########################################
		Lions City Solo München
		
		'2019 Christian Rolle
########################################

Viewpoint-Flag: 0 = Immer, 1 = Draußen, 2 = Drinnen, 4 = AI-Bus. Summieren zum Kombinieren.

########################################
Textur-Changes
########################################

[CTC]
Colorscheme
Texture\Werbung_Zug
0

[CTCTexture]
farbschema_Wagenkasten
MVG_LC_main_Solo.dds

[CTCTexture]
farbschema_Sitze
MVG_LC_seats.dds

[CTCTexture]
farbschema_Innenraum_1
MVG_LC_Solo_int.dds

[CTCTexture]
farbschema_Innenraum_2
MVG_LC_Solo_int2.dds

[CTCTexture]
farbschema_Stangen
MVG_LC_Stangen.dds

[CTCTexture]
farbschema_Klima
MVG_LC_Klima.dds

[CTCTexture]
farbschema_Entwerter
MVG_LC_Ticketautomat.dds

[CTCTexture]
farbschema_RadV
MVG_LC_wheels_v.dds

[CTCTexture]
farbschema_RadH
MVG_LC_wheels_h.dds

[CTCTexture]
farbschema_Automat
MVG_LC_Automat.dds

[CTCTexture]
farbschema_Werbung
MVG_LC_Werbung.dds

[CTCTexture]
farbschema_KennzeichenG
MVG_LC_Kennzeichen.dds

###################
Text-Texturen:
###################
Kennzeichen:
0
[texttexture]
ident
MVG_kennz
512
256
1
0
0
0

Innenanzeige Uhr:
1
[texttexture]
interior_display_clock
MVG_Vialog_1
275
150
0
255
188
0

Copilot Zeile 1:
2
[texttexture_enh]
Copilot_header
MVG_CoPilot_2
2300
140
0
0
0
0
1
0

Copilot Login:
3
[texttexture_enh]
Copilot_login
MVG_CoPilot_2
512
150
0
0
0
0
1
0

Copilot LKZ:
4
[texttexture_enh]
Copilot_LinieKursZiel
MVG_CoPilot
2048
150
0
0
0
0
1
0

Copilot Liste HST:
5
[texttexture_enh]
copilot_stoplist
MVG_CoPilot_2
1800
492
0
0
0
0
1
0

Copilot ListeZiel:
6
[texttexture_enh]
copilot_dest_list
MVG_CoPilot_2
2048
738
0
0
0
0
1
0

IA dep ger:
7
[texttexture_enh]
interior_display_line1
MVG_Vialog_1
1200
123
0
0
0
0
1
0


Copilot LKZ:
8
[texttexture_enh]
interior_display_line2
MVG_Vialog_2
1024
121
0
0
0
0
1
0

Innenanzeige Symbole
9
[texttexture_enh]
interior_display_Symbols
MVG_IA_Symbols
250
325
1
0
0
0
2
0

Innenanzeige HST
10
[texttexture_enh]
interior_display_stops
MVG_Vialog_2
750
363
0
0
0
0
1
0

Innenanzeige HST
11
[texttexture_enh]
interior_display_terminus
MVG_Vialog_2
750
121
0
255
255
255
1
0

Innenanzeige cuustop
12
[texttexture_enh]
interior_display_currstop
MVG_Vialog_2
1024
121
0
0
0
0
1
0

Innenanzeige cuuconn
13
[texttexture_enh]
interior_display_currconn
MVG_IA_Symbols2
750
130
1
0
0
0
1
0

Nummer:
14
[texttexture_enh]
number
MVG_Vialog_1
225
80
0
170
170
170
0
0

VDV Diag 1,3,6,7
15
[texttexture_enh]
VDV_DIAG_Font
MVG_VDV_Font_2
476
82
0
0
0
0
1
0

VDV Diag 2
16
[texttexture_enh]
VDV_DIAG_Font
MVG_VDV_Font_2
636
41
0
0
0
0
1
0

VDV Diag Zeit
17
[texttexture_enh]
VDV_DIAG_Font_Time
MVG_VDV_Font
570
59
0
0
0
0
1
0

VDV Diag Temp
18
[texttexture_enh]
VDV_DIAG_Font_Temp
MVG_VDV_Font
570
59
0
0
0
0
1
0

VDV Tacho
19
[texttexture_enh]
VDV_Odometer
MVG_Tacho_Font
350
128
0
0
0
0
0
0



###################
Script-Texturen:
###################

[scripttexture]
256
64

[scripttexture]
2048
512


########################################
Gelenkanimation Dummys
########################################

[mesh]
Hess\MVG_LC_Dummy_Zugband.o3d

[viewpoint]
2

[illumination_interior]
-1
-1
-1
-1


[newanim]
origin_from_mesh
anim_rot
articulation_0_beta
1

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_rot
articulation_0_alpha
1

[mesh]
Goeppel\Kupplung.o3d

[visible]
Vehicletype
4

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_rot
articulation_0_alpha
0.5

[newanim]
origin_from_mesh
anim_rot
articulation_0_beta
0.5

################################################
Raeder Normal	
################################################

[mesh]
Generic\MVG_LC_Rad_VR.o3d

[viewpoint]
5

[illumination_interior]
-1
-1
-1
-1


[newanim]
origin_from_mesh
anim_rot
Wheel_Rotation_0_R
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_0_R
1

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
Axle_Steering_0_R
57.295779513082320876798154814105

[mesh]
Generic\MVG_LC_Rad_VL.o3d

[viewpoint]
5

[illumination_interior]
-1
-1
-1
-1


[newanim]
origin_from_mesh
anim_rot
Wheel_Rotation_0_L
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_0_L
1

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
Axle_Steering_0_L
57.295779513082320876798154814105

[mesh]
Generic\MVG_LC_Rad_HR.o3d

[viewpoint]
5

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_from_mesh
anim_rot
Wheel_Rotation_1_R
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_1_R
1

[mesh]
Generic\MVG_LC_Rad_HL.o3d

[viewpoint]
5

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_from_mesh
anim_rot
Wheel_Rotation_1_L
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_1_L
1

################################################
Raeder LOD
################################################

[mesh]
Generic\MVG_LC_Rad_VR_LOD.o3d

[viewpoint]
2

[illumination_interior]
-1
-1
-1
-1


[newanim]
origin_from_mesh
anim_rot
Wheel_Rotation_0_R
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_0_R
1

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
Axle_Steering_0_R
57.295779513082320876798154814105

[mesh]
Generic\MVG_LC_Rad_VL_LOD.o3d

[viewpoint]
2

[illumination_interior]
-1
-1
-1
-1


[newanim]
origin_from_mesh
anim_rot
Wheel_Rotation_0_L
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_0_L
1

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
Axle_Steering_0_L
57.295779513082320876798154814105

[mesh]
Generic\MVG_LC_Rad_HR_LOD.o3d

[viewpoint]
2

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_from_mesh
anim_rot
Wheel_Rotation_1_R
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_1_R
1

[mesh]
Generic\MVG_LC_Rad_HL_LOD.o3d

[viewpoint]
2

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_from_mesh
anim_rot
Wheel_Rotation_1_L
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_1_L
1



#########################################
Wagenkasten aussen Stoßstange
#########################################

[mesh]
A21\MVG_LC_Wagenkasten_Stossstange.o3d

[viewpoint]
0

[visible]
Vehicletype
3

[matl]
MVG_LC_main_Solo.dds
0

[matl_bumpmap]
MVG_LC_main_Solo_BUMP.dds
0.1

[matl_envmap]
envmap.dds
0.01

[matl_envmap_mask]
MVG_LC_main_Solo_BUMP.dds

[mesh]
A21\MVG_LC_Wagenkasten_Stossstange_kuppl.o3d

[viewpoint]
0

[visible]
Vehicletype
4

[matl]
MVG_LC_main_Solo.dds
0

[matl_bumpmap]
MVG_LC_main_Solo_BUMP.dds
0.1

[matl_envmap]
envmap.dds
0.01

[matl_envmap_mask]
MVG_LC_main_Solo_BUMP.dds



[mesh]
Hess\MVG_LC_Zugband.o3d

[smoothskin]

[setbone]
Armature_003_Bone_001
0

[mesh]
Hess\MVG_LC_Hess_Kabel.o3d

[smoothskin]

[setbone]
Armature_004_Bone_001
1


########################################
Gelenkanimation Dummys
########################################

[mesh]
Hess\MVG_LC_Dummy_Zugband.o3d

[viewpoint]
2

[illumination_interior]
-1
-1
-1
-1


[newanim]
origin_from_mesh
anim_rot
articulation_0_beta
1

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_rot
articulation_0_alpha
1





#########################################
Klima aussen
#########################################

[mesh]
A21\MVG_LC_Klima_ext.o3d

[viewpoint]
0

#########################################
Wagenkasten aussen
#########################################

[mesh]
A21\MVG_LC_Wagenkasten.o3d

[viewpoint]
0

[matl]
MVG_LC_E6.dds
0

[matl_envmap]
envmap.dds
0.4

[matl]
MVG_LC_main_Solo.dds
0

[matl_bumpmap]
MVG_LC_main_Solo_BUMP.dds
0.1

[matl_envmap]
envmap.dds
0.01

[matl_envmap_mask]
MVG_LC_main_Solo_BUMP.dds


################################################	
Scheinwerfer und Lichtquellen

Stand

[spotlight]
0
2.0
0.763
0
1
-0.3
255
255
233
50
30
70

Abblend

[spotlight]
0
2.0
0.763
0
1
-0.3
233
233
255
700
30
70


Fern

[spotlight]
0
2.0
0.763
0
1
-0.3
233
233
255
900
30
70

Nebel

[spotlight]
0
2.0
0.763
0
1
-0.3
233
233
255
900
30
70


	[light_enh_2]
	pos_x
	pos_y
	pos_z			position
	dir_x
	dir_y
	dir_z			direction
	up_x
	up_y
	up_z			vector pointing up (if rotating = 2) or rotation axis (if rotating = 1)
	omni			0 = directional light, 1 = omnidirectional light
	rotating		0 = light effect will be directed to dir vector, 1 = light will rotate to user (around UP axis),
				2 = light will rotate to user (around all axis)
	r			color
	g			color
	b			color
	size			meters
	conesize_inner_angle	degree, angle of inner cone (full brightness)
	conesize_outer_angle	degree, angle of outer cone (beginning of visibility)
	fading_variable		0 = dark, 1 = normal, 2 = double, 0.5 = half brightness, if invalid, 1 will be constantly used
	factor			factor multiplied
	z-offset		offset of spot from position to user (if the light would
					be inside of a solid object, you can make it visible
					with this parameter; just set it e.g. two times of the
					radius of the solid object.
	parameters		0 = none
				+ 1 = star
				+ 2 = no fog effect
				+ 4 = only effects
	cone			light will create cone effect (depends on fog and environmental brightness and only if it is no omnidirectional light)
	timeconst		time constant. It controls how much time the light will need to reach 63% of the illumination intensity
				(or 27% in case of switch off)
	bitmap			effect texture (if "" then standard texture will be used)
	
enhanced light effect, only omnidirectional: (same as above, but with omni = 1 and rotating = 2 and dir and up vector only zeros)

TFL:

[light_enh_2]
0.587486
6.546
0.539482
0
1
0
0
0
1
0
0
255
255
255
0.3
50
150
lights_tfl
0.5
0.15
3
0
0.1
Scheinwerfer_posi.bmp

[light_enh_2]
-0.587486
6.546
0.539482
0
1
0
0
0
1
0
0
255
255
255
0.3
50
150
lights_tfl
0.5
0.15
3
0
0.1
Scheinwerfer_posi.bmp

Fernlicht:

[light_enh_2]
0.9264
6.51217
0.79767
0
1
0
0
0
1
0
0
200
200
255
0.3
50
150
lights_fern
3.0
0.15
3
0
0.1
Scheinwerfer_posi.bmp

[light_enh_2]
-0.9264
6.51217
0.79767
0
1
0
0
0
1
0
0
200
200
255
0.3
50
150
lights_fern
3.0
0.15
3
0
0.1
Scheinwerfer_posi.bmp

Abblendlicht:

[light_enh_2]
1.0954
6.47817
0.79767
0
1
0
0
0
1
0
0
255
255
200
0.3
50
190
lights_abblend
1.5
0.15
3
0
0.1
Scheinwerfer_posi.bmp

[light_enh_2]
-1.0954
6.47817
0.79767
0
1
0
0
0
1
0
0
255
255
200
0.3
50
190
lights_abblend
1.5
0.15
3
0
0.1
Scheinwerfer_posi.bmp

Nebellicht:

[light_enh_2]
0.893574
6.50108
0.610183
0
1
0
0
0
1
0
0
255
255
200
0.3
50
190
lights_nebelschein
1.5
0.15
3
0
0.1
Scheinwerfer_posi.bmp

[light_enh_2]
-0.893574
6.50108
0.610183
0
1
0
0
0
1
0
0
255
255
200
0.3
50
190
lights_nebelschein
1.5
0.15
3
0
0.1
Scheinwerfer_posi.bmp

Positionslichter vorn

[light_enh_2]
1.09894
6.29507
2.733
0
1
0
0
0
1
0
0
255
230
140
0.1
150
190
lights_stand
1.0
0.15
3
0
0.03
Scheinwerfer_posi.bmp

[light_enh_2]
-1.09894
6.29507
2.733
0
1
0
0
0
1
0
0
255
230
140
0.1
150
190
lights_stand
1.0
0.15
3
0
0.03
Scheinwerfer_posi.bmp


