########################################
Sichtbarkeits-Boundingbox
########################################

[VFDmaxmin]
-1.5
-6
-0.5
1.5
6
3.5


Viewpoint-Flag: 0 = Immer, 1 = Draußen, 2 = Drinnen, 4 = AI-Bus. Summieren zum Kombinieren.

Textur-Detail-Faktor: hiermit kann eingestellt werden, ob das Objekt als größer oder kleiner angenommen
wird beim Wechsel von lowres nach highres-Textur
Der Wert wird einfach mit dem in den Graphik-Optionen eingestellten Wert multipliziert, d.h.:
* 0.5 = Objekt wird bereits dargestellt, wenn es nur halb so groß ist, wie der eingestellte Wert
* 1.0 = Objekt erscheint genau dann, wenn es so groß ist wie eingestellt
* 2.0 = Objekt erscheint erst dann, wenn es schon doppelt so groß ist wie eingestellt.

[tex_detail_factor]
0.5

########################################
Textur-Changes
########################################

[CTC]
Colorscheme
Texture\Werbung_85
0

[CTCTexture]
farbschema_tex1
VAN_A.tga

[CTCTexture]
farbschema_tex3
VAN_A_trans.tga

[CTCTexture]
farbschema_tex5
decals.dds

[CTCTexture]
farbschema_tex6
int_B.jpg

[CTCTexture]
farbschema_tex7
int_A.jpg

	[CTCTexture]
	farbschema_tex3
	vdv_innen.bmp

	[CTCTexture]
	farbschema_tex4
	GN2_trans.tga

###################
Text-Texturen:
###################

	Kennzeichen
0
[texttexture]
ident
VAN_Kennz
256
256
1
0
0
0

	Wagennr aussen
1
[texttexture]
number
VAN_vehno
560
256
0
235
235
235

	Wagennr innen
2
[texttexture]
number
test
256
256
0
227
231
221

	
	LCD-Anzeige Kilometerstand
3
[texttexture]
cp_odo_km
LCD_7-Segment
256
64
0
20
20
20

4
[texttexture]
cp_odo_m
LCD_7-Segment
256
64
0
20
20
20

5
[texttexture_enh]
vdv_display_menu1_leiste1
VAN_vdv_font
526
512
1
35
35
41
1
0

6
[texttexture_enh]
vdv_display_menu1_leiste2
VAN_vdv_font
526
512
1
35
35
41
1
0

7
[texttexture_enh]
vdv_display_menu1_leiste3
VAN_vdv_font
526
512
1
35
35
41
1
0

8
[texttexture_enh]
vdv_display_menu1_leiste4
VAN_vdv_font
526
512
1
35
35
41
1
0

Almex Uhrzeit
9 war 16
[texttexture]
almex_s_uhrzeit
VAN_HHAschedule_font
256
256
0
240
230
210

Almex Eingabe 1
10 war 18 und 19
[texttexture_enh]
almex_s_input
VAN_HHAschedule_font
256
256
0
30
30
30
0
0

Almex Anzeige Ticket 1
11
[texttexture_enh]
almex_s_bubble1
VAN_HHAschedule_font
522
246
0
30
30
30
0
0

Almex Anzeige Ticket 2
12
[texttexture_enh]
almex_s_bubble2
VAN_HHAschedule_font
522
246
0
30
30
30
0
0

Almex Anzeige Ticket 3
13
[texttexture_enh]
almex_s_bubble3
VAN_HHAschedule_font
522
246
0
30
30
30
0
0

Almex Anzeige Ticket 4
14
[texttexture_enh]
almex_s_bubble4
VAN_HHAschedule_font
522
246
0
30
30
30
0
0

Almex Anzeige Ticket 5
15
[texttexture_enh]
almex_s_bubble5
VAN_HHAschedule_font
522
246
0
30
30
30
0
0

Almex Anzeige Ticket 6
16
[texttexture]
almex_s_bubble6
VAN_HHAschedule_font
522
246
0
30
30
30

Almex Anzeige Ticket 7
17
[texttexture]
almex_s_bubble7
VAN_HHAschedule_font
522
246
0
30
30
30

Almex Anzeige Ticket 8
18
[texttexture]
almex_s_bubble8
VAN_HHAschedule_font
522
246
0
30
30
30

Almex Anzeige Naechste Fahrt
19
[texttexture]
almex_s_input
VAN_HHAschedule_font
522
246
0
30
30
30

Almex Anzeige Matrix oben
20
[texttexture]
almex_s_matrix1
VAN_HHAschedule_font
330
256
0
243
178
83

Almex Anzeige Matrix oben
21
[texttexture]
almex_s_matrix2
VAN_HHAschedule_font
330
256
0
243
178
83

Almex Anzeige Verspätung
22
[texttexture]
almex_s_versp
VAN_HHAschedule_font
282
256
0
240
230
210

Almex Anzeige Linie
23
[texttexture]
almex_s_ziel
VAN_HHAschedule_font
282
256
0
240
230
210

Almex Anzeige Haltestelle 1 (unten) 

