Viewpoint-Flag: 0 = Immer, 1 = DrauЯen, 2 = Drinnen, 4 = AI-Bus. Summieren zum Kombinieren.

[tex_detail_factor]
0.5

######################################
Texture change
########################################

[CTC]
Colorscheme
Texture\Repaints_sprinter
0

[CTCTexture]
farbschema_tex1
kuzov.dds

[CTCTexture]
farbschema_shtorki
shtorki.dds

###################
Text-Texturen:
###################

Wagennummer:
0
[texttexture]
number
Kennz_DtAlt
64
32
1
0
0
0

1
[texttexture]
Matrix_Nr
StreetBerlin
55
50
0
0
0
0


2
[texttexture]
ticketprinter_display
StreetBerlin
256
64
0
50
50
50

3
[texttexture]
odometr_disp1
Odometr_font
420
100
0
221
88
0

4
[texttexture]
odometr_disp2
Odometr_font
290
100
0
221
88
0

5
[texttexture]
timer
Odometr_font
370
200
0
5
5
5

6
[texttexture]
cond_display
LCD_08_konvektronic
279
52
0
240
24
24

7
[texttexture]
cond_shkala
LCD_08_konvektronic
279
52
0
240
24
24

8
[texttexture]
Matrix_Nr
IK3_263
128
128
0
0
0
20

9
[texttexture]
Matrix_Terminus
IK2 263
512
128
0
0
0
20

10
[texttexture]
Matrix_Nr
Annax Large
120
128
0
255
153
0

11
[texttexture]
Matrix_Terminus
Annax Small
512
100
0
255
153
0

IBIS:

12
[texttexture]
IBIS
IBIS-2_5x7
256
64
0
10
10
10

13
[texttexture]
cockpit_temperatur
LCD_7-Segment
256
64
0
50
50
50

14
[texttexture]
cockpit_temperatur_out
LCD_7-Segment
256
64
0
50
50
50


----------------------------------------
Свет
----------------------------------------

[mesh]
Sprinter\lights.o3d



[spotlight]
0
-0.578
0.7
0
1
-0.3
204
255
255
750
30
70

[spotlight]
0
-0.578
0.7
0
1
-0.3
204
255
255
300
30
90

----------------------------------------

[mesh]
Sprinter\lights_gab.o3d

[matl_change]
lights.dds
0
lights_stand

[matl_item]

[matl_nightmap]
lights_n.dds


[light_enh_2]
-1.054
1.175
0.692
-90
1
0
0
0
1
0
0
204
255
255
0.05
50
190
lights_stand
0.5
0.1
1
1
0.1

[light_enh_2]
-1.054
-0.479
0.698
-90
1
0
0
0
1
0
0
204
255
255
0.05
50
190
lights_stand
0.5
0.1
1
1
0.1

[light_enh_2]
-1.054
-2.39
0.728
-90
1
0
0
0
1
0
0
204
255
255
0.05
50
190
lights_stand
0.5
0.1
1
1
0.1

[light_enh_2]
-1.054
-4.3
0.762
-90
1
0
0
0
1
0
0
204
255
255
0.05
50
190
lights_stand
0.5
0.1
1
1
0.1

[light_enh_2]
1.054
1.175
0.692
90
1
0
0
0
1
0
0
204
255
255
0.05
50
190
lights_stand
0.5
0.1
1
1
0.1

[light_enh_2]
1.054
-2.39
0.728
90
1
0
0
0
1
0
0
204
255
255
0.05
50
190
lights_stand
0.5
0.1
1
1
0.1

[light_enh_2]
1.054
-4.3
0.76
90
1
0
0
0
1
0
0
204
255
255
0.05
50
190
lights_stand
0.5
0.1
1
1
0.1

[light_enh_2]
-0.953
-4.766
1.068
0
-1
0
0
0
1
0
0
255
0
0
0.08
180
210
lights_stand
0.4
0.1
1
1
0.1

[light_enh_2]
0.953
-4.766
1.068
0
-1
0
0
0
1
0
0
255
0
0
0.08
180
210
lights_stand
0.4
0.1
1
1
0.1


[mesh]
Sprinter\lights_gab2.o3d

[matl_change]
lights.dds
0
lights_stand

[matl_item]

[matl_nightmap]
lights_n.dds

[newanim]
origin_rot_x
1
origin_rot_z
-90
anim_trans
door_1
-0.94

[newanim]
origin_rot_x
-90
anim_trans
door_1_hub
0.1

[light_enh_2]
1.054
-0.479
0.692
90
1
0
0
0
1
0
0
204
255
255
0.05
50
190
lights_stand
0.5
0.1
1
1
0.1

 

----------------------------------------

[mesh]
Sprinter\lights_bl.o3d

[matl_change]
lights.dds
0
lights_abbl

[matl_item]

[matl_nightmap]
lights_n.dds

[light_enh_2]
-0.77
3.297
0.993
0
1
0
0
0
1
0
0
204
255
255
0.25
50
190
lights_abbl
0.5
0.1
1
1
0.1

[light_enh_2]
0.77
3.297
0.993
0
1
0
0
0
1
0
0
204
255
255
0.25
50
190
lights_abbl
0.5
0.1
1
1
0.1

----------------------------------------

[mesh]
Sprinter\lights_dal.o3d

[matl_change]
lights.dds
0
lights_fern

[matl_item]

[matl_nightmap]
lights_n.dds

[light_enh_2]
-0.62
3.365
0.99
0
1
0
0
0
1
0
0
204
255
255
0.15
50
190
lights_fern
0.5
0.1
1
1
0.1

[light_enh_2]
0.62
3.365
0.99
0
1
0
0
0
1
0
0
204
255
255
0.15
50
190
lights_fern
0.5
0.1
1
1
0.1

----------------------------------------

[mesh]
Sprinter\lights_l.o3d

[matl_change]
lights.dds
0
lights_blinker_l

[matl_item]

[matl_nightmap]
lights_n.dds

[light_enh_2]
-0.97
3.177
0.99
-60
1
0
0
0
1
0
0
255
201
14
0.15
50
190
lights_blinker_l
0.5
0.1
1
1
0.1

[light_enh_2]
-1.07
2.6
1.167
-90
1
0
0
0
1
0
0
255
201
14
0.03
50
190
lights_blinker_l
0.5
0.1
1
1
0.1

[light_enh_2]
-0.953
-4.76
1.166
0
-1
0
0
0
1
0
0
255
201
14
0.08
180
210
lights_blinker_l
0.4
0.1
1
1
0.1

----------------------------------------

[mesh]
Sprinter\lights_p.o3d

[matl_change]
lights.dds
0
lights_blinker_r

[matl_item]

[matl_nightmap]
lights_n.dds

[light_enh_2]
0.97
3.177
0.99
60
1
0
0
0
1
0
0
255
201
14
0.15
50
190
lights_blinker_r
0.5
0.1
1
1
0.1

[light_enh_2]
1.07
2.6
1.167
90
1
0
0
0
1
0
0
255
201
14
0.03
50
190
lights_blinker_r
0.5
0.1
1
1
0.1

[light_enh_2]
0.953
-4.76
1.166
0
-1
0
0
0
1
0
0
255
201
14
0.08
180
210
lights_blinker_r
0.4
0.1
1
1
0.1

----------------------------------------

[mesh]
Sprinter\lights_stop.o3d

[matl_change]
lights.dds
0
lights_brems

[matl_item]

[matl_nightmap]
lights_n.dds

[light_enh_2]
-0.953
-4.762
1.368
0
-1
0
0
0
1
0
0
255
0
0
0.08
180
210
lights_brems
0.4
0.1
1
1
0.1

[light_enh_2]
0.953
-4.762
1.368
0
-1
0
0
0
1
0
0
255
0
0
0.08
180
210
lights_brems
0.4
0.1
1
1
0.1

----------------------------------------

[mesh]
Sprinter\lights_zh.o3d

[matl_change]
lights.dds
0
lights_rueckfahr

[matl_item]

[matl_nightmap]
lights_n.dds

[light_enh_2]
-0.953
-4.765
1.263
0
-1
0
0
0
1
0
0
255
255
200
0.08
180
210
lights_rueckfahr
0.4
0.1
1
1
0.1

[light_enh_2]
0.953
-4.765
1.263
0
-1
0
0
0
1
0
0
255
255
200
0.08
180
210
lights_rueckfahr
0.4
0.1
1
1
0.1

----------------------------------------
[mesh]
Sprinter\nomer1.o3d

[mouseevent]
cp_nomera

[visible]
cp_nomera
1

----

[mesh]
Sprinter\nomer1_planka.o3d

[mouseevent]
cp_nomera

[visible]
cp_nomera
0

------

[mesh]
Sprinter\nomer2.o3d

[mouseevent]
cp_nomera

[visible]
cp_nomera
1

[newanim]
origin_from_mesh
anim_rot
cp_fahrertuer_3_pos
175

----

[mesh]
Sprinter\nomer2_planka.o3d

[mouseevent]
cp_nomera

[visible]
cp_nomera
0

[newanim]
origin_from_mesh
anim_rot
cp_fahrertuer_3_pos
175

----------------------------------------

[light_enh_2]
-0.34
-4.741
1.053
0
-1
0.4
0
0
1
0
0
204
255
255
0.14
150
290
lights_stand
0.6
0
0
0
0.03
D92_Haltewunsch.bmp

----------------------------------------

[light_enh_2]
-0.54
-4.741
1.053
0
-1
0.4
0
0
1
0
0
204
255
255
0.14
150
290
lights_stand
0.6
0
0
0
0.03
D92_Haltewunsch.bmp

----------------------------------------
Свет в салоне
----------------------------------------

[mesh]
Sprinter\plafon.o3d

[viewpoint]
3

[matl_change]
lights.dds
0
lights_fahrerlicht

[matl_item]

[matl_nightmap]
lights_n.dds

----------------------------------------

[mesh]
Sprinter\kn_plafon.o3d

[viewpoint]
3

[mouseevent]
cp_fahrerlicht_toggle

[newanim]
origin_from_mesh
anim_trans
cp_fahrerlicht_sw
0.15

[newanim]
origin_from_mesh
anim_trans
cp_fahrerlicht_1_sw
0.15

----------------------------------------

[mesh]
Sprinter\plafon_sal.o3d

[viewpoint]
3

[matl_change]
plafon.jpg
0
lights_beleuchtung_untenrechts

[matl_item]

[matl_nightmap]
plafon_n.jpg

----------------------------------------

0. Licht
[interiorlight]
lights_fahrerlicht
0.8
255
230
140
0
1.88
2.18

1. Licht
[interiorlight]
lights_beleuchtung_untenrechts
0.8
204
255
255
0
0.67
2.73

2. Licht
[interiorlight]
lights_beleuchtung_untenrechts
0.8
204
255
255
0
-0.88
2.64

3. Licht:
[interiorlight]
lights_beleuchtung_untenrechts
0.8
204
255
255
0
-2.03
2.762

4. Licht:
[interiorlight]
lights_beleuchtung_untenrechts
0.8
204
255
255
0
-3.67
2.784

----------------------------------------

[smoke]
0
3.245
1
0
-1
0
2
0.2
engine_kuehlwasser_freq
3
0.95
-0.2
1
3
0.3
10
1
1
1

----------------------------------------

[smoke]
0.562
-4.74
0.395
-1
-0.7
0
auspuff_vel
0.2
auspuff_freq
auspuff_leben
0.95
-0.2
0.5
3
auspuff_alpha
10
0
0
0

Брызги  
----------------------------------------

[smoke]
-0.8
-3.1
0.2
0
-1
0.2
0
0.1
tire_wet_freq
tire_wet_live
0.95
1
1
3
1
10
0.9
0.9
0.9

----------------------------------------

[smoke]
0.8
-3.1
0.2
0
-1
0.2
0
0.1
tire_wet_freq
tire_wet_live
0.95
1
1
3
1
10
0.9
0.9
0.9

----------------------------------------

[smoke]
-0.8
2.47
0.2
0
-1
0.2
0
0.1
tire_wet_freq
tire_wet_live
0.95
1
1
3
1
10
0.9
0.9
0.9

----------------------------------------

[smoke]
0.8
2.47
0.2
0
-1
0.2
0
0.1
tire_wet_freq
tire_wet_live
0.95
1
1
3
1
10
0.9
0.9
0.9


----------------------------------------
Тень
----------------------------------------

[mesh]
Sprinter\shadow.o3d

[isshadow]

[matl]
Shadow.tga
0

[matl_alpha]
2

[matl_noZcheck]
[matl_noZwrite]

----------------------------------------
Статика
----------------------------------------

[mesh]
Sprinter\412D\arki.o3d

[matl]
kuzov.dds
0

[matl_envmap]
envmap.bmp
0.03

[illumination_interior]
-1
-1
-1
-1

[mesh]
Sprinter\bumper.o3d

[mesh]
Sprinter\forsunki.o3d

[mesh]
Sprinter\412D\nugnui_list_dna.o3d

[illumination_interior]
0
1
2
3

[mesh]
Sprinter\412D\kozuh2.o3d

[mesh]
Sprinter\kreslo.o3d

[mesh]
Sprinter\kresla.o3d

[mesh]
Sprinter\sd\sit_intercity.o3d

[mesh]
Sprinter\sd\sit2_intercity.o3d

[mesh]
Sprinter\sd\sit3_intercity.o3d


----------------------------------------

[mesh]
Sprinter\sd\detali.o3d


[visible]
vis_windows_inset
0

--------------

[mesh]
Sprinter\sd\detali_vkl.o3d


[visible]
vis_windows_inset
1
----------------------------------------

[mesh]
Sprinter\sd\detali_ant.o3d

[visible]
cp_emu
0
 
----------------------------------------

[mesh]
Sprinter\sd\interior_intercity.o3d

[matl]
salon_intercity.dds
0

[matl_lightmap]
salonN.dds
lights_beleuchtung_untenrechts


 

 
----------

[mesh]
Sprinter\sd\interior_polka_intercity.o3d


-------------


[mesh]
Sprinter\interior_konvekta.o3d

[matl]
Konder_sprinter.dds
0

[matl_lightmap]
Konder_sprinterN.dds
lights_beleuchtung_untenrechts


-------------

[mesh]
Sprinter\sd\interior_intercity_pol_lump.o3d

[matl_change]
pol_lump.dds
0
lights_stand

[matl_item]

[matl_nightmap]
pol_lump_N.dds


----------------------------------------

[mesh]
Sprinter\sd\kuzov.o3d

[matl]
kuzov.dds
0

[matl_envmap]
envmap.bmp
0.03

[illumination_interior]
-1
-1
-1
-1

[mesh]
Sprinter\konvekta.o3d

[illumination_interior]
-1
-1
-1
-1

 

----------------------------------------
Колеса
----------------------------------------

[mesh]
Sprinter\412D\kpl.o3d

[newanim]
origin_from_mesh
anim_rot
Wheel_Rotation_0_L
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_0_L
1

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
Axle_Steering_0_L
54.295779513082320876798154814105

[visible]
vis_wheel
0

----------------------------------------

[mesh]
Sprinter\412D\kpp.o3d

[newanim]
origin_from_mesh
anim_rot
Wheel_Rotation_0_R
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_0_R
1

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
Axle_Steering_0_R
54.295779513082320876798154814105

[visible]
vis_wheel
0

----------------------------------------

[mesh]
Sprinter\412D\kzl.o3d

[newanim]
origin_from_mesh
anim_rot
Wheel_Rotation_1_L
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_1_L
1

[visible]
vis_wheel
0

----------------------------------------

[mesh]
Sprinter\412D\kzp.o3d

[newanim]
origin_from_mesh
anim_rot
Wheel_Rotation_1_R
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_1_R
1