Blinker

[light_enh_2]
1.13699
6.43728
0.61831
0.5
1
0
0
0
1
0
2
255
200
0
0.2
150
200
lights_blinker_r
1.0
0.1
3
0
0.03
Scheinwerfer_posi.bmp

[light_enh_2]
-1.13699
6.43728
0.61831
-0.5
1
0
0
0
1
0
2
255
200
0
0.2
150
200
lights_blinker_l
1.0
0.1
3
0
0.03
Scheinwerfer_posi.bmp

[light_enh_2]
1.33853
4.4946
0.90933
1
0
0
0
0
1
0
2
255
200
0
0.3
150
200
lights_blinker_r
1.0
0.1
3
0
0.03
Scheinwerfer_posi.bmp

[light_enh_2]
-1.33853
4.4946
0.90933
-1
0
0
0
0
1
0
2
255
200
0
0.3
150
200
lights_blinker_l
1.0
0.1
3
0
0.03
Scheinwerfer_posi.bmp

[light_enh_2]
-0.960621
-5.80284
2.65003
0
-1
0
0
0
1
0
0
255
200
0
0.2
150
190
lights_blinker_l
1.0
0.15
3
0
0.03
Scheinwerfer_posi.bmp

[light_enh_2]
0.960621
-5.80284
2.65003
0
-1
0
0
0
1
0
0
255
200
0
0.2
150
190
lights_blinker_r
1.0
0.15
3
0
0.03
Scheinwerfer_posi.bmp

[light_enh_2]
1.24908
-5.86276
1.16998
0
-1
0
0
0
1
0
0
255
200
0
0.25
180
210
lights_blinker_r
1.0
0.1
3
0
0.03

[light_enh_2]
-1.24908
-5.86276
1.16998
0
-1
0
0
0
1
0
0
255
200
0
0.25
180
210
lights_blinker_l
1.0
0.1
3
0
0.03


[light_enh_2]
-0.960621
-5.79483
2.77872
0
-1
0
0
0
1
0
0
200
40
40
0.2
150
190
lights_stand
0.5
0.15
3
0
0.03
Scheinwerfer_posi.bmp

[light_enh_2]
0.960621
-5.79483
2.77872
0
-1
0
0
0
1
0
0
200
40
40
0.2
150
190
lights_stand
0.5
0.15
3
0
0.03
Scheinwerfer_posi.bmp

Nebelscheinwerfer Hinten

[light_enh_2]
1.25092
-5.86812
1.02893
0
-1
0
0
0
1
0
0
150
0
0
0.25
180
210
lights_nebelschluss
2
0.1
3
0
0.03

[light_enh_2]
-1.25092
-5.86812
1.02893
0
-1
0
0
0
1
0
0
150
0
0
0.25
180
210
lights_nebelschluss
2
0.1
3
0
0.03

Ruecklichter

[light_enh_2]
1.25092
-5.86812
1.31124
0
-1
0
0
0
1
0
0
150
0
0
0.25
180
210
lights_rueck
0.5
0.1
3
0
0.03

[light_enh_2]
-1.25092
-5.86812
1.31124
0
-1
0
0
0
1
0
0
150
0
0
0.25
180
210
lights_rueck
0.5
0.1
3
0
0.03





Bremslichter
[light_enh_2]
1.25092
-5.86812
1.31124
0
-1
0
0
0
1
0
0
255
0
0
0.25
180
210
lights_brems
1.5
0.1
3
0
0.03

[light_enh_2]
-1.25092
-5.86812
1.31124
0
-1
0
0
0
1
0
0
255
0
0
0.25
180
210
lights_brems
1.5
0.1
3
0
0.03

Rueckfahrscheinwerfer

[light_enh_2]
1.01052
-5.88553
1.02937
0
-1
0
0
0
1
0
0
255
240
160
0.25
180
210
lights_rueckfahr
1.0
0.1
3
0
0.03


[light_enh_2]
-1.01052
-5.88553
1.02937
0
-1
0
0
0
1
0
0
255
240
160
0.25
180
210
lights_rueckfahr
1.0
0.1
3
0
0.03

Fahrerlicht

[light_enh_2]
-0.202807
5.49596
2.85
0
0
-1
0
0
1
0
0
255
240
160
0.2
180
210
fahrerlicht_visual
1.0
0.1
3
0
0.03

Licht Vorn

[light_enh_2]
-0.470171
4.29629
2.85
0
0
-1
0
0
1
0
0
255
240
160
0.2
180
210
door_spotlight1
1.0
0.1
3
0
0.03

[light_enh_2]
0.470171
4.29629
2.85
0
0
-1
0
0
1
0
0
255
240
160
0.2
180
210
door_spotlight1
1.0
0.1
3
0
0.03

Licht Innenraum

[light_enh_2]
-0.470171
2.79955
2.85
0
0
-1
0
0
1
0
0
255
240
160
0.2
180
210
licht_links_visual
1.0
0.1
3
0
0.03

[light_enh_2]
0.470171
2.79955
2.85
0
0
-1
0
0
1
0
0
255
240
160
0.2
180
210
licht_links_visual
1.0
0.1
3
0
0.03

[light_enh_2]
-0.470171
1.71993
2.85
0
0
-1
0
0
1
0
0
255
240
160
0.2
180
210
licht_links_visual
1.0
0.1
3
0
0.03

[light_enh_2]
0.470171
1.71993
2.85
0
0
-1
0
0
1
0
0
255
240
160
0.2
180
210
licht_links_visual
1.0
0.1
3
0
0.03

[light_enh_2]
-0.470171
1.24969
2.85
0
0
-1
0
0
1
0
0
255
240
160
0.2
180
210
licht_links_visual
1.0
0.1
3
0
0.03

[light_enh_2]
0.470171
1.24969
2.85
0
0
-1
0
0
1
0
0
255
240
160
0.2
180
210
licht_links_visual
1.0
0.1
3
0
0.03

[light_enh_2]
-0.470171
0.196962
2.85
0
0
-1
0
0
1
0
0
255
240
160
0.2
180
210
licht_links_visual
1.0
0.1
3
0
0.03

[light_enh_2]
0.470171
0.196962
2.85
0
0
-1
0
0
1
0
0
255
240
160
0.2
180
210
licht_links_visual
1.0
0.1
3
0
0.03

[light_enh_2]
-0.149959
-0.291828
2.85
0
0
-1
0
0
1
0
0
255
240
160
0.2
180
210
licht_links_visual
1.0
0.1
3
0
0.03

[light_enh_2]
0.149959
-0.291828
2.85
0
0
-1
0
0
1
0
0
255
240
160
0.2
180
210
licht_links_visual
1.0
0.1
3
0
0.03

[light_enh_2]
-0.149959
-1.47072
2.85
0
0
-1
0
0
1
0
0
255
240
160
0.2
180
210
licht_links_visual
1.0
0.1
3
0
0.03

[light_enh_2]
0.149959
-1.47072
2.85
0
0
-1
0
0
1
0
0
255
240
160
0.2
180
210
licht_links_visual
1.0
0.1
3
0
0.03

[light_enh_2]
-0.470171
-1.70294
2.85
0
0
-1
0
0
1
0
0
255
240
160
0.2
180
210
licht_links_visual
1.0
0.1
3
0
0.03

[light_enh_2]
0.470171
-1.70294
2.85
0
0
-1
0
0
1
0
0
255
240
160
0.2
180
210
licht_links_visual
1.0
0.1
3
0
0.03

[light_enh_2]
-0.470171
-2.88758
2.85
0
0
-1
0
0
1
0
0
255
240
160
0.2
180
210
licht_links_visual
1.0
0.1
3
0
0.03

[light_enh_2]
0.470171
-2.88758
2.85
0
0
-1
0
0
1
0
0
255
240
160
0.2
180
210
licht_links_visual
1.0
0.1
3
0
0.03

[light_enh_2]
-0.470171
-3.3728
2.85
0
0
-1
0
0
1
0
0
255
240
160
0.2
180
210
licht_links_visual
1.0
0.1
3
0
0.03

[light_enh_2]
0.470171
-3.3728
2.85
0
0
-1
0
0
1
0
0
255
240
160
0.2
180
210
licht_links_visual
1.0
0.1
3
0
0.03

[light_enh_2]
-0.470171
-4.55122
2.85
0
0
-1
0
0
1
0
0
255
240
160
0.2
180
210
licht_links_visual
1.0
0.1
3
0
0.03

[light_enh_2]
0.470171
-4.55122
2.85
0
0
-1
0
0
1
0
0
255
240
160
0.2
180
210
licht_links_visual
1.0
0.1
3
0
0.03

[light_enh_2]
-0.149959
-4.96816
2.85
0
0
-1
0
0
1
0
0
255
240
160
0.2
180
210
licht_links_visual
1.0
0.1
3
0
0.03

[light_enh_2]
0.149959
-4.96816
2.85
0
0
-1
0
0
1
0
0
255
240
160
0.2
180
210
licht_links_visual
1.0
0.1
3
0
0.03

[light_enh_2]
1.19296
5.40906
2.52652
0
0
-1
0
0
1
0
0
255
240
160
0.2
180
210
door_spotlight1
1.0
0.01
3
0
0.03

[light_enh_2]
1.19296
0.813422
2.52652
0
0
-1
0
0
1
0
0
255
240
160
0.2
180
210
door_spotlight2
1.0
0.01
3
0
0.03

[light_enh_2]
1.19296
-3.98654
2.52652
0
0
-1
0
0
1
0
0
255
240
160
0.2
180
210
door_spotlight3
1.0
0.01
3
0
0.03


################
Innenbeleuchtung
################

[interiorlight]
fahrerlicht_visual
1.5
205
200
175
-0.202807
5.49596
2.2

[interiorlight]
licht_links_visual
1.5
205
200
175
0
3.54792
2.7

[interiorlight]
licht_links_visual
1.5
205
200
175
0
0.958446
2.7

[interiorlight]
licht_links_visual
1.5
205
200
175
0
-0.997382
2.7

[interiorlight]
licht_links_visual
1.5
205
200
175
0
-3.7194
2.7

[interiorlight]
door_spotlight1
0.5
205
200
175
1
5.40906
2.3

[interiorlight]
door_spotlight2
0.5
205
200
175
1
0.813422
2.3

[interiorlight]
door_spotlight3
0.5
205
200
175
1
-3.98654
2.3


########################################
Kennzeichen
########################################

[mesh]
A21\MVG_LC_Kennzeichen_12.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
5

[matl_change]
MVG_LC_Kennzeichen.dds
0
lights_misclight

[matl_item]

[matl_nightmap]
MVG_LC_Kennzeichen_lm.dds

[mesh]
A21\MVG_LC_Kennzeichen_12_gross.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
5

[visible]
kennzeichengroesse
1


[matl]
Textfeld.tga
0

[useTextTexture]
0

[matl_alpha]
2

[matl_texadress_clamp]

[matl_noZwrite]


[mesh]
A21\MVG_LC_Kennzeichen_12_norm.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
5

[visible]
kennzeichengroesse
0

[matl]
Textfeld.tga
0

[useTextTexture]
0

[matl_alpha]
2

[matl_texadress_clamp]

[matl_noZwrite]

#########################################
Besen innen
#########################################

[mesh]
A21\MVG_LC_Besen_int.o3d


[illumination_interior]
1
2
3
4

[viewpoint]
0

[matl]
MVG_LC_Besen.dds
0

[matl_alpha]
2

[matl_noZwrite]

#########################################
Tuertaster aussen
#########################################

[mesh]
A21\MVG_LC_Taster.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
0

#########################################
Innenraum
#########################################

[mesh]
A21\MVG_LC_Innenraum_1.o3d


[illumination_interior]
0
1
2
3

[viewpoint]
0

[mesh]
A21\MVG_LC_Innenraum_2.o3d

[illumination_interior]
2
3
4
7

[viewpoint]
0

#########################################
Licht Innenraum
#########################################

[mesh]
A21\MVG_LC_Lamps_int.o3d

[illumination_interior]
1
2
3
4

[viewpoint]
3

[matl_change]
MVG_LC_lamps.dds
0
fahrerlicht_visual

[matl_item]

[matl_nightmap]
MVG_LC_lamps_lm.dds

[matl_change]
MVG_LC_lamps.dds
1
door_spotlight1

[matl_item]

[matl_nightmap]
MVG_LC_lamps_lm.dds

[matl_change]
MVG_LC_lamps.dds
2
vdv_licht_links

[matl_item]

[matl_nightmap]
MVG_LC_lamps_lm.dds

[matl_change]
MVG_LC_lamps.dds
3
door_spotlight1

[matl_item]

[matl_nightmap]
MVG_LC_lamps_lm.dds

[matl_change]
MVG_LC_lamps.dds
4
door_spotlight2

[matl_item]

[matl_nightmap]
MVG_LC_lamps_lm.dds

[matl_change]
MVG_LC_lamps.dds
5
door_spotlight3

[matl_item]

[matl_nightmap]
MVG_LC_lamps_lm.dds

#########################################
Picto innen
#########################################

[mesh]
A21\MVG_LC_Picto.o3d

[illumination_interior]
1
2
3
4

[viewpoint]
3


#########################################
Klima innen
#########################################