24 war 43
[texttexture]
almex_s_hst1
VAN_HHAschedule_font
512
256
0
30
30
30

Almex Anzeige Haltestelle 2 

25 war 44
[texttexture]
almex_s_hst2
VAN_HHAschedule_font
512
256
0
240
230
210

Almex Anzeige Haltestelle 3 

26 war 45
[texttexture]
almex_s_hst3
VAN_HHAschedule_font
512
256
0
240
230
210

Almex Anzeige Haltestelle 4 

27 war 46
[texttexture]
almex_s_hst4
VAN_HHAschedule_font
512
256
0
240
230
210

Almex Anzeige Haltestelle 5 

28 war 47
[texttexture]
almex_s_hst5
VAN_HHAschedule_font
512
256
0
240
230
210

Almex Anzeige Haltestelle 6 

29 war 48
[texttexture]
almex_s_hst6
VAN_HHAschedule_font
512
256
0
240
230
210

Almex Anzeige Haltestelle 7 

30 war 49
[texttexture]
almex_s_hst7
VAN_HHAschedule_font
512
256
0
240
230
210

Innenanzeige VW oben fett
31 war 61
[texttexture_enh]
almex_s_innenanz_1F
VAN_Innenanz_Fett
680
316
0
255
134
23
1
0

Innenanzeige VW oben schmal
32 war 62
[texttexture_enh]
almex_s_innenanz_1S
VAN_Innenanz_Schmal
680
316
0
255
134
23
1
0

Innenanzeige VW unten
33 war 63
[texttexture_enh]
almex_s_innenanz_2
VAN_Innenanz_Fett
680
316
0
255
134
23
1
0

LCD Linie
34
[texttexture]
LW_show_linie
VAN_LCD_Linie
880
496
1
0
0
0

LCD Voll
35
[texttexture]
LW_show_voll
VAN_LCD_Gross
880
496
1
0
0
0

LCD Klein Zeile 1
36
[texttexture]
LW_show_zeile1
VAN_LCD_Klein
727
525
1
0
0
0

LCD Klein Zeile 2
37
[texttexture]
LW_show_zeile2
VAN_LCD_Klein
727
525
1
0
0
0

LCD Klein Zeile 3
38
[texttexture]
LW_show_zeile3
VAN_LCD_Klein
727
525
1
0
0
0

	Zettelschrift 1
	39 war 51
	[texttexture]
	almex_zettel_s1
	VAN_handschrift
	600
	256
	0
	7
	28
	66

Zettelschrift 2
39 war 52
[texttexture]
almex_zettel_s2
VAN_handschrift
600
256
0
7
28
66

40
[texttexture_enh]
vdv_display_menu1_leiste1
VAN_vdv_font
526
512
0
47
147
52
1
0

41
[texttexture_enh]
vdv_display_menu1_leiste2
VAN_vdv_font
526
512
0
47
147
52
1
0

42
[texttexture_enh]
vdv_display_menu1_leiste3
VAN_vdv_font
526
512
0
47
147
52
1
0

43
[texttexture_enh]
vdv_display_menu1_leiste4
VAN_vdv_font
526
512
0
47
147
52
1
0

###############################################
Dummies für die Animation

[mesh]
dum_1_A.o3d

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_rot
articulation_0_alpha
-0.25

-----------------------------

[mesh]
dum_1_B.o3d

[newanim]
origin_from_mesh
anim_rot
articulation_0_beta
-0.35

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_rot
articulation_0_alpha
-0.5

Korrektur in Fahrtrichtung

[newanim]
origin_from_mesh
origin_rot_z
90
anim_trans
articulation_0_alpha_abs
0.0005

Korrektur seitlich

[newanim]
origin_from_mesh
origin_rot_x
90
anim_trans
articulation_0_alpha
0.0035

	Korrektur Höhe

	[newanim]
	origin_from_mesh
	origin_rot_y
	90
	anim_trans
	articulation_0_beta
	0.001


-----------------------------

[mesh]
dum_1_C.o3d

[newanim]
origin_from_mesh
anim_rot
articulation_0_beta
0.35

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_rot
articulation_0_alpha
0.25

-----------------------------

[mesh]
dum_1_D.o3d

[newanim]
origin_from_mesh
anim_rot
articulation_0_beta
0.65

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_rot
articulation_0_alpha
0.5

Korrektur in Fahrtrichtung

[newanim]
origin_from_mesh
origin_rot_z
90
anim_trans
articulation_0_alpha_abs
-0.0005

Korrektur seitlich

[newanim]
origin_from_mesh
origin_rot_x
90
anim_trans
articulation_0_alpha
0.0035

	Korrektur Höhe

	[newanim]
	origin_from_mesh
	origin_rot_y
	90
	anim_trans
	articulation_0_beta
	0.001

########################################
[LOD]
0.1
########################################


################################################
Innenraum
################################################

[mesh]
innen_1_hart.o3d

[viewpoint]
3

[illumination_interior]
0
1
2
3

[matl_change]
int_cockpit.jpg
0
lights_stand

[matl_item]