[visible]
vis_wheel
0


----------------------------------------
Колеса_old
----------------------------------------

[mesh]
Sprinter\412D\kpl_old.o3d

[matl]
wheel_old.dds
0

[matl_alpha]
2

[newanim]
origin_from_mesh
anim_rot
Wheel_Rotation_0_L
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_0_L
1

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
Axle_Steering_0_L
54.295779513082320876798154814105

[visible]
vis_wheel
1

----------------------------------------

[mesh]
Sprinter\412D\kpp_old.o3d

[matl]
wheel_old.dds
0

[matl_alpha]
2

[newanim]
origin_from_mesh
anim_rot
Wheel_Rotation_0_R
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_0_R
1

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
Axle_Steering_0_R
54.295779513082320876798154814105

[visible]
vis_wheel
1

----------------------------------------

[mesh]
Sprinter\412D\kzl_old.o3d

[matl]
wheel_old.dds
0

[matl_alpha]
2

[newanim]
origin_from_mesh
anim_rot
Wheel_Rotation_1_L
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_1_L
1

[visible]
vis_wheel
1

----------------------------------------

[mesh]
Sprinter\412D\kzp_old.o3d

[matl]
wheel_old.dds
0

[matl_alpha]
2

[newanim]
origin_from_mesh
anim_rot
Wheel_Rotation_1_R
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_1_R
1

[visible]
vis_wheel
1


----------------------------------------
Двери
----------------------------------------

[mesh]
Sprinter\door_1.o3d

[matl]
kuzov.dds
0

[matl_envmap]
envmap.bmp
0.03

[mouseevent]
cp_Fahrertuer

[newanim]
origin_trans
-1.048
2.4
0
origin_rot_y
-90
anim_rot
cp_fahrertuer_pos
-90

[illumination_interior]
0
1
2
-1

----------------------------------------

[mesh]
Sprinter\door_2.o3d

[matl]
kuzov.dds
0

[matl_envmap]
envmap.bmp
0.03

[mouseevent]
cp_Fahrertuer_1

[newanim]
origin_trans
1.048
2.4
0
origin_rot_y
-90
anim_rot
cp_fahrertuer_1_pos
90

----------------------------------------

[mesh]
Sprinter\door_3.o3d

[matl]
kuzov.dds
0

[matl_envmap]
envmap.bmp
0.03

[mouseevent]
cp_Fahrertuer_2

[newanim]
origin_from_mesh
anim_rot
cp_fahrertuer_2_pos
-175

----------------------------------------

[mesh]
Sprinter\door_4.o3d

[matl]
kuzov.dds
0

[matl_envmap]
envmap.bmp
0.03

[matl_change]
lights.dds
0
lights_stand

[matl_item]

[matl_nightmap]
lights_n.dds

[mouseevent]
cp_Fahrertuer_3

[newanim]
origin_from_mesh
anim_rot
cp_fahrertuer_3_pos
175

----------------------------------------

[mesh]
Sprinter\sd\door_pass_kr.o3d

[viewpoint]
3

----------------------------------------

[mesh]
Sprinter\sd\door_pass_box.o3d

[viewpoint]
3

[newanim]
origin_rot_x
-90
anim_trans
door_1_hub
0.1

----------------------------------------

[mesh]
Sprinter\sd\door_pass_provod.o3d

[viewpoint]
3

[newanim]
origin_from_mesh
anim_rot
door_1_hub
40

----------------------------------------

[mesh]
Sprinter\sd\door_pass_meh.o3d

[viewpoint]
3

[newanim]
origin_trans
0.92
-1.382
0
origin_rot_y
-90
anim_rot
door_1_hub_rot
-1

----------------------------------------

[mesh]
Sprinter\sd\door_pass_meh_2.o3d

[viewpoint]
3

[newanim]
origin_from_mesh
anim_trans
door_1_hub_trans
1

[newanim]
origin_trans
0.92
-1.382
0
origin_rot_y
-90
anim_rot
door_1_hub_rot
-1

----------------------------------------

[mesh]
Sprinter\sd\door_pass.o3d

[matl]
kuzov.dds
0

[matl_envmap]
envmap.bmp
0.03

[newanim]
origin_rot_x
1
origin_rot_z
-90
anim_trans
door_1
-0.94

[newanim]
origin_rot_x
-90
anim_trans
door_1_hub
0.1

------------
[mesh]
Sprinter\sd\door_pass_upl.o3d

[matl]
kuzov.dds
0

[matl_envmap]
envmap.bmp
0.03

[newanim]
origin_rot_x
1
origin_rot_z
-90
anim_trans
door_1
-0.94

[newanim]
origin_rot_x
-90
anim_trans
door_1_hub
0.1

[visible]
vis_windows_inset
0

------------
[mesh]
Sprinter\sd\door_pass_upl_vkl.o3d

[matl]
kuzov.dds
0

[matl_envmap]
envmap.bmp
0.03

[newanim]
origin_rot_x
1
origin_rot_z
-90
anim_trans
door_1
-0.94

[newanim]
origin_rot_x
-90
anim_trans
door_1_hub
0.1

[visible]
vis_windows_inset
1

----------------------------------------
Потолочные люки
----------------------------------------

[mesh]
Sprinter\luk_1.o3d

[matl]
luk.dds
0

[matl_envmap]
envmap.bmp
0.03

[newanim]
origin_rot_y
90
anim_trans
cp_luk_1_rot
0.06

[newanim]
origin_trans
0
-0.16
2.92
origin_rot_x
90
anim_rot
cp_luk_1
-7

[newanim]
origin_trans
0
0.456
2.91
origin_rot_x
90
anim_rot
cp_luk_1_trans
7

[illumination_interior]
-1
-1
-1
-1

----------------------------------------

[mesh]
Sprinter\luk_1_v.o3d

[mouseevent]
luk_1

[newanim]
origin_rot_y
90
anim_trans
cp_luk_1_rot
0.06

[newanim]
origin_trans
0
-0.16
2.92
origin_rot_x
90
anim_rot
cp_luk_1
-7

[newanim]
origin_trans
0
0.456
2.91
origin_rot_x
90
anim_rot
cp_luk_1_trans
7

[illumination_interior]
0
1
2
3

----------------------------------------

[mesh]
Sprinter\luk_1_meh.o3d

[visible]
cp_luk_1_meh
0

[matl]
uplotn.jpg
0

[matl_envmap]
envmap.bmp
0.04

----------------------------------------

[mesh]
Sprinter\luk_1_meh_1.o3d

[visible]
cp_luk_1
1

[matl]
uplotn.jpg
0

[matl_envmap]
envmap.bmp
0.04

----------------------------------------

[mesh]
Sprinter\luk_1_meh_2.o3d

[visible]
cp_luk_1_rot
1

[matl]
uplotn.jpg
0

[matl_envmap]
envmap.bmp
0.04

----------------------------------------

[mesh]
Sprinter\luk_1_meh_3.o3d

[visible]
cp_luk_1_trans
1

[matl]
uplotn.jpg
0

[matl_envmap]
envmap.bmp
0.04

 

----------------------------------------
Стеклоочистители
----------------------------------------

[mesh]
Sprinter\dv_l.o3d

[newanim]
origin_from_mesh
anim_rot
wiperpos
85

----------------------------------------

[mesh]
Sprinter\dv_p.o3d

[newanim]
origin_from_mesh
anim_rot
wiperpos
90

----------------------------------------
Солнцезащитные козырьки
----------------------------------------

[mesh]
Sprinter\kozir_l.o3d

[viewpoint]
3

[mouseevent]
cp_kozir_L

[newanim]
origin_from_mesh
anim_rot
cp_kozir_L_pos
-160

----------------------------------------

[mesh]
Sprinter\listok1.o3d

[viewpoint]
3

[matl]
Schedule.jpg
0

[matl_freetex]
Schedule.jpg
file_schedule

[mouseevent]
cp_listok

[visible]
cp_listok
1

[newanim]
origin_from_mesh
anim_rot
cp_kozir_L_pos
-160

----------------------------------------

[mesh]
Sprinter\listok0.o3d

[viewpoint]
3

[matl]
Schedule.jpg
0

[matl_freetex]
Schedule.jpg
file_schedule

[mouseevent]
cp_listok

[visible]
cp_listok
0

----------------------------------------

[mesh]
Sprinter\kozir_p.o3d

[viewpoint]
3

[mouseevent]
cp_kozir_P

[newanim]
origin_from_mesh
anim_rot
cp_kozir_P_pos
-160

----------------------------------------
Бардачки
----------------------------------------

[mesh]
Sprinter\bardachok.o3d

[viewpoint]
3

[mouseevent]
cp_bardachok

[newanim]
origin_from_mesh
anim_rot
cp_bardachok_pos
-57

----------------------------------------

[mesh]
Sprinter\pepelnitsa.o3d

[viewpoint]
3

[mouseevent]
cp_pepelnitsa

[newanim]
origin_from_mesh
anim_rot
cp_pepelnitsa_pos
60

----------------------------------------

[mesh]
Sprinter\krishka.o3d

[viewpoint]
3

[mouseevent]
cp_krishka

[visible]
cp_krishka
0

----------------------------------------

[mesh]
Sprinter\krishka_1.o3d

[viewpoint]
3

[mouseevent]
cp_krishka

[visible]
cp_krishka
1

----------------------------------------
Ручки форточек
----------------------------------------

[mesh]
Sprinter\fort_door_1_opn.o3d

[viewpoint]
3

[mouseevent]
cp_fahrerfenster_opn

[newanim]
origin_from_mesh
anim_rot
cp_fahrerfenster_pos
1000

[newanim]
origin_trans
-1.048
2.4
0
origin_rot_y
-90
anim_rot
cp_fahrertuer_pos
-90

----------------------------------------

[mesh]
Sprinter\fort_door_2_opn.o3d

[viewpoint]
3

[mouseevent]
cp_fort_R2_opn

[newanim]
origin_from_mesh
anim_rot
cp_fort_R2_pos
1000

[newanim]
origin_trans
1.048
2.4
0
origin_rot_y
-90
anim_rot
cp_fahrertuer_1_pos
90

----------------------------------------
Коробка и ручник
----------------------------------------

[mesh]
Sprinter\gearbox.o3d

[viewpoint]
3

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
antrieb_shifter_posy
-10

[newanim]
origin_from_mesh
anim_rot
antrieb_shifter_posx
10

----------------------------------------

[mesh]
Sprinter\ruchnik.o3d

[viewpoint]
3

[mouseevent]
parking_brake_mouse

[newanim]
origin_from_mesh
anim_rot
bremse_feststell_sw
20
delay
10
maxspeed
360

----------------------------------------
Педали
----------------------------------------

[mesh]
Sprinter\pedal_throttle.o3d

[viewpoint]
3

[newanim]
origin_from_mesh
anim_rot
throttle
10

----------------------------------------

[mesh]
Sprinter\pedal_brake.o3d

[viewpoint]
3

[newanim]
origin_from_mesh
anim_rot
brake
10

----------------------------------------

[mesh]
Sprinter\pedal_clutch.o3d

[viewpoint]
3

[newanim]
origin_from_mesh
anim_rot
clutch
10

----------------------------------------
Ключ
----------------------------------------

[mesh]
Sprinter\kluch.o3d

[viewpoint]
3

[newanim]
origin_from_mesh
anim_rot
elec_busbar_main
40

[newanim]
origin_from_mesh
anim_rot
cp_taster_anlasser
20

----------------------------------------
Руль
----------------------------------------

[mesh]
Sprinter\rul_kolonka.o3d

[mouseevent]
cp_lenkrad_toggle

----------------------------------------

[mesh]
Sprinter\rul.o3d

[visible]
cp_lenkrad_visible
1

[newanim]
origin_from_mesh
anim_rot
Axle_Steering_0_L
1680
delay
10

----------------------------------------

[mesh]
Sprinter\rul_horn.o3d

[mouseevent]
horn

[visible]
cp_lenkrad_visible
1

[newanim]
origin_from_mesh
anim_trans
cockpit_hupe
-0.005

[newanim]
origin_from_mesh
anim_rot
Axle_Steering_0_L
1680
delay
10

----------------------------------------
Подрулевые переключатели
----------------------------------------

[mesh]
Sprinter\perekl_l_1.o3d

[viewpoint]
3

[matl]
pribor.dds
0

[matl_envmap]
envmap.bmp
0.01

[newanim]
origin_trans
-0.643
2.095
1.566
origin_rot_x
-50
origin_rot_y
90
anim_rot
cockpit_blinkerhebel
10

[newanim]
origin_trans
-0.643
2.095
1.566
origin_rot_x
60
origin_rot_y
-90
anim_rot
cockpit_fernlichthebel
10

----------------------------------------

[mesh]
Sprinter\perekl_l_2.o3d

[viewpoint]
3

[matl]
pribor.dds
0

[matl_envmap]
envmap.bmp
0.01

[mouseevent]
cp_cps_mov

[newanim]
origin_from_mesh
anim_rot
cp_cps_trans
50

[newanim]
origin_trans
-0.643
2.095
1.566
origin_rot_x
-50
origin_rot_y
90
anim_rot
cockpit_blinkerhebel
10

[newanim]
origin_trans
-0.643
2.095
1.566
origin_rot_x
60
origin_rot_y
-90
anim_rot
cockpit_fernlichthebel
10

----------------------------------------

[mesh]
Sprinter\perekl_p_1.o3d

[viewpoint]
3

[matl]
pribor.dds
0

[matl_envmap]
envmap.bmp
0.01

[mouseevent]
cp_wiper_turnswitch

[newanim]
origin_trans
-0.365
2.091
1.568
origin_rot_x
-50
origin_rot_y
90
anim_rot
cockpit_wischer_drehschalter
-10

----------------------------------------

[mesh]
Sprinter\perekl_p_2.o3d

[viewpoint]
3

[matl]
pribor.dds
0

[matl_envmap]
envmap.bmp
0.01

[mouseevent]
cp_wischer_wascher_button

[newanim]
origin_from_mesh
anim_trans
cp_wischer_wascher_sw
0.003

[newanim]
origin_trans
-0.365
2.091
1.568
origin_rot_x
-50
origin_rot_y
90
anim_rot
cockpit_wischer_drehschalter
-10

----------------------------------------
Магнитола
----------------------------------------

[mesh]
Sprinter\player.o3d

[viewpoint]
3

[matl_change]
player.jpg
0
cockpit_light_player

[matl_item]

[matl_nightmap]
player_n.jpg

----------------------------------------

[mesh]
Sprinter\player_on.o3d

[viewpoint]
3

[mouseevent]
cp_player_on

----------------------------------------

[mesh]
Sprinter\player_radio.o3d

[viewpoint]
3

[mouseevent]
KR_play

----------------------------------------
Блок управления кондиционером
----------------------------------------

[mesh]
Konvekta\cond_pult.o3d

[viewpoint]
3


[matl]
cond_text.jpg
0

[matl_alpha]
2

[useTextTexture]
6

[matl_change]
cond_text.jpg
0
cond_on_light

[matl_item]

[matl_nightmap]
cond_text_N.jpg

----------------------------------------

[mesh]
Konvekta\cond_shkala.o3d

[viewpoint]
3



[matl]
cond_text.jpg
0

[matl_alpha]
2

[useTextTexture]
7

[matl_change]
cond_text.jpg
0
cond_on_light

[matl_item]

[matl_nightmap]
cond_text_N.jpg

----------------------------------------

[mesh]
Konvekta\cond_ind_cooling.o3d

[viewpoint]
3



[matl_change]
cond.dds
0
cond_cooling_light

[matl_item]