[mesh]
A21\MVG_LC_Klima_int.o3d

[illumination_interior]
1
2
3
4

[viewpoint]
3

[mesh]
A21\MVG_LC_Haltewunschtaster_normal.o3d

[illumination_interior]
1
2
3
4


[viewpoint]
3

[mouseevent]
cp_haltewunsch

[mesh]
A21\MVG_LC_Haltewunschtaster_door3.o3d

[illumination_interior]
1
2
3
4


[viewpoint]
3

[mouseevent]
cp_haltewunsch_3

[mesh]
A21\MVG_LC_tuertaster_ext.o3d

[illumination_interior]
-1
-1
-1
-1


[viewpoint]
3

[mouseevent]
cp_haltewunsch_3

[mesh]
A21\MVG_LC_Entwerter.o3d

[illumination_interior]
1
2
3
4

[viewpoint]
0

#########################################
Automat
#########################################

[mesh]
Generic\MVG_LC_Automat.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
0

[matl]
DisplayText.tga
0

[matl_freetex]
DisplayText.tga
ticketprinter_display

[matl_change]
MVG_LC_Automat.dds
0
ticketmachine_lights

[matl_item]

[matl_nightmap]
MVG_LC_Automat_lm.dds

########################################
Innenanzeige
########################################

[mesh]
Generic\MVG_LC_Innenanzeige.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
0

[matl]
DisplayText.tga
0

[matl_freetex]
DisplayText.tga
interior_display

[matl]
DisplayText.tga
1

[useTextTexture]
1

[matl_alpha]
2

[matl_noZwrite]

[matl]
DisplayText.tga
2

[useTextTexture]
7

[matl_alpha]
2

[matl_noZwrite]

[matl]
DisplayText.tga
3

[useTextTexture]
8

[matl_alpha]
2

[matl_noZwrite]

[matl]
DisplayText.tga
4

[useTextTexture]
9

[matl_alpha]
2

[matl_noZwrite]

[matl]
DisplayText.tga
5

[useTextTexture]
10

[matl_alpha]
2

[matl_noZwrite]

[matl]
DisplayText.tga
6

[useTextTexture]
11

[matl_alpha]
2

[matl_noZwrite]

[matl]
DisplayText.tga
7

[useTextTexture]
12

[matl_alpha]
2

[matl_noZwrite]

[matl]
DisplayText.tga
8

[useTextTexture]
13

[matl_alpha]
2

[matl_noZwrite]

[matl]
DisplayText.tga
9

[matl_freetex]
DisplayText.tga
interior_display_stop

[matl_alpha]
2

[matl_noZwrite]

########################################
Fahrersitz
########################################

[mesh]
Generic\MVG_LC_Fahrersitz_Sockel.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
3

[mesh]
Generic\MVG_LC_Fahrersitz.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
0

[newanim]
anim_trans
Driver_Seat_VertTransl
1
origin_rot_y
90

#########################################
VDV Instrumententräger
#########################################

[mesh]
Generic\Dashboard\MVG_LC_Dashboard_Base.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
0

[mesh_ident]
Dashboard_trans

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
vdv_move_y
0.1

[newanim]
origin_from_mesh
origin_rot_z
90
anim_trans
vdv_move_x
0.1

[mouseevent]
VDV_position_mov

#########################################
VDV Tacho
#########################################

[mesh]
Generic\Dashboard\MVG_LC_Dashboard_Tacho.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
0

[animparent]
Dashboard_trans

[mouseevent]
VDV_position_mov

[matl_change]
MVG_LC_Dashboard_Tacho.dds
0
lights_misclight

[matl_item]

[matl_nightmap]
MVG_LC_Dashboard_Tacho_lm.dds

[matl]
DisplayText.tga
0

[useTextTexture]
19

[matl_alpha]
2

[mesh]
Generic\Dashboard\MVG_LC_Dashboard_Tacho_Nadel.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
2

[animparent]
Dashboard_trans

[mouseevent]
VDV_position_mov

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
VDV_tachoanim
1.05
delay
10
maxspeed
360

[matl_change]
MVG_LC_Dashboard_Tacho.dds
0
lights_misclight

[matl_item]

[matl_nightmap]
MVG_LC_Dashboard_Tacho_lm.dds

[mesh]
Generic\Dashboard\MVG_LC_Dashboard_Tacho_Glas.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
2

[animparent]
Dashboard_trans

[mouseevent]
VDV_position_mov

[matl]
MVG_LC_glas_misc.dds
0
 
[matl_envmap]
envmap.bmp
1
 
[matl_alpha]
2

[matl_noZwrite]

#########################################
VDV Instrumententräger
#########################################

[mesh]
Generic\Dashboard\Display\MVG_LC_Dashboard_Display_Base.o3d

[illumination_interior]
0
1
2
5

[animparent]
Dashboard_trans

[viewpoint]
0


[mesh]
Generic\Dashboard\Display\MVG_LC_Dashboard_Display_Tausch_dim.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
2

[animparent]
Dashboard_trans

[matl]
MVG_LC_VDV_Display.dds
0

[matl_freetex]
MVG_LC_VDV_Display.dds
vdv_display_basetexture

[matl_lightmap]
MVG_LC_lightmap.dds
elec_busbar_main

[mesh]
Generic\Dashboard\Display\MVG_LC_Dashboard_Display_Tausch.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
2

[animparent]
Dashboard_trans


[matl]
MVG_LC_VDV_Display.dds
0

[matl_freetex]
MVG_LC_VDV_Display.dds
vdv_display_door01texture

[matl_alpha]
2

[mesh]
Generic\Dashboard\Display\MVG_LC_Dashboard_Display_Tausch.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
2

[animparent]
Dashboard_trans


[matl]
MVG_LC_VDV_Display.dds
0

[matl_freetex]
MVG_LC_VDV_Display.dds
vdv_display_door23texture

[matl_alpha]
2

[mesh]
Generic\Dashboard\Display\MVG_LC_Dashboard_Display_Tausch.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
2

[animparent]
Dashboard_trans


[matl]
MVG_LC_VDV_Display.dds
0

[matl_freetex]
MVG_LC_VDV_Display.dds
vdv_display_door45texture

[matl_alpha]
2

[mesh]
Generic\Dashboard\Display\MVG_LC_Dashboard_Display_Tausch.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
2

[animparent]
Dashboard_trans


[matl]
MVG_LC_VDV_Display.dds
0

[matl_freetex]
MVG_LC_VDV_Display.dds
vdv_display_door67texture

[matl_alpha]
2

[mesh]
Generic\Dashboard\Display\MVG_LC_Dashboard_Display_Tausch.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
2

[animparent]
Dashboard_trans


[matl]
MVG_LC_VDV_Display.dds
0

[matl_freetex]
MVG_LC_VDV_Display.dds
vdv_display_door89texture

[matl_alpha]
2

[mesh]
Generic\Dashboard\Display\MVG_LC_Dashboard_Display_Tausch.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
2

[animparent]
Dashboard_trans


[matl]
MVG_LC_VDV_Display.dds
0

[matl_freetex]
MVG_LC_VDV_Display.dds
vdv_display_feststell_rad

[matl_alpha]
2

[mesh]
Generic\Dashboard\Display\MVG_LC_Dashboard_Display_Tausch.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
2

[animparent]
Dashboard_trans


[matl]
MVG_LC_VDV_Display.dds
0

[matl_freetex]
MVG_LC_VDV_Display.dds
vdv_display_feststell

[matl_alpha]
2

[mesh]
Generic\Dashboard\Display\MVG_LC_Dashboard_Display_Tausch.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
2

[animparent]
Dashboard_trans


[matl]
MVG_LC_VDV_Display.dds
0

[matl_freetex]
MVG_LC_VDV_Display.dds
vdv_display_geartexture

[matl_alpha]
2

[mesh]
Generic\Dashboard\Display\MVG_LC_Dashboard_Display_Tausch.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
2

[animparent]
Dashboard_trans


[matl]
MVG_LC_VDV_Display.dds
0

[matl_freetex]
MVG_LC_VDV_Display.dds
vdv_display_haltebr

[matl_alpha]
2

[mesh]
Generic\Dashboard\Display\MVG_LC_Dashboard_Display_Tausch.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
2

[animparent]
Dashboard_trans


[matl]
MVG_LC_VDV_Display.dds
0

[matl_freetex]
MVG_LC_VDV_Display.dds
vdv_display_haltew

[matl_alpha]
2

[mesh]
Generic\Dashboard\Display\MVG_LC_Dashboard_Display_Tausch.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
2

[animparent]
Dashboard_trans


[matl]
MVG_LC_VDV_Display.dds
0

[matl_freetex]
MVG_LC_VDV_Display.dds
vdv_display_kneeltexture

[matl_alpha]
2


[mesh]
Generic\Dashboard\Display\MVG_LC_Dashboard_Display_Diag1_Font.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
2

[animparent]
Dashboard_trans

[visible]
VDV_Diag_Mode
1

[matl]
VDV_DIAG_1.tga
0

[useTextTexture]
15

[matl_alpha]
2

[mesh]
Generic\Dashboard\Display\MVG_LC_Dashboard_Display_Diag1_Font.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
2

[animparent]
Dashboard_trans

[visible]
VDV_Diag_Mode
3

[matl]
VDV_DIAG_1.tga
0

[useTextTexture]
15

[matl_alpha]
2

[mesh]
Generic\Dashboard\Display\MVG_LC_Dashboard_Display_Diag6_Font.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
2

[animparent]
Dashboard_trans

[visible]
VDV_Diag_Mode
6

[matl]
VDV_DIAG_6.tga
0

[useTextTexture]
15

[matl_alpha]
2

[mesh]
Generic\Dashboard\Display\MVG_LC_Dashboard_Display_Diag6_Font.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
2

[animparent]
Dashboard_trans

[visible]
VDV_Diag_Mode
7

[matl]
VDV_DIAG_6.tga
0

[useTextTexture]
15

[matl_alpha]
2

[mesh]
Generic\Dashboard\Display\MVG_LC_Dashboard_Display_Diag2_Font.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
2

[animparent]
Dashboard_trans

[visible]
VDV_Diag_Mode
2

[matl]
VDV_DIAG_2.tga
0

[useTextTexture]
16

[matl_alpha]
2

[mesh]
Generic\Dashboard\Display\MVG_LC_Dashboard_Display_Diag_Time_Font.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
2

[animparent]
Dashboard_trans

[visible]
VDV_Diag
1

[matl]
VDV_DIAG_2.tga
0

[useTextTexture]
17

[matl_alpha]
2

[mesh]
Generic\Dashboard\Display\MVG_LC_Dashboard_Display_Diag_Time_Font2.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
2

[animparent]
Dashboard_trans

[visible]
VDV_Diag_Mode
4

[matl]
VDV_DIAG_4.tga
0

[useTextTexture]
18

[matl_alpha]
2

[mesh]
Generic\Dashboard\Display\MVG_LC_Dashboard_Display_Diag_Time_Font2.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
2

[animparent]
Dashboard_trans

[visible]
VDV_Diag_Mode
5

[matl]
VDV_DIAG_4.tga
0

[useTextTexture]
18

[matl_alpha]
2



########################################
VDV Leuchtmelder
########################################

[mesh]
Generic\Dashboard\MVG_LC_Leuchtmelder.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
0

[animparent]
Dashboard_trans

[mouseevent]
VDV_position_mov

[matl_change]
MVG_LC_Dashboard_lm.dds
0
Leuchtmelder_0

[matl_item]

[matl_nightmap]
MVG_LC_Dashboard_lm_lm.dds

[matl_change]
MVG_LC_Dashboard_lm.dds
1
Leuchtmelder_1

[matl_item]

[matl_nightmap]
MVG_LC_Dashboard_lm_lm.dds

[matl_change]
MVG_LC_Dashboard_lm.dds
2
Leuchtmelder_2

[matl_item]

[matl_nightmap]
MVG_LC_Dashboard_lm_lm.dds

[matl_change]
MVG_LC_Dashboard_lm.dds
3
Leuchtmelder_3

[matl_item]

[matl_nightmap]
MVG_LC_Dashboard_lm_lm.dds

[matl_change]
MVG_LC_Dashboard_lm.dds
4
Leuchtmelder_4

[matl_item]

[matl_nightmap]
MVG_LC_Dashboard_lm_lm.dds

[matl_change]
MVG_LC_Dashboard_lm.dds
5
Leuchtmelder_5

[matl_item]

[matl_nightmap]
MVG_LC_Dashboard_lm_lm.dds

[matl_change]
MVG_LC_Dashboard_lm.dds
6
Leuchtmelder_6

[matl_item]

[matl_nightmap]
MVG_LC_Dashboard_lm_lm.dds

[matl_change]
MVG_LC_Dashboard_lm.dds
7
Leuchtmelder_7

[matl_item]

[matl_nightmap]
MVG_LC_Dashboard_lm_lm.dds

[matl_change]
MVG_LC_Dashboard_lm.dds
8
Leuchtmelder_8

[matl_item]

[matl_nightmap]
MVG_LC_Dashboard_lm_lm.dds

[matl_change]
MVG_LC_Dashboard_lm.dds
9
Leuchtmelder_9

[matl_item]

[matl_nightmap]
MVG_LC_Dashboard_lm_lm.dds

########################################
VDV Taster
########################################

[mesh]
Generic\Dashboard\buttons\MVG_LC_Dashboard_button_03_up.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
3

[animparent]
Dashboard_trans

[matl_change]
MVG_LC_Dashboard_buttons.dds
0
lights_misclight

[matl_item]

[matl_nightmap]
MVG_LC_Dashboard_buttons_lm.dds

[mouseevent]
cp_Diag_up

[newanim]
origin_from_mesh
anim_rot
VDV_Diag_Anim
10


[mesh]
Generic\Dashboard\buttons\MVG_LC_Dashboard_button_03.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
3

