#######################################
Sichtbarkeits-Boundingbox
########################################

[VFDmaxmin]
-1.5
-8.0
-7.82
1.5
8.0
4.54

Viewpoint-Flag: 0 = Immer, 1 = Draußen, 2 = Drinnen, 4 = AI-Bus. Summieren zum Kombinieren.

Textur-Detail-Faktor: hiermit kann eingestellt werden, ob das Objekt als größer oder kleiner angenommen
wird beim Wechsel von lowres nach highres-Textur
Der Wert wird einfach mit dem in den Graphik-Optionen eingestellten Wert multipliziert, d.h.:
* 0.5 = Objekt wird bereits dargestellt, wenn es nur halb so groß ist, wie der eingestellte Wert
* 1.0 = Objekt erscheint genau dann, wenn es so groß ist wie eingestellt
* 2.0 = Objekt erscheint erst dann, wenn es schon doppelt so groß ist wie eingestellt.

[tex_detail_factor]
0.5

########################################
Textur-Changes
########################################

[CTC]
Colorscheme
Texture/Skins
0

[CTCTexture]
farbschema_tex1
base.png



###################
Text-Texturen:
###################

Numero da Linha traseiro:
0
[texttexture]
Matrix_Nr4
BUSE Helvética - Aguial Design
250
128
0
0
0
0

########################################
[LOD]
0.1
########################################

[mesh]
fundo\Sombra.o3d

[isshadow]

[matl]
Shadow.tga
0

[matl_alpha]
2

[matl_noZcheck]
[matl_noZwrite]



[mesh]
fundo\borrachas.o3d

[illumination_interior]
-1
-1
-1
-1

------


[mesh]
fundo\paradasolicitada.o3d
[illumination_interior]
0
1
2
3

[matl_change]
Intr_O400.PNG
0
haltewunschlampe

[matl_item]

[matl_nightmap]
Intr_O400_n.PNG

[mesh]
fundo\carroceria.o3d

[illumination_interior]
-1
-1
-1
-1

[matl]
base.png
0

[matl_envmap]
envmap.bmp
0.07

[mesh]
fundo\juncaoartic.o3d

[illumination_interior]
-1
-1
-1
-1

[mesh]
fundo\juncaoarticint.o3d

[illumination_interior]
0
1
2
3

########################################
Luzes Externas
########################################



---------------------------------------------------
Delimetadores traseiros (Luz do teto)
---------------------------------------------------

Esquerda 

[light_enh_2]
-0.96423
-3.44252
3.09607
0
0
0
0
0
0
0
0
155
0
0
0.35
180
210
lights_stand
1.0
0.1
1
1
0.03

------

Direita 
[light_enh_2]
0.94923
-3.44252
3.09607
0
0
0
0
0
0
0
0
155
0
0
0.35
180
210
lights_stand
1.0
0.1
1
1
0.03

Setas

direita

[light_enh_2]
0.955554
-3.49904
1.52168
0
-1
0
0
0
1
0
0
225
115
14
0.16
180
210
lights_blinker_r
1.0
0.1
1
1
0.09

esquerda

[light_enh_2]
-0.968214
-3.49904
1.52168
0
-1
0
0
0
1
0
0
225
115
14
0.16
180
210
lights_blinker_l
1.0
0.1
1
1
0.09



---------------------------------------------------
Delimetadores Laterais lUZ da Carroceria
---------------------------------------------------

Direita:

[light_enh_2]
1.2096
3.30454
0.790813
1
0
0
0
0
1
1
0
255
145
34
0.15
120
180
lights_stand
1.0
0.1
1
1
0.09



[light_enh_2]
1.2096
-3.13624
0.790813
1
0
0
0
0
1
1
0
255
145
34
0.15
120
180
lights_stand
1.0
0.1
1
1
0.09

Esquerda

[light_enh_2]
-1.20907
1.92809
0.790813
-1
0
0
0
0
1
1
0
255
145
34
0.15
120
180
lights_stand
1.0
0.1
1
1
0.09