[matl_nightmap]
int_cockpit_N.jpg

[mesh]
innen_1_weich.o3d

[viewpoint]
3

[mesh]
innen_1_motor_HQ.o3d

[viewpoint]
3

[mesh]
innen_1_werbekaesten.o3d

[viewpoint]
3

[mesh]
innen_1_AI.o3d

[viewpoint]
4

[matl_change]
VAN_A.tga
0
lights_beleuchtung_vorn_1

[matl_item]

[matl_nightmap]
VAN_A_N.jpg

################################################
Faltenbalg INNEN
################################################

[mesh]
innen_1_balg_vorn.o3d

[viewpoint]
3

[smoothskin]

[setbone]
Bone_B
0

[setbone]
Bone_A
1

[newanim]
origin_trans
0.000
-5.573
0.508
anim_rot
articulation_0_beta
0.35

[newanim]
origin_trans
0.000
-5.781
0.508
origin_rot_y
90
anim_rot
articulation_0_alpha
-0.5


[mesh]
innen_1_balg_hinten.o3d

[viewpoint]
3

[smoothskin]

[setbone]
Bone_D
2

[setbone]
Bone_C
3

[newanim]
origin_trans
0.000
-5.573
0.508
anim_rot
articulation_0_beta
0.35

[newanim]
origin_trans
0.000
-5.781
0.508
origin_rot_y
90
anim_rot
articulation_0_alpha
-0.5


[mesh]
innen_1_balg_vorn_AI.o3d

[viewpoint]
4

[smoothskin]

[setbone]
Bone_B
0

[setbone]
Bone_A
1

[newanim]
origin_trans
0.000
-5.573
0.508
anim_rot
articulation_0_beta
0.35

[newanim]
origin_trans
0.000
-5.781
0.508
origin_rot_y
90
anim_rot
articulation_0_alpha
-0.5


[mesh]
innen_1_balg_hinten_AI.o3d

[viewpoint]
4

[smoothskin]

[setbone]
Bone_D
2

[setbone]
Bone_C
3

[newanim]
origin_trans
0.000
-5.573
0.508
anim_rot
articulation_0_beta
0.35

[newanim]
origin_trans
0.000
-5.781
0.508
origin_rot_y
90
anim_rot
articulation_0_alpha
-0.5

###############################################
Gelenk
###############################################

[mesh]
articul_basis_front.o3d

[viewpoint]
3

[newanim]
origin_trans
0.000
-5.781
0.508
origin_rot_y
90
anim_rot
articulation_0_alpha
-0.5

[mesh]
articul_basis_rear.o3d

[viewpoint]
3

[newanim]
origin_trans
0.000
-5.987
0.508
anim_rot
articulation_0_beta
1

[newanim]
origin_trans
0.000
-5.573
0.508
anim_rot
articulation_0_beta
0.25

[newanim]
origin_trans
0.000
-5.781
0.508
origin_rot_y
90
anim_rot
articulation_0_alpha
-0.5


[mesh]
articul_basis_int.o3d

[viewpoint]
3

[newanim]
origin_trans
0.000
-5.573
0.508
anim_rot
articulation_0_beta
0.25

[newanim]
origin_trans
0.000
-5.781
0.508
origin_rot_y
90
anim_rot
articulation_0_alpha
-0.5

[matl_change]
int_B.jpg
0
lights_beleuchtung_vorn_1

[matl_item]

[matl_nightmap]
int_B_N.jpg

[mesh]
articul_basis_int_AI.o3d

[viewpoint]
4

[newanim]
origin_trans
0.000
-5.573
0.508
anim_rot
articulation_0_beta
0.25

[newanim]
origin_trans
0.000
-5.781
0.508
origin_rot_y
90
anim_rot
articulation_0_alpha
-0.5


################################################
Klappsitze
################################################

[mesh]
innen_1_klapps_1.o3d

[viewpoint]
3

[mouseevent]
klappsitzL

[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
0
origin_rot_z
90
anim_rot
klappsitzL
-86
maxspeed
350

[mesh]
innen_1_decals_klappsitz_L.o3d

[viewpoint]
3

[mouseevent]
klappsitzL

[matl]
decals.dds
0

[matl_alpha]
2

[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
0
origin_rot_z
90
anim_rot
klappsitzL
-86
maxspeed
350

[mesh]
innen_1_klapps_2.o3d

[viewpoint]
3

[mouseevent]
klappsitzR

[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
0
origin_rot_z
90
anim_rot
klappsitzR
-86
maxspeed
350


[mesh]
innen_1_decals_klappsitz_R.o3d

[viewpoint]
3

[mouseevent]
klappsitzR

[matl]
decals.dds
0

[matl_alpha]
2

[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
0
origin_rot_z
90
anim_rot
klappsitzR
-86
maxspeed
350

################################################
Klapprampe
################################################

[mesh]
innen_1_klapprampe.o3d

[viewpoint]
3

[mouseevent]
handrampe

[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
0
origin_rot_z
-90
anim_rot
door_handrampe_height
1
maxspeed
250