[animparent]
Dashboard_trans

[matl_change]
MVG_LC_Dashboard_buttons.dds
0
lights_misclight

[matl_item]

[matl_nightmap]
MVG_LC_Dashboard_buttons_lm.dds

[mouseevent]
cp_Diag_dn

[newanim]
origin_from_mesh
anim_rot
VDV_Diag_Anim
10

[mesh]
Generic\Dashboard\buttons\MVG_LC_Dashboard_button_05_up.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
3

[animparent]
Dashboard_trans


[mouseevent]
cp_fahrniveau_hoch

[newanim]
origin_from_mesh
anim_rot
VDV_fahrniveau
10

[matl_change]
MVG_LC_Dashboard_buttons.dds
0
lights_misclight

[matl_item]

[matl_nightmap]
MVG_LC_Dashboard_buttons_lm.dds

[mesh]
Generic\Dashboard\buttons\MVG_LC_Dashboard_button_05.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
3

[animparent]
Dashboard_trans

[mouseevent]
cp_fahrniveau_runter

[newanim]
origin_from_mesh
anim_rot
VDV_fahrniveau
10

[matl_change]
MVG_LC_Dashboard_buttons.dds
0
lights_misclight

[matl_item]

[matl_nightmap]
MVG_LC_Dashboard_buttons_lm.dds

[mesh]
Generic\Dashboard\buttons\MVG_LC_Dashboard_button_06_up.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
3

[animparent]
Dashboard_trans

[mouseevent]
cp_kneelingmode_up

[newanim]
origin_from_mesh
anim_rot
kneelingmode
10

[matl_change]
MVG_LC_Dashboard_buttons.dds
0
lights_misclight

[matl_item]

[matl_nightmap]
MVG_LC_Dashboard_buttons_lm.dds

[mesh]
Generic\Dashboard\buttons\MVG_LC_Dashboard_button_06.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
3

[animparent]
Dashboard_trans

[mouseevent]
cp_kneelingmode_dn

[newanim]
origin_from_mesh
anim_rot
kneelingmode
10

[matl_change]
MVG_LC_Dashboard_buttons.dds
0
lights_misclight

[matl_item]

[matl_nightmap]
MVG_LC_Dashboard_buttons_lm.dds


[mesh]
Generic\Dashboard\buttons\MVG_LC_Dashboard_button_08_up.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
3

[animparent]
Dashboard_trans

[mouseevent]
cp_retarder_toggle

[newanim]
origin_from_mesh
anim_rot
vdv_retarder
-10

[matl_change]
MVG_LC_Dashboard_buttons.dds
0
lights_misclight

[matl_item]

[matl_nightmap]
MVG_LC_Dashboard_buttons_lm.dds

[mesh]
Generic\Dashboard\buttons\MVG_LC_Dashboard_button_08.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
3

[animparent]
Dashboard_trans

[mouseevent]
cp_retarder_toggle

[newanim]
origin_from_mesh
anim_rot
vdv_retarder
-10

[matl_change]
MVG_LC_Dashboard_buttons.dds
0
lights_misclight

[matl_item]

[matl_nightmap]
MVG_LC_Dashboard_buttons_lm.dds

[mesh]
Generic\Dashboard\buttons\MVG_LC_Dashboard_button_09_up.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
3

[animparent]
Dashboard_trans

[mouseevent]
cp_ASR

[newanim]
origin_from_mesh
anim_rot
VDV_ASR
-10

[matl_change]
MVG_LC_Dashboard_buttons.dds
0
lights_misclight

[matl_item]

[matl_nightmap]
MVG_LC_Dashboard_buttons_lm.dds


[mesh]
Generic\Dashboard\buttons\MVG_LC_Dashboard_button_09.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
3

[animparent]
Dashboard_trans

[mouseevent]
cp_ASR

[newanim]
origin_from_mesh
anim_rot
VDV_ASR
-10

[matl_change]
MVG_LC_Dashboard_buttons.dds
0
lights_misclight

[matl_item]

[matl_nightmap]
MVG_LC_Dashboard_buttons_lm.dds

[mesh]
Generic\Dashboard\buttons\MVG_LC_Dashboard_button_11_up.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
3

[animparent]
Dashboard_trans

[mouseevent]
blinker_warn_toggle

[newanim]
origin_from_mesh
anim_rot
warnblinker
-10

[matl_change]
MVG_LC_Dashboard_buttons.dds
0
lights_misclight

[matl_item]

[matl_nightmap]
MVG_LC_Dashboard_buttons_lm.dds

[mesh]
Generic\Dashboard\buttons\MVG_LC_Dashboard_button_11.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
3

[animparent]
Dashboard_trans

[mouseevent]
blinker_warn_toggle

[newanim]
origin_from_mesh
anim_rot
warnblinker
-10

[matl_change]
MVG_LC_Dashboard_buttons.dds
0
lights_misclight

[matl_item]

[matl_nightmap]
MVG_LC_Dashboard_buttons_lm.dds

[mesh]
Generic\Dashboard\buttons\MVG_LC_Dashboard_button_12_up.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
3

[animparent]
Dashboard_trans

[mouseevent]
cp_kneeling_up

[newanim]
origin_from_mesh
anim_rot
VDV_kneeling_anim
10

[matl_change]
MVG_LC_Dashboard_buttons.dds
0
lights_misclight

[matl_item]

[matl_nightmap]
MVG_LC_Dashboard_buttons_lm.dds


[mesh]
Generic\Dashboard\buttons\MVG_LC_Dashboard_button_12.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
3

[animparent]
Dashboard_trans

[mouseevent]
cp_kneeling_dn

[newanim]
origin_from_mesh
anim_rot
VDV_kneeling_anim
10

[matl_change]
MVG_LC_Dashboard_buttons.dds
0
lights_misclight

[matl_item]

[matl_nightmap]
MVG_LC_Dashboard_buttons_lm.dds


[mesh]
Generic\Dashboard\buttons\MVG_LC_Dashboard_button_13_up.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
3

[animparent]
Dashboard_trans

[matl_change]
MVG_LC_Dashboard_buttons.dds
0
lights_misclight

[matl_item]

[matl_nightmap]
MVG_LC_Dashboard_buttons_lm.dds



[mesh]
Generic\Dashboard\buttons\MVG_LC_Dashboard_button_13.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
3

[animparent]
Dashboard_trans

[matl_change]
MVG_LC_Dashboard_buttons.dds
0
lights_misclight

[matl_item]

[matl_nightmap]
MVG_LC_Dashboard_buttons_lm.dds

[mesh]
Generic\Dashboard\buttons\MVG_LC_Dashboard_button_14_up.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
3

[animparent]
Dashboard_trans

[mouseevent]
bus_doorall_down

[newanim]
origin_from_mesh
anim_rot
tuertaster_all_anim
-10

[matl_change]
MVG_LC_Dashboard_buttons.dds
0
lights_misclight

[matl_item]

[matl_nightmap]
MVG_LC_Dashboard_buttons_lm.dds

[mesh]
Generic\Dashboard\buttons\MVG_LC_Dashboard_button_14.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
3

[animparent]
Dashboard_trans

[mouseevent]
bus_doorall_up

[newanim]
origin_from_mesh
anim_rot
tuertaster_all_anim
-10

[matl_change]
MVG_LC_Dashboard_buttons.dds
0
lights_misclight

[matl_item]

[matl_nightmap]
MVG_LC_Dashboard_buttons_lm.dds

[mesh]
Generic\Dashboard\buttons\MVG_LC_Dashboard_button_15_up_mvg.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
3

[animparent]
Dashboard_trans

[matl_change]
MVG_LC_Dashboard_buttons.dds
0
lights_misclight

[matl_item]

[matl_nightmap]
MVG_LC_Dashboard_buttons_lm.dds

[mesh]
Generic\Dashboard\buttons\MVG_LC_Dashboard_button_15_mvg.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
3

[animparent]
Dashboard_trans

[matl_change]
MVG_LC_Dashboard_buttons.dds
0
lights_misclight

[matl_item]

[matl_nightmap]
MVG_LC_Dashboard_buttons_lm.dds

[mesh]
Generic\Dashboard\buttons\MVG_LC_Dashboard_button_16_up_mvg.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
3

[animparent]
Dashboard_trans

[matl_change]
MVG_LC_Dashboard_buttons.dds
0
lights_misclight

[matl_item]

[matl_nightmap]
MVG_LC_Dashboard_buttons_lm.dds

[mesh]
Generic\Dashboard\buttons\MVG_LC_Dashboard_button_16_mvg.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
3

[animparent]
Dashboard_trans

[matl_change]
MVG_LC_Dashboard_buttons.dds
0
lights_misclight

[matl_item]

[matl_nightmap]
MVG_LC_Dashboard_buttons_lm.dds

[mesh]
Generic\Dashboard\buttons\MVG_LC_Dashboard_button_17_up_mvg.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
3

[animparent]
Dashboard_trans

[matl_change]
MVG_LC_Dashboard_buttons.dds
0
lights_misclight

[matl_item]

[matl_nightmap]
MVG_LC_Dashboard_buttons_lm.dds

[mesh]
Generic\Dashboard\buttons\MVG_LC_Dashboard_button_17_mvg.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
3

[animparent]
Dashboard_trans

[matl_change]
MVG_LC_Dashboard_buttons.dds
0
lights_misclight

[matl_item]

[matl_nightmap]
MVG_LC_Dashboard_buttons_lm.dds

[mesh]
Generic\Dashboard\buttons\MVG_LC_Dashboard_button_18_up.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
3

[animparent]
Dashboard_trans

[matl_change]
MVG_LC_Dashboard_buttons.dds
0
lights_misclight

[matl_item]

[matl_nightmap]
MVG_LC_Dashboard_buttons_lm.dds

[mesh]
Generic\Dashboard\buttons\MVG_LC_Dashboard_button_18.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
3

[animparent]
Dashboard_trans

[matl_change]
MVG_LC_Dashboard_buttons.dds
0
lights_misclight

[matl_item]

[matl_nightmap]
MVG_LC_Dashboard_buttons_lm.dds

[mesh]
Generic\Dashboard\buttons\MVG_LC_Dashboard_button_20_up.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
3

[animparent]
Dashboard_trans

[mouseevent]
VDV_Schulbusschalter

[newanim]
origin_from_mesh
anim_rot
VDV_Schulbus
-10

[matl_change]
MVG_LC_Dashboard_buttons.dds
0
lights_misclight

[matl_item]

[matl_nightmap]
MVG_LC_Dashboard_buttons_lm.dds

[mesh]
Generic\Dashboard\buttons\MVG_LC_Dashboard_button_20.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
3

[animparent]
Dashboard_trans

[mouseevent]
VDV_Schulbusschalter

[newanim]
origin_from_mesh
anim_rot
VDV_Schulbus
-10

[matl_change]
MVG_LC_Dashboard_buttons.dds
0
lights_misclight

[matl_item]

[matl_nightmap]
MVG_LC_Dashboard_buttons_lm.dds

[mesh]
Generic\Dashboard\buttons\MVG_LC_Dashboard_button_22_up.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
3

[animparent]
Dashboard_trans

[mouseevent]
bus_dooraft

[newanim]
origin_from_mesh
anim_rot
cockpit_tuerfreigabe
-10

[matl_change]
MVG_LC_Dashboard_buttons.dds
0
lights_misclight

[matl_item]

[matl_nightmap]
MVG_LC_Dashboard_buttons_lm.dds

[mesh]
Generic\Dashboard\buttons\MVG_LC_Dashboard_button_22.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
3

[animparent]
Dashboard_trans

[mouseevent]
bus_dooraft

[newanim]
origin_from_mesh
anim_rot
cockpit_tuerfreigabe
-10

[matl_change]
MVG_LC_Dashboard_buttons.dds
0
lights_misclight

[matl_item]

[matl_nightmap]
MVG_LC_Dashboard_buttons_lm.dds

[mesh]
Generic\Dashboard\buttons\MVG_LC_Dashboard_button_23_up.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
3

[animparent]
Dashboard_trans

[mouseevent]
cp_licht_untenrechts_toggle

[newanim]
origin_from_mesh
anim_rot
vdv_licht_links
-10

[matl_change]
MVG_LC_Dashboard_buttons.dds
0
lights_misclight

[matl_item]

[matl_nightmap]
MVG_LC_Dashboard_buttons_lm.dds

[mesh]
Generic\Dashboard\buttons\MVG_LC_Dashboard_button_23.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
3

[animparent]
Dashboard_trans

[mouseevent]
cp_licht_untenrechts_toggle

[newanim]
origin_from_mesh
anim_rot
vdv_licht_links
-10

[matl_change]
MVG_LC_Dashboard_buttons.dds
0
lights_misclight

[matl_item]

[matl_nightmap]
MVG_LC_Dashboard_buttons_lm.dds

[mesh]
Generic\Dashboard\buttons\MVG_LC_Dashboard_button_24_up.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
3

[animparent]
Dashboard_trans

[mouseevent]
cp_fahrerlicht_toggle

[newanim]
origin_from_mesh
anim_rot
vdv_fahrerlicht
-10

[matl_change]
MVG_LC_Dashboard_buttons.dds
0
lights_misclight

[matl_item]

[matl_nightmap]
MVG_LC_Dashboard_buttons_lm.dds

[mesh]
Generic\Dashboard\buttons\MVG_LC_Dashboard_button_24.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
3