[light_enh_2]
-1.20804
-3.0482
0.790813
-1
0
0
0
0
1
1
0
255
145
34
0.15
120
180
lights_stand
1.0
0.1
1
1
0.09


farol traseiro
direita

[light_enh_2]
0.905699
-3.49904
1.3902
0
-1
0
0
0
1
0
0
155
0
0
0.16
180
210
lights_abbl
1.0
0.1
1
1
0.03

esquerda

[light_enh_2]
-0.915995
-3.49904
1.3902
0
-1
0
0
0
1
0
0
155
0
0
0.16
180
210
lights_abbl
1.0
0.1
1
1
0.03


luz de freio
direita

[light_enh_2]
0.905699
-3.49904
1.3902
0
-1
0
0
0
1
0
0
255
0
0
0.21
180
210
lights_brems
1.8
0.1
1
1
0.03

esquerda


[light_enh_2]
-0.915995
-3.49904
1.3902
0
-1
0
0
0
1
0
0
255
0
0
0.21
180
210
lights_brems
1.8
0.1
1
1
0.03

------
meio 1

[light_enh_2]
-0.09665
-3.50779
1.97672
0
-1
0
0
0
1
0
0
255
0
0
0.1
150
190
lights_brems
1.0
0.1
1
1
0.03

Meio 2

[light_enh_2]
-0.05165
-3.50779
1.97672
0
-1
0
0
0
1
0
0
255
0
0
0.1
150
190
lights_brems
1.0
0.1
1
1
0.03


Meio 3

[light_enh_2]
-0.00665
-3.50779
1.97672
0
-1
0
0
0
1
0
0
255
0
0
0.1
150
190
lights_brems
1.0
0.1
1
1
0.03

meio 4

[light_enh_2]
0.03835
-3.50779
1.97672
0
-1
0
0
0
1
0
0
255
0
0
0.1
150
190
lights_brems
1.0
0.1
1
1
0.03

meio 5

[light_enh_2]
0.08335
-3.50779
1.97672
0
-1
0
0
0
1
0
0
255
0
0
0.1
150
190
lights_brems
1.0
0.1
1
1
0.03

re
direita

[light_enh_2]
0.797657
-3.49905
1.28887
0
-1
0
0
0
1
0
0
180
180
180
0.16
150
190
lights_rueckfahr
1.0
0.1
1
1
0.03

esquerda

[light_enh_2]
-0.811633
-3.49905
1.28887
0
-1
0
0
0
1
0
0
180
180
180
0.16
150
190
lights_rueckfahr
1.0
0.1
1
1
0.03

luz placa

[light_enh_2]
-0.007567
-3.49634
1.28006
0
0
-1
0
0
1
0
0
251
217
130
0.1
180
210
lights_stand
1.0
0.1
1
1
0.15


[mesh]
fundo\luzlanterna.o3d


[illumination_interior]
-1
-1
-1
-1

[matl]
Intr_O400.PNG
0

[matl_envmap]
envmap.bmp
0.07


[matl_change]
Intr_O400.PNG
0
lights_stand

[matl_item]

[matl_nightmap]
Intr_O400_n.PNG

[mesh]
fundo\luzfreio.o3d

[illumination_interior]
-1
-1
-1
-1

[mesh]
fundo\luzre.o3d

[illumination_interior]
-1
-1
-1
-1

[matl_change]
Intr_O400.PNG
0
lights_rueckfahr

[matl_item]

[matl_nightmap]
Intr_O400_N.PNG


[mesh]
fundo\setae.o3d


[illumination_interior]
-1
-1
-1
-1

[matl_change]
Intr_O400.PNG
0
lights_blinker_l

[matl_item]

[matl_nightmap]
Intr_O400_n.PNG

[mesh]
fundo\setad.o3d


[illumination_interior]
-1
-1
-1
-1

[matl_change]
Intr_O400.PNG
0
lights_blinker_r

[matl_item]

