagaznik2_torsion_trans
1

[newanim]
origin_trans
-1.20264
4.98892
0.790118

origin_rot_x
-90
origin_rot_y
90
anim_rot
bagaznik2_torsion_rot
-1
***********************************
[mesh]
213\torsion_niz_otsek3.o3d

[illumination_interior]
5
5
5
5

[viewpoint]
1

[newanim]
origin_trans
-1.20264
4.98892
0.790118

origin_rot_x
-90
origin_rot_y
90
anim_rot
bagaznik3_torsion_rot
-1

[mesh]
213\torsion_verx_otsek3.o3d

[illumination_interior]
5
5
5
5

[viewpoint]
1

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
bagaznik3_torsion_trans
1

[newanim]
origin_trans
-1.20264
4.98892
0.790118

origin_rot_x
-90
origin_rot_y
90
anim_rot
bagaznik3_torsion_rot
-1
***********************************
[mesh]
213\torsion_niz_otsek4.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
1

[newanim]
origin_trans
-1.17921
-3.91529
0.779679

origin_rot_x
-90
origin_rot_y
90
anim_rot
bagaznik4_torsion_rot
-1

[mesh]
213\torsion_verx_otsek4.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
1

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
bagaznik4_torsion_trans
1

[newanim]
origin_trans
-1.17921
-3.91529
0.779679

origin_rot_x
-90
origin_rot_y
90
anim_rot
bagaznik4_torsion_rot
-1
***********************************
[mesh]
213\torsion_niz_otsek5.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
1

[newanim]
origin_trans
-1.17921
-3.91529
0.779679

origin_rot_x
-90
origin_rot_y
90
anim_rot
bagaznik5_torsion_rot
-1

[mesh]
213\torsion_verx_otsek5.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
1

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
bagaznik5_torsion_trans
1

[newanim]
origin_trans
-1.17921
-3.91529
0.779679

origin_rot_x
-90
origin_rot_y
90
anim_rot
bagaznik5_torsion_rot
-1
***********************************
[mesh]
213\torsion_niz_otsek6.o3d

[illumination_interior]
5
5
5
5

[viewpoint]
1

[newanim]
origin_trans
1.20264
2.00663
0.790119

origin_rot_x
-90
origin_rot_y
90
anim_rot
bagaznik6_torsion_rot
1

[mesh]
213\torsion_verx_otsek6.o3d

[illumination_interior]
5
5
5
5

[viewpoint]
1

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
bagaznik6_torsion_trans
1

[newanim]
origin_trans
1.20264
2.00663
0.790119

origin_rot_x
-90
origin_rot_y
90
anim_rot
bagaznik6_torsion_rot
1
***********************************
[mesh]
213\torsion_niz_otsek7.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
1

[newanim]
origin_trans
1.17921
-3.91529
0.779679

origin_rot_x
-90
origin_rot_y
90
anim_rot
bagaznik7_torsion_rot
1

[mesh]
213\torsion_verx_otsek7.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
1

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
bagaznik7_torsion_trans
1

[newanim]
origin_trans
1.17921
-3.91529
0.779679

origin_rot_x
-90
origin_rot_y
90
anim_rot
bagaznik7_torsion_rot
1
***********************************
[mesh]
213\torsion_niz_otsek8.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
1

[newanim]
origin_trans
1.17921
-3.91529
0.779679

origin_rot_x
-90
origin_rot_y
90
anim_rot
bagaznik8_torsion_rot
1

[mesh]
213\torsion_verx_otsek8.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
1

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
bagaznik8_torsion_trans
1

[newanim]
origin_trans
1.17921
-3.91529
0.779679

origin_rot_x
-90
origin_rot_y
90
anim_rot
bagaznik8_torsion_rot
1
***********************************
###################################
Light_luggage
###################################

[mesh]
213\lamp_otsek_1.o3d

[animparent]
Otsek1

[matl_change]
Light.dds
0
lights_stand

[matl_item]

[matl_nightmap]
LightN.dds

[light_enh_2]
-1.23322
4.38804
0.66575
-1
0
0
0
0
1
0
0
255
165
0
0.12
150
300
lights_stand
1
0.2
1
1
0.06
D_Scheinwerfer.bmp
-----------------------------------
[mesh]
213\lamp_otsek_2.o3d

[animparent]
Otsek2

[matl_change]
Light.dds
0
lights_stand

[matl_item]

[matl_nightmap]
LightN.dds

[light_enh_2]
-1.23322
1.22312
0.66575
-1
0
0
0
0
1
0
0
255
165
0
0.12
150
300
lights_stand
0.9
0.1
1
1
0.06
D_Scheinwerfer.bmp
-----------------------------------
[mesh]
213\lamp_otsek_3.o3d

[animparent]
Otsek3

[matl_change]
Light.dds
0
lights_stand

[matl_item]

[matl_nightmap]
LightN.dds

[light_enh_2]
-1.23322
-0.468067
0.66575
-1
0
0
0
0
1
0
0
255
165
0
0.12
150
300
lights_stand
0.9
0.1
1
1
0.06
D_Scheinwerfer.bmp
-----------------------------------
[mesh]
213\lamp_otsek_5.o3d

[animparent]
Otsek5

[matl_change]
Light.dds
0
lights_stand

[matl_item]

[matl_nightmap]
LightN.dds

[light_enh_2]
-1.23322
-4.55828
0.66575
-1
0
0
0
0
1
0
0
255
165
0
0.12
150
300
lights_stand
0.9
0.1
1
1
0.06
D_Scheinwerfer.bmp
-----------------------------------
[mesh]
213\lamp_otsek_6.o3d

[animparent]
Otsek6

[matl_change]
Light.dds
0
lights_stand

[matl_item]

[matl_nightmap]
LightN.dds

[light_enh_2]
1.23315
1.22207
0.66575
1
0
0
0
0
1
0
0
255
165
0
0.12
150
300
lights_stand
0.9
0.1
1
1
0.06
D_Scheinwerfer.bmp
-----------------------------------
[mesh]
213\lamp_otsek_7.o3d

[animparent]
Otsek7

[matl_change]
Light.dds
0
lights_stand

[matl_item]

[matl_nightmap]
LightN.dds

[light_enh_2]
1.23315
-3.45548
0.66575
1
0
0
0
0
1
0
0
255
165
0
0.12
150
300
lights_stand
0.9
0.1
1
1
0.06
D_Scheinwerfer.bmp
-----------------------------------
[mesh]
213\lamp_otsek_8.o3d