[matl_nightmap]
cond_n.dds

----------------------------------------

[mesh]
Konvekta\cond_ind_recirc.o3d

[viewpoint]
3


[matl_change]
cond.dds
0
cond_recirc_light

[matl_item]

[matl_nightmap]
cond_n.dds

----------------------------------------

[mesh]
Konvekta\cond_ind_manual.o3d

[viewpoint]
3


[matl_change]
cond.dds
0
cond_manual_light

[matl_item]

[matl_nightmap]
cond_n.dds

----------------------------------------

[mesh]
Konvekta\cond_kn_cooling.o3d

[viewpoint]
3


[mouseevent]
cond_cooling


----------------------------------------

[mesh]
Konvekta\cond_kn_manual_heat.o3d

[viewpoint]
3

[mouseevent]
cond_manual_heat



----------------------------------------

[mesh]
Konvekta\cond_kn_manual_podogrev.o3d

[viewpoint]
3

[mouseevent]
cond_manual_podogrev


----------------------------------------

[mesh]
Konvekta\cond_kn_obduv.o3d

[viewpoint]
3


[mouseevent]
cond_obduv

[matl_change]
cond.dds
0
cond_obduv_light

[matl_item]

[matl_nightmap]
cond_n.dds

----------------------------------------

[mesh]
Konvekta\cond_kn_recirc.o3d

[viewpoint]
3

[mouseevent]
cond_recirc



----------------------------------------

[mesh]
Konvekta\cond_kn_temp+.o3d

[viewpoint]
3

[mouseevent]
cond_set_temp_plus



----------------------------------------

[mesh]
Konvekta\cond_kn_temp-.o3d

[viewpoint]
3

[mouseevent]
cond_set_temp_minus



----------------------------------------

[mesh]
Konvekta\cond_kn_on.o3d

[viewpoint]
3

[mouseevent]
cond_on



[matl_change]
cond.dds
0
cond_on_light

[matl_item]

[matl_nightmap]
cond_n.dds

----------------------------------------

[mesh]
Konvekta\konvekta_vent_1.o3d

[viewpoint]
3


[newanim]
origin_from_mesh
anim_rot
cond_cooler
1

----------------------------------------

[mesh]
Konvekta\konvekta_vent_2.o3d

[viewpoint]
3


[newanim]
origin_from_mesh
anim_rot
cond_cooler
1



----------------------------------------
Приборы
----------------------------------------

[mesh]
Sprinter\torpedo.o3d

[matl_change]
pribor.dds
0
lights_stand

[matl_item]

[matl_nightmap]
pribor_n.dds

----------------------------------------
[mesh]
Sprinter\kn_door_osn.o3d

----------------------------------------

[mesh]
Sprinter\str_spd.o3d

[viewpoint]
3

[matl_change]
pribor.dds
0
lights_stand

[matl_item]

[matl_nightmap]
pribor_n.dds

[newanim]
origin_from_mesh
anim_rot
cockpit_tachowinkel
1

----------------------------------------

[mesh]
Sprinter\str_tah.o3d

[viewpoint]
3

[matl_change]
pribor.dds
0
lights_stand

[matl_item]

[matl_nightmap]
pribor_n.dds

[newanim]
origin_from_mesh
anim_rot
cockpit_fordsz
1

----------------------------------------

[mesh]
Sprinter\str_chas.o3d

[viewpoint]
3

[matl_change]
pribor.dds
0
lights_stand

[matl_item]

[matl_nightmap]
pribor_n.dds

[newanim]
origin_from_mesh
anim_rot
cockpit_uhr_std
6

----------------------------------------

[mesh]
Sprinter\str_min.o3d

[viewpoint]
3

[matl_change]
pribor.dds
0
lights_stand

[matl_item]

[matl_nightmap]
pribor_n.dds

[newanim]
origin_from_mesh
anim_rot
cockpit_uhr_min
6

----------------------------------------

[mesh]
Sprinter\str_topl.o3d

[viewpoint]
3

[matl_change]
pribor.dds
0
lights_stand

[matl_item]

[matl_nightmap]
pribor_n.dds

[newanim]
origin_from_mesh
anim_rot
cockpit_tankuhr
0.34

----------------------------------------

[mesh]
Sprinter\str_temp.o3d

[viewpoint]
3

[matl_change]
pribor.dds
0
lights_stand

[matl_item]

[matl_nightmap]
pribor_n.dds

[newanim]
origin_from_mesh
anim_rot
cockpit_motortemperaturwinkel
1

----------------------------------------

[mesh]
Sprinter\odometr.o3d

[viewpoint]
3

[visible]
cockpit_odometr_change
0

[matl]
odometr.tga
0

[matl_lightmap]
odometr_n.jpg
elec_busbar_main

[matl_alpha]
2

[useTextTexture]
3

----------------------------------------

[mesh]
Sprinter\odometr_1.o3d

[viewpoint]
3

[visible]
cockpit_odometr_change
1

[matl]
odometr.tga
0

[matl_lightmap]
odometr_n.jpg
elec_busbar_main

[matl_alpha]
2

[useTextTexture]
4

----------------------------------------

[mesh]
Sprinter\odometr_sbros.o3d

[viewpoint]
3

[mouseevent]
knp_odometr_sbros

----------------------------------------

[mesh]
Sprinter\odometr_change.o3d

[viewpoint]
3

[mouseevent]
knp_odometr_change

----------------------------------------

[mesh]
Sprinter\otop_1.o3d

[viewpoint]
3

[matl_change]
pribor.dds
0
lights_stand

[matl_item]

[matl_nightmap]
pribor_n.dds

[mouseevent]
cp_klimator_sw

[newanim]
origin_from_mesh
anim_rot
cp_klimator_sw
175

----------------------------------------

[mesh]
Sprinter\otop_2.o3d

[viewpoint]
3

[matl_change]
pribor.dds
0
lights_stand

[matl_item]

[matl_nightmap]
pribor_n.dds

[mouseevent]
cp_heizregler_temp

[newanim]
origin_from_mesh
anim_rot
cp_heizregler_temp
170

----------------------------------------

[mesh]
Sprinter\otop_3.o3d

[viewpoint]
3

[matl_change]
pribor.dds
0
lights_stand

[matl_item]

[matl_nightmap]
pribor_n.dds

[mouseevent]
cp_heizregler_fussraum

[newanim]
origin_from_mesh
anim_rot
cockpit_heizregler_fussraum
330

----------------------------------------

[mesh]
Sprinter\kn_1.o3d

[viewpoint]
3

[mouseevent]
cp_licht_untenrechts_toggle

[newanim]
origin_from_mesh
anim_rot
cp_licht_untenrechts_sw
10

----------------------------------------

[mesh]
Sprinter\kn_2.o3d

[viewpoint]
3

[mouseevent]
cp_kn_obduv

[newanim]
origin_from_mesh
anim_rot
cp_kn_obduv
10

----------------------------------------

[mesh]
Sprinter\kn_3.o3d

[viewpoint]
3

[mouseevent]
cp_heizluefter_toggle

[newanim]
origin_from_mesh
anim_rot
cp_heizluefter_sw
10

----------------------------------------

[mesh]
Sprinter\kn_avar.o3d

[viewpoint]
3

[matl_change]
pribor.dds
0
lights_warnblinkgeber

[matl_item]

[matl_nightmap]
pribor_n.dds

[mouseevent]
blinker_warn_toggle

[newanim]
origin_from_mesh
anim_trans
cp_taster_warnblinker
0.01

 

----------------------------------------

[mesh]
Sprinter\sd\kn_door.o3d

[viewpoint]
3

[mouseevent]
bus_doorfront0

[matl_change]
Button_door.dds
0
cockpit_light_tuerkontrolle

[matl_item]

[matl_nightmap]
Button_doorN.dds

[newanim]
origin_from_mesh
anim_trans
cockpit_tuertaster1
-0.005

----------------------------------------

[mesh]
Sprinter\ind.o3d

[viewpoint]
3

[matl_change]
pribor.dds
0
cp_proverka_all

[matl_item]

[matl_nightmap]
pribor_n.dds

----------------------------------------

[mesh]
Sprinter\ind_1.o3d

[viewpoint]
3

[matl_change]
pribor.dds
0
cockpit_light_fern

[matl_item]

[matl_nightmap]
pribor_n.dds

----------------------------------------

[mesh]
Sprinter\ind_2.o3d

[viewpoint]
3

[matl_change]
pribor.dds
0
cockpit_light_batterie

[matl_item]

[matl_nightmap]
pribor_n.dds

----------------------------------------

[mesh]
Sprinter\ind_3.o3d

[viewpoint]
3

[matl_change]
pribor.dds
0
cockpit_light_masterfailure

[matl_item]

[matl_nightmap]
pribor_n.dds

----------------------------------------

[mesh]
Sprinter\ind_4.o3d

[viewpoint]
3

[matl_change]
pribor.dds
0
cockpit_light_feststellbremse

[matl_item]

[matl_nightmap]
pribor_n.dds

----------------------------------------

[mesh]
Sprinter\ind_5.o3d

[viewpoint]
3

[matl_change]
pribor.dds
0
cockpit_light_zentralschmierung

[matl_item]

[matl_nightmap]
pribor_n.dds

----------------------------------------

[mesh]
Sprinter\ind_6.o3d

[viewpoint]
3

[matl_change]
pribor.dds
0
light_voda

[matl_item]

[matl_nightmap]
pribor_n.dds

----------------------------------------

[mesh]
Sprinter\ind_7.o3d

[viewpoint]
3

[matl_change]
pribor.dds
0
cockpit_light_blinker

[matl_item]

[matl_nightmap]
pribor_n.dds

----------------------------------------

[mesh]
Sprinter\ind_8.o3d

[viewpoint]
3

[matl_change]
pribor.dds
0
cockpit_light_ABS

[matl_item]

[matl_nightmap]
pribor_n.dds

----------------------------------------

[mesh]
Sprinter\ind_9.o3d

[viewpoint]
3

[matl_change]
pribor.dds
0
light_toplivo

[matl_item]

[matl_nightmap]
pribor_n.dds

----------------------------------------
Шторки
----------------------------------------

[mesh]
Sprinter\reiki.o3d

[viewpoint]
3

----------------------------------------

[mesh]
Sprinter\reiki_door.o3d

[viewpoint]
3

[newanim]
origin_rot_x
1
origin_rot_z
-90
anim_trans
door_1
-0.94

[newanim]
origin_rot_x
-90
anim_trans
door_1_hub
0.1

----------------------------------------

[mesh]
Sprinter\reiki_door_3.o3d

[viewpoint]
3

[newanim]
origin_from_mesh
anim_rot
cp_fahrertuer_2_pos
-175

----------------------------------------

[mesh]
Sprinter\reiki_door_4.o3d

[viewpoint]
3

[newanim]
origin_from_mesh
anim_rot
cp_fahrertuer_3_pos
175

----------------------------------------

[mesh]
Sprinter\shtor_1.o3d

[mouseevent]
cp_shtor_1

[visible]
cp_shtor_1
0

----------------------------------------

[mesh]
Sprinter\shtor_1_1.o3d

[mouseevent]
cp_shtor_1

[visible]
cp_shtor_1
1

----------------------------------------

[mesh]
Sprinter\shtor_2.o3d

[mouseevent]
cp_shtor_2

[visible]
cp_shtor_2
0

----------------------------------------

[mesh]
Sprinter\shtor_2_1.o3d

[mouseevent]
cp_shtor_2

[visible]
cp_shtor_2
1

----------------------------------------

[mesh]
Sprinter\shtor_3.o3d

[mouseevent]
cp_shtor_3

[visible]
cp_shtor_3
0

----------------------------------------

[mesh]
Sprinter\shtor_3_1.o3d

[mouseevent]
cp_shtor_3

[visible]
cp_shtor_3
1
----------------------------------------

[mesh]
Sprinter\shtor_4.o3d

[mouseevent]
cp_shtor_4

[visible]
cp_shtor_4
0

----------------------------------------

[mesh]
Sprinter\shtor_4_1.o3d

[mouseevent]
cp_shtor_4

[visible]
cp_shtor_4
1

----------------------------------------

[mesh]
Sprinter\shtor_5.o3d

[mouseevent]
cp_shtor_5

[visible]
cp_shtor_5
0

----------------------------------------

[mesh]
Sprinter\shtor_5_1.o3d

[mouseevent]
cp_shtor_5

[visible]
cp_shtor_5
1

----------------------------------------

[mesh]
Sprinter\shtor_6.o3d

[mouseevent]
cp_shtor_6

[visible]
cp_shtor_6
0

----------------------------------------

[mesh]
Sprinter\shtor_6_1.o3d

[mouseevent]
cp_shtor_6

[visible]
cp_shtor_6
1

----------------------------------------

[mesh]
Sprinter\shtor_7.o3d

[mouseevent]
cp_shtor_7

[visible]
cp_shtor_7
0

[newanim]
origin_from_mesh
anim_rot
cp_fahrertuer_3_pos
175

----------------------------------------

[mesh]
Sprinter\shtor_7_1.o3d

[mouseevent]
cp_shtor_7

[visible]
cp_shtor_7
1

[newanim]
origin_from_mesh
anim_rot
cp_fahrertuer_3_pos
175

----------------------------------------

[mesh]
Sprinter\shtor_8.o3d

[mouseevent]
cp_shtor_8

[visible]
cp_shtor_8
0

[newanim]
origin_from_mesh
anim_rot
cp_fahrertuer_2_pos
-175

----------------------------------------

[mesh]
Sprinter\shtor_8_1.o3d

[mouseevent]
cp_shtor_8

[visible]
cp_shtor_8
1

[newanim]
origin_from_mesh
anim_rot
cp_fahrertuer_2_pos
-175

----------------------------------------

[mesh]
Sprinter\shtor_9.o3d

[mouseevent]
cp_shtor_9

[visible]
cp_shtor_9
0

----------------------------------------

[mesh]
Sprinter\shtor_9_1.o3d

[mouseevent]
cp_shtor_9

[visible]
cp_shtor_9
1

----------------------------------------

[mesh]
Sprinter\shtor_10.o3d

[mouseevent]
cp_shtor_10

[visible]
cp_shtor_10
0

----------------------------------------

[mesh]
Sprinter\shtor_10_1.o3d

[mouseevent]
cp_shtor_10

[visible]
cp_shtor_10
1

----------------------------------------

[mesh]
Sprinter\shtor_11.o3d

[mouseevent]
cp_shtor_11

[visible]
cp_shtor_11
0

----------------------------------------

[mesh]
Sprinter\shtor_11_1.o3d

[mouseevent]
cp_shtor_11

[visible]
cp_shtor_11
1

----------------------------------------

[mesh]
Sprinter\shtor_12.o3d

[mouseevent]
cp_shtor_12

[visible]
cp_shtor_12
0

----------------------------------------

[mesh]
Sprinter\shtor_12_1.o3d

[mouseevent]
cp_shtor_12

[visible]
cp_shtor_12
1

----------------------------------------

[mesh]
Sprinter\shtor_13.o3d

[mouseevent]
cp_shtor_13

[visible]
cp_shtor_13
0

[newanim]
origin_rot_x
1
origin_rot_z
-90
anim_trans
door_1
-0.94

[newanim]
origin_rot_x
-90
anim_trans
door_1_hub
0.1

----------------------------------------

[mesh]
Sprinter\shtor_13_1.o3d

[mouseevent]
cp_shtor_13

[visible]
cp_shtor_13
1

[newanim]
origin_rot_x
1
origin_rot_z
-90
anim_trans
door_1
-0.94

[newanim]
origin_rot_x
-90
anim_trans
door_1_hub
0.1

----------------------------------------

[mesh]
Sprinter\shtor_14.o3d

[mouseevent]
cp_shtor_14

[visible]
cp_shtor_14
0

[newanim]
origin_rot_x
1
origin_rot_z
-90
anim_trans
door_1
-0.94

[newanim]
origin_rot_x
-90
anim_trans
door_1_hub
0.1

----------------------------------------

[mesh]
Sprinter\shtor_14_1.o3d

[mouseevent]
cp_shtor_14

[visible]
cp_shtor_14
1

[newanim]
origin_rot_x
1
origin_rot_z
-90
anim_trans
door_1
-0.94

[newanim]
origin_rot_x
-90
anim_trans
door_1_hub
0.1


----------------------------------------

[mesh]
Sprinter\shtor_15.o3d

[mouseevent]
cp_shtor_15

[visible]
cp_shtor_15
0

----------------------------------------

[mesh]
Sprinter\shtor_15_1.o3d

[mouseevent]
cp_shtor_15

[visible]
cp_shtor_15
1

----------------------------------------

[mesh]
Sprinter\shtor_16.o3d

[mouseevent]
cp_shtor_16

[visible]
cp_shtor_16
0

----------------------------------------

[mesh]
Sprinter\shtor_16_1.o3d

[mouseevent]
cp_shtor_16

[visible]
cp_shtor_16
1


----------------------------------------

[mesh]
Sprinter\shtor_17.o3d

[mouseevent]
cp_shtor_17

[visible]
cp_shtor_17
0

----------------------------------------

[mesh]
Sprinter\shtor_17_1.o3d

[mouseevent]
cp_shtor_17

[visible]
cp_shtor_17
1

----------------------------------------

[mesh]
Sprinter\shtor_18.o3d

[mouseevent]
cp_shtor_18

[visible]
cp_shtor_18
0

----------------------------------------

[mesh]
Sprinter\shtor_18_1.o3d

[mouseevent]
cp_shtor_18

[visible]
cp_shtor_18
1

----------------------------------------
Экстры
----------------------------------------