################################################
Halteschlaufen
################################################

[mesh]
innen_1_schlaufen_L.o3d

[viewpoint]
3

[mesh]
innen_1_schlaufen_R.o3d

[viewpoint]
3

################################################
Haltewunsch Tuerwunsch Kinderwagen Fahrgastbetaetigung
################################################

[mesh]
innen_1_haltew.o3d

[viewpoint]
3

[mouseevent]
door_haltewunsch

[mesh]
innen_1_haltew_gelenk.o3d

[viewpoint]
3

[mouseevent]
door_haltewunsch

[newanim]
origin_trans
0.000
-5.573
0.508
anim_rot
articulation_0_beta
0.25

[newanim]
origin_trans
0.000
-5.781
0.508
origin_rot_y
90
anim_rot
articulation_0_alpha
-0.5

[mesh]
innen_1_tuerwunsch.o3d

[viewpoint]
3

[mouseevent]
door_2_wunsch

[matl_change]
int_B.jpg
0
door_freigabe_licht

[matl_item]

[matl_nightmap]
int_B_N.jpg

[mesh]
innen_1_rollstuhlw.o3d

[viewpoint]
3

[mouseevent]
door_rampenwunsch

[matl_change]
VAN_A.tga
0
door_freigabe_licht

[matl_item]

[matl_nightmap]
VAN_A_N.jpg

[mesh]
innen_1_kinderwagen.o3d

[viewpoint]
3

[mouseevent]
door_kinderwagen

################################################
Haltestellen-Innenanzeige und Haltewunschzeichen Wagen haelt
################################################

[mesh]
innen_1_innenanz.o3d

[viewpoint]
3

-----------------------------------

[mesh]
innen_1_innenanzeige_oben.o3d

[viewpoint]
3

[matl]
C2_Innenanz.bmp
0

[matl_alpha]
2

[useTextTexture]
31

[matl_noZwrite]

-----------------------------------

[mesh]
innen_1_innenanzeige_oben.o3d

[viewpoint]
3

[matl]
C2_Innenanz.bmp
0

[matl_alpha]
2

[useTextTexture]
32

[matl_noZwrite]

-----------------------------------

[mesh]
innen_1_innenanzeige_unten.o3d

[viewpoint]
3

[matl]
C2_Innenanz.bmp
0

[matl_alpha]
2

[useTextTexture]
33

[matl_noZwrite]

-----------------------------------

[mesh]
innen_1_innenanzeige_oben.o3d

[viewpoint]
3

[matl]
C2_Innenanz.bmp
0

[matl_alpha]
2

[useTextTexture]
31

[matl_noZwrite]

-----------------------------------

[mesh]
innen_1_innenanzeige_oben.o3d

[viewpoint]
3

[matl]
C2_Innenanz.bmp
0

[matl_alpha]
2

[useTextTexture]
32

[matl_noZwrite]

-----------------------------------

[mesh]
innen_1_innenanzeige_unten.o3d

[viewpoint]
3

[matl]
C2_Innenanz.bmp
0

[matl_alpha]
2

[useTextTexture]
33

[matl_noZwrite]

-----------------------------------

[mesh]
innen_1_stopzeichen.o3d

[viewpoint]
3

[matl_change]
int_B.jpg
0
haltewunschlampe

[matl_item]

[matl_nightmap]
int_B_N.jpg

################################################
Nothahns innen
################################################

[mesh]
innen_1_nothahn_vorn.o3d

[viewpoint]
3

[mouseevent]
cp_doorEntriegelung_01_innen

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
doorEntriegelung_01_innen
0.01
delay
25
maxspeed
500

[mesh]
innen_1_nothahn_hinten.o3d

[viewpoint]
3

[mouseevent]
cp_doorEntriegelung_23_innen

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
doorEntriegelung_23_innen
0.01
delay
25
maxspeed
500

################################################
Deckenleuchten
################################################

[mesh]
innen_1_licht_L.o3d

[viewpoint]
3

[matl_change]
int_B.jpg
0
lights_beleuchtung_vorn_1

[matl_item]

[matl_nightmap]
int_B_N.jpg

[mesh]
innen_1_licht_R.o3d

[viewpoint]
3

[matl_change]
int_B.jpg
0
lights_beleuchtung_vorn_2

[matl_item]

[matl_nightmap]
int_B_N.jpg

################################################

[mesh]
innen_1_licht_AI_L.o3d

[viewpoint]
4

[matl_change]
VAN_A.tga
0
lights_beleuchtung_vorn_1

[matl_item]

[matl_nightmap]
VAN_A_N.jpg

[mesh]
innen_1_licht_AI_R.o3d

[viewpoint]
4

[matl_change]
VAN_A.tga
0
lights_beleuchtung_vorn_2

[matl_item]

[matl_nightmap]
VAN_A_N.jpg

################################################
Tuer-Oberlichter
################################################

[mesh]
innen_1_tuerlicht_vorn.o3d

[viewpoint]
3

[matl_change]
int_B.jpg
0
door_oberlicht1

[matl_item]