[animparent]
Dashboard_trans

[mouseevent]
cp_fahrerlicht_toggle

[newanim]
origin_from_mesh
anim_rot
vdv_fahrerlicht
-10

[matl_change]
MVG_LC_Dashboard_buttons.dds
0
lights_misclight

[matl_item]

[matl_nightmap]
MVG_LC_Dashboard_buttons_lm.dds

########################################
VDV Lichtschalter
########################################

[mesh]
Generic\Dashboard\MVG_LC_Dashboard_light.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
3

[animparent]
Dashboard_trans

[mouseevent]
VDV_Multilichtschalter

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
vdv_multilichtschalter_anim
30
delay
10
maxspeed
360

[newanim]
origin_from_mesh
origin_rot_z
90
anim_trans
vdv_multilichtschalter_anim_trans
0.005
delay
10
maxspeed
360

Türtaster
####################

[mesh]
Generic\Dashboard\MVG_LC_Dashboard_door1.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
3

[animparent]
Dashboard_trans

[mouseevent]
bus_doorfront0

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_trans
tuertaster1_anim
0.05

[matl]
MVG_LC_doorbuttons.dds
0

[matl_envmap]
envmap.dds
0.4

[matl_change]
MVG_LC_doorbuttons.dds
0
tuertaster1_light

[matl_item]

[matl_nightmap]
MVG_LC_doorbuttons_lm.dds


[mesh]
Generic\Dashboard\MVG_LC_Dashboard_door2.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
3

[animparent]
Dashboard_trans

[mouseevent]
bus_doorfront1

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_trans
tuertaster2_anim
0.05

[matl]
MVG_LC_doorbuttons.dds
0

[matl_envmap]
envmap.dds
0.4

[matl_change]
MVG_LC_doorbuttons.dds
0
tuertaster2_light

[matl_item]

[matl_nightmap]
MVG_LC_doorbuttons_lm.dds

[mesh]
Generic\Dashboard\MVG_LC_Dashboard_door3.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
3

[animparent]
Dashboard_trans

[matl]
MVG_LC_doorbuttons.dds
0

[matl_envmap]
envmap.dds
0.4

[matl_change]
MVG_LC_doorbuttons.dds
0
tuertaster3_light

[matl_item]

[matl_nightmap]
MVG_LC_doorbuttons_lm.dds

[mesh]
Generic\Dashboard\MVG_LC_Dashboard_door4.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
3

[animparent]
Dashboard_trans

[matl]
MVG_LC_doorbuttons.dds
0

[matl_envmap]
envmap.dds
0.4

[matl_change]
MVG_LC_doorbuttons.dds
0
tuertaster4_light

[matl_item]

[matl_nightmap]
MVG_LC_doorbuttons_lm.dds

Gangwahltaster
####################

[mesh]
Generic\Dashboard\MVG_LC_Dashboard_Gear_D.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
3

[animparent]
Dashboard_trans

[mouseevent]
automatic_D

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_trans
cockpit_GearD_anim
0.004

[matl_change]
MVG_LC_Dashboard_buttons.dds
0
cockpit_GearD_light

[matl_item]

[matl_nightmap]
MVG_LC_Dashboard_buttons_lm.dds

[mesh]
Generic\Dashboard\MVG_LC_Dashboard_Gear_N.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
3

[animparent]
Dashboard_trans

[mouseevent]
automatic_N

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_trans
cockpit_GearN_anim
0.004

[matl_change]
MVG_LC_Dashboard_buttons.dds
0
cockpit_GearN_light

[matl_item]

[matl_nightmap]
MVG_LC_Dashboard_buttons_lm.dds


[mesh]
Generic\Dashboard\MVG_LC_Dashboard_Gear_R.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
3

[animparent]
Dashboard_trans

[mouseevent]
automatic_R

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_trans
cockpit_GearR_anim
0.004

[matl_change]
MVG_LC_Dashboard_buttons.dds
0
cockpit_GearR_light

[matl_item]

[matl_nightmap]
MVG_LC_Dashboard_buttons_lm.dds

Lenksäule
####################

[mesh]
Generic\Dashboard\MVG_LC_Dashboard_Lenksauele.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
0

[animparent]
Dashboard_trans

[mouseevent]
cp_lenkrad_toggle

Lenkstockschalter links
####################

[mesh]
Generic\Dashboard\MVG_LC_Lenkstockschalter_basis.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
2

[animparent]
Dashboard_trans

[mesh_ident]
Lenkstockschalter_links

[newanim]
origin_from_mesh
anim_rot
vdv_lenkstock_links_anim
-13

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
vdv_lenkstock_links_anim_2
-10

[mesh]
Generic\Dashboard\MVG_LC_Lenkstockschalter_dreh.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
2

[animparent]
Lenkstockschalter_links

[mouseevent]
cp_Wipermode

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
Wipermode_drag
1

[mesh]
Generic\Dashboard\MVG_LC_Lenkstockschalter_Hupe.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
2

[mouseevent]
horn

[animparent]
Lenkstockschalter_links

Lenkrad
####################

[mesh]
Generic\Dashboard\MVG_LC_Dashboard_Lenkrad.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
0

[visible]
cp_lenkrad_visible
0

[animparent]
Dashboard_trans


[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
Axle_Steering_0_L
1680

[mesh]
Copilot\MVG_LC_CoPilot.o3d

[illumination_interior]
0
1
2
5

[animparent]
Dashboard_trans

[matl]
DisplayText.tga
0

[matl_freetex]
DisplayText.tga
copilot_display

[matl]
DisplayText.tga
1

[useTextTexture]
2

[matl_alpha]
2

[matl_noZwrite]

[matl]
DisplayText.tga
2

[useTextTexture]
3

[matl_alpha]
2

[matl_noZwrite]

[matl]
DisplayText.tga
3

[useTextTexture]
4

[matl_alpha]
2

[matl_noZwrite]

[matl]
DisplayText.tga
4

[useTextTexture]
5

[matl_alpha]
2

[matl_noZwrite]

[matl]
DisplayText.tga
5

[useTextTexture]
6

[matl_alpha]
2

[matl_noZwrite]

[mesh]
Copilot\MVG_LC_copilot_klickspot_bottom_01.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
3

[animparent]
Dashboard_trans

[mouseevent]
copilot_clickspot_bottom_01

[mesh]
Copilot\MVG_LC_copilot_klickspot_bottom_02.o3d

[viewpoint]
3

[animparent]
Dashboard_trans

[mouseevent]
copilot_clickspot_bottom_02

[mesh]
Copilot\MVG_LC_copilot_klickspot_bottom_03.o3d

[viewpoint]
3

[animparent]
Dashboard_trans

[mouseevent]
copilot_clickspot_bottom_03

[mesh]
Copilot\MVG_LC_copilot_klickspot_bottom_04.o3d

[viewpoint]
3

[animparent]
Dashboard_trans

[mouseevent]
copilot_clickspot_bottom_04

[mesh]
Copilot\MVG_LC_copilot_klickspot_bottom_05.o3d

[viewpoint]
3

[animparent]
Dashboard_trans

[mouseevent]
copilot_clickspot_bottom_05

[mesh]
Copilot\MVG_LC_copilot_klickspot_bottom_06.o3d

[viewpoint]
3

[animparent]
Dashboard_trans

[mouseevent]
copilot_clickspot_bottom_06

[mesh]
Copilot\MVG_LC_CoPilot_clickspot_numbers_0.o3d

[viewpoint]
3

[visible]
copilot_clickspot_numbers_visible
1

[animparent]
Dashboard_trans

[mouseevent]
copilot_clickspot_numbers_0

[mesh]
Copilot\MVG_LC_CoPilot_clickspot_numbers_1.o3d

[viewpoint]
3

[visible]
copilot_clickspot_numbers_visible
1

[animparent]
Dashboard_trans

[mouseevent]
copilot_clickspot_numbers_1

[mesh]
Copilot\MVG_LC_CoPilot_clickspot_numbers_2.o3d

[viewpoint]
3

[visible]
copilot_clickspot_numbers_visible
1

[animparent]
Dashboard_trans

[mouseevent]
copilot_clickspot_numbers_2

[mesh]
Copilot\MVG_LC_CoPilot_clickspot_numbers_3.o3d

[viewpoint]
3

[visible]
copilot_clickspot_numbers_visible
1

[animparent]
Dashboard_trans

[mouseevent]
copilot_clickspot_numbers_3

[mesh]
Copilot\MVG_LC_CoPilot_clickspot_numbers_4.o3d

[viewpoint]
3

[visible]
copilot_clickspot_numbers_visible
1

[animparent]
Dashboard_trans

[mouseevent]
copilot_clickspot_numbers_4

[mesh]
Copilot\MVG_LC_CoPilot_clickspot_numbers_5.o3d

[viewpoint]
3

[visible]
copilot_clickspot_numbers_visible
1

[animparent]
Dashboard_trans

[mouseevent]
copilot_clickspot_numbers_5

[mesh]
Copilot\MVG_LC_CoPilot_clickspot_numbers_6.o3d

[viewpoint]
3

[visible]
copilot_clickspot_numbers_visible
1

[animparent]
Dashboard_trans

[mouseevent]
copilot_clickspot_numbers_6

[mesh]
Copilot\MVG_LC_CoPilot_clickspot_numbers_7.o3d

[viewpoint]
3

[visible]
copilot_clickspot_numbers_visible
1

[animparent]
Dashboard_trans

[mouseevent]
copilot_clickspot_numbers_7

[mesh]
Copilot\MVG_LC_CoPilot_clickspot_numbers_8.o3d

[viewpoint]
3

[visible]
copilot_clickspot_numbers_visible
1

[animparent]
Dashboard_trans

[mouseevent]
copilot_clickspot_numbers_8

[mesh]
Copilot\MVG_LC_CoPilot_clickspot_numbers_9.o3d

[viewpoint]
3

[visible]
copilot_clickspot_numbers_visible
1

[animparent]
Dashboard_trans

[mouseevent]
copilot_clickspot_numbers_9

[mesh]
Copilot\MVG_LC_CoPilot_clickspot_numbers_clr.o3d

[viewpoint]
3

[visible]
copilot_clickspot_numbers_visible
1

[animparent]
Dashboard_trans

[mouseevent]
copilot_clickspot_numbers_clr

[mesh]
Copilot\MVG_LC_CoPilot_clickspot_numbers_clrall.o3d

[viewpoint]
3

[visible]
copilot_clickspot_numbers_visible
1

[animparent]
Dashboard_trans

[mouseevent]
copilot_clickspot_numbers_clrall

[mesh]
Copilot\MVG_LC_CoPilot_Mainmenu_clickspot_1.o3d

[viewpoint]
3

[visible]
copilot_mainmenu_visible
1

[animparent]
Dashboard_trans

[mouseevent]
CoPilot_Mainmenu_clickspot_1

[mesh]
Copilot\MVG_LC_CoPilot_Mainmenu_clickspot_2.o3d

[viewpoint]
3

[visible]
copilot_mainmenu_visible
1

[animparent]
Dashboard_trans

[mouseevent]
CoPilot_Mainmenu_clickspot_2

[mesh]
Copilot\MVG_LC_CoPilot_Mainmenu_clickspot_3.o3d

[viewpoint]
3

[visible]
copilot_mainmenu_visible
1

[animparent]
Dashboard_trans

[mouseevent]
CoPilot_Mainmenu_clickspot_3

[mesh]
Copilot\MVG_LC_CoPilot_Mainmenu_clickspot_4.o3d

[viewpoint]
3

[visible]
copilot_mainmenu_visible
1

[animparent]
Dashboard_trans

[mouseevent]
CoPilot_Mainmenu_clickspot_4

[mesh]
Copilot\MVG_LC_CoPilot_Mainmenu_clickspot_5.o3d

[viewpoint]
3

[visible]
copilot_mainmenu_visible
1

[animparent]
Dashboard_trans

[mouseevent]
CoPilot_Mainmenu_clickspot_5

[mesh]
Copilot\MVG_LC_CoPilot_Mainmenu_clickspot_6.o3d

[viewpoint]
3

[visible]
copilot_mainmenu_visible
1

[animparent]
Dashboard_trans

[mouseevent]
CoPilot_Mainmenu_clickspot_6

[mesh]
Copilot\MVG_LC_CoPilot_Mainmenu_clickspot_7.o3d

[viewpoint]
3

[visible]
copilot_mainmenu_visible
1

[animparent]
Dashboard_trans

[mouseevent]
CoPilot_Mainmenu_clickspot_7

[mesh]
Copilot\MVG_LC_CoPilot_Mainmenu_clickspot_8.o3d

[viewpoint]
3

[visible]
copilot_mainmenu_visible
1

[animparent]
Dashboard_trans

[mouseevent]
CoPilot_Mainmenu_clickspot_8

[mesh]
Copilot\MVG_LC_CoPilot_Mainmenu_clickspot_9.o3d

[viewpoint]
3

[visible]
copilot_mainmenu_visible
1

[animparent]
Dashboard_trans

[mouseevent]
CoPilot_Mainmenu_clickspot_9

[mesh]
Copilot\MVG_LC_copilot_klickspot_dest_01.o3d

[viewpoint]
3

[visible]
copilot_clickspot_dest_visible
1

[animparent]
Dashboard_trans

[mouseevent]
CoPilot_dest_clickspot_1

[mesh]
Copilot\MVG_LC_copilot_klickspot_dest_02.o3d

[viewpoint]
3

[visible]
copilot_clickspot_dest_visible
1

[animparent]
Dashboard_trans

[mouseevent]
CoPilot_dest_clickspot_2

[mesh]
Copilot\MVG_LC_copilot_klickspot_dest_up.o3d

[viewpoint]
3

[visible]
copilot_clickspot_dest_visible
1

[animparent]
Dashboard_trans

[mouseevent]
CoPilot_dest_clickspot_3

[mesh]
Copilot\MVG_LC_copilot_klickspot_dest_down.o3d

[viewpoint]
3

[visible]
copilot_clickspot_dest_visible
1

[animparent]
Dashboard_trans

[mouseevent]
CoPilot_dest_clickspot_4

#########################################
Schalter Seitenpanel
#########################################