[matl_nightmap]
Intr_O400_n.PNG


[mesh]
fundo\ferros.o3d

[illumination_interior]
0
1
2
3


[mesh]
fundo\bancos.o3d

[illumination_interior]
0
1
2
3

[mesh]
fundo\pernabanco.o3d

[illumination_interior]
0
1
2
3

[mesh]
fundo\detalheperna.o3d

[illumination_interior]
0
1
2
3

[mesh]
fundo\plasticobanco.o3d

[illumination_interior]
0
1
2
3


[mesh]
fundo\interior.o3d

[illumination_interior]
0
1
2
3

[mesh]
fundo\detalhesparede.o3d

[illumination_interior]
0
1
2
3

[mesh]
fundo\pegadoresd.o3d

[illumination_interior]
0
1
2
3

[newanim]
origin_trans
0.346951
-0.810919
2.89884

origin_rot_z
90

anim_rot
cp_kachanie_x
30

[mesh]
fundo\pegadorese.o3d

[illumination_interior]
0
1
2
3

[newanim]
origin_trans
-0.370996
-0.810919
2.89875

origin_rot_z
90

anim_rot
cp_kachanie_x
30


[mesh]
fundo\dutoac.o3d

[illumination_interior]
0
1
2
3

[mesh]
fundo\saidasac.o3d

[illumination_interior]
0
1
2
3

[mesh]
fundo\acteto.o3d

[illumination_interior]
0
1
2
3


[mesh]
fundo\tampao3.o3d

[illumination_interior]
-1
-1
-1
-1


[matl]
base.png
0

[matl_envmap]
envmap.bmp
0.07

[mouseevent]
cp_klappfenster_OL3

[newanim]
origin_trans
0.03865
-2.08058
3.17189

origin_rot_x
0

origin_rot_y
0

origin_rot_z
0

anim_rot
cp_klappfenster_OL3
-7


[mesh]
fundo\tampao3int.o3d

[illumination_interior]
0
1
2
3

[mouseevent]
cp_klappfenster_OL3

[newanim]
origin_trans
0.03865
-2.08058
3.17189

origin_rot_x
0

origin_rot_y
0

origin_rot_z
0

anim_rot
cp_klappfenster_OL3
-7



[mesh]
fundo/caixas.o3d

[illumination_interior]
0
1
2
3


[mesh]
fundo\luzes22.o3d

[illumination_interior]
0
1
2
3

[matl_change]
Intr_O400.PNG
0
lights_beleuchtung_oberdeck

[matl_item]

[matl_nightmap]
Intr_O400_n.PNG

[mesh]
fundo\luzes23.o3d

[illumination_interior]
0
1
2
3

[matl_change]
Intr_O400.PNG
0
lights_beleuchtung_unterdeck

[matl_item]

[matl_nightmap]
Intr_O400_n.PNG

[mesh]
fundo\luzesenfeite.o3d

[illumination_interior]
0
1
2
3


[mesh]
fundo\piso.o3d

[illumination_interior]
0
1
2
3

[mesh]
fundo\detalhespiso.o3d

[illumination_interior]
0
1
2
3

[mesh]
fundo\detalhes.o3d

[illumination_interior]
0
1
2
3


[mesh]
fundo\botoesparadasolicitada.o3d

[illumination_interior]
0
1
2
3

[mouseevent]
door_haltewunsch



[mesh]
fundo\porta5.o3d

[illumination_interior]
-1
-1
-1
-1

[matl]
base.png
0

[matl_envmap]
envmap.bmp
0.07

[newanim]
origin_trans
1.01344
1.87829
2.71333
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_8
88

[mesh]
fundo\porta5int.o3d

[illumination_interior]
0
1
2
3

[newanim]
origin_trans
1.01344
1.87829
2.71333
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_8
88