----bagag------

[mesh]
Sprinter\bagag1.o3d

[viewpoint]
3

[visible]
cp_sumka_1_vis
1

----------

[mesh]
Sprinter\bagag2.o3d

[viewpoint]
3

[visible]
cp_sumka_2_vis
1

----------

[mesh]
Sprinter\bagag3.o3d

[viewpoint]
3

[visible]
cp_sumka_3_vis
1

----------

[mesh]
Sprinter\bagag4.o3d

[viewpoint]
3

[visible]
cp_sumka_4_vis
1

----------

[mesh]
Sprinter\bagag5.o3d

[viewpoint]
3

[visible]
cp_sumka_5_vis
1

----------

[mesh]
Sprinter\bagag6.o3d

[viewpoint]
3

[visible]
cp_sumka_6_vis
1

----------

[mesh]
Sprinter\bagag7.o3d

[viewpoint]
3

[visible]
cp_sumka_7_vis
1

----------

[mesh]
Sprinter\bagag8.o3d

[viewpoint]
3

[visible]
cp_sumka_8_vis
1

----------

[mesh]
Sprinter\bagag9.o3d

[viewpoint]
3

[visible]
cp_sumka_9_vis
1

----------

[mesh]
Sprinter\bagag10.o3d

[viewpoint]
3

[visible]
cp_sumka_10_vis
1

----------

[mesh]
Sprinter\bagag11.o3d

[viewpoint]
3

[visible]
cp_sumka_11_vis
1

----------

[mesh]
Sprinter\bagag12.o3d

[viewpoint]
3

[visible]
cp_sumka_12_vis
1

----------

[mesh]
Sprinter\bagag13.o3d

[viewpoint]
3

[visible]
cp_sumka_13_vis
1

----------

[mesh]
Sprinter\bagag14.o3d

[viewpoint]
3

[visible]
cp_sumka_14_vis
1

----------

[mesh]
Sprinter\vod_helper.o3d


[visible]
cp_vod_helper_vis
1

----------

[mesh]
Sprinter\vod_helper2.o3d


[visible]
cp_vod_helper_vis2
1

----------

[mesh]
Sprinter\vod_helper3.o3d


[visible]
cp_vod_helper_vis3
1


----------

[mesh]
Sprinter\extra_muh_intercity.o3d

[viewpoint]
3

[matl]
details.dds
0
 
[matl_envmap]
envmap.bmp
0.05

[mouseevent]
cp_extra_1

[visible]
cp_extra_1
0

----------------------------------------

[mesh]
Sprinter\extra_muh_1.o3d

[viewpoint]
3

[matl]
details.dds
0
 
[matl_envmap]
envmap.bmp
0.05

[mouseevent]
cp_extra_1

[visible]
cp_extra_1
1

-------------

[mesh]
Sprinter\extra_therm0.o3d

[viewpoint]
3

[mouseevent]
cp_extra_15

[visible]
cp_extra_15
0

----------------------------------------
[mesh]
Sprinter\extra_therm1.o3d

[viewpoint]
3

[matl_change]
lights.dds
0
lights_stand

[matl_item]

[matl_nightmap]
lights_n.dds

[matl]
textfeld_thermo.tga
0

[matl_alpha]
2

[useTextTexture]
13

[mouseevent]
cp_extra_15

[visible]
cp_extra_15
1

----------------------------------------
[mesh]
Sprinter\extra_therm11.o3d

[viewpoint]
3

[matl]
textfeld_thermo.tga
0

[matl_alpha]
2

[useTextTexture]
14

[mouseevent]
cp_extra_15

[visible]
cp_extra_15
1
 
----------------------------------------

[mesh]
Sprinter\extra_timer.o3d

[viewpoint]
3

[mouseevent]
cp_extra_2

[visible]
cp_extra_2
0

----------------------------------------

[mesh]
Sprinter\extra_timer_1.o3d

[viewpoint]
3

[mouseevent]
cp_extra_2

[visible]
cp_extra_2
1

[matl]
timer.tga
0
[matl_alpha]
2
[useTextTexture]
5

----------------------------------------

[mesh]
Sprinter\extra_timer_kn_1.o3d

[viewpoint]
3

[mouseevent]
cp_timer_back

[visible]
cp_extra_2
1

----------------------------------------

[mesh]
Sprinter\extra_timer_kn_2.o3d

[viewpoint]
3

[mouseevent]
cp_timer_stop

[visible]
cp_extra_2
1

----------------------------------------

[mesh]
Sprinter\extra_timer_kn_3.o3d

[viewpoint]
3

[mouseevent]
cp_timer_next

[visible]
cp_extra_2
1

----------------------------------------

[mesh]
Sprinter\extra_spoiler.o3d

[viewpoint]
3

[mouseevent]
cp_extra_7

[visible]
cp_extra_7
0

----------------------------------------

[mesh]
Sprinter\extra_spoiler_1.o3d

[mouseevent]
cp_extra_7

[visible]
cp_extra_7
1

[newanim]
origin_from_mesh
anim_rot
wiperpos
85

----------------------------------------

[mesh]
Sprinter\extra_spoiler_2.o3d

[mouseevent]
cp_extra_7

[visible]
cp_extra_7
1

[newanim]
origin_from_mesh
anim_rot
wiperpos
90

----------------------------------------

[mesh]
Sprinter\extra_printer.o3d

[viewpoint]
3

[mouseevent]
cp_extra_8

[visible]
cp_extra_8
0

----------------------------------------

[mesh]
Sprinter\extra_printer_1.o3d

[viewpoint]
3

[mouseevent]
cp_extra_8

[visible]
cp_extra_8
1

[matl]
printer.tga
0

[useTextTexture]
2

[matl_alpha]
2

[matl_change]
printer.dds
0
elec_busbar_main_sw

[matl_item]

[matl_nightmap]
printer_n.dds

----------------------------------------

[mesh]
Sprinter\extra_printer_t1.o3d

[viewpoint]
3

[mouseevent]
ticketprinter_button_ticket_0

[visible]
cp_extra_8
1

[matl_change]
printer.dds
0
elec_busbar_main_sw

[matl_item]

[matl_nightmap]
printer_n.dds

----------------------------------------

[mesh]
Sprinter\extra_printer_t2.o3d

[viewpoint]
3

[mouseevent]
ticketprinter_button_ticket_1

[visible]
cp_extra_8
1

[matl_change]
printer.dds
0
elec_busbar_main_sw

[matl_item]

[matl_nightmap]
printer_n.dds

----------------------------------------

[mesh]
Sprinter\extra_printer_t3.o3d

[viewpoint]
3

[mouseevent]
ticketprinter_button_ticket_2

[visible]
cp_extra_8
1

[matl_change]
printer.dds
0
elec_busbar_main_sw

[matl_item]

[matl_nightmap]
printer_n.dds

----------------------------------------

[mesh]
Sprinter\extra_printer_t4.o3d

[viewpoint]
3

[mouseevent]
ticketprinter_button_ticket_3

[visible]
cp_extra_8
1

[matl_change]
printer.dds
0
elec_busbar_main_sw

[matl_item]

[matl_nightmap]
printer_n.dds

----------------------------------------

[mesh]
Sprinter\extra_printer_t5.o3d

[viewpoint]
3

[mouseevent]
ticketprinter_button_ticket_4

[visible]
cp_extra_8
1

[matl_change]
printer.dds
0
elec_busbar_main_sw

[matl_item]

[matl_nightmap]
printer_n.dds

----------------------------------------

[mesh]
Sprinter\extra_printer_ok.o3d

[viewpoint]
3

[mouseevent]
ticketprinter_button_enter

[visible]
cp_extra_8
1

----------------------------------------

[mesh]
Sprinter\extra_printer_cls.o3d

[viewpoint]
3

[mouseevent]
ticketprinter_button_cancel

[visible]
cp_extra_8
1

----------------------------------------

[mesh]
Sprinter\extra_printer_ticket.o3d

[viewpoint]
3

[mouseevent]
ticketprinter_getticket

[visible]
cp_extra_8
1

[newanim]
origin_from_mesh
anim_trans
ticketprinter_ticket_pos
0.056

----------------------------------------

[mesh]
Sprinter\extra_money.o3d

[viewpoint]
3

[mouseevent]
cp_extra_9

[visible]
cp_extra_9
0

----------------------------------------

[mesh]
Sprinter\extra_money_1.o3d

[viewpoint]
3

[mouseevent]
cp_extra_9

[visible]
cp_extra_9
1

----------------------------------------

[mesh]
Sprinter\extra_money_1g.o3d

[viewpoint]
3

[mouseevent]
cashdesk_changer_20_00

[visible]
cp_extra_9
1

----------------------------------------

[mesh]
Sprinter\extra_money_2g.o3d

[viewpoint]
3

[mouseevent]
cashdesk_changer_50_00

[visible]
cp_extra_9
1

----------------------------------------

[mesh]
Sprinter\extra_money_5g.o3d

[viewpoint]
3

[mouseevent]
cashdesk_changer_100_00

[visible]
cp_extra_9
1

----------------------------------------

[mesh]
Sprinter\extra_money_10g.o3d

[viewpoint]
3

[mouseevent]
cashdesk_changer_200_00

[visible]
cp_extra_9
1

----------------------------------------

[mesh]
Sprinter\extra_money_005g.o3d

[viewpoint]
3

[mouseevent]
cashdesk_changer_5_00

[visible]
cp_extra_9
1

----------------------------------------

[mesh]
Sprinter\extra_money_010g.o3d

[viewpoint]
3

[mouseevent]
cashdesk_changer_1_00

[visible]
cp_extra_9
1

----------------------------------------

[mesh]
Sprinter\extra_money_025g.o3d

[viewpoint]
3

[mouseevent]
cashdesk_changer_2_00

[visible]
cp_extra_9
1

----------------------------------------

[mesh]
Sprinter\extra_money_050g.o3d

[viewpoint]
3

[mouseevent]
cashdesk_changer_0_50

[visible]
cp_extra_9
1

-------tabl---перед--------------------

[mesh]
Sprinter\tabla_intercity.o3d

[viewpoint]
3

[mouseevent]
cp_marshryt_pered

[visible]
cp_marshryt_pered
0

-------tabl_mu------------

[mesh]
Sprinter\tabla_1_mu.o3d

[mouseevent]
cp_marshryt_pered

[visible]
cp_marshryt_pered
1

[matl_nightmap]
mu_diod.jpg 


[matl_change]
diod.dds
0
lights_stand

[matl_item]

[matl_nightmap]
diodN.dds


[matl]
rollband.tga
0
[matl_lightmap]
rollband_n.tga
lights_stand

[matl_freetex]
rollband.tga
Rollband_Tex_V

[texcoordtransY]
rlbnd_ziel_trans

[matl_texadress_border]
255
255
255
0

[matl_alpha]
1

[matl_item]


-------tabl--matrix---------------------

[mesh]
Sprinter\Tabl_mu.o3d


[mouseevent]
cp_marshryt_pered

[visible]
cp_marshryt_pered
2

[matl_change]
mu.jpg
0
lights_stand

[matl_item]

[matl_nightmap]
mu_diod.jpg 


[matl_change]
diod.dds
0
lights_stand

[matl_item]

[matl_nightmap]
diodN.dds

----------
[mesh]
Sprinter\Tabl_mu_matrix.o3d


[mouseevent]
cp_marshryt_pered

[visible]
cp_marshryt_pered
2

[matl]
MatrixZ.bmp
0

[useTextTexture]
9

[matl_alpha]
2

[matl]
Matrix.bmp
0

[useTextTexture]
8

[matl_alpha]
2





----------------------------------------





----tabl bok------

[mesh]
Sprinter\tabla_b_intercity.o3d

[viewpoint]
3

[mouseevent]
cp_marshryt_bok

[visible]
cp_marshryt_bok
0

--------tabl---mu-----------------------------

[mesh]
Sprinter\tabla_b_1_mu.o3d

[mouseevent]
cp_marshryt_bok

[visible]
cp_marshryt_bok
1

[matl_change]
diod.dds
0
lights_stand

[matl_item]

[matl_nightmap]
diodN.dds

[matl]
rollband.tga
0
[matl_lightmap]
rollband_n.tga
lights_stand

[matl_freetex]
rollband.tga
Rollband_Tex_V

[texcoordtransY]
rlbnd_ziel_trans

[matl_texadress_border]
255
255
255
0

[matl_alpha]
1

[matl_item]

--------tabl---matrix-----------
[mesh]
Sprinter\Tabl_mu_b.o3d


[mouseevent]
cp_marshryt_bok

[visible]
cp_marshryt_bok
2

[matl_change]
mu.jpg
0
lights_stand

[matl_item]

[matl_nightmap]
mu_diod.jpg 


[matl_change]
diod.dds
0
lights_stand

[matl_item]

[matl_nightmap]
diodN.dds

-------------

[mesh]
Sprinter\Tabl_mu_b_matrix.o3d


[mouseevent]
cp_marshryt_bok

[visible]
cp_marshryt_bok
2

[matl]
MatrixZ.bmp
0

[useTextTexture]
9

[matl_alpha]
2

[matl]
Matrix.bmp
0

[useTextTexture]
8

[matl_alpha]
2

------ibis------------------

[mesh]
ibis\ibis_korpus.o3d

[visible]
cp_emu
1
------

[mesh]
ibis\ibis_ekran.o3d

[visible]
cp_emu
1
 

[matl]
IBIS2_Text.tga
0

[matl_alpha]
2

[useTextTexture]
12

[matl_noZwrite]