[matl_nightmap]
int_B_N.jpg

[light_enh_2]
1.064
3.791
2.614
0
0
-1
0
0
1
1
0
255
245
235
0.05
10
40
door_oberlicht1
1.5
0.08
1
0
0.01

[light_enh_2]
1.064
3.303
2.614
0
0
-1
0
0
1
1
0
255
245
235
0.05
10
40
door_oberlicht1
1.5
0.08
1
0
0.01

[mesh]
innen_1_tuerlicht_mitte.o3d

[viewpoint]
3

[matl_change]
int_B.jpg
0
door_oberlicht2

[matl_item]

[matl_nightmap]
int_B_N.jpg

[light_enh_2]
1.075
-1.067
2.594
0
0
-1
0
0
1
1
0
255
245
235
0.05
10
40
door_oberlicht2
1.5
0.08
1
0
0.01

[light_enh_2]
1.075
-1.839
2.594
0
0
-1
0
0
1
1
0
255
245
235
0.05
10
40
door_oberlicht2
1.5
0.08
1
0
0.01

************************************************************************
	INTERIORLIGHTS
************************************************************************

0
[interiorlight]
lights_fahrerlicht
0.9
195
185
195
-0.25
3.632
2.2

1
[interiorlight]
lights_beleuchtung_vorn_1
1.9
255
225
200
0
-1.17
2

2
[interiorlight]
lights_beleuchtung_vorn_2
1.7
255
225
200
0
-4.45
2

2
[interiorlight]
lights_beleuchtung_vorn_2
1.7
255
225
200
0
1.0
2

################################################
Rampenblinker Tuerblinker
################################################

[mesh]
innen_1_rampenblinker.o3d

[viewpoint]
3

[matl_change]
int_B.jpg
0
rampe_blinker

[matl_item]

[matl_nightmap]
int_B_N.jpg

[light_enh_2]
0.929
-1.453
2.688
-1
0
-0.5
0
0
1
0
2
230
130
0
0.15
150
300
rampe_blinker
1.0
0.25
1
1
0.03

################################################
Armlehne Fahrgast
################################################

[mesh]
innen_1_armlehne.o3d

[viewpoint]
3

[mouseevent]
pax_armlehne_1

[newanim]
origin_from_mesh
anim_rot
pax_armlehne_1
-90
maxspeed
300
delay
100

################################################
Innenspiegel
################################################

[mesh]
innen_1_innenspiegel.o3d

[viewpoint]
2

################################################
Cockpit
################################################

[mesh]
cp_fahrersitz_hart.o3d

[illumination_interior]
0
1
-1
-1

[viewpoint]
3

[mesh]
cp_fahrersitz_weich.o3d

[viewpoint]
3

[mesh]
cp_fahrersitz_lehne_L.o3d

[viewpoint]
3

[mouseevent]
cp_armlehne_L

[newanim]
origin_from_mesh
anim_rot
cp_armlehne_L
90
maxspeed
300
delay
100

[mesh]
cp_fahrersitz_lehne_R.o3d

[viewpoint]
3

[mouseevent]
cp_armlehne_R

[newanim]
origin_from_mesh
anim_rot
cp_armlehne_R
90
maxspeed
300
delay
100

################################################

[mesh]
cp_fahrertuer_hart.o3d

[viewpoint]
3

[mesh_ident]
fahrertuer

[mouseevent]
cp_Fahrertuer

[newanim]
origin_trans
-0.263
2.785
1.000
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0
anim_rot
cp_fahrertuer_pos
81

[mesh]
cp_fahrertuer_weich.o3d

[viewpoint]
3

[animparent]
fahrertuer

[mouseevent]
cp_Fahrertuer

[mesh]
cp_fahrertuer_hebel.o3d

[viewpoint]
3

[animparent]
fahrertuer

[mouseevent]
cp_Fahrertuer_Klinke

[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
0
origin_rot_z
90
anim_rot
cp_fahrertuer_riegel
-50

[mesh]
cp_fahrertuer_riegel.o3d

[viewpoint]
3

[animparent]
fahrertuer

[mouseevent]
cp_Fahrertuer

[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
00
origin_rot_z
90
anim_trans
cp_fahrertuer_riegel
0.01

[mesh]
innen_1_decals_fahrertuer.o3d

[viewpoint]
3

[animparent]
fahrertuer

[matl]
decals.dds
0

[matl_alpha]
2

################################################

[mesh]
cp_rollo_front.o3d

[viewpoint]
3

[mouseevent]
cp_rollo

[newanim]
origin_from_mesh
origin_rot_x
90
origin_rot_y
90
origin_rot_z
90
anim_trans
cp_rollo_pos
-0.385

[mesh]
cp_rollo_front_bommel.o3d

[viewpoint]
3

[mouseevent]
cp_rollo_retract

[newanim]
origin_rot_x
90
origin_rot_y
90
origin_rot_z
90
anim_trans
cp_rollo_bommel
-0.01