[mesh]
fundo\pisoporta5.o3d

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_from_mesh

origin_rot_x
90
origin_rot_y
-15


anim_trans
door_8
0.003

[mesh]
fundo\porta6.o3d

[illumination_interior]
-1
-1
-1
-1

[matl]
base.png
0

[matl_envmap]
envmap.bmp
0.07

[newanim]
origin_trans
1.01344
0.945777
2.71333
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0

anim_rot
door_9
88

[mesh]
fundo\porta6int.o3d

[illumination_interior]
0
1
2
3

[newanim]
origin_trans
1.01344
0.945777
2.71333
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0

anim_rot
door_9
88


[mesh]
fundo\pisoporta6.o3d

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_from_mesh

origin_rot_x
90
origin_rot_y
-15


anim_trans
door_9
0.003


[mesh]
fundo\porta9.o3d

[illumination_interior]
-1
-1
-1
-1

[matl]
base.png
0

[matl_envmap]
envmap.bmp
0.07

[newanim]
origin_trans
-1.01089
3.20758
2.71078
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_6
-88

[mesh]
fundo\porta9int.o3d

[illumination_interior]
0
1
2
3

[newanim]
origin_trans
-1.01089
3.20758
2.71078
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_6
-88

[mesh]
fundo\pisoporta9.o3d

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_from_mesh

origin_rot_x
90
origin_rot_y
-15


anim_trans
door_6
0.003



[mesh]
fundo\porta10.o3d

[illumination_interior]
-1
-1
-1
-1

[matl]
base.png
0

[matl_envmap]
envmap.bmp
0.07

[newanim]
origin_trans
-1.01089
2.27507
2.71078
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0

anim_rot
door_7
-88

[mesh]
fundo\porta10int.o3d

[illumination_interior]
0
1
2
3

[newanim]
origin_trans
-1.01089
2.27507
2.71078
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0

anim_rot
door_7
-88

[mesh]
fundo\pisoporta10.o3d

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_from_mesh

origin_rot_x
90
origin_rot_y
-15


anim_trans
door_7
0.003



[mesh]
fundo\porta11.o3d

[illumination_interior]
-1
-1
-1
-1

[matl]
base.png
0

[matl_envmap]
envmap.bmp
0.07

[newanim]
origin_trans
-1.01089
-1.15461
2.71078
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_10
-88

[mesh]
fundo\porta11int.o3d

[illumination_interior]
0
1
2
3

[newanim]
origin_trans
-1.01089
-1.15461
2.71078
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_10
-88

[mesh]
fundo\pisoporta11.o3d

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_from_mesh

origin_rot_x
90
origin_rot_y
-15


anim_trans
door_10
0.003



[mesh]
fundo\porta12.o3d

[illumination_interior]
-1
-1
-1
-1

[matl]
base.png
0

[matl_envmap]
envmap.bmp
0.07

[newanim]
origin_trans
-1.01089
-2.08712
2.71078
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0

anim_rot
door_11
-88

[mesh]
fundo\porta12int.o3d

[illumination_interior]
0
1
2
3

[newanim]
origin_trans
-1.01089
-2.08712
2.71078
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0

anim_rot
door_11
-88

[mesh]
fundo\pisoporta12.o3d

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_from_mesh

origin_rot_x
90
origin_rot_y
-15


anim_trans
door_11
0.003




[mesh]
fundo\luzporta3.o3d
[illumination_interior]
0
1
2
3

[matl_change]
Intr_O400.PNG
0
door_light_5

[matl_item]

[matl_nightmap]
Intr_O400_n.PNG


[mesh]
fundo\luzporta5.o3d
[illumination_interior]
0
1
2
3

[matl_change]
Intr_O400.PNG
0
door_light_4

[matl_item]

[matl_nightmap]
Intr_O400_n.PNG

[mesh]
fundo\luzporta6.o3d
[illumination_interior]
0
1
2
3

[matl_change]
Intr_O400.PNG
0
door_light_6

[matl_item]

[matl_nightmap]
Intr_O400_n.PNG


## ILUMINACAO INTERNA LUZES INTERNAS
-------------------------------------
0
[interiorlight]
lights_beleuchtung_unterdeck
2.3
210
210
200
0
2.81529
2.87529

-------------------------------------
1
[interiorlight]
lights_beleuchtung_oberdeck
2.2
210
210
200
0
1.16933
2.87529