[mesh]
Generic\Dashboard\buttons\sidepanel\MVG_LC_Dashboard_button_side_01_up.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
3

[mesh]
Generic\Dashboard\buttons\sidepanel\MVG_LC_Dashboard_button_side_01.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
3

[mesh]
Generic\Dashboard\buttons\sidepanel\MVG_LC_Dashboard_button_side_02_up.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
3

[mesh]
Generic\Dashboard\buttons\sidepanel\MVG_LC_Dashboard_button_side_02.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
3

[mesh]
Generic\Dashboard\buttons\sidepanel\MVG_LC_Dashboard_button_side_03_up.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
3

[mesh]
Generic\Dashboard\buttons\sidepanel\MVG_LC_Dashboard_button_side_03.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
3

[mesh]
Generic\Dashboard\buttons\sidepanel\MVG_LC_Dashboard_button_side_04_up.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
3

[mesh]
Generic\Dashboard\buttons\sidepanel\MVG_LC_Dashboard_button_side_04.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
3

[mesh]
Generic\Dashboard\buttons\sidepanel\MVG_LC_Dashboard_button_side_05_up.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
3

[mesh]
Generic\Dashboard\buttons\sidepanel\MVG_LC_Dashboard_button_side_05.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
3

[mesh]
Generic\Dashboard\buttons\sidepanel\MVG_LC_Dashboard_button_side_06_up.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
3

[mesh]
Generic\Dashboard\buttons\sidepanel\MVG_LC_Dashboard_button_side_06.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
3

[mesh]
Generic\Dashboard\buttons\sidepanel\MVG_LC_Dashboard_button_side_07_up.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
3

[mesh]
Generic\Dashboard\buttons\sidepanel\MVG_LC_Dashboard_button_side_07.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
3

[mesh]
Generic\Dashboard\buttons\sidepanel\MVG_LC_Drivercabin_Luke1.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
3

[mouseevent]
cp_Dachluke_1

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
dachluke_1_drag
44.67

[mesh]
Generic\Dashboard\buttons\sidepanel\MVG_LC_Drivercabin_Luke2.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
3

[mouseevent]
cp_Dachluke_2

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
dachluke_2_drag
44.67

[mesh]
Generic\Dashboard\buttons\sidepanel\MVG_LC_Schalter_Feststell.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
3

[mouseevent]
parking_brake_mouse


[newanim]
origin_from_mesh
anim_rot
cockpit_parking_brake
40
delay
10
maxspeed
360

#########################################
Heizung
#########################################

[mesh]
Generic\Heizung\MVG_LC_Heizung_Base.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
0

[matl_change]
MVG_LC_heater.dds
0
lights_misclight

[matl_item]

[matl_nightmap]
MVG_LC_heater_lm.dds

[mesh]
Generic\Heizung\MVG_LC_Klima_Fahrer.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
2

[mouseevent]
taster_heizung_1

[matl_change]
MVG_LC_heater.dds
0
lights_misclight

[matl_item]

[matl_nightmap]
MVG_LC_heater_lm.dds

[mesh]
Generic\Heizung\MVG_LC_Klima_Fahrer_l.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
2

[mouseevent]
taster_heizung_1

[matl_change]
MVG_LC_heater.dds
0
taster_heizung_1_led

[matl_item]

[matl_nightmap]
MVG_LC_heater_lm.dds


[mesh]
Generic\Heizung\MVG_LC_Frischluft_umluft.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
2

[mouseevent]
taster_heizung_2

[matl_change]
MVG_LC_heater.dds
0
lights_misclight

[matl_item]

[matl_nightmap]
MVG_LC_heater_lm.dds

[mesh]
Generic\Heizung\MVG_LC_Frischluft_umluft_l.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
2

[mouseevent]
taster_heizung_2

[matl_change]
MVG_LC_heater.dds
0
taster_heizung_2_led

[matl_item]

[matl_nightmap]
MVG_LC_heater_lm.dds

[mesh]
Generic\Heizung\MVG_LC_Heizung_Klima_Fahrgast.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
2

[mouseevent]
taster_heizung_3

[matl_change]
MVG_LC_heater.dds
0
lights_misclight

[matl_item]

[matl_nightmap]
MVG_LC_heater_lm.dds

[mesh]
Generic\Heizung\MVG_LC_Heizung_Klima_Fahrgast_l.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
2

[mouseevent]
taster_heizung_3

[matl_change]
MVG_LC_heater.dds
0
taster_heizung_3_led

[matl_item]

[matl_nightmap]
MVG_LC_heater_lm.dds

[mesh]
Generic\Heizung\MVG_LC_Zusatzheizung.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
2

[mouseevent]
taster_heizung_4

[matl_change]
MVG_LC_heater.dds
0
lights_misclight

[matl_item]

[matl_nightmap]
MVG_LC_heater_lm.dds

[mesh]
Generic\Heizung\MVG_LC_Zusatzheizung_l.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
2

[mouseevent]
taster_heizung_4

[matl_change]
MVG_LC_heater.dds
0
taster_heizung_4_led

[matl_item]

[matl_nightmap]
MVG_LC_heater_lm.dds

[mesh]
Generic\Heizung\MVG_LC_Reheat.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
2

[mouseevent]
taster_heizung_5

[matl_change]
MVG_LC_heater.dds
0
lights_misclight

[matl_item]

[matl_nightmap]
MVG_LC_heater_lm.dds

[mesh]
Generic\Heizung\MVG_LC_Reheat_l.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
2

[mouseevent]
taster_heizung_5

[matl_change]
MVG_LC_heater.dds
0
taster_heizung_5_led

[matl_item]

[matl_nightmap]
MVG_LC_heater_lm.dds



[mesh]
Generic\Heizung\MVG_LC_Luftverteiler_Fahrer.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
2

[mouseevent]
cp_heizregler_verteilung

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
cockpit_heizregler_verteilung
80
maxspeed
250

[matl_change]
MVG_LC_heater.dds
0
lights_misclight

[matl_item]

[matl_nightmap]
MVG_LC_heater_lm.dds

[mesh]
Generic\Heizung\MVG_LC_Luftmenge_Fahrer.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
2

[mouseevent]
cp_heizregler_geblaese

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
cockpit_heizregler_geblaese
80
maxspeed
250

[matl_change]
MVG_LC_heater.dds
0
lights_misclight

[matl_item]

[matl_nightmap]
MVG_LC_heater_lm.dds

[mesh]
Generic\Heizung\MVG_LC_Temperatur_Fahrer.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
2

[mouseevent]
cp_heizregler_temp

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
cockpit_heizregler_temp
230
maxspeed
250

[matl_change]
MVG_LC_heater.dds
0
lights_misclight

[matl_item]

[matl_nightmap]
MVG_LC_heater_lm.dds

#########################################
Sitze
#########################################

[mesh]
A21\MVG_LC_Sitze_1.o3d

[illumination_interior]
1
2
3
4

[viewpoint]
0

[mesh]
A21\MVG_LC_Sitze_2.o3d

[illumination_interior]
1
2
3
4

[viewpoint]
0

[mesh]
A21\MVG_LC_Sitze_Polster.o3d

[illumination_interior]
1
2
3
4

[viewpoint]
0

#########################################
Stangen
#########################################

[mesh]
A21\MVG_LC_Haltestangen.o3d

[illumination_interior]
1
2
3
4

[viewpoint]
0

#########################################
Kabinenverglasung
#########################################

[mesh]
A21\MVG_LC_cabin_glas.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
3

[matl]
MVG_LC_doorglas.dds
0

[matl_envmap]
envmap.dds
1

[matl_alpha]
2

[matl_noZwrite]

#########################################
Tueren Vorn
#########################################

[mesh]
A21\doors\MVG_LC_Tuer_VV_arm.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
0

[mesh_ident]
tuer_arm_vv

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
door0
85


[mesh]
A21\doors\MVG_LC_Tuer_VV.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
0

[animparent]
tuer_arm_vv

[mesh_ident]
tuer_vv

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
door0
-170

[mouseevent]
door0

[mesh]
A21\doors\MVG_LC_Tuer_VV_flap.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
0

[animparent]
tuer_vv

[newanim]
origin_from_mesh
origin_rot_z
-90
anim_rot
door0_flap
45

[mesh]
A21\doors\MVG_LC_Tuer_VH_arm.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
0

[mesh_ident]
tuer_arm_vh

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
door1
-85


[mesh]
A21\doors\MVG_LC_Tuer_VH.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
0

[animparent]
tuer_arm_vh

[mesh_ident]
tuer_vh

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
door1
170

[mouseevent]
door1

[mesh]
A21\doors\MVG_LC_Tuer_VH_flap.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
0

[animparent]
tuer_vh

[newanim]
origin_from_mesh
origin_rot_z
-90
anim_rot
door1_flap
45

########################################
Innenraum Fahrertuer
########################################

[mesh]
Generic\MVG_LC_Fahrertuer.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
0

[matl]
MVG_LC_doorglas.dds
0

[matl_envmap]
envmap.dds
1

[matl_alpha]
2

[matl_noZwrite]

[mesh_ident]
Fahrertuer

[mouseevent]
cp_Fahrertuer

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_rot
cp_fahrertuer_pos
-70

#########################################
Tueren Mitte
#########################################

[mesh]
A21\doors\MVG_LC_Tuer_MV_arm.o3d

[illumination_interior]
1
2
3
6

[viewpoint]
0

[mesh_ident]
tuer_arm_mv

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
door2
85


[mesh]
A21\doors\MVG_LC_Tuer_MV.o3d

[illumination_interior]
1
2
3
6

[viewpoint]
0

[animparent]
tuer_arm_mv

[mesh_ident]
tuer_mv

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
door2
-170

[mouseevent]
door2

[mesh]
A21\doors\MVG_LC_Tuer_MV_flap.o3d

[illumination_interior]
1
2
3
6

[viewpoint]
0

[animparent]
tuer_mv

[newanim]
origin_from_mesh
origin_rot_z
-90
anim_rot
door2_flap
45

[mesh]
A21\doors\MVG_LC_Tuer_MH_arm.o3d

[illumination_interior]
1
2
3
6

[viewpoint]
0

[mesh_ident]
tuer_arm_mh

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
door3
-85


[mesh]
A21\doors\MVG_LC_Tuer_MH.o3d

[illumination_interior]
1
2
3
6

[viewpoint]
0

[animparent]
tuer_arm_mh

[mesh_ident]
tuer_mh

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
door3
170

[mouseevent]
door3

[mesh]
A21\doors\MVG_LC_Tuer_MH_flap.o3d

[illumination_interior]
1
2
3
6

[viewpoint]
0

[animparent]
tuer_mh

[newanim]
origin_from_mesh
origin_rot_z
-90
anim_rot
door3_flap
45


#########################################
Tueren Hinten
#########################################

[mesh]
A21\doors\MVG_LC_Tuer_HV_arm.o3d

[illumination_interior]
2
3
4
7

[viewpoint]
0

[mesh_ident]
tuer_arm_hv

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
door4
85


[mesh]
A21\doors\MVG_LC_Tuer_HV.o3d

[illumination_interior]
2
3
4
7

[viewpoint]
0

[animparent]
tuer_arm_hv

[mesh_ident]
tuer_hv

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
door4
-170

[mouseevent]
door4

[mesh]
A21\doors\MVG_LC_Tuer_HV_flap.o3d

[illumination_interior]
2
3
4
7

[viewpoint]
0

[animparent]
tuer_hv

[newanim]
origin_from_mesh
origin_rot_z
-90
anim_rot
door4_flap
45

[mesh]
A21\doors\MVG_LC_Tuer_HH_arm.o3d

[illumination_interior]
2
3
4
7

[viewpoint]
0

[mesh_ident]
tuer_arm_hh

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
door5
-85


[mesh]
A21\doors\MVG_LC_Tuer_HH.o3d

[illumination_interior]
2
3
4
7

[viewpoint]
0

[animparent]
tuer_arm_hh

[mesh_ident]
tuer_hh

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
door5
170

[mouseevent]
door5

[mesh]
A21\doors\MVG_LC_Tuer_HH_flap.o3d

[illumination_interior]
2
3
4
7

[viewpoint]
0

[animparent]
tuer_hh

[newanim]
origin_from_mesh
origin_rot_z
-90
anim_rot
door5_flap
45


#########################################
Tueren Trennglas
#########################################

[mesh]
A21\MVG_LC_door_glas.o3d

[illumination_interior]
1
2
3
4

[viewpoint]
3

[matl]
MVG_LC_doorglas.dds
0

[matl_envmap]
envmap.dds
1

[matl_alpha]
2

[matl_noZwrite]

########################################
Scheibenwischer
########################################