[animparent]
Otsek8

[matl_change]
Light.dds
0
lights_stand

[matl_item]

[matl_nightmap]
LightN.dds

[light_enh_2]
1.23315
-5.10915
0.66575
1
0
0
0
0
1
0
0
255
165
0
0.12
150
300
lights_stand
0.9
0.1
1
1
0.06
D_Scheinwerfer.bmp
-----------------------------------
[mesh]
213\plafon_door1_k.o3d

[illumination_interior]
0
0
1
1

[viewpoint]
3

[visible]
vis_ceiling
0

[mesh]
213\plafon_door1.o3d

[illumination_interior]
0
0
1
1

[viewpoint]
3

[visible]
vis_ceiling
0

[matl_change]
Light.dds
0
cockpit_light_tuerkontrolle01

[matl_item]

[matl_nightmap]
LightN.dds
---------------------------
[mesh]
213\plafon_door1_k.o3d

[illumination_interior]
0
0
1
1

[viewpoint]
3

[visible]
vis_ceiling
1

[mesh]
213\plafon_door1.o3d

[illumination_interior]
0
0
1
1

[viewpoint]
3

[visible]
vis_ceiling
1

[matl_change]
Light.dds
0
cockpit_light_tuerkontrolle01

[matl_item]

[matl_nightmap]
LightN.dds
---------------------------
[mesh]
213\plafon_door1_k_sm.o3d

[illumination_interior]
0
0
1
1

[viewpoint]
3

[visible]
vis_ceiling
2

[mesh]
213\plafon_door1_sm.o3d

[illumination_interior]
0
0
1
1

[viewpoint]
3

[visible]
vis_ceiling
2

[matl_change]
Light.dds
0
cockpit_light_tuerkontrolle01

[matl_item]

[matl_nightmap]
LightN.dds
---------------------------
[mesh]
213\plafon_door2_k.o3d

[illumination_interior]
2
2
3
3

[viewpoint]
3

[mesh]
213\plafon_door2.o3d

[illumination_interior]
2
2
3
3

[viewpoint]
3

[matl_change]
Light.dds
0
cockpit_light_tuerkontrolle23

[matl_item]

[matl_nightmap]
LightN.dds
-----------------------------------
[mesh]
213\plafon_vod_k.o3d

[illumination_interior]
0
0
0
1

[viewpoint]
3

[mesh]
213\plafon_vod.o3d

[illumination_interior]
0
0
0
1

[viewpoint]
3

[matl_change]
Light.dds
0
lights_fahrerlicht

[matl_item]

[matl_nightmap]
LightN.dds
-----------------------------------
Fernlicht:

[spotlight]
0
4
0.763
0
1
-0.3
255
219
135
500
30
70

Abblendlicht:

[spotlight]
0
4
0.763
0
1
-0.3
255
219
135
200
30
70

Nebelscheinwerfer:

[spotlight]
0
4
0.763
0
1
-0.3
255
255
50
300
50
80

Fernlicht + Nebellicht:

[spotlight]
0
4
0.763
0
1
-0.3
220
220
255
500
50
80

#############################################################
Light
#############################################################
0:
[interiorlight]
lights_fahrerlicht
0.4
214
199
140
-0.450
4.614
2.8

1: 
[interiorlight]
lights_beleuchtung_oberdeck
0.9
255
230
140
0.0010
3.1575
2.93

2:
[interiorlight]
lights_beleuchtung_unterdeck
0.9
255
230
140
0.00105
0.902854
2.93

3:
[interiorlight]
lights_beleuchtung_untenrechts
0.9
255
230
140
0.00105
-1.47826
2.93

4:
[interiorlight]
lights_beleuchtung_unterdeck
0.9
255
230
140
0.00105
-3.21281
2.93

###################################
Door's
###################################
[mesh]
213\door_1_kozux.o3d

[illumination_interior]
0
0
0
0

[mesh]
213\door_1.o3d

[illumination_interior]
-1
-1
-1
-1

[mesh_ident]
door1

[matl]
S_213_Body.dds
0

[matl_envmap]
envmap.bmp
0.03

[newanim]
origin_trans
1.1044
4.63275
2.85615
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_1
137

[newanim]
origin_trans
1.1044
4.63275
2.85615
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_1_kurve
10

[newanim]
origin_trans
1.06429
4.26804
1.88045
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_1
-137

[newanim]
origin_trans
1.09286
4.63955
1.2855
origin_rot_y
-90
anim_trans
door_1_hub
0.010
-------------------------
[mesh]
213\door_1_det.o3d

[illumination_interior]
-1
-1
-1
-1

[animparent]
door1
-----------------------------
[mesh]
213\door_1_ruchka.o3d

[illumination_interior]
-1
-1
-1
-1

[animparent]
door1

[mouseevent]
door1
-----------------------------
[mesh]
213\door_1_mold.o3d

[illumination_interior]
-1
-1
-1
-1

[visible]
vis_213_mold
0

[animparent]
door1
-----------------------------
[mesh]
213\door_1_mold_r.o3d

[illumination_interior]
-1
-1
-1
-1

[visible]
vis_213_mold
1

[animparent]
door1
-----------------------------
[mesh]
213\door_1_int_det.o3d

[illumination_interior]
0
0
1
1

[animparent]
door1
-----------------------------
[mesh]
213\door_1_int.o3d

[illumination_interior]
0
0
1
1

[animparent]
door1

[mouseevent]
door1

[viewpoint]
3
-----------------------------
[mesh]
213\door_1_int_trf.o3d

[illumination_interior]
0
0
1
1

[animparent]
door1

[mouseevent]
door1

[viewpoint]
4
-----------------------------
[mesh]
213\door_1_truba.o3d

[illumination_interior]
0
0
0
0

[newanim]
origin_trans
1.06429
4.26804
1.88045
origin_rot_y
90
anim_rot
door_1
137

[newanim]
origin_trans
1.06429
4.26804
1.88045
origin_rot_y
-90
anim_trans
door_1_hub
0.010
-----------------------------------
[mesh]
213\door_1_truba1.o3d

[illumination_interior]
0
0
0
0

[newanim]
origin_trans
1.06429
4.26804
1.88045
origin_rot_y
90
anim_rot
door_1
121