-------------------------------------
2
[interiorlight]
lights_beleuchtung_unterdeck
2.7
210
210
200
0
-0.69429
2.87529

-------------------------------------
3
[interiorlight]
lights_beleuchtung_oberdeck
2.7
210
210
200
0
-2.1028
2.87529


  //////////////////////////////////////////////////////////////////////
////////////////////Rodas//////////////////////////////


------

[mesh]
fundo\Pneu_TraseiroE.o3d

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_from_mesh

anim_rot
Wheel_Rotation_2_L
-57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_2_L
1

[mesh]
fundo\Pneu_TraseiroD.o3d

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_from_mesh

anim_rot
Wheel_Rotation_2_R
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_2_R
1


[mesh]
fundo\papelLinhaTexto.o3d

[illumination_interior]
-1
-1
-1
-1

[matl]
vmatrix_voll.bmp
0

[matl_alpha]
2

[useTextTexture]
0



[mesh]
fundo\adesivosvidro.o3d

[illumination_interior]
0
1
2
3

[matl]
adesivos_emergencia.tga
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.2
 
[matl_alpha]
2


[mesh]
fundo\adesivosemerg.o3d

[illumination_interior]
0
1
2
3

[mesh]
fundo\vidrosint.o3d

[matl]
vidro.tga
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.2
 
[matl_alpha]
2


[mesh]
fundo\vidros.o3d

[matl]
vidro.tga
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.2
 
[matl_alpha]
2

vidro portas

[mesh]
fundo\vidrop5.o3d

[matl]
vidro.tga
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.2
 
[matl_alpha]
2

[newanim]
origin_trans
1.01344
1.87829
2.71333
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_8
88

[mesh]
fundo\vidrop6.o3d

[matl]
vidro.tga
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.2
 
[matl_alpha]
2

[newanim]
origin_trans
1.01344
0.945777
2.71333
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0

anim_rot
door_9
88

[mesh]
fundo\vidrop9.o3d

[matl]
vidro.tga
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.2
 
[matl_alpha]
2

[newanim]
origin_trans
-1.01089
3.20758
2.71078
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_6
-88

[mesh]
fundo\vidrop10.o3d

[matl]
vidro.tga
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.2
 
[matl_alpha]
2


[newanim]
origin_trans
-1.01089
2.27507
2.71078
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0

anim_rot
door_7
-88


[mesh]
fundo\vidrop11.o3d

[matl]
vidro.tga
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.2
 
[matl_alpha]
2


[newanim]
origin_trans
-1.01089
-1.15461
2.71078
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_10
-88

[mesh]
fundo\vidrop12.o3d

[matl]
vidro.tga
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.2
 
[matl_alpha]
2


[newanim]
origin_trans
-1.01089
-2.08712
2.71078
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0

anim_rot
door_11
-88





chuva

vidro portas

[mesh]
fundo\vidrop5chuva.o3d

[matl]
vidrochuva.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[newanim]
origin_trans
1.01344
1.87829
2.71333
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_8
88

[mesh]
fundo\vidrop6chuva.o3d

[matl]
vidrochuva.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[newanim]
origin_trans
1.01344
0.945777
2.71333
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0

anim_rot
door_9
88

[mesh]
fundo\vidrop9chuva.o3d

[matl]
vidrochuva.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[newanim]
origin_trans
-1.01089
3.20758
2.71078
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_6
-88

[mesh]
fundo\vidrop10chuva.o3d

[matl]
vidrochuva.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[newanim]
origin_trans
-1.01089
2.27507
2.71078
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0

anim_rot
door_7
-88

[mesh]
fundo\vidrop11chuva.o3d

[matl]
vidrochuva.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[newanim]
origin_trans
-1.01089
-1.15461
2.71078
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0

anim_rot
door_10
-88

[mesh]
fundo\vidrop12chuva.o3d

[matl]
vidrochuva.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[newanim]
origin_trans
-1.01089
-2.08712
2.71078
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0

anim_rot
door_11
-88

[mesh]
fundo\vidroschuva.o3d

[matl]
vidrochuva.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]