[mesh]
Generic\wiper\MVG_LC_wischer_R.o3d

[viewpoint]
0

[illumination_interior]
-1
-1
-1
-1

[mesh_ident]
Wischer_R

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
wiper_anim_L
90

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
Wiper_anim_offset_L
5

[mesh]
Generic\wiper\MVG_LC_wischer_R_arm.o3d

[viewpoint]
0

[animparent]
Wischer_R

[mesh_ident]
Wischer_R_arm

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
Wiper_anim_offset_L
5

[mesh]
Generic\wiper\MVG_LC_wischer_R_blatt.o3d

[viewpoint]
0

[animparent]
Wischer_R_arm

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
Wiper_anim_offset_L
2

[mesh]
Generic\wiper\MVG_LC_wischer_L.o3d

[viewpoint]
0

[mesh_ident]
Wischer_L

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
wiper_anim_R
-90

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
Wiper_anim_offset_R
-5

[mesh]
Generic\wiper\MVG_LC_wischer_l_arm.o3d

[viewpoint]
0

[animparent]
Wischer_L

[mesh_ident]
Wischer_L_arm

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
Wiper_anim_offset_R
-6

[mesh]
Generic\wiper\MVG_LC_wischer_L_blatt.o3d

[viewpoint]
0

[animparent]
Wischer_L_arm

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
Wiper_anim_offset_R
-2

########################################
Spiegel
########################################

[mesh]
Generic\MVG_LC_Spiegel.o3d

[viewpoint]
0

#########################################
Tueren Vorn Glas
#########################################

[mesh]
A21\doors\MVG_LC_Tuer_VV_ext.o3d

[viewpoint]
0

[animparent]
tuer_vv

[matl]
MVG_LC_glas_ext.dds
0

[matl_envmap]
envmap.dds
0.4

[matl_bumpmap]
MVG_LC_main_Solo_BUMP.dds
2

[matl_alpha]
2

[matl_noZwrite]

Dreck
#############

[matl]
MVG_LC_main_Solo_dirt.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

Regen
##############

[matl]
MVG_LC_rain.dds
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

Werbung
##############

[matl]
MVG_LC_main_Solo.dds
0

[matl_alpha]
2

[matl_noZwrite]


[mesh]
A21\doors\MVG_LC_Tuer_VH_ext.o3d

[viewpoint]
0

[animparent]
tuer_vh

[matl]
MVG_LC_glas_ext.dds
0

[matl_envmap]
envmap.dds
0.4

[matl_bumpmap]
MVG_LC_main_Solo_BUMP.dds
2

[matl_alpha]
2

[matl_noZwrite]

Dreck
#############

[matl]
MVG_LC_main_Solo_dirt.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

Regen
##############

[matl]
MVG_LC_rain.dds
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

Werbung
##############

[matl]
MVG_LC_main_Solo.dds
0

[matl_alpha]
2

[matl_noZwrite]

[mesh]
A21\doors\MVG_LC_Tuer_VV_int.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
0

[animparent]
tuer_vv

[matl]
MVG_LC_glas_int.dds
0

[matl_envmap]
envmap.dds
0.4

[matl_bumpmap]
MVG_LC_main_Solo_BUMP.dds
2

[matl_alpha]
2

[matl_noZwrite]

Dreck
#############

[matl]
MVG_LC_main_Solo_dirt.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

Regen
##############

[matl]
MVG_LC_rain.dds
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

Werbung
##############

[matl]
MVG_LC_main_Solo.dds
0

[matl_alpha]
2

[matl_noZwrite]


[mesh]
A21\doors\MVG_LC_Tuer_VH_int.o3d

[illumination_interior]
0
1
2
5

[viewpoint]
0

[animparent]
tuer_vh

[matl]
MVG_LC_glas_int.dds
0

[matl_envmap]
envmap.dds
0.4

[matl_bumpmap]
MVG_LC_main_Solo_BUMP.dds
2

[matl_alpha]
2

[matl_noZwrite]

Dreck
#############

[matl]
MVG_LC_main_Solo_dirt.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

Regen
##############

[matl]
MVG_LC_rain.dds
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

Werbung
##############

[matl]
MVG_LC_main_Solo.dds
0

[matl_alpha]
2

[matl_noZwrite]

#########################################
Tueren Mitte Glas
#########################################

[mesh]
A21\doors\MVG_LC_Tuer_MV_ext.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
0

[animparent]
tuer_mv

[matl]
MVG_LC_glas_ext.dds
0

[matl_envmap]
envmap.dds
0.4

[matl_bumpmap]
MVG_LC_main_Solo_BUMP.dds
2

[matl_alpha]
2

[matl_noZwrite]

Dreck
#############

[matl]
MVG_LC_main_Solo_dirt.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

Regen
##############

[matl]
MVG_LC_rain.dds
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

Werbung
##############

[matl]
MVG_LC_main_Solo.dds
0

[matl_alpha]
2

[matl_noZwrite]


[mesh]
A21\doors\MVG_LC_Tuer_MH_ext.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
0

[animparent]
tuer_mh

[matl]
MVG_LC_glas_ext.dds
0

[matl_envmap]
envmap.dds
0.4

[matl_bumpmap]
MVG_LC_main_Solo_BUMP.dds
2

[matl_alpha]
2

[matl_noZwrite]

Dreck
#############

[matl]
MVG_LC_main_Solo_dirt.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

Regen
##############

[matl]
MVG_LC_rain.dds
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

Werbung
##############

[matl]
MVG_LC_main_Solo.dds
0

[matl_alpha]
2

[matl_noZwrite]

[mesh]
A21\doors\MVG_LC_Tuer_MV_int.o3d

[illumination_interior]
1
2
3
6

[viewpoint]
0

[animparent]
tuer_mv

[matl]
MVG_LC_glas_int.dds
0

[matl_envmap]
envmap.dds
0.4

[matl_bumpmap]
MVG_LC_main_Solo_BUMP.dds
2

[matl_alpha]
2

[matl_noZwrite]

Dreck
#############

[matl]
MVG_LC_main_Solo_dirt.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

Regen
##############

[matl]
MVG_LC_rain.dds
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

Werbung
##############

[matl]
MVG_LC_main_Solo.dds
0

[matl_alpha]
2

[matl_noZwrite]


[mesh]
A21\doors\MVG_LC_Tuer_MH_int.o3d

[illumination_interior]
1
2
3
6

[viewpoint]
0

[animparent]
tuer_mh

[matl]
MVG_LC_glas_int.dds
0

[matl_envmap]
envmap.dds
0.4

[matl_bumpmap]
MVG_LC_main_Solo_BUMP.dds
2

[matl_alpha]
2

[matl_noZwrite]

Dreck
#############

[matl]
MVG_LC_main_Solo_dirt.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

Regen
##############

[matl]
MVG_LC_rain.dds
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

Werbung
##############

[matl]
MVG_LC_main_Solo.dds
0

[matl_alpha]
2

[matl_noZwrite]

#########################################
Tueren Hinten Glas
#########################################

[mesh]
A21\doors\MVG_LC_Tuer_HV_ext.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
0

[animparent]
tuer_hv

[matl]
MVG_LC_glas_ext.dds
0

[matl_envmap]
envmap.dds
0.4

[matl_bumpmap]
MVG_LC_main_Solo_BUMP.dds
2

[matl_alpha]
2

[matl_noZwrite]

Dreck
#############

[matl]
MVG_LC_main_Solo_dirt.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

Regen
##############

[matl]
MVG_LC_rain.dds
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

Werbung
##############

[matl]
MVG_LC_main_Solo.dds
0

[matl_alpha]
2

[matl_noZwrite]


[mesh]
A21\doors\MVG_LC_Tuer_HH_ext.o3d

[viewpoint]
0

[animparent]
tuer_hh

[matl]
MVG_LC_glas_ext.dds
0

[matl_envmap]
envmap.dds
0.4

[matl_bumpmap]
MVG_LC_main_Solo_BUMP.dds
2

[matl_alpha]
2

[matl_noZwrite]

Dreck
#############

[matl]
MVG_LC_main_Solo_dirt.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

Regen
##############

[matl]
MVG_LC_rain.dds
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

Werbung
##############

[matl]
MVG_LC_main_Solo.dds
0

[matl_alpha]
2

[matl_noZwrite]

[mesh]
A21\doors\MVG_LC_Tuer_HV_int.o3d

[illumination_interior]
2
3
4
7

[viewpoint]
0

[animparent]
tuer_hv

[matl]
MVG_LC_glas_int.dds
0

[matl_envmap]
envmap.dds
0.4

[matl_bumpmap]
MVG_LC_main_Solo_BUMP.dds
2

[matl_alpha]
2

[matl_noZwrite]

Dreck
#############

[matl]
MVG_LC_main_Solo_dirt.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

Regen
##############

[matl]
MVG_LC_rain.dds
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

Werbung
##############

[matl]
MVG_LC_main_Solo.dds
0

[matl_alpha]
2

[matl_noZwrite]


[mesh]
A21\doors\MVG_LC_Tuer_HH_int.o3d

[illumination_interior]
2
3
4
7

[viewpoint]
0

[animparent]
tuer_hh

[matl]
MVG_LC_glas_int.dds
0

[matl_envmap]
envmap.dds
0.4

[matl_bumpmap]
MVG_LC_main_Solo_BUMP.dds
2

[matl_alpha]
2

[matl_noZwrite]

Dreck
#############

[matl]
MVG_LC_main_Solo_dirt.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

Regen
##############

[matl]
MVG_LC_rain.dds
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

Werbung
##############

[matl]
MVG_LC_main_Solo.dds
0

[matl_alpha]
2

[matl_noZwrite]

#########################################
Scheinwerfer
#########################################

[mesh]
Generic\MVG_LC_Scheinwerfer_Aus.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
5

[mesh]
Generic\MVG_LC_Scheinwerfer_Stand.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
5

[visible]
lights_stand
1

[matl_change]
MVG_LC_lamps.dds
0
lights_stand

[matl_item]

[matl_nightmap]
MVG_LC_lamps_lm.dds

[mesh]
Generic\MVG_LC_Scheinwerfer_Fern.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
5

[visible]
lights_fern
1

[matl_change]
MVG_LC_lamps.dds
0
lights_fern

[matl_item]

[matl_nightmap]
MVG_LC_lamps_lm.dds

[mesh]
Generic\MVG_LC_Scheinwerfer_Abblend.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
5

[visible]
lights_abblend
1

[matl_change]
MVG_LC_lamps.dds
0
lights_abblend

[matl_item]

[matl_nightmap]
MVG_LC_lamps_lm.dds


#########################################
Lampen
#########################################

[mesh]
A21\MVG_LC_lights.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
0

[matl_change]
MVG_LC_lamps.dds
0
lights_blinker_l

[matl_item]

[matl_nightmap]
MVG_LC_lamps_lm.dds


[matl_change]
MVG_LC_lamps.dds
1
lights_blinker_r

[matl_item]

[matl_nightmap]
MVG_LC_lamps_lm.dds

[matl_change]
MVG_LC_lamps.dds
2
lights_nebelschein

[matl_item]

[matl_nightmap]
MVG_LC_lamps_lm.dds

[matl_change]
MVG_LC_lamps.dds
3
lights_rueck

[matl_item]

[matl_nightmap]
MVG_LC_lamps_lm.dds

[matl_change]
MVG_LC_lamps.dds
4
lights_nebelschluss

[matl_item]

[matl_nightmap]
MVG_LC_lamps_lm.dds

[matl_change]
MVG_LC_lamps.dds
5
lights_rueckfahr

[matl_item]

[matl_nightmap]
MVG_LC_lamps_lm.dds

[matl_change]
MVG_LC_lamps.dds
6
lights_posi

[matl_item]

[matl_nightmap]
MVG_LC_lamps_lm.dds

[matl_change]
MVG_LC_lamps.dds
7
lights_tfl

[matl_item]

[matl_nightmap]
MVG_LC_lamps_lm.dds


#########################################
Glas Leuchtkörper
#########################################

[mesh]
Generic\MVG_LC_Lights_Glas.o3d


[illumination_interior]
-1
-1
-1
-1

[viewpoint]
5

[matl]
MVG_LC_glas_misc.dds
0
 
[matl_envmap]
envmap.bmp
1
 
[matl_alpha]
2

[matl_noZwrite]

#########################################
Klappfenster Rahmen

[mesh]
A21\MVG_LC_Klappfenster_L.o3d


[illumination_interior]
1
2
3
4

[viewpoint]
3

[mesh_ident]
Klappfenster_L

[mouseevent]
cp_klappfenster_1

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
cp_klappfenster_1
20
maxspeed
100


[mesh]
A21\MVG_LC_Klappfenster_R.o3d

[viewpoint]
3

[mesh_ident]
Klappfenster_R

[mouseevent]
cp_klappfenster_2

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
cp_klappfenster_2
-20
maxspeed
100

#########################################
Klappfenster innen
#########################################

[mesh]
A21\MVG_LC_Klappfenster_L_int.o3d

[viewpoint]
0

[animparent]
Klappfenster_L

[mouseevent]
cp_klappfenster_1

[matl]
MVG_LC_glas_int.dds
0

[matl_envmap]
envmap.dds
0.4

[matl_bumpmap]
MVG_LC_main_Solo_BUMP.dds
2

[matl_alpha]
2

[matl_noZwrite]

Dreck
#############

[matl]
MVG_LC_main_Solo_dirt.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

Regen
##############

[matl]
MVG_LC_rain.dds
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

Werbung
##############

[matl]
MVG_LC_main_Solo.dds
0

[matl_alpha]
2

[matl_noZwrite]