[mesh]
cp_rollo_seite.o3d

[viewpoint]
3

[mouseevent]
cp_rollo2

[newanim]
origin_rot_x
90
origin_rot_y
90
origin_rot_z
90
anim_trans
cp_rollo2_pos
-0.385

[mesh]
cp_rollo_seite_bommel.o3d

[viewpoint]
3

[mouseevent]
cp_rollo2_retract

[newanim]
origin_rot_x
90
origin_rot_y
90
origin_rot_z
90
anim_trans
cp_rollo2_bommel
-0.01

################################################

[mesh]
cp_sonnenblende.o3d

[viewpoint]
3

[mouseevent]
cp_blende_opn

[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0
anim_rot
cp_blende_pos
-22


#######################################
Fahrplan und Zielcodes
#######################################

[mesh]
SD_schedule.o3d

[viewpoint]
3

[matl]
Schedule.bmp
0

[matl_freetex]
Schedule.bmp
file_schedule

[visible]
SD_schedule_vis
1

[mesh]
HC_fahrauftrag.o3d

[viewpoint]
3

[visible]
HC_schedule_vis
1

[matl]
553021.jpg
0

[matl_freetex]
553021.jpg
umlaufzettel

#######################################

[mesh]
linelist.o3d

[viewpoint]
3

[matl]
Grundorf_ANX.jpg
0

[matl_freetex]
Grundorf_ANX.jpg
linelist

################################################
Armaturenbrett
################################################

[mesh]
cp_vdv_hart.o3d

[viewpoint]
3

	[matl_change]
	int_cockpit.jpg
	0
	vdv_display_licht

	[matl_item]

	[matl_nightmap]
	int_cockpit_N.jpg

[mouseevent]
vdv_move

[mesh_ident]
vdv_basis

[newanim]
origin_from_mesh
origin_rot_y
90
origin_rot_z
25
anim_trans
vdv_move_y
0.125

[newanim]
origin_from_mesh
origin_rot_z
90
anim_trans
vdv_move_x
0.08

[mesh]
cp_vdv_weich.o3d

[viewpoint]
3

[mouseevent]
vdv_move

[animparent]
vdv_basis

################################################
LCD-Anzeige
################################################

[mesh]
cp_LCDanzeige.o3d

[viewpoint]
3

[animparent]
vdv_basis

	[matl_change]
	int_cockpit.jpg
	0
	vdv_display_an

	[matl_item]

	[matl_nightmap]
	int_cockpit_N.jpg

################################################
Zentrales Infodisplay
################################################

[mesh]
vdv_display_aus.o3d

[viewpoint]
3

[animparent]
vdv_basis

[visible]
vdv_display_an
0

[mesh]
vdv_display_tag.o3d

[viewpoint]
3

[animparent]
vdv_basis

[visible]
vdv_display_tag
1

[mesh]
vdv_display_nacht.o3d

[viewpoint]
3

[animparent]
vdv_basis

[visible]
vdv_display_nacht
1

#######################################################

[mesh]
vdv_display_overlay_day.o3d

[viewpoint]
3

[animparent]
vdv_basis

[visible]
vdv_display_tag
1

[matl]
vdv_display.dds
0

[matl_freetex]
vdv_display.dds
vdv_display_texture

[matl_alpha]
2

[matl_noZwrite]


[mesh]
vdv_display_overlay_night.o3d

[viewpoint]
3

[animparent]
vdv_basis

[visible]
vdv_display_nacht
1

[matl]
vdv_display_day.dds
0

[matl_freetex]
vdv_display_day.dds
vdv_display_texture

[matl_alpha]
2

[matl_noZwrite]

#######################################################
[mesh]
vdv_display_retarder.o3d

[visible]
vdv_display_retarder
1

[viewpoint]
3

[animparent]
vdv_basis

[matl]
vdv_display_R.dds
0

[matl_alpha]
2

[matl_noZwrite]

[matl_change]
vdv_display_R.dds
0
vdv_display_nacht

[matl_item]

[matl_nightmap]
vdv_display_R_N.dds

#######################################################
[mesh]
vdv_display_feststell.o3d

[visible]
vdv_display_feststell
1

[viewpoint]
3

[animparent]
vdv_basis

[matl]
vdv_display_P.dds
0

[matl_alpha]
2

[matl_noZwrite]

[matl_change]
vdv_display_P.dds
0
vdv_display_nacht

[matl_item]

[matl_nightmap]
vdv_display_P_N.dds


#######################################################
[mesh]
vdv_display_S.o3d

[visible]
vdv_display_S
1

[viewpoint]
3

[animparent]
vdv_basis

[matl]
vdv_display_S.dds
0

[matl_alpha]
2

[matl_noZwrite]

[matl_change]
vdv_display_S.dds
0
vdv_display_nacht

[matl_item]

[matl_nightmap]
vdv_display_S_N.dds


#######################################################
[mesh]
vdv_display_asr.o3d

[visible]
vdv_display_asr
1

[viewpoint]
3

[animparent]
vdv_basis

[matl]
vdv_display_asr.dds
0

[matl_alpha]
2

[matl_noZwrite]