[newanim]
origin_trans
1.06429
4.26804
1.88045
origin_rot_y
-90
anim_trans
door_1_hub
0.010
-----------------------------------
[mesh]
213\door_1_povodok.o3d

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_trans
1.09771
4.65998
0.469689
origin_rot_y
90
anim_rot
door_1
121

[newanim]
origin_trans
1.09771
4.65998
0.469689
origin_rot_y
-90
anim_trans
door_1_hub
0.010
------------------------------
************************************
[mesh]
213\door_2.o3d

[illumination_interior]
-1
-1
-1
-1

[mesh_ident]
door2

[matl]
S_213_Body.dds
0

[matl_envmap]
envmap.bmp
0.03

[newanim]
origin_trans
1.1044
0.00610001
2.85615
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_2
-125

[newanim]
origin_trans
1.1044
0.00610001
2.85615
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0
anim_rot
door_2_kurve
10

[newanim]
origin_trans
1.0643
0.371301
1.6944
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0
anim_rot
door_2
-125

[newanim]
origin_trans
1.0643
0.371301
1.6944
origin_rot_y
-90
anim_trans
door_2_hub
0.010
-------------------------
[mesh]
213\door_2_det.o3d

[illumination_interior]
-1
-1
-1
-1

[animparent]
door2
-----------------------------
[mesh]
213\door_2_ruchka.o3d

[illumination_interior]
-1
-1
-1
-1

[animparent]
door2

[mouseevent]
door2
-----------------------------
[mesh]
213\door_2_mold.o3d

[illumination_interior]
-1
-1
-1
-1

[visible]
vis_213_mold
0

[animparent]
door2
-----------------------------
[mesh]
213\door_2_mold_r.o3d

[illumination_interior]
-1
-1
-1
-1

[visible]
vis_213_mold
1

[animparent]
door2
-----------------------------
[mesh]
213\door_2_int_det.o3d

[illumination_interior]
2
3
3
4

[animparent]
door2
-----------------------------
[mesh]
213\door_2_int.o3d

[illumination_interior]
2
3
3
4

[animparent]
door2

[mouseevent]
door2

[viewpoint]
3
-----------------------------
[mesh]
213\door_2_int_trf.o3d

[illumination_interior]
2
3
3
4

[animparent]
door2

[mouseevent]
door2

[viewpoint]
4
-----------------------------
[mesh]
213\door_2_truba.o3d

[illumination_interior]
0
0
0
0

[newanim]
origin_trans
1.0643
0.371301
1.6944
origin_rot_y
90
anim_rot
door_2
-125

[newanim]
origin_trans
1.0643
0.371301
1.6944
origin_rot_y
-90
anim_trans
door_2_hub
0.010
-----------------------------------
[mesh]
213\door_2_povodok.o3d

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_trans
1.09771
0.108939
0.469689
origin_rot_y
90
anim_rot
door_2
-106

[newanim]
origin_trans
1.09771
0.108939
0.469689
origin_rot_y
-90
anim_trans
door_2_hub
0.010
------------------------------
***********************************
[mesh]
213\door_3.o3d

[illumination_interior]
-1
-1
-1
-1

[mesh_ident]
door3

[matl]
S_213_Body.dds
0

[matl_envmap]
envmap.bmp
0.03

[newanim]
origin_trans
1.1044
-0.581033
2.85615
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_3
125

[newanim]
origin_trans
1.1044
-0.581033
2.85615
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_3_kurve
10

[newanim]
origin_trans
1.0643
-0.946234
1.6944
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_3
-125

[newanim]
origin_trans
1.0643
-0.946234
1.6944
origin_rot_y
-90
anim_trans
door_3_hub
0.010
-------------------------
[mesh]
213\door_3_det.o3d

[illumination_interior]
-1
-1
-1
-1

[animparent]
door3
-----------------------------
[mesh]
213\door_3_ruchka.o3d

[illumination_interior]
-1
-1
-1
-1

[animparent]
door3

[mouseevent]
door3
-----------------------------
[mesh]
213\door_3_mold.o3d

[illumination_interior]
-1
-1
-1
-1

[visible]
vis_213_mold
0

[animparent]
door3
-----------------------------
[mesh]
213\door_3_mold_r.o3d

[illumination_interior]
-1
-1
-1
-1

[visible]
vis_213_mold
1

[animparent]
door3
-----------------------------
[mesh]
213\door_3_int_det.o3d

[illumination_interior]
2
3
3
4

[animparent]
door3
-----------------------------
[mesh]
213\door_3_int.o3d

[illumination_interior]
2
3
3
4

[animparent]
door3

[mouseevent]
door3

[viewpoint]
3
-----------------------------
[mesh]
213\door_3_int_trf.o3d

[illumination_interior]
2
3
3
4

[animparent]
door3

[mouseevent]
door3

[viewpoint]
4
-----------------------------
[mesh]
213\door_3_truba.o3d

[illumination_interior]
0
0
0
0

[newanim]
origin_trans
1.0643
-0.946234
1.6944
origin_rot_y
90
anim_rot
door_3
125

[newanim]
origin_trans
1.0643
-0.946234
1.6944
origin_rot_y
-90
anim_trans
door_3_hub
0.010
-----------------------------------
[mesh]
213\door_3_povodok.o3d

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_trans
1.09771
-0.700392
0.469689
origin_rot_y
90
anim_rot
door_3
106

[newanim]
origin_trans
1.09771
-0.700392
0.469689
origin_rot_y
-90
anim_trans
door_3_hub
0.010
------------------------------
[mesh]
213\door_2_kran_osn.o3d

[illumination_interior]
2
2
3
3

[viewpoint]
3

[mesh]
213\door_2_kran.o3d

[illumination_interior]
2
2
3
3

[viewpoint]
3

[mouseevent]
cp_doorEntriegelung_23

[newanim]
origin_from_mesh
origin_rot_X
90
anim_rot
doorEntriegelung_23
90
------------------
[mesh]
213\door_kran_avar_door_1_s_a.o3d

[illumination_interior]
0
0
1
1

[viewpoint]
3

[visible]
vis_ceiling
2

[mouseevent]
cp_doorEntriegelung_01

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
doorEntriegelung_01
90
------------------
[mesh]
213\door_2_kran_krish.o3d