[mesh]
A21\MVG_LC_Klappfenster_R_int.o3d

[viewpoint]
0

[animparent]
Klappfenster_R

[mouseevent]
cp_klappfenster_2

[matl]
MVG_LC_glas_int.dds
0

[matl_envmap]
envmap.dds
0.4

[matl_bumpmap]
MVG_LC_main_Solo_BUMP.dds
2

[matl_alpha]
2

[matl_noZwrite]

Dreck
#############

[matl]
MVG_LC_main_Solo_dirt.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

Regen
##############

[matl]
MVG_LC_rain.dds
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

Werbung
##############

[matl]
MVG_LC_main_Solo.dds
0

[matl_alpha]
2

[matl_noZwrite]

########################################
Dachluke 1 Mechanik
########################################

[mesh]
A21\Dachluke\MVG_LC_Dachluke_1_Mech_VL2.o3d

[viewpoint]
3

[mesh_ident]
Dachluke_V2

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
dachluke_1_anim_v
-46

[mesh]
A21\Dachluke\MVG_LC_Dachluke_1_Mech_VL1.o3d

[viewpoint]
3

[animparent]
Dachluke_V2

[mesh_ident]
Dachluke_V1

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
dachluke_1_anim_v
90

[mesh]
A21\Dachluke\MVG_LC_Dachluke_1_Mech_VR2.o3d

[viewpoint]
3

[mesh_ident]
Dachluke_V3

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
dachluke_1_anim_v
46

[mesh]
A21\Dachluke\MVG_LC_Dachluke_1_Mech_VR1.o3d

[viewpoint]
3

[animparent]
Dachluke_V3

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
dachluke_1_anim_v
-90

[mesh]
A21\Dachluke\MVG_LC_Dachluke_1_Mech_HL2.o3d

[viewpoint]
3

[mesh_ident]
Dachluke_VH2

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
dachluke_1_anim_h
-46

[mesh]
A21\Dachluke\MVG_LC_Dachluke_1_Mech_HL1.o3d

[viewpoint]
3

[animparent]
Dachluke_VH2

[mesh_ident]
Dachluke_VH1

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
dachluke_1_anim_h
90

[mesh]
A21\Dachluke\MVG_LC_Dachluke_1_Mech_HR2.o3d

[viewpoint]
3


[mesh_ident]
Dachluke_VH3

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
dachluke_1_anim_h
46

[mesh]
A21\Dachluke\MVG_LC_Dachluke_1_Mech_HR1.o3d

[viewpoint]
3


[animparent]
Dachluke_VH3

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
dachluke_1_anim_h
-90

########################################
Dachluke 2 Mechanik
########################################

[mesh]
A21\Dachluke\MVG_LC_Dachluke_2_Mech_VL2.o3d

[viewpoint]
3

[mesh_ident]
Dachluke_H2

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
dachluke_2_anim_v
-46

[mesh]
A21\Dachluke\MVG_LC_Dachluke_2_Mech_VL1.o3d

[viewpoint]
3

[animparent]
Dachluke_H2

[mesh_ident]
Dachluke_H1

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
dachluke_2_anim_v
90

[mesh]
A21\Dachluke\MVG_LC_Dachluke_2_Mech_VR2.o3d

[viewpoint]
3

[mesh_ident]
Dachluke_H3

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
dachluke_2_anim_v
46

[mesh]
A21\Dachluke\MVG_LC_Dachluke_2_Mech_VR1.o3d

[viewpoint]
3

[animparent]
Dachluke_H3

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
dachluke_2_anim_v
-90

[mesh]
A21\Dachluke\MVG_LC_Dachluke_2_Mech_HL2.o3d

[viewpoint]
3

[mesh_ident]
Dachluke_HH2

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
dachluke_2_anim_h
-46

[mesh]
A21\Dachluke\MVG_LC_Dachluke_2_Mech_HL1.o3d

[viewpoint]
3

[animparent]
Dachluke_HH2

[mesh_ident]
Dachluke_HH1

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
dachluke_2_anim_h
90

[mesh]
A21\Dachluke\MVG_LC_Dachluke_2_Mech_HR2.o3d

[viewpoint]
3


[mesh_ident]
Dachluke_HH3

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
dachluke_2_anim_h
46

[mesh]
A21\Dachluke\MVG_LC_Dachluke_2_Mech_HR1.o3d

[viewpoint]
3


[animparent]
Dachluke_HH3

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
dachluke_2_anim_h
-90

########################################
Dachluke 1
########################################

[mesh]
A21\Dachluke\MVG_LC_Dachluke1_Glas_int.o3d

[viewpoint]
3

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
dachluke_1_trans
0.06

[newanim]
origin_from_mesh
anim_rot
dachluke_1_anim
3.75



[matl]
MVG_LC_glas_Dachluke.dds
0

[matl_envmap]
envmap.dds
0.4

[matl_alpha]
2

[matl_noZwrite]


[mesh]
A21\Dachluke\MVG_LC_Dachluke1_Base.o3d

[viewpoint]
0

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
dachluke_1_trans
0.06

[newanim]
origin_from_mesh
anim_rot
dachluke_1_anim
3.75

[mesh]
A21\Dachluke\MVG_LC_Dachluke1_Glas_ext.o3d


[illumination_interior]
-1
-1
-1
-1

[viewpoint]
5

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
dachluke_1_trans
0.06


[newanim]
origin_from_mesh
anim_rot
dachluke_1_anim
3.75

[matl]
MVG_LC_glas_Dachluke.dds
0

[matl_envmap]
envmap.dds
0.4

[matl_alpha]
2

[matl_noZwrite]

########################################
Dachluke 2
########################################

[mesh]
A21\Dachluke\MVG_LC_Dachluke2_Glas_int.o3d


[illumination_interior]
1
2
3
4

[viewpoint]
3

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
dachluke_2_trans
0.06

[newanim]
origin_from_mesh
anim_rot
dachluke_2_anim
3.75


[matl]
MVG_LC_glas_Dachluke.dds
0

[matl_envmap]
envmap.dds
0.4

[matl_alpha]
2

[matl_noZwrite]


[mesh]
A21\Dachluke\MVG_LC_Dachluke2_Base.o3d

[viewpoint]
0

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
dachluke_2_trans
0.06


[newanim]
origin_from_mesh
anim_rot
dachluke_2_anim
3.75

[mesh]
A21\Dachluke\MVG_LC_Dachluke2_Glas_ext.o3d


[illumination_interior]
-1
-1
-1
-1

[viewpoint]
5

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
dachluke_2_trans
0.06


[newanim]
origin_from_mesh
anim_rot
dachluke_2_anim
3.75

[matl]
MVG_LC_glas_Dachluke.dds
0

[matl_envmap]
envmap.dds
0.4

[matl_alpha]
2

[matl_noZwrite]


#########################################
Fahrerfenster
#########################################

[mesh]
A21\MVG_LC_Fahrerfenster.o3d


[illumination_interior]
0
1
2
5

[viewpoint]
0

[mesh_ident]
Fahrerfenster

[mouseevent]
cp_fahrerfenster_opn

[newanim]
origin_from_mesh
origin_rot_z
90
anim_trans
cp_fahrerfenster_pos
0.4

#########################################
Scheiben innen
#########################################

[mesh]
A21\MVG_LC_Wagenkasten_int.o3d

[illumination_interior]
1
2
3
4

[viewpoint]
0

[matl]
MVG_LC_glas_int.dds
0

[matl_envmap]
envmap.dds
0.4

[matl_bumpmap]
MVG_LC_main_Solo_BUMP.dds
2

[matl_alpha]
2

[matl_noZwrite]

Dreck
#############

[matl]
MVG_LC_main_Solo_dirt.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[matl]
MVG_LC_main_Solo_dirt.dds
1

[alphascale]
Dirt_Wiped

[matl_alpha]
2

[matl_noZwrite]

Regen
##############

[matl]
MVG_LC_rain.dds
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
MVG_LC_rain.dds
1

[matl_alpha]
2

[alphascale]
Rain_Window_Wiped_Wetness

[matl_noZwrite]

[matl]
MVG_LC_rain.dds
2

[matl_alpha]
2

[alphascale]
Rain_Window_Front_Wetness

[matl_noZwrite]

Werbung
##############

[matl]
MVG_LC_main_Solo.dds
0

[matl_alpha]
2

[matl_noZwrite]

#########################################
Fahrerfenster innen
#########################################

[mesh]
A21\MVG_LC_Fahrerfenster_int.o3d


[illumination_interior]
1
2
3
4

[viewpoint]
0

[mouseevent]
cp_fahrerfenster_opn

[animparent]
Fahrerfenster

[matl]
MVG_LC_glas_int.dds
0

[matl_envmap]
envmap.dds
0.4

[matl_bumpmap]
MVG_LC_main_Solo_BUMP.dds
2

[matl_alpha]
2

[matl_noZwrite]

Dreck
#############

[matl]
MVG_LC_main_Solo_dirt.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

Regen
##############

[matl]
MVG_LC_rain.dds
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

Werbung
##############

[matl]
MVG_LC_main_Solo.dds
0

[matl_alpha]
2

[matl_noZwrite]


#########################################
Matrix
#########################################

[mesh]
A21\MVG_LC_Matrix_LC.o3d


[illumination_interior]
-1
-1
-1
-1

[viewpoint]
5

[matl]
MVG_LC_Matrix_LED_Voll.dds
0

[matl_transmap]
\S:1

[matl_alpha]
2

#########################################
Fahrerfenster aussen
#########################################

[mesh]
A21\MVG_LC_Fahrerfenster_ext.o3d

[viewpoint]
0

[mouseevent]
cp_fahrerfenster_opn

[animparent]
Fahrerfenster

[matl]
MVG_LC_glas_ext.dds
0

[matl_envmap]
envmap.dds
0.4

[matl_bumpmap]
MVG_LC_main_Solo_BUMP.dds
2

[matl_alpha]
2

[matl_noZwrite]

Dreck
#############

[matl]
MVG_LC_main_Solo_dirt.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

Regen
##############

[matl]
MVG_LC_rain.dds
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

Werbung
##############

[matl]
MVG_LC_main_Solo.dds
0

[matl_alpha]
2

[matl_noZwrite]

#########################################
Scheiben aussen
#########################################

[mesh]
A21\MVG_LC_Wagenkasten_ext.o3d

[viewpoint]
0

[matl]
MVG_LC_glas_ext.dds
0

[matl_envmap]
envmap.dds
0.4

[matl_bumpmap]
MVG_LC_main_Solo_BUMP.dds
2

[matl_alpha]
2

[matl_noZwrite]

Dreck
#############

[matl]
MVG_LC_main_Solo_dirt.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[matl]
MVG_LC_main_Solo_dirt.dds
1

[alphascale]
Dirt_Wiped

[matl_alpha]
2

[matl_noZwrite]

Regen
##############

[matl]
MVG_LC_rain.dds
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
MVG_LC_rain.dds
1

[matl_alpha]
2

[alphascale]
Rain_Window_Wiped_Wetness

[matl_noZwrite]

[matl]
MVG_LC_rain.dds
2

[matl_alpha]
2

[alphascale]
Rain_Window_Front_Wetness

[matl_noZwrite]

Werbung
##############

[matl]
MVG_LC_main_Solo.dds
0

[matl_alpha]
2

[matl_noZwrite]

########################################
Wagennummer
########################################

[mesh]
A21\MVG_LC_Wagenkasten_Nummer.o3d

[viewpoint]
3

[matl]
DisplayText.tga
0

[useTextTexture]
14

[matl_texadress_clamp]

[matl_alpha]
2

#########################################
Klappfenster außen
#########################################

[mesh]
A21\MVG_LC_Klappfenster_L_ext.o3d

[viewpoint]
0

[animparent]
Klappfenster_L

[mouseevent]
cp_klappfenster_1

[matl]
MVG_LC_glas_ext.dds
0

[matl_envmap]
envmap.dds
0.4

[matl_bumpmap]
MVG_LC_main_Solo_BUMP.dds
2

[matl_alpha]
2

[matl_noZwrite]

Dreck
#############

[matl]
MVG_LC_main_Solo_dirt.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

Regen
##############

[matl]
MVG_LC_rain.dds
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

Werbung
##############

[matl]
MVG_LC_main_Solo.dds
0

[matl_alpha]
2

[matl_noZwrite]

[mesh]
A21\MVG_LC_Klappfenster_R_ext.o3d

[viewpoint]
0

[animparent]
Klappfenster_R

[mouseevent]
cp_klappfenster_2

[matl]
MVG_LC_glas_ext.dds
0

[matl_envmap]
envmap.dds
0.4

[matl_bumpmap]
MVG_LC_main_Solo_BUMP.dds
2

[matl_alpha]
2

[matl_noZwrite]

Dreck
#############

[matl]
MVG_LC_main_Solo_dirt.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

Regen
##############

[matl]
MVG_LC_rain.dds
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

Werbung
##############

[matl]
MVG_LC_main_Solo.dds
0

[matl_alpha]
2

[matl_noZwrite]

#########################################
Besen
#########################################

[mesh]
A21\MVG_LC_Besen_ext.o3d

[viewpoint]
0

[matl]
MVG_LC_Besen.dds
0

[matl_alpha]
2

[matl_noZwrite]


#########################################
Schatten
#########################################

[mesh]
A21\MVG_LC_Schatten.o3d

[viewpoint]
0

[isshadow]

[matl]
MVG_LC_Shadow.tga
0

[matl_alpha]
2

[matl_noZcheck]
[matl_noZwrite]