------------------------------

[matl]
IBIS1_Text.tga
0

[matl_alpha]
2

[useTextTexture]
12

[matl_noZwrite]

---------------------------------------------

[mesh]
ibis\ibis_ubr.o3d


[visible]
cp_emu
1
  

-------------------------

[mesh]
ibis\ibis_0.o3d

[visible]
cp_emu
1
 
[mouseevent]
IBIS_0

[newanim]
origin_from_mesh
anim_trans
ibis_bt_0
0

 
-------------------------

[mesh]
ibis\ibis_1.o3d

[visible]
cp_emu
1
 
[mouseevent]
IBIS_1

[newanim]
origin_from_mesh
anim_trans
ibis_bt_1
0

 
-------------------------

[mesh]
ibis\ibis_2.o3d


[visible]
cp_emu
1
 

[mouseevent]
IBIS_2

[newanim]
origin_from_mesh
anim_trans
ibis_bt_2
0

 
-------------------------

[mesh]
ibis\ibis_3.o3d

[visible]
cp_emu
1
 

[mouseevent]
IBIS_3

[newanim]
origin_from_mesh
anim_trans
ibis_bt_3
0

 
-------------------------

[mesh]
ibis\ibis_4.o3d

[visible]
cp_emu
1


[mouseevent]
IBIS_4

[newanim]
origin_from_mesh
anim_trans
ibis_bt_4
0

 
-------------------------

[mesh]
ibis\ibis_5.o3d


[visible]
cp_emu
1

[mouseevent]
IBIS_5

[newanim]
origin_from_mesh
anim_trans
ibis_bt_5
0

 
-------------------------

[mesh]
ibis\ibis_6.o3d


[visible]
cp_emu
1

[mouseevent]
IBIS_6

[newanim]
origin_from_mesh
anim_trans
ibis_bt_6
0

 
-------------------------

[mesh]
ibis\ibis_7.o3d


[visible]
cp_emu
1

[mouseevent]
IBIS_7

[newanim]
origin_from_mesh
anim_trans
ibis_bt_7
0

 
-------------------------

[mesh]
ibis\ibis_8.o3d


[visible]
cp_emu
1

[mouseevent]
IBIS_8

[newanim]
origin_from_mesh
anim_trans
ibis_bt_8
0

 
-------------------------

[mesh]
ibis\ibis_9.o3d

[visible]
cp_emu
1

[mouseevent]
IBIS_9

[newanim]
origin_from_mesh
anim_trans
ibis_bt_9
0

 
-------------------------

[mesh]
ibis\ibis_delete.o3d

[visible]
cp_emu
1


[mouseevent]
IBIS_loeschen

[newanim]
origin_from_mesh
anim_trans
ibis_bt_loeschen
0

 
-------------------------

[mesh]
ibis\ibis_enter.o3d

[visible]
cp_emu
1

[mouseevent]
IBIS_eingabe

[newanim]
origin_from_mesh
anim_trans
ibis_bt_ente
0

 
-------------------------

[mesh]
ibis\ibis_line.o3d

[visible]
cp_emu
1

[mouseevent]
IBIS_setmode_linie_kurs

[newanim]
origin_from_mesh
anim_trans
ibis_bt_linie
0

 
-------------------------

[mesh]
ibis\ibis_route.o3d

[visible]
cp_emu
1

[mouseevent]
IBIS_setmode_route

[newanim]
origin_from_mesh
anim_trans
ibis_bt_route
0

 
-------------------------

[mesh]
ibis\ibis_ziel.o3d

[visible]
cp_emu
1

[mouseevent]
IBIS_setmode_ziel

[newanim]
origin_from_mesh
anim_trans
ibis_bt_ziel
0

 
-------------------------

[mesh]
ibis\ibis_microphon.o3d

[visible]
cp_emu
1

[mouseevent]
cp_microphone

[newanim]
origin_from_mesh
anim_rot
inf_bt_mkf
0

 
-------matrix---------------------

[mesh]
Sprinter\emu0_intercity.o3d

[mouseevent]
cp_emu

[visible]
cp_emu
0

[matl]
Rez.dds
0
 
[matl_envmap]
envmap.bmp
0.06


[matl]
kuzov.dds
0

[matl_envmap]
envmap.bmp
0.03

[matl]
Fenster.tga
0
 
[matl_envmap]
envmap.bmp
0.5
 
[matl_alpha]
2

[matl_noZwrite]

--------

[mesh]
Sprinter\emu.o3d

[mouseevent]
cp_emu

[visible]
cp_emu
1

[matl]
Rez.dds
0
 
[matl_envmap]
envmap.bmp
0.06


[matl]
kuzov.dds
0

[matl_envmap]
envmap.bmp
0.03

[matl]
Fenster.tga
0
 
[matl_envmap]
envmap.bmp
0.5
 
[matl_alpha]
2

[matl_noZwrite]

[matl]
regen.tga
0

[matl_alpha]
2

[texcoordtransY]
rain_trans

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

-----------

[mesh]
Sprinter\emu_regen.o3d

[visible]
cp_emu
1

[matl]
regen2.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]


[matl]
regen3.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
regen4.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
regen_drip.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetnessdrip

[matl_noZwrite]

[texcoordtransY]
RainDripTrans



------------------------------

[mesh]
Sprinter\emu_matrix.o3d

[mouseevent]
cp_emu

[visible]
cp_emu
1

[matl]
Matrix_ziel.bmp
0

[useTextTexture]
11

[matl_alpha]
2

[matl_lightmap]
Matrix_Ziel_font_LM.bmp
lights_stand

---------

[matl]
MatrixL.bmp
0

[useTextTexture]
10

[matl_alpha]
2

[matl_lightmap]
Matrix_Lin_L_LM.bmp
lights_stand

----------------------------------------

[mesh]
Sprinter\extra_elka.o3d

[viewpoint]
3

[mouseevent]
cp_extra_13

[visible]
cp_extra_13
0

----------------------------------------

[mesh]
Sprinter\extra_elka_1.o3d

[mouseevent]
cp_extra_13

[visible]
cp_extra_13
1

[newanim]
origin_from_mesh
anim_rot
cp_kachanie_y
10

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
cp_kachanie_x
10

----------------------------------------

[mesh]
Sprinter\extra_zerkaltse.o3d

[viewpoint]
3

[mouseevent]
cp_extra_14

[visible]
cp_extra_14
0

----------------------------------------

[mesh]
Sprinter\extra_zerkaltse_1.o3d

[mouseevent]
cp_extra_14

[visible]
cp_extra_14
1

[newanim]
origin_trans
-1.048
2.4
0
origin_rot_y
-90
anim_rot
cp_fahrertuer_pos
-90

----------------------------------------
Грязь
----------------------------------------

[mesh]
Sprinter\dirt_bumper.o3d

[matl]
dirt.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

--------

[mesh]
Sprinter\dirt.o3d

[matl]
dirt.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

--------

[mesh]
Sprinter\emu_dirt.o3d

[matl]
dirt.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[visible]
cp_emu
1

----------------------------------------

[mesh]
Sprinter\dirt_door.o3d

[matl]
dirt.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[newanim]
origin_rot_x
1
origin_rot_z
-90
anim_trans
door_1
-0.94

[newanim]
origin_rot_x
-90
anim_trans
door_1_hub
0.1

----------------------------------------

[mesh]
Sprinter\dirt_door_1.o3d

[matl]
dirt.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[mouseevent]
cp_Fahrertuer

[newanim]
origin_trans
-1.048
2.4
0
origin_rot_y
-90
anim_rot
cp_fahrertuer_pos
-90

----------------------------------------

[mesh]
Sprinter\dirt_door_2.o3d

[matl]
dirt.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[mouseevent]
cp_Fahrertuer_1

[newanim]
origin_trans
1.048
2.4
0
origin_rot_y
-90
anim_rot
cp_fahrertuer_1_pos
90

----------------------------------------

[mesh]
Sprinter\dirt_door_3.o3d

[matl]
dirt.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[mouseevent]
cp_Fahrertuer_2

[newanim]
origin_from_mesh
anim_rot
cp_fahrertuer_2_pos
-175

----------------------------------------

[mesh]
Sprinter\dirt_door_4.o3d

[matl]
dirt.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[mouseevent]
cp_Fahrertuer_3

[newanim]
origin_from_mesh
anim_rot
cp_fahrertuer_3_pos
175

----колеса------------------

----------------------------------------
Колеса
----------------------------------------

[mesh]
Sprinter\kpl_dirt.o3d

[matl]
dirt_wheel.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[newanim]
origin_from_mesh
anim_rot
Wheel_Rotation_0_L
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_0_L
1

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
Axle_Steering_0_L
54.295779513082320876798154814105

----------------------------------------

[mesh]
Sprinter\kpp_dirt.o3d

[matl]
dirt_wheel.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[newanim]
origin_from_mesh
anim_rot
Wheel_Rotation_0_R
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_0_R
1

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
Axle_Steering_0_R
54.295779513082320876798154814105

----------------------------------------

[mesh]
Sprinter\kzl_dirt.o3d

[matl]
dirt_wheel.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[newanim]
origin_from_mesh
anim_rot
Wheel_Rotation_1_L
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_1_L
1

----------------------------------------

[mesh]
Sprinter\kzp_dirt.o3d

[matl]
dirt_wheel.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[newanim]
origin_from_mesh
anim_rot
Wheel_Rotation_1_R
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_1_R
1


----------------------------------------
Форточки
----------------------------------------


----------------------------------------

[mesh]
Sprinter\door_1_alpha.o3d

[matl]
alpha.tga
0
 
[matl_alpha]
2

[mouseevent]
cp_Fahrertuer

[newanim]
origin_trans
-1.048
2.4
0
origin_rot_y
-90
anim_rot
cp_fahrertuer_pos
-90

----------------------------------------


----------------------------------------

[mesh]
Sprinter\door_2_alpha.o3d

[matl]
alpha.tga
0
 
[matl_alpha]
2

[mouseevent]
cp_Fahrertuer_1

[newanim]
origin_trans
1.048
2.4
0
origin_rot_y
-90
anim_rot
cp_fahrertuer_1_pos
90


----------------------------------------

[mesh]
Sprinter\stekla_polosa.o3d

[matl]
fenster_polosa.tga
0
 
[matl_alpha]
2

[matl_noZwrite]

----------------------------------------

[mesh]
Sprinter\tochki.o3d

[matl]
lob.tga
0

[matl_alpha]
2

[matl_noZwrite]

[matl]
lob_2.tga
0

[matl_alpha]
2

[matl_noZwrite]

[matl]
lob_3.tga
0

[matl_alpha]
2

[matl_noZwrite]

----------------------------------------
Стекла
----------------------------------------

[mesh]
Sprinter\stekla_prib.o3d

[viewpoint]
3

[matl]
Fenster_int.tga
0
 
[matl_envmap]
envmap.bmp
0.15
 
[matl_alpha]
2

[matl_noZwrite]

----------------------------------------

[mesh]
Sprinter\stekla_washer_int.o3d

[viewpoint]
3

[visible]
wiper_wash
1

[matl]
wasser.tga
0

[texcoordtransY]
wiper_wash_texpos

[matl_change]
wasser.tga
0
wiper_wash

[matl_item]

[texcoordtransY]
wiper_wash_texpos

[matl_transmap]
wasser.tga

[matl_alpha]
2

------стекла---int------------------------

[mesh]
Sprinter\stekla_fort_door_1_int.o3d

[matl]
Fenster_int.tga
0
 
[matl_envmap]
envmap.bmp
0.06
 
[matl_alpha]
2

[matl_noZwrite]


[matl]
regen.tga
0

[matl_alpha]
2


[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[newanim]
origin_from_mesh
anim_trans
cp_fahrerfenster_pos
-0.66

[newanim]
origin_trans
-1.048
2.4
0
origin_rot_y
-90
anim_rot
cp_fahrertuer_pos
-90

---

[mesh]
Sprinter\stekla_fort_door_1_int_regen2.o3d

[matl]
regen2.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[newanim]
origin_from_mesh
anim_trans
cp_fahrerfenster_pos
-0.66

[newanim]
origin_trans
-1.048
2.4
0
origin_rot_y
-90
anim_rot
cp_fahrertuer_pos
-90

---

[mesh]
Sprinter\stekla_fort_door_1_int_regen3.o3d

[matl]
regen3.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[newanim]
origin_from_mesh
anim_trans
cp_fahrerfenster_pos
-0.66

[newanim]
origin_trans
-1.048
2.4
0
origin_rot_y
-90
anim_rot
cp_fahrertuer_pos
-90

---

[mesh]
Sprinter\stekla_fort_door_1_int_regen4.o3d

[matl]
regen4.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[newanim]
origin_from_mesh
anim_trans
cp_fahrerfenster_pos
-0.66

[newanim]
origin_trans
-1.048
2.4
0
origin_rot_y
-90
anim_rot
cp_fahrertuer_pos
-90

---

[mesh]
Sprinter\stekla_fort_door_1_int_regen5.o3d

[matl]
regen_drip.tga
0

[matl_alpha]
2

[matl_noZwrite]

[alphascale]
Rain_Window_Norm_Wetnessdrip

[texcoordtransY]
RainDripTrans


[newanim]
origin_from_mesh
anim_trans
cp_fahrerfenster_pos
-0.66

[newanim]
origin_trans
-1.048
2.4
0
origin_rot_y
-90
anim_rot
cp_fahrertuer_pos
-90

----------------------------------------

[mesh]
Sprinter\stekla_fort_door_2_int.o3d

[matl]
Fenster_int.tga
0
 
[matl_envmap]
envmap.bmp
0.06
 
[matl_alpha]
2

[matl_noZwrite]


[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[newanim]
origin_from_mesh
anim_trans
cp_fort_R2_pos
-0.66

[newanim]
origin_trans
1.048
2.4
0
origin_rot_y
-90
anim_rot
cp_fahrertuer_1_pos
90

---

[mesh]
Sprinter\stekla_fort_door_2_int_regen2.o3d


[matl]
regen2.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[newanim]
origin_from_mesh
anim_trans
cp_fort_R2_pos
-0.66

[newanim]
origin_trans
1.048
2.4
0
origin_rot_y
-90
anim_rot
cp_fahrertuer_1_pos
90

---

[mesh]
Sprinter\stekla_fort_door_2_int_regen3.o3d


[matl]
regen3.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[newanim]
origin_from_mesh
anim_trans
cp_fort_R2_pos
-0.66

[newanim]
origin_trans
1.048
2.4
0
origin_rot_y
-90
anim_rot
cp_fahrertuer_1_pos
90

---

[mesh]
Sprinter\stekla_fort_door_2_int_regen4.o3d


[matl]
regen4.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[newanim]
origin_from_mesh
anim_trans
cp_fort_R2_pos
-0.66

[newanim]
origin_trans
1.048
2.4
0
origin_rot_y
-90
anim_rot
cp_fahrertuer_1_pos
90

---

[mesh]
Sprinter\stekla_fort_door_2_int_regen5.o3d


[matl]
regen_drip.tga
0

[matl_alpha]
2

[matl_noZwrite]

[alphascale]
Rain_Window_Norm_Wetnessdrip

[texcoordtransY]
RainDripTrans


[newanim]
origin_from_mesh
anim_trans
cp_fort_R2_pos
-0.66

[newanim]
origin_trans
1.048
2.4
0
origin_rot_y
-90
anim_rot
cp_fahrertuer_1_pos
90


-----------

[mesh]
Sprinter\sd\stekla_int.o3d

[matl]
Fenster_int.tga
0
 
[matl_envmap]
envmap.bmp
0.06
 
[matl_alpha]
2

[matl_noZwrite]