[illumination_interior]
2
2
3
3

[viewpoint]
3

[mouseevent]
cp_extra_1

[visible]
cp_extra_1
0

[matl]
Fenster.tga
0

[matl_envmap]
envmap.bmp
0.2

[matl_alpha]
2

[matl_noZwrite]

----------------------------------------
[mesh]
213\door_2_kran_krish_op.o3d

[illumination_interior]
2
2
3
3

[viewpoint]
3

[mouseevent]
cp_extra_1

[visible]
cp_extra_1
1

[matl]
Fenster.tga
0

[matl_envmap]
envmap.bmp
0.2

[matl_alpha]
2

[matl_noZwrite]

----------------------------------------
###################################
Wheel
###################################
[mesh]
213\wheel_pp.o3d

[illumination_interior]
-1
-1
-1
-1

[visible]
vis_213_wheel
0

[viewpoint]
5

[newanim]
origin_trans
1.06953
3.13963
0.535553
		
anim_rot
Wheel_Rotation_0_R
51.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_0_R
1

[newanim]
origin_trans
1.06953
3.13963
0.535553
origin_rot_y
90
origin_rot_z
5

anim_rot
Axle_Steering_0_R
57.295779513082320876798154814105
---------------------------------------------------------------
[mesh]
213\wheel_zp.o3d

[illumination_interior]
-1
-1
-1
-1

[visible]
vis_213_wheel
0

[viewpoint]
5

[newanim]
origin_trans
0.867198
-2.30642
0.535553
anim_rot
Wheel_Rotation_1_R
51.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_1_R
1
-------------------------------------------------
[mesh]
213\wheel_zl.o3d

[illumination_interior]
-1
-1
-1
-1

[visible]
vis_213_wheel
0

[viewpoint]
5

[newanim]
origin_trans
-0.873381
-2.30642
0.535553
anim_rot
Wheel_Rotation_1_L
51.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_1_L
1
-----------------------------------
[mesh]
213\wheel_pl.o3d

[illumination_interior]
-1
-1
-1
-1

[visible]
vis_213_wheel
0

[viewpoint]
5

[newanim]
origin_trans
-1.04607
3.13963
0.535553
anim_rot
Wheel_Rotation_0_L
51.295779513082320876798154814105
[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_0_L
1
[newanim]
origin_trans
-1.04607
3.13963
0.535553
origin_rot_y
90
origin_rot_z
5
anim_rot
Axle_Steering_0_L
51.295779513082320876798154814105
-----------------------------------
************************************
[mesh]
213\kolpak_pp_type_1.o3d

[illumination_interior]
-1
-1
-1
-1

[visible]
vis_213_wheel
1

[viewpoint]
5

[matl]
S_213_Body.dds
0

[matl_envmap]
envmap_crome.bmp
0.03

[newanim]
origin_trans
1.06953
3.13963
0.535553
		
anim_rot
Wheel_Rotation_0_R
51.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_0_R
1

[newanim]
origin_trans
1.06953
3.13963
0.535553
origin_rot_y
90
origin_rot_z
5

anim_rot
Axle_Steering_0_R
57.295779513082320876798154814105
---------------------------------------------------------------
[mesh]
213\kolpak_zp_type_1.o3d

[illumination_interior]
-1
-1
-1
-1

[visible]
vis_213_wheel
1

[viewpoint]
5

[matl]
S_213_Body.dds
0

[matl_envmap]
envmap_crome.bmp
0.03

[newanim]
origin_trans
0.867198
-2.30642
0.535553
anim_rot
Wheel_Rotation_1_R
51.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_1_R
1
-------------------------------------------------
[mesh]
213\kolpak_zl_type_1.o3d

[illumination_interior]
-1
-1
-1
-1

[visible]
vis_213_wheel
1

[viewpoint]
5

[matl]
S_213_Body.dds
0

[matl_envmap]
envmap_crome.bmp
0.03

[newanim]
origin_trans
-0.873381
-2.30642
0.535553
anim_rot
Wheel_Rotation_1_L
51.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_1_L
1
-----------------------------------
[mesh]
213\kolpak_pl_type_1.o3d

[illumination_interior]
-1
-1
-1
-1

[visible]
vis_213_wheel
1

[viewpoint]
5

[matl]
S_213_Body.dds
0

[matl_envmap]
envmap_crome.bmp
0.03

[newanim]
origin_trans
-1.04607
3.13963
0.535553
anim_rot
Wheel_Rotation_0_L
51.295779513082320876798154814105
[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_0_L
1
[newanim]
origin_trans
-1.04607
3.13963
0.535553
origin_rot_y
90
origin_rot_z
5
anim_rot
Axle_Steering_0_L
51.295779513082320876798154814105
-----------------------------------
************************************
[mesh]
213\kolpak_pp_type_2.o3d

[illumination_interior]
-1
-1
-1
-1

[visible]
vis_213_wheel
2

[viewpoint]
5

[matl]
S_213_Body.dds
0

[matl_envmap]
envmap_crome.bmp
0.03

[newanim]
origin_trans
1.07368
3.13963
0.535553
		
anim_rot
Wheel_Rotation_0_R
51.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_0_R
1

[newanim]
origin_trans
1.06953
3.13963
0.535553
origin_rot_y
90
origin_rot_z
5

anim_rot
Axle_Steering_0_R
57.295779513082320876798154814105
---------------------------------------------------------------
[mesh]
213\kolpak_zp_type_2.o3d

[illumination_interior]
-1
-1
-1
-1

[visible]
vis_213_wheel
2

[viewpoint]
5

[matl]
S_213_Body.dds
0

[matl_envmap]
envmap_crome.bmp
0.03

[newanim]
origin_trans
0.867198
-2.30642
0.535553
anim_rot
Wheel_Rotation_1_R
51.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_1_R
1
-------------------------------------------------
[mesh]
213\kolpak_zl_type_2.o3d

[illumination_interior]
-1
-1
-1
-1

[visible]
vis_213_wheel
2

[viewpoint]
5

[matl]
S_213_Body.dds
0

[matl_envmap]
envmap_crome.bmp
0.03

[newanim]
origin_trans
-0.873381
-2.30642
0.535553
anim_rot
Wheel_Rotation_1_L
51.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_1_L
1
-----------------------------------
[mesh]
213\kolpak_pl_type_2.o3d