[matl_change]
vdv_display_asr.dds
0
vdv_display_nacht

[matl_item]

[matl_nightmap]
vdv_display_asr_N.dds

#######################################################
[mesh]
vdv_display_zusatzheizung.o3d

[visible]
vdv_display_zusatzheizung
1

[viewpoint]
3

[animparent]
vdv_basis

[matl]
vdv_display_zusatzheizung.dds
0

[matl_alpha]
2

[matl_noZwrite]

[matl_change]
vdv_display_zusatzheizung.dds
0
vdv_display_nacht

[matl_item]

[matl_nightmap]
vdv_display_zusatzheizung_N.dds

#######################################################
[mesh]
vdv_display_klima.o3d

[visible]
vdv_display_klima
1

[viewpoint]
3

[animparent]
vdv_basis

[matl]
vdv_display_klima.dds
0

[matl_alpha]
2

[matl_noZwrite]

[matl_change]
vdv_display_klima.dds
0
vdv_display_nacht

[matl_item]

[matl_nightmap]
vdv_display_klima_N.dds

#######################################################
[mesh]
vdv_display_kinderwagen.o3d

[visible]
vdv_display_kinderwagen
1

[viewpoint]
3

[animparent]
vdv_basis

[matl]
vdv_display_kinderwagen.dds
0

[matl_alpha]
2

[matl_noZwrite]

[matl_change]
vdv_display_kinderwagen.dds
0
vdv_display_nacht

[matl_item]

[matl_nightmap]
vdv_display_kinderwagen_N.dds

#######################################################
[mesh]
vdv_display_rollstuhl.o3d

[visible]
vdv_display_rollstuhl
1

[viewpoint]
3

[animparent]
vdv_basis

[matl]
vdv_display_rollstuhl.dds
0

[matl_alpha]
2

[matl_noZwrite]

[matl_change]
vdv_display_rollstuhl.dds
0
vdv_display_nacht

[matl_item]

[matl_nightmap]
vdv_display_rollstuhl_N.dds

#######################################################
[mesh]
vdv_display_haltewunsch.o3d

[visible]
vdv_display_haltewunsch
1

[viewpoint]
3

[animparent]
vdv_basis

[matl]
vdv_display_haltewunsch.dds
0

[matl_alpha]
2

[matl_noZwrite]

[matl_change]
vdv_display_haltewunsch.dds
0
vdv_display_nacht

[matl_item]

[matl_nightmap]
vdv_display_haltewunsch_N.dds

#######################################################

[mesh]
vdv_display_HA.o3d

[visible]
vdv_display_HA
1

[viewpoint]
3

[animparent]
vdv_basis

[matl]
vdv_display_HA.dds
0

[matl_alpha]
2

[matl_noZwrite]

[matl_change]
vdv_display_HA.dds
0
vdv_display_nacht

[matl_item]

[matl_nightmap]
vdv_display_HA_N.dds

#######################################################
[mesh]
vdv_display_kneel1.o3d

[visible]
vdv_display_kneel1
1

[viewpoint]
3

[animparent]
vdv_basis

[matl]
vdv_display_kneel1.dds
0

[matl_alpha]
2

[matl_noZwrite]

[matl_change]
vdv_display_kneel1.dds
0
vdv_display_nacht

[matl_item]

[matl_nightmap]
vdv_display_kneel1_N.dds

#######################################################
[mesh]
vdv_display_kneel2.o3d

[visible]
vdv_display_kneel2
1

[viewpoint]
3

[animparent]
vdv_basis

[matl]
vdv_display_kneel2.dds
0

[matl_alpha]
2

[matl_noZwrite]

[matl_change]
vdv_display_kneel2.dds
0
vdv_display_nacht

[matl_item]

[matl_nightmap]
vdv_display_kneel2_N.dds

#######################################################
[mesh]
vdv_display_rot_multiple.o3d

[visible]
vdv_display_rot_multiple_vis
1

[viewpoint]
3

[animparent]
vdv_basis

[matl]
vdv_display_rot_multiple.dds
0

[matl_alpha]
2

[matl_noZwrite]

[matl_change]
vdv_display_rot_multiple.dds
0
vdv_display_nacht

[matl_item]

[matl_nightmap]
vdv_display_rot_multiple_N.dds

#######################################################
[mesh]
vdv_display_tuer1.o3d

[visible]
vdv_display_tuer1
1

[viewpoint]
3

[animparent]
vdv_basis

[matl]
vdv_display_tuer1.dds
0

[matl_alpha]
2

[matl_noZwrite]

[matl_change]
vdv_display_tuer1.dds
0
vdv_display_nacht

[matl_item]

[matl_nightmap]
vdv_display_tuer1_N.dds

#######################################################
[mesh]
vdv_display_tuer2.o3d

[visible]
vdv_display_tuer2
1

[viewpoint]
3

[animparent]
vdv_basis

[matl]
vdv_display_tuer2.dds
0

[matl_alpha]
2

[matl_noZwrite]

[matl_change]
vdv_display_tuer2.dds
0
vdv_display_nacht

[matl_item]