[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

---------

[mesh]
Sprinter\stekla_int_regen2.o3d

[matl]
regen2.tga
0

[matl_alpha]
2


[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

---------

[mesh]
Sprinter\stekla_int_regen3.o3d

[matl]
regen3.tga
0

[matl_alpha]
2


[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

---------

[mesh]
Sprinter\stekla_int_regen4.o3d

[matl]
regen4.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

---------

[mesh]
Sprinter\stekla_int_regen5.o3d

[matl]
regen_drip.tga
0

[matl_alpha]
2

[texcoordtransY]
RainDripTrans

[alphascale]
Rain_Window_Norm_Wetnessdrip

[matl_noZwrite]

------------------

[mesh]
Sprinter\sd\stekla_ton_int.o3d

[matl]
Fenster_int_ton.tga
0
 
[matl_alpha]
2

[matl_noZwrite]

[visible]
vis_windows_ton
1
-----------------------

[mesh]
Sprinter\glass_inset\stekla_vkl_int.o3d

[matl]
Fenster_int_ton.tga
0
 
[matl_envmap]
envmap.bmp
0.06
 
[matl_alpha]
2

[matl_noZwrite]

 
[matl]
regen.tga
0

[matl_alpha]
2

[texcoordtransY]
rain_trans

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[visible]
vis_windows_inset
1

---------------------------

[mesh]
Sprinter\stekla_door_1_int.o3d

[matl]
Fenster_int.tga
0
 
[matl_envmap]
envmap.bmp
0.06
 
[matl_alpha]
2

[matl_noZwrite]


[matl]
regen.tga
0

[matl_alpha]
2


[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[newanim]
origin_trans
-1.048
2.4
0
origin_rot_y
-90
anim_rot
cp_fahrertuer_pos
-90


---

[mesh]
Sprinter\stekla_door_1_int_regen2.o3d


[matl]
regen2.tga
0

[matl_alpha]
2


[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[newanim]
origin_trans
-1.048
2.4
0
origin_rot_y
-90
anim_rot
cp_fahrertuer_pos
-90

[mesh]
Sprinter\stekla_door_1_int_regen3.o3d


[matl]
regen3.tga
0

[matl_alpha]
2


[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[newanim]
origin_trans
-1.048
2.4
0
origin_rot_y
-90
anim_rot
cp_fahrertuer_pos
-90

[mesh]
Sprinter\stekla_door_1_int_regen4.o3d


[matl]
regen4.tga
0

[matl_alpha]
2


[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[newanim]
origin_trans
-1.048
2.4
0
origin_rot_y
-90
anim_rot
cp_fahrertuer_pos
-90

[mesh]
Sprinter\stekla_door_1_int_regen5.o3d


[matl]
regen_drip.tga
0

[matl_alpha]
2


[matl_noZwrite]

[alphascale]
Rain_Window_Norm_Wetnessdrip

[texcoordtransY]
RainDripTrans


[newanim]
origin_trans
-1.048
2.4
0
origin_rot_y
-90
anim_rot
cp_fahrertuer_pos
-90


----------------------------------------

[mesh]
Sprinter\stekla_door_2_int.o3d

[matl]
Fenster_int.tga
0
 
[matl_envmap]
envmap.bmp
0.06
 
[matl_alpha]
2

[matl_noZwrite]

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[newanim]
origin_trans
1.048
2.4
0
origin_rot_y
-90
anim_rot
cp_fahrertuer_1_pos
90

---

[mesh]
Sprinter\stekla_door_2_int_regen2.o3d


[matl]
regen2.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[newanim]
origin_trans
1.048
2.4
0
origin_rot_y
-90
anim_rot
cp_fahrertuer_1_pos
90

---

[mesh]
Sprinter\stekla_door_2_int_regen3.o3d


[matl]
regen3.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[newanim]
origin_trans
1.048
2.4
0
origin_rot_y
-90
anim_rot
cp_fahrertuer_1_pos
90

---

[mesh]
Sprinter\stekla_door_2_int_regen4.o3d


[matl]
regen4.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[newanim]
origin_trans
1.048
2.4
0
origin_rot_y
-90
anim_rot
cp_fahrertuer_1_pos
90

---

[mesh]
Sprinter\stekla_door_2_int_regen5.o3d


[matl]
regen_drip.tga
0

[matl_alpha]
2

[matl_noZwrite]

[alphascale]
Rain_Window_Norm_Wetnessdrip

[texcoordtransY]
RainDripTrans

[newanim]
origin_trans
1.048
2.4
0
origin_rot_y
-90
anim_rot
cp_fahrertuer_1_pos
90
 

----------------------------

[mesh]
Sprinter\sd\stekla_door_pass_int.o3d

[matl]
Fenster_int.tga
0
 
[matl_envmap]
envmap.bmp
0.06
 
[matl_alpha]
2

[matl_noZwrite]


[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[newanim]
origin_rot_x
1
origin_rot_z
-90
anim_trans
door_1
-0.94

[newanim]
origin_rot_x
-90
anim_trans
door_1_hub
0.1

---

[mesh]
Sprinter\stekla_door_pass_int_regen2.o3d

[matl]
regen2.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[newanim]
origin_rot_x
1
origin_rot_z
-90
anim_trans
door_1
-0.94

[newanim]
origin_rot_x
-90
anim_trans
door_1_hub
0.1

---

[mesh]
Sprinter\stekla_door_pass_int_regen3.o3d

[matl]
regen3.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[newanim]
origin_rot_x
1
origin_rot_z
-90
anim_trans
door_1
-0.94

[newanim]
origin_rot_x
-90
anim_trans
door_1_hub
0.1

---

[mesh]
Sprinter\stekla_door_pass_int_regen4.o3d

[matl]
regen4.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[newanim]
origin_rot_x
1
origin_rot_z
-90
anim_trans
door_1
-0.94

[newanim]
origin_rot_x
-90
anim_trans
door_1_hub
0.1

---

[mesh]
Sprinter\stekla_door_pass_int_regen5.o3d

[matl]
regen_drip.tga
0

[matl_alpha]
2

[matl_noZwrite]

[alphascale]
Rain_Window_Norm_Wetnessdrip

[texcoordtransY]
RainDripTrans

[newanim]
origin_rot_x
1
origin_rot_z
-90
anim_trans
door_1
-0.94

[newanim]
origin_rot_x
-90
anim_trans
door_1_hub
0.1

--------
[mesh]
Sprinter\sd\stekla_door_pass_ton_int.o3d


[matl]
Fenster_int_ton.tga
0
 
[matl_alpha]
2

[matl_noZwrite]

 
[visible]
vis_windows_ton
1

[newanim]
origin_rot_x
1
origin_rot_z
-90
anim_trans
door_1
-0.94

[newanim]
origin_rot_x
-90
anim_trans
door_1_hub
0.1
----------------

[mesh]
Sprinter\glass_inset\stekla_door_pass_vkl_int.o3d


[matl]
Fenster_int_ton.tga
0
 
[matl_envmap]
envmap.bmp
0.06
 
[matl_alpha]
2

[matl_noZwrite]


[matl]
regen.tga
0

[matl_alpha]
2

[texcoordtransY]
rain_trans

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

 
[visible]
vis_windows_inset
1

[newanim]
origin_rot_x
1
origin_rot_z
-90
anim_trans
door_1
-0.94

[newanim]
origin_rot_x
-90
anim_trans
door_1_hub
0.1

---------------------------

[mesh]
Sprinter\stekla_door_3_int.o3d

[matl]
Fenster_int.tga
0
 
[matl_envmap]
envmap.bmp
0.06
 
[matl_alpha]
2

[matl_noZwrite]


[matl]
regen.tga
0

[matl_alpha]
2

[texcoordtransY]
rain_trans

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[newanim]
origin_from_mesh
anim_rot
cp_fahrertuer_3_pos
175

---
[mesh]
Sprinter\stekla_door_3_int_regen2.o3d


[matl]
regen2.tga
0

[matl_alpha]
2


[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[newanim]
origin_from_mesh
anim_rot
cp_fahrertuer_3_pos
175

---
[mesh]
Sprinter\stekla_door_3_int_regen3.o3d


[matl]
regen3.tga
0

[matl_alpha]
2


[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[newanim]
origin_from_mesh
anim_rot
cp_fahrertuer_3_pos
175

---
[mesh]
Sprinter\stekla_door_3_int_regen4.o3d


[matl]
regen4.tga
0

[matl_alpha]
2


[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[newanim]
origin_from_mesh
anim_rot
cp_fahrertuer_3_pos
175

---
[mesh]
Sprinter\stekla_door_3_int_regen5.o3d


[matl]
regen_drip.tga
0

[matl_alpha]
2


[matl_noZwrite]

[alphascale]
Rain_Window_Norm_Wetnessdrip

[texcoordtransY]
RainDripTrans

[newanim]
origin_from_mesh
anim_rot
cp_fahrertuer_3_pos
175

----------------------

[mesh]
Sprinter\stekla_door_3_ton_int.o3d

[matl]
Fenster_int_ton.tga
0
 
[matl_alpha]
2

[matl_noZwrite]


[visible]
vis_windows_ton
1

[newanim]
origin_from_mesh
anim_rot
cp_fahrertuer_3_pos
175

---------------------------

[mesh]
Sprinter\glass_inset\stekla_door_3_vkl_int.o3d

[matl]
fenster_int_ton.tga
0
 
[matl_envmap]
envmap.bmp
0.06
 
[matl_alpha]
2

[matl_noZwrite]


[matl]
regen.tga
0

[matl_alpha]
2

[texcoordtransY]
rain_trans

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[visible]
vis_windows_inset
1

[newanim]
origin_from_mesh
anim_rot
cp_fahrertuer_3_pos
175

----------------------------------------


[mesh]
Sprinter\stekla_door_4_int.o3d

[matl]
Fenster_int.tga
0
 
[matl_envmap]
envmap.bmp
0.06
 
[matl_alpha]
2

[matl_noZwrite]


[matl]
regen.tga
0

[matl_alpha]
2

[texcoordtransY]
rain_trans

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[newanim]
origin_from_mesh
anim_rot
cp_fahrertuer_2_pos
-175

---
[mesh]
Sprinter\stekla_door_4_int_regen2.o3d

[matl]
regen2.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[newanim]
origin_from_mesh
anim_rot
cp_fahrertuer_2_pos
-175

---
[mesh]
Sprinter\stekla_door_4_int_regen3.o3d

[matl]
regen3.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[newanim]
origin_from_mesh
anim_rot
cp_fahrertuer_2_pos
-175

---
[mesh]
Sprinter\stekla_door_4_int_regen4.o3d

[matl]
regen4.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[newanim]
origin_from_mesh
anim_rot
cp_fahrertuer_2_pos
-175

---
[mesh]
Sprinter\stekla_door_4_int_regen5.o3d

[matl]
regen_drip.tga
0

[matl_alpha]
2

[matl_noZwrite]

[alphascale]
Rain_Window_Norm_Wetnessdrip

[texcoordtransY]
RainDripTrans

[newanim]
origin_from_mesh
anim_rot
cp_fahrertuer_2_pos
-175

-------------------------
[mesh]
Sprinter\stekla_door_4_ton_int.o3d

[matl]
Fenster_int_ton.tga
0
 
[matl_alpha]
2

[matl_noZwrite]


[visible]
vis_windows_ton
1

[newanim]
origin_from_mesh
anim_rot
cp_fahrertuer_2_pos
-175
----------
[mesh]
Sprinter\glass_inset\stekla_door_4_vkl_int.o3d

[matl]
Fenster_int_ton.tga
0
 
[matl_envmap]
envmap.bmp
0.06
 
[matl_alpha]
2

[matl_noZwrite]


[matl]
regen.tga
0

[matl_alpha]
2

[texcoordtransY]
rain_trans

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[visible]
vis_windows_inset
1

[newanim]
origin_from_mesh
anim_rot
cp_fahrertuer_2_pos
-175

----------


[mesh]
Sprinter\stekla_lob_int.o3d

[matl]
regen.tga
0

[matl_alpha]
2
 
[alphascale]
Rain_Window_Front_Wetness

[matl_noZwrite]

-----

[mesh]
Sprinter\stekla_lob_int2.o3d

[matl]
regen2.tga
0

[matl_alpha]
2
 
[alphascale]
Rain_Window_Front_Wetness2

[matl_noZwrite]

-----

[mesh]
Sprinter\stekla_lob_int3.o3d

[matl]
regen3.tga
0

[matl_alpha]
2
 
[alphascale]
Rain_Window_Front_Wetness3

[matl_noZwrite]

-----

[mesh]
Sprinter\stekla_lob_int4.o3d

[matl]
regen4.tga
0

[matl_alpha]
2
 

[alphascale]
Rain_Window_Front_Wetness4

[matl_noZwrite]

----------------
[mesh]
Sprinter\stekla_lob_int5.o3d

[matl]
regen_drip.tga
0

[matl_alpha]
2

[texcoordtransY]
RainDripTrans

[alphascale]
Rain_Window_Front_Wetnessdrip

[matl_noZwrite]

----------------------------------------

[mesh]
Sprinter\stekla_lob_dor_int.o3d

[matl]
regen.tga
0

[matl_alpha]
2


[alphascale]
Rain_Window_Wiped_Wetness

[matl_noZwrite]

-----------

[mesh]
Sprinter\stekla_lob_dor_int2.o3d

[matl]
regen2.tga
0

[matl_alpha]
2

 

[alphascale]
Rain_Window_Wiped_Wetness2

[matl_noZwrite]

------------------

[mesh]
Sprinter\stekla_lob_dor_int3.o3d

[matl]
regen3.tga
0

[matl_alpha]
2

 

[alphascale]
Rain_Window_Wiped_Wetness3

[matl_noZwrite]

------------------

[mesh]
Sprinter\stekla_lob_dor_int4.o3d

[matl]
regen4.tga
0

[matl_alpha]
2


[alphascale]
Rain_Window_Wiped_Wetness4

[matl_noZwrite]
----------------------------------------

[mesh]
Sprinter\stekla_lob_dor_int5.o3d

[matl]
regen_drip.tga
0

[matl_alpha]
2

[texcoordtransY]
RainDripTrans

[alphascale]
Rain_Window_Wiped_Wetnessdrip

[matl_noZwrite]

 
----------------------------------------
Запотевание окон
----------------------------------------

[mesh]
Sprinter\stekla_lob_ice_int.o3d

[matl]
glass_ice.tga
0

[alphascale]
Glass_pot_front

[matl_alpha]
2

[matl_noZwrite]

[matl]
glass_pot.tga
0

[alphascale]
Glass_pot_front

[matl_alpha]
2

[matl_noZwrite]


----------

[mesh]
Sprinter\stekla_ice_int.o3d

[matl]
glass_ice.tga
0

[alphascale]
Glass_ice_front_noObduv

[matl_alpha]
2

[matl_noZwrite]

[matl]
glass_pot.tga
0

[alphascale]
Glass_pot_front_noObduv

[matl_alpha]
2

[matl_noZwrite]

----------

[mesh]
Sprinter\glass_inset\stekla_vkl_ice_int.o3d

[matl]
glass_ice.tga
0

[alphascale]
Glass_ice_front_noObduv

[matl_alpha]
2

[matl_noZwrite]

[matl]
glass_pot.tga
0

[alphascale]
Glass_pot_front_noObduv

[matl_alpha]
2

[matl_noZwrite]

[visible]
vis_windows_inset
1
----------------------------------------

[mesh]
Sprinter\stekla_door_ice_int.o3d

[matl]
glass_ice.tga
0

[alphascale]
Glass_ice_front_noObduv

[matl_alpha]
2

[matl_noZwrite]