[illumination_interior]
-1
-1
-1
-1

[visible]
vis_213_wheel
2

[matl]
S_213_Body.dds
0

[matl_envmap]
envmap_crome.bmp
0.03

[newanim]
origin_trans
-1.04607
3.13963
0.535553
anim_rot
Wheel_Rotation_0_L
51.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_0_L
1

[newanim]
origin_trans
-1.04607
3.13963
0.535553
origin_rot_y
90
origin_rot_z
5
anim_rot
Axle_Steering_0_L
51.295779513082320876798154814105

[viewpoint]
5
-----------------------------------
####################################
Matrix
####################################

[mesh]
NV_Brose\VM_Suffixliste.o3d

[illumination_interior]
0
1
-1
-1

[mesh]
NV_Brose\221\VM_Brose_Front.o3d

[illumination_interior]
-1
-1
-1
-1

[visible]
vis_Matrix_213_Bug
1

[matl]
VM_BS_leer.bmp
0

[matl_lightmap]
VM_BS_leer_lm.bmp
Matrix_light_Front

[matl]
VM_BS_voll.bmp
0

[matl_transmap]
\S:1


[matl_alpha]
2

[matl_lightmap]
VM_BS_leer_lm.bmp
Matrix_light_Front

[matl]
VM_BROSE.tga
0

[matl_envmap]
envmap.bmp
0.11

[matl_alpha]
2

[matl_noZwrite]

[mesh]
NV_Brose\221\VM_Brose_Front_19.o3d

[illumination_interior]
-1
-1
-1
-1

[visible]
vis_Matrix_213_Bug
2

[matl]
VM_BS_leer.bmp
0

[matl_lightmap]
VM_BS_leer_lm.bmp
Matrix_light_Front

[matl]
VM_BS_voll.bmp
0

[matl_transmap]
\S:1


[matl_alpha]
2

[matl_lightmap]
VM_BS_leer_lm.bmp
Matrix_light_Front

[matl]
VM_BROSE.tga
0

[matl_envmap]
envmap.bmp
0.11

[matl_alpha]
2

[matl_noZwrite]
------------------------------------------------------
[mesh]
NV_Brose\213\VM213_Brose_Heck.o3d

[illumination_interior]
-1
-1
-1
-1

[visible]
vis_Matrix_213_Heck
1

[matl]
VM_BS_leer.bmp
0

[matl_lightmap]
VM_BS_leer_lm.bmp
Matrix_light_Heck

[matl]
VM_BS_voll.bmp
0

[matl_transmap]
\S:1

[matl_alpha]
2

[matl_lightmap]
VM_BS_leer_lm.bmp
Matrix_light_Heck

[matl]
VM_BROSE.tga
0

[matl_envmap]
envmap.bmp
0.11

[matl_alpha]
2

[matl_noZwrite]

[mesh]
NV_Brose\213\VM213_Brose_Heck_19.o3d

[illumination_interior]
-1
-1
-1
-1

[visible]
vis_Matrix_213_Heck
2

[matl]
VM_BS_leer.bmp
0

[matl_lightmap]
VM_BS_leer_lm.bmp
Matrix_light_Heck

[matl]
VM_BS_voll.bmp
0

[matl_transmap]
\S:1

[matl_alpha]
2

[matl_lightmap]
VM_BS_leer_lm.bmp
Matrix_light_Heck

[matl]
VM_BROSE.tga
0

[matl_envmap]
envmap.bmp
0.11

[matl_alpha]
2

[matl_noZwrite]
------------------------------------------------------
[mesh]
NV_Brose\213\VM213_Brose_Heck_lang.o3d

[illumination_interior]
-1
-1
-1
-1

[visible]
vis_Matrix_213_Heck
3

[matl]
VM_BS_leer.bmp
0

[matl_lightmap]
VM_BS_leer_lm.bmp
Matrix_light_Heck

[matl]
VM_BS_voll.bmp
0

[matl_transmap]
\S:1


[matl_alpha]
2

[matl_lightmap]
VM_BS_leer_lm.bmp
Matrix_light_Heck

[matl]
VM_BROSE.tga
0

[matl_envmap]
envmap.bmp
0.11

[matl_alpha]
2

[matl_noZwrite]
------------------------------------------------------
####################################
Dno
####################################
[mesh]
213\dno.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
1
-------------------------
[mesh]
213\dno_trf.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
4
-------------------------
[mesh]
213\luggage.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
1
-------------------------
[mesh]
213\luggage_upl.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
1
-------------------------
[mesh]
213\engine_1.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
1
-------------------------
[mesh]
213\engine_2.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
1
-------------------------
[mesh]
213\engine_3.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
1
-------------------------
[mesh]
213\engine_4.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
1
-------------------------
[mesh]
213\engine_5.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
1
-------------------------
[mesh]
213\engine_6.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
1
-------------------------
[mesh]
213\vishlop.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
1
-------------------------
[mesh]
213\engine_shkiv1.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
1

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
cp_engine_shkiv
-1.01
----------------------------------
[mesh]
213\engine_shkiv2.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
1

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
cp_engine_shkiv
-1.01
----------------------------------
[mesh]
213\engine_shkiv3.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
1

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
cp_engine_shkiv
-1.01
----------------------------------
[mesh]
213\engine_shkiv4.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
1

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
cp_engine_shkiv
-1.01
----------------------------------
[mesh]
213\engine_shkiv5.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
1

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
cp_engine_shkiv
-1.01
----------------------------------
[mesh]
213\engine_shkiv6.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
1

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
cp_engine_shkiv
-1.01
----------------------------------
[mesh]
213\engine_shkiv7.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
1

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
cp_engine_shkiv
-1.01
----------------------------------
************************************
Suspension
************************************
[mesh]
213\back_most_ammort.o3d

[viewpoint]
1

[illumination_interior]
-1
-1
-1
-1

[mesh]
213\podush.o3d

[viewpoint]
1

[illumination_interior]
-1
-1
-1
-1

[mesh]
213\back_most.o3d

[viewpoint]
1

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_trans
0.795162
-3.57616
0.573053
origin_rot_z
-90
anim_rot
Axle_Suspension_1_L
50

[newanim]
origin_trans
-0.795162
-3.57616
0.573053
origin_rot_z
-90
anim_rot
Axle_Suspension_1_R
-50
-----------------------
[mesh]
213\back_most_taga_left.o3d

[viewpoint]
1

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_from_mesh
anim_rot
Axle_Suspension_1_L
-107
------------------------
[mesh]
213\back_most_taga_right.o3d

[viewpoint]
1

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_from_mesh
anim_rot
Axle_Suspension_1_R
-107
------------------------------------------------------
[mesh]
213\back_most_taga_poperech.o3d

[viewpoint]
1

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_from_mesh
anim_rot
Axle_Suspension_1_R
-70
------------------------------------------------------
************************************
Kolenval
************************************
[mesh]
213\kolenval_krestovina_korob.o3d

[viewpoint]
1

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_from_mesh
origin_rot_x
-90
origin_rot_y
0
origin_rot_z
0
anim_rot
Wheel_Rotation_1_L
354.890058303522
-----------------------

[mesh]
213\kolenval_shpitcz_korotkiy.o3d

[viewpoint]
1

[illumination_interior]
-1
-1
-1
-1


[newanim]
origin_from_mesh
anim_rot
Wheel_Rotation_1_L
354.890058303522

[newanim]
origin_trans
0.00261122
-3.03559
0.609934
origin_rot_x
90
anim_rot
Axle_Suspension_1_L
131

[newanim]
origin_trans
0.00261122
-3.03559
0.609934
origin_rot_x
90
anim_rot
Axle_Suspension_1_R
90

[newanim]
origin_trans
0.00261122
-3.03559
0.609934
origin_rot_y
90
anim_rot
Axle_Suspension_1_L
5

[newanim]
origin_trans
0.00261122
-3.03559
0.609934
origin_rot_y
90
anim_rot
Axle_Suspension_1_R
1.5
-----------------------

[mesh]
213\kolenval_shpitcz_dlin.o3d

[viewpoint]
1

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_from_mesh
anim_rot
Wheel_Rotation_1_L
-354.890058303522

[newanim]
origin_trans
0.00225
-2.69956
0.486596
origin_rot_x
90
anim_rot
Axle_Suspension_1_L
115

[newanim]
origin_trans
0.00225
-2.69956
0.486596
origin_rot_x
90
anim_rot
Axle_Suspension_1_R
115

[newanim]
origin_trans
0.00225
-2.69956
0.486596
origin_rot_y
90
anim_rot
Axle_Suspension_1_L
5

[newanim]
origin_trans
0.0387
-2.36675
0.469
origin_rot_y
90
anim_rot
Axle_Suspension_1_R
3.5
--------------------------
[newanim]
origin_trans
0.795162
-3.57616
0.573053
origin_rot_z
-90
anim_rot
Axle_Suspension_1_L
50

[newanim]
origin_trans
-0.795162
-3.57616
0.573053
origin_rot_z
-90
anim_rot
Axle_Suspension_1_R
-50
-----------------------
[mesh]
213\kolenval_krestovina_most.o3d

[viewpoint]
1

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_trans
0.00295
-2.6808
0.485312
origin_rot_x
0
origin_rot_y
0
origin_rot_z
-90
anim_rot
Wheel_Rotation_1_L
354.890058303522

[newanim]
origin_trans
0.795162
-3.57616
0.573053
origin_rot_z
-90
anim_rot
Axle_Suspension_1_L
50

[newanim]
origin_trans
-0.795162
-3.57616
0.573053
origin_rot_z
-90
anim_rot
Axle_Suspension_1_R
-50
-----------------------
************************************
Front axle_right
************************************
[mesh]
213\p_podv_richag_niz_right.o3d

[viewpoint]
1

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_trans
0.0987541
3.1457
0.47132
origin_rot_z
-90
anim_rot
Axle_Suspension_0_R
10
------------------------------------------------------
[mesh]
213\p_podv_richag_verx_right.o3d

[viewpoint]
1

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_trans
0.303696
3.1337
0.85485
origin_rot_z
-90
anim_rot
Axle_Suspension_0_R
10
------------------------------------------------------
[mesh]
213\p_podv_kulak_right.o3d

[viewpoint]
1

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_trans
1.06953
3.13964
0.53555
origin_rot_y
-90
anim_rotr
Axle_Suspension_0_R
1
------------------------------------------------------
************************************
Front axle_left
************************************
[mesh]
213\p_podv_richag_niz_left.o3d

[viewpoint]
1

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_trans
-0.101825
3.1457
0.469483
origin_rot_z
-90
anim_rot
Axle_Suspension_0_L
10
------------------------------------------------------
[mesh]
213\p_podv_richag_verx_left.o3d

[viewpoint]
1

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_trans
-0.30657
3.12245
0.853432
origin_rot_z
-90
anim_rot
Axle_Suspension_0_L
10
------------------------------------------------------
[mesh]
213\p_podv_kulak_left.o3d

[viewpoint]
1

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_trans
-1.04607
3.13964
0.53555
origin_rot_y
-90
anim_trans
Axle_Suspension_0_L
0.2
------------------------------------------------------
####################################
Glass
####################################
[mesh]
213\steklopaket.o3d

[illumination_interior]
1
2
3
4

[visible]
vis_double_glazing
1
----------------------------
[mesh]
213\fort_vod_hand.o3d

[viewpoint]
3

[mesh_ident]
fort_vod

[mouseevent]
cp_fahrerfenster_opn

[illumination_interior]
0
0
0
0

[newanim]
origin_rot_z
90
anim_trans
cp_fahrerfenster_pos
0.25
-----------------------
[mesh]
213\fort_l1_hand.o3d

[mesh_ident]
fort_l1

[mouseevent]
cp_klappfenster_OL1

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
cp_klappfenster_OL1
23
---------------------------------
[mesh]
213\fort_l2_hand.o3d

[mesh_ident]
fort_l2

[mouseevent]
cp_klappfenster_OL2

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
cp_klappfenster_OL2
23
---------------------------------
[mesh]
213\fort_r1_hand.o3d

[mesh_ident]
fort_r1

[mouseevent]
cp_klappfenster_OR1

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
cp_klappfenster_OR1
-23
---------------------------------
[mesh]
213\fort_r2_hand.o3d

[mesh_ident]
fort_r2

[mouseevent]
cp_klappfenster_OR2

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
cp_klappfenster_OR2
-23
---------------------------------
************************************
[mesh]
213\glass_birka.o3d

[viewpoint]
3

[matl]
g_b.dds
0

[matl_alpha]
2

[matl_noZwrite]
-----------------------------------
[mesh]
213\glass_double_birka.o3d