[matl]
glass_pot.tga
0

[alphascale]
Glass_pot_front_noObduv

[matl_alpha]
2

[matl_noZwrite]

[newanim]
origin_rot_x
1
origin_rot_z
-90
anim_trans
door_1
-0.94

[newanim]
origin_rot_x
-90
anim_trans
door_1_hub
0.1

------
[mesh]
Sprinter\glass_inset\stekla_door_vkl_ice_int.o3d

[matl]
glass_ice.tga
0

[alphascale]
Glass_ice_front_noObduv

[matl_alpha]
2

[matl_noZwrite]

[matl]
glass_pot.tga
0

[alphascale]
Glass_pot_front_noObduv

[matl_alpha]
2

[matl_noZwrite]

[visible]
vis_windows_inset
1

[newanim]
origin_rot_x
1
origin_rot_z
-90
anim_trans
door_1
-0.94

[newanim]
origin_rot_x
-90
anim_trans
door_1_hub
0.1
----------------------------------------

[mesh]
Sprinter\stekla_door_1_ice_int.o3d

[matl]
glass_ice.tga
0

[alphascale]
Glass_ice_front_noObduv

[matl_alpha]
2

[matl_noZwrite]

[matl]
glass_pot.tga
0

[alphascale]
Glass_pot_front_noObduv

[matl_alpha]
2

[matl_noZwrite]

[newanim]
origin_trans
-1.048
2.4
0
origin_rot_y
-90
anim_rot
cp_fahrertuer_pos
-90

----------------------------------------

[mesh]
Sprinter\stekla_door_1_fort_ice_int.o3d

[matl]
glass_ice.tga
0

[alphascale]
Glass_ice_front_noObduv

[matl_alpha]
2

[matl_noZwrite]

[matl]
glass_pot.tga
0

[alphascale]
Glass_pot_front_noObduv

[matl_alpha]
2

[matl_noZwrite]

[newanim]
origin_from_mesh
anim_trans
cp_fahrerfenster_pos
-0.66

[newanim]
origin_trans
-1.048
2.4
0
origin_rot_y
-90
anim_rot
cp_fahrertuer_pos
-90

----------------------------------------

[mesh]
Sprinter\stekla_door_2_ice_int.o3d

[matl]
glass_ice.tga
0

[alphascale]
Glass_ice_front_noObduv

[matl_alpha]
2

[matl_noZwrite]

[matl]
glass_pot.tga
0

[alphascale]
Glass_pot_front_noObduv

[matl_alpha]
2

[matl_noZwrite]

[newanim]
origin_trans
1.048
2.4
0
origin_rot_y
-90
anim_rot
cp_fahrertuer_1_pos
90

----------------------------------------

[mesh]
Sprinter\stekla_door_2_fort_ice_int.o3d

[matl]
glass_ice.tga
0

[alphascale]
Glass_ice_front_noObduv

[matl_alpha]
2

[matl_noZwrite]

[matl]
glass_pot.tga
0

[alphascale]
Glass_pot_front_noObduv

[matl_alpha]
2

[matl_noZwrite]

[newanim]
origin_from_mesh
anim_trans
cp_fort_R2_pos
-0.66

[newanim]
origin_trans
1.048
2.4
0
origin_rot_y
-90
anim_rot
cp_fahrertuer_1_pos
90


----------------------------------------

[mesh]
Sprinter\stekla_door_3_ice_int.o3d

[matl]
glass_ice.tga
0

[alphascale]
Glass_ice_front_noObduv

[matl_alpha]
2

[matl_noZwrite]

[matl]
glass_pot.tga
0

[alphascale]
Glass_pot_front_noObduv

[matl_alpha]
2

[matl_noZwrite]

[newanim]
origin_from_mesh
anim_rot
cp_fahrertuer_2_pos
-175

----------------------------------------

[mesh]
Sprinter\glass_inset\stekla_door_3_vkl_ice_int.o3d

[matl]
glass_ice.tga
0

[alphascale]
Glass_ice_front_noObduv

[matl_alpha]
2

[matl_noZwrite]

[matl]
glass_pot.tga
0

[alphascale]
Glass_pot_front_noObduv

[matl_alpha]
2

[matl_noZwrite]

[visible]
vis_windows_inset
1

[newanim]
origin_from_mesh
anim_rot
cp_fahrertuer_2_pos
-175


----------------------------------------

[mesh]
Sprinter\stekla_door_4_ice_int.o3d

[matl]
glass_ice.tga
0

[alphascale]
Glass_ice_front_noObduv

[matl_alpha]
2

[matl_noZwrite]

[matl]
glass_pot.tga
0

[alphascale]
Glass_pot_front_noObduv

[matl_alpha]
2

[matl_noZwrite]

[newanim]
origin_from_mesh
anim_rot
cp_fahrertuer_3_pos
175

----------------------------------------

[mesh]
Sprinter\glass_inset\stekla_door_4_vkl_ice.o3d

[matl]
glass_ice.tga
0

[alphascale]
Glass_ice_front_noObduv

[matl_alpha]
2

[matl_noZwrite]

[matl]
glass_pot.tga
0

[alphascale]
Glass_pot_front_noObduv

[matl_alpha]
2

[matl_noZwrite]

[visible]
vis_windows_inset
1

[newanim]
origin_from_mesh
anim_rot
cp_fahrertuer_3_pos
175


=========================


[mesh]
Sprinter\stekla_fort_door_1.o3d

[matl]
Fenster.tga
0
 
[matl_envmap]
envmap.bmp
0.06
 
[matl_alpha]
2

[matl_noZwrite]



[matl]
regen.tga
0

[matl_alpha]
2


[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[newanim]
origin_from_mesh
anim_trans
cp_fahrerfenster_pos
-0.66

[newanim]
origin_trans
-1.048
2.4
0
origin_rot_y
-90
anim_rot
cp_fahrertuer_pos
-90


---

[mesh]
Sprinter\stekla_fort_door_1_regen2.o3d


[matl]
regen2.tga
0

[matl_alpha]
2


[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[newanim]
origin_from_mesh
anim_trans
cp_fahrerfenster_pos
-0.66

[newanim]
origin_trans
-1.048
2.4
0
origin_rot_y
-90
anim_rot
cp_fahrertuer_pos
-90

---

[mesh]
Sprinter\stekla_fort_door_1_regen3.o3d


[matl]
regen3.tga
0

[matl_alpha]
2


[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[newanim]
origin_from_mesh
anim_trans
cp_fahrerfenster_pos
-0.66

[newanim]
origin_trans
-1.048
2.4
0
origin_rot_y
-90
anim_rot
cp_fahrertuer_pos
-90

---

[mesh]
Sprinter\stekla_fort_door_1_regen4.o3d


[matl]
regen4.tga
0

[matl_alpha]
2


[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[newanim]
origin_from_mesh
anim_trans
cp_fahrerfenster_pos
-0.66

[newanim]
origin_trans
-1.048
2.4
0
origin_rot_y
-90
anim_rot
cp_fahrertuer_pos
-90

---

[mesh]
Sprinter\stekla_fort_door_1_regen5.o3d


[matl]
regen_drip.tga
0

[matl_alpha]
2

[matl_noZwrite]

[alphascale]
Rain_Window_Norm_Wetnessdrip

[texcoordtransY]
RainDripTrans

[newanim]
origin_from_mesh
anim_trans
cp_fahrerfenster_pos
-0.66

[newanim]
origin_trans
-1.048
2.4
0
origin_rot_y
-90
anim_rot
cp_fahrertuer_pos
-90

----------------------------------------

[mesh]
Sprinter\stekla_fort_door_2.o3d

[matl]
Fenster.tga
0
 
[matl_envmap]
envmap.bmp
0.06
 
[matl_alpha]
2

[matl_noZwrite]


[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[newanim]
origin_from_mesh
anim_trans
cp_fort_R2_pos
-0.66

[newanim]
origin_trans
1.048
2.4
0
origin_rot_y
-90
anim_rot
cp_fahrertuer_1_pos
90

---

[mesh]
Sprinter\stekla_fort_door_2_regen2.o3d

[matl]
regen2.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[newanim]
origin_from_mesh
anim_trans
cp_fort_R2_pos
-0.66

[newanim]
origin_trans
1.048
2.4
0
origin_rot_y
-90
anim_rot
cp_fahrertuer_1_pos
90

---

[mesh]
Sprinter\stekla_fort_door_2_regen3.o3d

[matl]
regen3.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[newanim]
origin_from_mesh
anim_trans
cp_fort_R2_pos
-0.66

[newanim]
origin_trans
1.048
2.4
0
origin_rot_y
-90
anim_rot
cp_fahrertuer_1_pos
90

---

[mesh]
Sprinter\stekla_fort_door_2_regen4.o3d

[matl]
regen4.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[newanim]
origin_from_mesh
anim_trans
cp_fort_R2_pos
-0.66

[newanim]
origin_trans
1.048
2.4
0
origin_rot_y
-90
anim_rot
cp_fahrertuer_1_pos
90

---

[mesh]
Sprinter\stekla_fort_door_2_regen5.o3d

[matl]
regen_drip.tga
0

[matl_alpha]
2

[matl_noZwrite]

[alphascale]
Rain_Window_Norm_Wetnessdrip

[texcoordtransY]
RainDripTrans


[newanim]
origin_from_mesh
anim_trans
cp_fort_R2_pos
-0.66

[newanim]
origin_trans
1.048
2.4
0
origin_rot_y
-90
anim_rot
cp_fahrertuer_1_pos
90



-----------

[mesh]
Sprinter\sd\stekla.o3d


[matl]
Fenster.tga
0
 
[matl_envmap]
envmap.bmp
0.5
 
[matl_alpha]
2

[matl_noZwrite]

[matl]
regen.tga
0

[matl_alpha]
2

[texcoordtransY]
rain_trans

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]


-----------

[mesh]
Sprinter\sd\stekla_ton.o3d

[matl]
Fenster_ton.tga
0

[matl_envmap]
envmap.bmp
0.06
 
[matl_alpha]
2

[matl_noZwrite]

[visible]
vis_windows_ton
1

---

[mesh]
Sprinter\stekla_regen2.o3d

[matl]
regen2.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

---

[mesh]
Sprinter\stekla_regen3.o3d

[matl]
regen3.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

---

[mesh]
Sprinter\stekla_regen4.o3d

[matl]
regen4.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

---

[mesh]
Sprinter\stekla_regen5.o3d

[matl]
regen_drip.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetnessdrip

[matl_noZwrite]

[texcoordtransY]
RainDripTrans



-------------
[mesh]
Sprinter\glass_inset\stekla_vkl.o3d

[matl]
Fenster_ton.tga
0
 
[matl_envmap]
envmap.bmp
0.06
 
[matl_alpha]
2


[matl_noZwrite]
 
[matl]
regen.tga
0

[matl_alpha]
2

[texcoordtransY]
rain_trans

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[visible]
vis_windows_inset
1

---

-------------
[mesh]
Sprinter\stekla_vkl_regen.o3d

[matl]
regen2.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]


[matl]
regen3.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
regen4.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
regen_drip.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetnessdrip

[matl_noZwrite]

[texcoordtransY]
RainDripTrans


[visible]
vis_windows_inset
1
----------------------------------------


[mesh]
Sprinter\stekla_door_1.o3d


[matl]
Fenster.tga
0
 
[matl_envmap]
envmap.bmp
0.5
 
[matl_alpha]
2

[matl_noZwrite]

[matl]
regen.tga
0

[matl_alpha]
2

[texcoordtransY]
rain_trans

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[newanim]
origin_trans
-1.048
2.4
0
origin_rot_y
-90
anim_rot
cp_fahrertuer_pos
-90

---

[mesh]
Sprinter\stekla_door_1_regen2.o3d


[matl]
regen2.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[newanim]
origin_trans
-1.048
2.4
0
origin_rot_y
-90
anim_rot
cp_fahrertuer_pos
-90

---

[mesh]
Sprinter\stekla_door_1_regen3.o3d


[matl]
regen3.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[newanim]
origin_trans
-1.048
2.4
0
origin_rot_y
-90
anim_rot
cp_fahrertuer_pos
-90

---

[mesh]
Sprinter\stekla_door_1_regen4.o3d


[matl]
regen4.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[newanim]
origin_trans
-1.048
2.4
0
origin_rot_y
-90
anim_rot
cp_fahrertuer_pos
-90

---

[mesh]
Sprinter\stekla_door_1_regen5.o3d


[matl]
regen_drip.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetnessdrip

[matl_noZwrite]

[texcoordtransY]
RainDripTrans


[newanim]
origin_trans
-1.048
2.4
0
origin_rot_y
-90
anim_rot
cp_fahrertuer_pos
-90


----------------------------------------

[mesh]
Sprinter\stekla_door_2.o3d


[matl]
Fenster.tga
0
 
[matl_envmap]
envmap.bmp
0.5
 
[matl_alpha]
2

[matl_noZwrite]

[matl]
regen.tga
0

[matl_alpha]
2

[texcoordtransY]
rain_trans

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[newanim]
origin_trans
1.048
2.4
0
origin_rot_y
-90
anim_rot
cp_fahrertuer_1_pos
90

---

[mesh]
Sprinter\stekla_door_2_regen2.o3d


[matl]
regen2.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[newanim]
origin_trans
1.048
2.4
0
origin_rot_y
-90
anim_rot
cp_fahrertuer_1_pos
90

---

[mesh]
Sprinter\stekla_door_2_regen3.o3d


[matl]
regen3.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[newanim]
origin_trans
1.048
2.4
0
origin_rot_y
-90
anim_rot
cp_fahrertuer_1_pos
90

---

[mesh]
Sprinter\stekla_door_2_regen4.o3d


[matl]
regen4.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[newanim]
origin_trans
1.048
2.4
0
origin_rot_y
-90
anim_rot
cp_fahrertuer_1_pos
90

---

[mesh]
Sprinter\stekla_door_2_regen5.o3d


[matl]
regen_drip.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetnessdrip

[matl_noZwrite]

[texcoordtransY]
RainDripTrans


[newanim]
origin_trans
1.048
2.4
0
origin_rot_y
-90
anim_rot
cp_fahrertuer_1_pos
90



----------------------------------------

[mesh]
Sprinter\sd\stekla_door_pass.o3d


[matl]
Fenster.tga
0
 
[matl_envmap]
envmap.bmp
0.5
 
[matl_alpha]
2

[matl_noZwrite]

[matl]
regen.tga
0

[matl_alpha]
2

[texcoordtransY]
rain_trans

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[newanim]
origin_rot_x
1
origin_rot_z
-90
anim_trans
door_1
-0.94

[newanim]
origin_rot_x
-90
anim_trans
door_1_hub
0.1

 
--------
[mesh]
Sprinter\sd\stekla_door_pass_ton.o3d


[matl]
Fenster_ton.tga
0

[matl_envmap]
envmap.bmp
0.06
 
[matl_alpha]
2

[matl_noZwrite]

[visible]
vis_windows_ton
1

[newanim]
origin_rot_x
1
origin_rot_z
-90
anim_trans
door_1
-0.94

[newanim]
origin_rot_x
-90
anim_trans
door_1_hub
0.1

---

[mesh]
Sprinter\stekla_door_pass_regen2.o3d

[matl]
regen2.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[newanim]
origin_rot_x
1
origin_rot_z
-90
anim_trans
door_1
-0.94

[newanim]
origin_rot_x
-90
anim_trans
door_1_hub
0.1

---

[mesh]
Sprinter\stekla_door_pass_regen3.o3d

[matl]
regen3.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[newanim]
origin_rot_x
1
origin_rot_z
-90
anim_trans
door_1
-0.94