[viewpoint]
3

[visible]
vis_double_glazing
1

[matl]
g_b.dds
0

[matl_alpha]
2

[matl_noZwrite]
-----------------------------------
[mesh]
213\fort_vod_st_birka.o3d

[viewpoint]
3

[matl]
g_b.dds
0

[matl_alpha]
2

[matl_noZwrite]

[animparent]
fort_vod
-----------------------------------
[mesh]
213\door_1_st_birka.o3d

[viewpoint]
3

[matl]
g_b.dds
0

[matl_alpha]
2

[matl_noZwrite]

[animparent]
door1
-----------------------------------
[mesh]
213\door_2_st_birka.o3d

[viewpoint]
3

[matl]
g_b.dds
0

[matl_alpha]
2

[matl_noZwrite]

[animparent]
door2
-----------------------------------
[mesh]
213\door_3_st_birka.o3d

[viewpoint]
3

[matl]
g_b.dds
0

[matl_alpha]
2

[matl_noZwrite]

[animparent]
door3
-----------------------------------
************************************
[mesh]
213\glass.o3d

[matl]
S_213_body_glass.dds
0

[matl_envmap]
envmap.bmp
0.11

[matl_alpha]
2

[matl_noZwrite]
-----------------------------------
[mesh]
213\glass_double.o3d

[visible]
vis_double_glazing
1

[matl]
Fenster_int.tga
0

[matl_envmap]
envmap.bmp
0.11

[matl_alpha]
2

[matl_noZwrite]
----------------------------
[mesh]
213\glass_vod.o3d

[matl]
S_213_body_glass.dds
0

[matl_envmap]
envmap.bmp
0.3

[matl_alpha]
2

[matl_noZwrite]
-----------------------------------
[mesh]
213\glass_lob.o3d

[matl]
S_213_body_glass.dds
0

[matl_envmap]
envmap.bmp
0.3

[matl_alpha]
2

[matl_noZwrite]
-----------------------------------
[mesh]
213\st_prib.o3d

[matl]
Fenster.tga
0

[matl_envmap]
envmap.bmp
0.3

[matl_alpha]
2

[matl_noZwrite]
-----------------------------------
[mesh]
213\st_prib_bok.o3d

[matl]
Fenster.tga
0

[matl_envmap]
envmap.bmp
0.3

[matl_alpha]
2

[matl_noZwrite]
-----------------------------------
[mesh]
213\door_1_st.o3d

[animparent]
door1

[matl]
S_213_body_glass.dds
0

[matl_envmap]
envmap.bmp
0.3

[matl_alpha]
2

[matl_noZwrite]
-----------------------------------
[mesh]
213\door_1_st_trim.o3d

[animparent]
door1

[matl]
UL_trim.dds
0

[matl_alpha]
2

[matl_noZwrite]
-----------------------------------
[mesh]
213\door_1_nakl.o3d

[animparent]
door1

[matl]
S_213_body_glass.dds
0

[matl_alpha]
2

[matl_noZwrite]
-----------------------------------
[mesh]
213\door_2_st.o3d

[animparent]
door2

[matl]
S_213_body_glass.dds
0

[matl_envmap]
envmap.bmp
0.3

[matl_alpha]
2

[matl_noZwrite]
-----------------------------------
[mesh]
213\door_3_st.o3d

[animparent]
door3

[matl]
S_213_body_glass.dds
0

[matl_envmap]
envmap.bmp
0.3

[matl_alpha]
2

[matl_noZwrite]
-----------------------------------
***********************
[mesh]
213\fort_vod.o3d

[viewpoint]
3

[illumination_interior]
0
0
0
0

[matl]
S_213_body_glass.dds
0

[matl_envmap]
envmap.bmp
0.3

[matl_alpha]
2

[matl_noZwrite]

[animparent]
fort_vod
-----------------------
-----------------------------------
[mesh]
213\fort_l1.o3d

[animparent]
fort_l1

[matl]
S_213_body_glass.dds
0

[matl_envmap]
envmap.bmp
0.3
 
[matl_alpha]
2

[matl_noZwrite]

---------------------------------
[mesh]
213\fort_l2.o3d

[animparent]
fort_l2

[matl]
S_213_body_glass.dds
0

[matl_envmap]
envmap.bmp
0.3
 
[matl_alpha]
2

[matl_noZwrite]

---------------------------------
[mesh]
213\fort_r1.o3d

[animparent]
fort_r1

[matl]
S_213_body_glass.dds
0

[matl_envmap]
envmap.bmp
0.3
 
[matl_alpha]
2

[matl_noZwrite]
---------------------------------
[mesh]
213\fort_r2.o3d

[animparent]
fort_r2

[matl]
S_213_body_glass.dds
0

[matl_envmap]
envmap.bmp
0.3
 
[matl_alpha]
2

[matl_noZwrite]
---------------------------------
[mesh]
213\st_pereg_big.o3d

[visible]
vis_partition
0

[matl]
g_b.dds
0

[matl_alpha]
2

[matl_noZwrite]

[matl]
Fenster_braun.png
0

[matl_envmap]
envmap_bezh_int.bmp
0.25

[matl_alpha]
2

[matl_noZwrite]
-----------------------------------
###########################################
Glass regen
###########################################
[mesh]
213\glass_regen.o3d

[matl]
Pot1.dds
0

[alphascale]
Glass_pot_front_noObduv

[matl_alpha]
2

[matl_noZwrite]

---------------------------

[matl]
regen.tga
0

[texcoordtransY]
rain_trans

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
regen_2.tga
0

[texcoordtransY]
rain_trans2

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

-----------------------------------------------------------------
[mesh]
213/glass_vod_regen.o3d

[illumination_interior]
0
0
0
0

[matl]
Pot1.dds
0

[alphascale]
Glass_pot_front

[matl_alpha]
2

[matl_noZwrite]

[matl]
regen.tga
0

[texcoordtransY]
rain_trans

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
regen_2.tga
0

[texcoordtransY]
rain_trans2

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness
----------------------------------------------------------------
[mesh]
213/glass_little_vod_regen.o3d

[illumination_interior]
0
0
0
0

[matl]
Pot1.dds
0

[alphascale]
Glass_pot_front

[matl_alpha]
2

[matl_noZwrite]

[matl]
regen.tga
0

[texcoordtransY]
rain_trans

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
regen_2.tga
0

[texcoordtransY]
rain_trans2

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness
----------------------------------------------------------------
[mesh]
213\door_1_st_regen.o3d

[animparent]
door1

[matl]
Pot1.dds
0

[alphascale]
Glass_pot_front

[matl_alpha]
2

[matl_noZwrite]

---------------------------

[matl]
regen.tga
0

[texcoordtransY]
rain_trans

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
regen_2.tga
0

[texcoordtransY]
rain_trans2

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

-----------------------------------------------------------------
[mesh]
213\door_2_st_regen.o3d

[animparent]
door2

[matl]
Pot1.dds
0

[alphascale]
Glass_pot_front_noObduv

[matl_alpha]
2

[matl_noZwrite]

---------------------------

[matl]
regen.tga
0

[texcoordtransY]
rain_trans

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
regen_2.tga
0

[texcoordtransY]
rain_trans2

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

-----------------------------------------------------------------
[mesh]
213\door_3_st_regen.o3d

[animparent]
door3

[matl]
Pot1.dds
0

[alphascale]
Glass_pot_front_noObduv

[matl_alpha]
2

[matl_noZwrite]

---------------------------

[matl]
regen.tga
0

[texcoordtransY]
rain_trans

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
regen_2.tga
0

[texcoordtransY]
rain_trans2

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

-----------------------------------------------------------------
[mesh]
213\glass_lob_pot.o3d

[matl]
Pot1.dds
0

[alphascale]
Glass_pot_front_1

[matl_alpha]
2

[matl_noZwrite]

----------------------------------------------------------------
[mesh]
213/glass_lob_regen.o3d

[matl]
regen.tga
0

[texcoordtransY]
rain_trans

[matl_alpha]
2

[alphascale]
Rain_Window_Front_Wetness

[matl_noZwrite]

[matl]
regen_2.tga
0

[texcoordtransY]
rain_trans2

[matl_alpha]
2

[alphascale]
Rain_Window_Front_Wetness

[matl_noZwrite]
---------------------------------------
[mesh]
213/splatka_lob.o3d

[matl]
regen.tga
0

[matl_alpha]
2

[texcoordtransY]
rain_trans

[alphascale]
Rain_Window_Wiped_Wetness

[matl_noZwrite]

[matl]
regen_2.tga
0

[matl_alpha]
2

[texcoordtransY]
rain_trans

[alphascale]
Rain_Window_Wiped_Wetness

[matl_noZwrite]
-------------------------------
*******************************************
[mesh]
213/fort_vod_regen.o3d

[illumination_interior]
0
0
0
0

[animparent]
fort_vod

[matl]
Pot1.dds
0

[alphascale]
Glass_pot_front

[matl_alpha]
2

[matl_noZwrite]

[matl]
regen.tga
0

[texcoordtransY]
rain_trans

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
regen_2.tga
0

[texcoordtransY]
rain_trans2

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness
----------------------------------------------------------------
[mesh]
213/fort_l1_regen.o3d

[illumination_interior]
0
0
0
0

[animparent]
fort_l1

[matl]
Pot1.dds
0

[alphascale]
Glass_pot_front_noObduv

[matl_alpha]
2

[matl_noZwrite]

---------------------------

[matl]
regen.tga
0

[texcoordtransY]
rain_trans

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
regen_2.tga
0

[texcoordtransY]
rain_trans2

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness
----------------------------------------------------------------
[mesh]
213/fort_l2_regen.o3d

[illumination_interior]
0
0
0
0

[animparent]
fort_l2

[matl]
Pot1.dds
0

[alphascale]
Glass_pot_front_noObduv

[matl_alpha]
2

[matl_noZwrite]

---------------------------

[matl]
regen.tga
0

[texcoordtransY]
rain_trans

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
regen_2.tga
0

[texcoordtransY]
rain_trans2

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness
----------------------------------------------------------------
[mesh]
213/fort_r1_regen.o3d

[illumination_interior]
0
0
0
0

[animparent]
fort_r1

[matl]
Pot1.dds
0

[alphascale]
Glass_pot_front_noObduv

[matl_alpha]
2

[matl_noZwrite]

---------------------------

[matl]
regen.tga
0

[texcoordtransY]
rain_trans

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
regen_2.tga
0

[texcoordtransY]
rain_trans2

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness
----------------------------------------------------------------
[mesh]
213/fort_r2_regen.o3d

[illumination_interior]
0
0
0
0

[animparent]
fort_r2

[matl]
regen.tga
0

[texcoordtransY]
rain_trans

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
regen_2.tga
0

[texcoordtransY]
rain_trans2

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl]
Pot1.dds
0

[alphascale]
Glass_pot_front_noObduv

[matl_alpha]
2

[matl_noZwrite]
----------------------------------------------------------------
###########################################
Shadow and others
###########################################
########
[mesh]
213/shadow.o3d

[viewpoint]
5

[isshadow]

[matl]
Shadow.tga
0

[matl_alpha]
2

[matl_noZcheck]
[matl_noZwrite]

---------------------------------------
---------------------âûõëîï èç-ïîä êîë¸ñ

[smoke]
-1.0219
3.13739
0.00748119
0
-1
0.2
0
0.1
tire_wet_freq
tire_wet_live
0.95
1
1
3
1
10
0.9
0.9
0.9

[smoke]
1.02924
3.13739
0.00748119
0
-1
0.2
0
0.1
tire_wet_freq
tire_wet_live
0.95
1
1
3
1
10
0.9
0.9
0.9

[smoke]
-0.874182
-2.49731
0.00748119
0
-1
0.2
0
0.1
tire_wet_freq
tire_wet_live
0.95
1
0.5
3
1
10
0.9
0.9
0.9

[smoke]
0.873013
-2.49731
0.00748119
0
-1
0.2
0
0.1
tire_wet_freq
tire_wet_live
0.95
1
0.5
3
1
10
0.9
0.9
0.9

-------------------âûõëîïóøêà

[smoke]
-0.799878
-5.49805
0.557319
0
-0.5
0
auspuff_vel
0.2
auspuff_freq
auspuff_leben
0.95
-0.2
0.5
3
auspuff_alpha
10
0.66
0.66
0.8

[smoke]
-0.799878
-5.49805
0.557319
0
-1
0
2
0.2
engine_kuehlwasser_freq
3
0.95
-0.2
1
3
0.3
10
1
1
1


########################################
[LOD]
0
########################################

[mesh]
213\lod_213.o3d