[newanim]
origin_rot_x
-90
anim_trans
door_1_hub
0.1

---

[mesh]
Sprinter\stekla_door_pass_regen4.o3d

[matl]
regen4.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[newanim]
origin_rot_x
1
origin_rot_z
-90
anim_trans
door_1
-0.94

[newanim]
origin_rot_x
-90
anim_trans
door_1_hub
0.1

---

[mesh]
Sprinter\stekla_door_pass_regen5.o3d

[matl]
regen_drip.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetnessdrip

[matl_noZwrite]

[texcoordtransY]
RainDripTrans


[newanim]
origin_rot_x
1
origin_rot_z
-90
anim_trans
door_1
-0.94

[newanim]
origin_rot_x
-90
anim_trans
door_1_hub
0.1

-----------------

[mesh]
Sprinter\glass_inset\stekla_door_vkl_pass.o3d


[matl]
Fenster_ton.tga
0
 
[matl_envmap]
envmap.bmp
0.06
 
[matl_alpha]
2

[matl_noZwrite]

[matl]
regen.tga
0

[matl_alpha]
2

[texcoordtransY]
rain_trans

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]


[visible]
vis_windows_inset
1

[newanim]
origin_rot_x
1
origin_rot_z
-90
anim_trans
door_1
-0.94

[newanim]
origin_rot_x
-90
anim_trans
door_1_hub
0.1

[mesh]
Sprinter\stekla_door_vkl_pass_regen.o3d


[matl]
regen2.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]


[matl]
regen3.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
regen4.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
regen_drip.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetnessdrip

[matl_noZwrite]

[texcoordtransY]
RainDripTrans

[visible]
vis_windows_inset
1

[newanim]
origin_rot_x
1
origin_rot_z
-90
anim_trans
door_1
-0.94

[newanim]
origin_rot_x
-90
anim_trans
door_1_hub
0.1


----------------------------------------

[mesh]
Sprinter\stekla_door_3.o3d


[matl]
Fenster.tga
0
 
[matl_envmap]
envmap.bmp
0.5
 
[matl_alpha]
2

[matl_noZwrite]

[matl]
regen.tga
0

[matl_alpha]
2

[texcoordtransY]
rain_trans

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[newanim]
origin_from_mesh
anim_rot
cp_fahrertuer_3_pos
175




-----------------------

[mesh]
Sprinter\stekla_door_3_ton.o3d


[matl]
Fenster_ton.tga
0

[matl_envmap]
envmap.bmp
0.06
 
[matl_alpha]
2

[matl_noZwrite]

[visible]
vis_windows_ton
1

[newanim]
origin_from_mesh
anim_rot
cp_fahrertuer_3_pos
175


----------------------------------------

[mesh]
Sprinter\glass_inset\stekla_door_3_vkl.o3d


[matl]
Fenster_ton.tga
0
 
[matl_envmap]
envmap.bmp
0.06
 
[matl_alpha]
2

[matl_noZwrite]

[matl]
regen.tga
0

[matl_alpha]
2

[texcoordtransY]
rain_trans

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]


[visible]
vis_windows_inset
1

[newanim]
origin_from_mesh
anim_rot
cp_fahrertuer_3_pos
175

---

[mesh]
Sprinter\stekla_door_3_regen2.o3d
[matl]
regen2.tga
0

[matl_alpha]
2


[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[newanim]
origin_from_mesh
anim_rot
cp_fahrertuer_3_pos
175

---

[mesh]
Sprinter\stekla_door_3_regen3.o3d

[matl]
regen3.tga
0

[matl_alpha]
2


[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[newanim]
origin_from_mesh
anim_rot
cp_fahrertuer_3_pos
175

---

[mesh]
Sprinter\stekla_door_3_regen4.o3d

[matl]
regen4.tga
0

[matl_alpha]
2


[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[newanim]
origin_from_mesh
anim_rot
cp_fahrertuer_3_pos
175

---

[mesh]
Sprinter\stekla_door_3_regen5.o3d

[matl]
regen_drip.tga
0

[matl_alpha]
2


[alphascale]
Rain_Window_Norm_Wetnessdrip

[matl_noZwrite]

[texcoordtransY]
RainDripTrans

[newanim]
origin_from_mesh
anim_rot
cp_fahrertuer_3_pos
175
 
----------------------------------------

[mesh]
Sprinter\stekla_door_4.o3d


[matl]
Fenster.tga
0
 
[matl_envmap]
envmap.bmp
0.5
 
[matl_alpha]
2

[matl_noZwrite]

[matl]
regen.tga
0

[matl_alpha]
2

[texcoordtransY]
rain_trans

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[newanim]
origin_from_mesh
anim_rot
cp_fahrertuer_2_pos
-175

-----------------

[mesh]
Sprinter\stekla_door_4_ton.o3d


[matl]
Fenster_ton.tga
0

[matl_envmap]
envmap.bmp
0.06
 
[matl_alpha]
2

[matl_noZwrite]

[visible]
vis_windows_ton
1

[newanim]
origin_from_mesh
anim_rot
cp_fahrertuer_2_pos
-175


----------
[mesh]
Sprinter\glass_inset\stekla_door_4_vkl.o3d


[matl]
Fenster_ton.tga
0
 
[matl_envmap]
envmap.bmp
0.06
 
[matl_alpha]
2

[matl_noZwrite]

[matl]
regen.tga
0

[matl_alpha]
2

[texcoordtransY]
rain_trans

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[visible]
vis_windows_inset
1

[newanim]
origin_from_mesh
anim_rot
cp_fahrertuer_2_pos
-175

---

[mesh]
Sprinter\stekla_door_4_regen2.o3d


[matl]
regen2.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[newanim]
origin_from_mesh
anim_rot
cp_fahrertuer_2_pos
-175

---

[mesh]
Sprinter\stekla_door_4_regen3.o3d


[matl]
regen3.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[newanim]
origin_from_mesh
anim_rot
cp_fahrertuer_2_pos
-175

---

[mesh]
Sprinter\stekla_door_4_regen4.o3d


[matl]
regen4.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[newanim]
origin_from_mesh
anim_rot
cp_fahrertuer_2_pos
-175

---

[mesh]
Sprinter\stekla_door_4_regen5.o3d


[matl]
regen_drip.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetnessdrip

[matl_noZwrite]

[texcoordtransY]
RainDripTrans

[newanim]
origin_from_mesh
anim_rot
cp_fahrertuer_2_pos
-175


----------------------------------------

[mesh]
Sprinter\stekla_lob_dor.o3d

[matl]
regen.tga
0

[matl_alpha]
2

[texcoordtransY]
rain_trans

[alphascale]
Rain_Window_Wiped_Wetness

[matl_noZwrite]

---
[mesh]
Sprinter\stekla_lob_dor_regen2.o3d

[matl]
regen2.tga
0

[matl_alpha]
2


[alphascale]
Rain_Window_Wiped_Wetness2

[matl_noZwrite]

---
[mesh]
Sprinter\stekla_lob_dor_regen3.o3d

[matl]
regen3.tga
0

[matl_alpha]
2


[alphascale]
Rain_Window_Wiped_Wetness3

[matl_noZwrite]

---
[mesh]
Sprinter\stekla_lob_dor_regen4.o3d

[matl]
regen4.tga
0

[matl_alpha]
2


[alphascale]
Rain_Window_Wiped_Wetness4

[matl_noZwrite]

---
[mesh]
Sprinter\stekla_lob_dor_regen5.o3d

[matl]
regen_drip.tga
0

[matl_alpha]
2

[texcoordtransY]
RainDripTrans

[alphascale]
Rain_Window_Wiped_Wetnessdrip

[matl_noZwrite]

----------------------------------------

[mesh]
Sprinter\stekla_lob.o3d

[matl]
regen.tga
0

[matl_alpha]
2


[alphascale]
Rain_Window_Front_Wetness

[matl_noZwrite]

---

[mesh]
Sprinter\stekla_lob_regen2.o3d

[matl]
regen2.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Front_Wetness2

[matl_noZwrite]

---

[mesh]
Sprinter\stekla_lob_regen3.o3d

[matl]
regen3.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Front_Wetness3

[matl_noZwrite]

---

[mesh]
Sprinter\stekla_lob_regen4.o3d

[matl]
regen4.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Front_Wetness4

[matl_noZwrite]

---

[mesh]
Sprinter\stekla_lob_regen5.o3d

[matl]
regen_drip.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Front_Wetnessdrip

[matl_noZwrite]

[texcoordtransY]
RainDripTrans



----------------------------------------

[mesh]
Sprinter\stekla_washer.o3d

[viewpoint]
3

[visible]
wiper_wash
1

[matl]
wasser.tga
0

[texcoordtransY]
wiper_wash_texpos

[matl_change]
wasser.tga
0
wiper_wash

[matl_item]

[texcoordtransY]
wiper_wash_texpos

[matl_transmap]
wasser.tga

[matl_alpha]
2

----------------------------------------
Запотевание окон
----------------------------------------

----------------------------------------
Запотевание окон
----------------------------------------

[mesh]
Sprinter\stekla_ice.o3d

[matl]
glass_ice.tga
0

[alphascale]
Glass_ice_front_noObduv

[matl_alpha]
2

[matl_noZwrite]

[matl]
glass_pot.tga
0

[alphascale]
Glass_pot_front_noObduv

[matl_alpha]
2

[matl_noZwrite]

----------
[mesh]
Sprinter\glass_inset\stekla_vkl_ice.o3d

[matl]
glass_ice.tga
0

[alphascale]
Glass_ice_front_noObduv

[matl_alpha]
2

[matl_noZwrite]

[matl]
glass_pot.tga
0

[alphascale]
Glass_pot_front_noObduv

[matl_alpha]
2

[matl_noZwrite]

[visible]
vis_windows_inset
1
----------------------------------------

[mesh]
Sprinter\stekla_door_ice.o3d

[matl]
glass_ice.tga
0

[alphascale]
Glass_ice_front_noObduv

[matl_alpha]
2

[matl_noZwrite]

[matl]
glass_pot.tga
0

[alphascale]
Glass_pot_front_noObduv

[matl_alpha]
2

[matl_noZwrite]

[newanim]
origin_rot_x
1
origin_rot_z
-90
anim_trans
door_1
-0.94

[newanim]
origin_rot_x
-90
anim_trans
door_1_hub
0.1

----------------------------------------

[mesh]
Sprinter\glass_inset\stekla_door_vkl_ice.o3d

[matl]
glass_ice.tga
0

[alphascale]
Glass_ice_front_noObduv

[matl_alpha]
2

[matl_noZwrite]

[matl]
glass_pot.tga
0

[alphascale]
Glass_pot_front_noObduv

[matl_alpha]
2

[matl_noZwrite]

[visible]
vis_windows_inset
1

[newanim]
origin_rot_x
1
origin_rot_z
-90
anim_trans
door_1
-0.94

[newanim]
origin_rot_x
-90
anim_trans
door_1_hub
0.1


----------------------------------------

[mesh]
Sprinter\stekla_lob_ice.o3d

[matl]
glass_ice.tga
0

[alphascale]
Glass_pot_front

[matl_alpha]
2

[matl_noZwrite]

[matl]
glass_pot.tga
0

[alphascale]
Glass_pot_front

[matl_alpha]
2

[matl_noZwrite]

----------------------------------------


[mesh]
Sprinter\stekla_door_1_ice.o3d

[matl]
glass_ice.tga
0

[alphascale]
Glass_ice_front_noObduv

[matl_alpha]
2

[matl_noZwrite]

[matl]
glass_pot.tga
0

[alphascale]
Glass_pot_front_noObduv

[matl_alpha]
2

[matl_noZwrite]

[newanim]
origin_trans
-1.048
2.4
0
origin_rot_y
-90
anim_rot
cp_fahrertuer_pos
-90

----------------------------------------

[mesh]
Sprinter\stekla_door_1_fort_ice.o3d

[matl]
glass_ice.tga
0

[alphascale]
Glass_ice_front_noObduv

[matl_alpha]
2

[matl_noZwrite]

[matl]
glass_pot.tga
0

[alphascale]
Glass_pot_front_noObduv

[matl_alpha]
2

[matl_noZwrite]

[newanim]
origin_from_mesh
anim_trans
cp_fahrerfenster_pos
-0.66

[newanim]
origin_trans
-1.048
2.4
0
origin_rot_y
-90
anim_rot
cp_fahrertuer_pos
-90

----------------------------------------

[mesh]
Sprinter\stekla_door_2_ice.o3d

[matl]
glass_ice.tga
0

[alphascale]
Glass_ice_front_noObduv

[matl_alpha]
2

[matl_noZwrite]

[matl]
glass_pot.tga
0

[alphascale]
Glass_pot_front_noObduv

[matl_alpha]
2

[matl_noZwrite]

[newanim]
origin_trans
1.048
2.4
0
origin_rot_y
-90
anim_rot
cp_fahrertuer_1_pos
90

----------------------------------------

[mesh]
Sprinter\stekla_door_2_fort_ice.o3d

[matl]
glass_ice.tga
0

[alphascale]
Glass_ice_front_noObduv

[matl_alpha]
2

[matl_noZwrite]

[matl]
glass_pot.tga
0

[alphascale]
Glass_pot_front_noObduv

[matl_alpha]
2

[matl_noZwrite]

[newanim]
origin_from_mesh
anim_trans
cp_fort_R2_pos
-0.66

[newanim]
origin_trans
1.048
2.4
0
origin_rot_y
-90
anim_rot
cp_fahrertuer_1_pos
90

----------------------------------------

[mesh]
Sprinter\stekla_door_3_ice.o3d

[matl]
glass_ice.tga
0

[alphascale]
Glass_ice_front_noObduv

[matl_alpha]
2

[matl_noZwrite]

[matl]
glass_pot.tga
0

[alphascale]
Glass_pot_front_noObduv

[matl_alpha]
2

[matl_noZwrite]

[newanim]
origin_from_mesh
anim_rot
cp_fahrertuer_2_pos
-175

----------------------------------------

[mesh]
Sprinter\glass_inset\stekla_door_3_vkl_ice.o3d

[matl]
glass_ice.tga
0

[alphascale]
Glass_ice_front_noObduv

[matl_alpha]
2

[matl_noZwrite]

[matl]
glass_pot.tga
0

[alphascale]
Glass_pot_front_noObduv

[matl_alpha]
2

[matl_noZwrite]

[visible]
vis_windows_inset
1

[newanim]
origin_from_mesh
anim_rot
cp_fahrertuer_2_pos
-175

----------------------------------------

[mesh]
Sprinter\stekla_door_4_ice.o3d

[matl]
glass_ice.tga
0

[alphascale]
Glass_ice_front_noObduv

[matl_alpha]
2

[matl_noZwrite]

[matl]
glass_pot.tga
0

[alphascale]
Glass_pot_front_noObduv

[matl_alpha]
2

[matl_noZwrite]


[newanim]
origin_from_mesh
anim_rot
cp_fahrertuer_3_pos
175

--------------

[mesh]
Sprinter\glass_inset\stekla_door_4_vkl_ice.o3d

[matl]
glass_ice.tga
0

[alphascale]
Glass_ice_front_noObduv

[matl_alpha]
2

[matl_noZwrite]

[matl]
glass_pot.tga
0

[alphascale]
Glass_pot_front_noObduv

[matl_alpha]
2

[matl_noZwrite]

[visible]
vis_windows_inset
1

[newanim]
origin_from_mesh
anim_rot
cp_fahrertuer_3_pos
175