[matl_nightmap]
vdv_display_tuer2_N.dds

#######################################################
[mesh]
vdv_display_tuer3.o3d

[visible]
vdv_display_tuer3
1

[viewpoint]
3

[animparent]
vdv_basis

[matl]
vdv_display_tuer3.dds
0

[matl_alpha]
2

[matl_noZwrite]

[matl_change]
vdv_display_tuer3.dds
0
vdv_display_nacht

[matl_item]

[matl_nightmap]
vdv_display_tuer3_N.dds

#######################################################
[mesh]
vdv_display_tuer4.o3d

[visible]
vdv_display_tuer4
1

[viewpoint]
3

[animparent]
vdv_basis

[matl]
vdv_display_tuer4.dds
0

[matl_alpha]
2

[matl_noZwrite]

[matl_change]
vdv_display_tuer4.dds
0
vdv_display_nacht

[matl_item]

[matl_nightmap]
vdv_display_tuer4_N.dds

#######################################################
[mesh]
vdv_display_tuer1frei.o3d

[visible]
vdv_display_tuer1_auf
1

[viewpoint]
3

[animparent]
vdv_basis

[matl]
vdv_display_tuer1frei.dds
0

[matl_alpha]
2

[matl_noZwrite]

[matl_change]
vdv_display_tuer1frei.dds
0
vdv_display_nacht

[matl_item]

[matl_nightmap]
vdv_display_tuer1frei_N.dds

#######################################################
[mesh]
vdv_display_tuer2frei.o3d

[visible]
vdv_display_tuer2_auf
1

[viewpoint]
3

[animparent]
vdv_basis

[matl]
vdv_display_tuer2frei.dds
0

[matl_alpha]
2

[matl_noZwrite]

[matl_change]
vdv_display_tuer2frei.dds
0
vdv_display_nacht

[matl_item]

[matl_nightmap]
vdv_display_tuer2frei_N.dds

#######################################################
[mesh]
vdv_display_tuer3frei.o3d

[visible]
vdv_display_tuer3_auf
1

[viewpoint]
3

[animparent]
vdv_basis

[matl]
vdv_display_tuer3frei.dds
0

[matl_alpha]
2

[matl_noZwrite]

[matl_change]
vdv_display_tuer3frei.dds
0
vdv_display_nacht

[matl_item]

[matl_nightmap]
vdv_display_tuer3frei_N.dds

#######################################################
[mesh]
vdv_display_tuer4frei.o3d

[visible]
vdv_display_tuer4_auf
1

[viewpoint]
3

[animparent]
vdv_basis

[matl]
vdv_display_tuer4frei.dds
0

[matl_alpha]
2

[matl_noZwrite]

[matl_change]
vdv_display_tuer4frei.dds
0
vdv_display_nacht

[matl_item]

[matl_nightmap]
vdv_display_tuer4frei_N.dds

#######################################################
[mesh]
vdv_display_rampe_1.o3d

[visible]
vdv_display_rampe_1
1

[viewpoint]
3

[animparent]
vdv_basis

[matl]
vdv_display_rampe_1.dds
0

[matl_alpha]
2

[matl_noZwrite]

[matl_change]
vdv_display_rampe_1.dds
0
vdv_display_nacht

[matl_item]

[matl_nightmap]
vdv_display_rampe_1_N.dds

#######################################################
[mesh]
vdv_display_rampe_2.o3d

[visible]
vdv_display_rampe_2
1

[viewpoint]
3

[animparent]
vdv_basis

[matl]
vdv_display_rampe_2.dds
0

[matl_alpha]
2

[matl_noZwrite]

[matl_change]
vdv_display_rampe_2.dds
0
vdv_display_nacht

[matl_item]

[matl_nightmap]
vdv_display_rampe_2_N.dds

#######################################################

[mesh]
vdv_display_menu1_leiste1_tag.o3d

[visible]
vdv_display_tag
1

[viewpoint]
3

[animparent]
vdv_basis

[matl]
vdv_font_alpha.bmp
0

[matl_alpha]
2

[useTextTexture]
5

[matl_noZwrite]

[mesh]
vdv_display_menu1_leiste1_nacht.o3d

[visible]
vdv_display_nacht
1

[viewpoint]
3

[animparent]
vdv_basis

[matl]
vdv_font_alpha.bmp
0

[matl_alpha]
2

[useTextTexture]
40

[matl_noZwrite]

#######################################################

[mesh]
vdv_display_menu1_leiste2_tag.o3d

[visible]
vdv_display_tag
1

[viewpoint]
3

[animparent]
vdv_basis

[matl]
vdv_font_alpha.bmp
0

[matl_alpha]
2

[useTextTexture]
6

[matl_noZwrite]

[mesh]
vdv_display_menu1_leiste2_nacht.o3d

[visible]
vdv_display_nacht
1

[viewpoint]
3

[animparent]
vdv_basis

[matl]
vdv_font_alpha.bmp
0

[matl_alpha]
2

[useTextTexture]
41

[matl_noZwrite]

#######################################################

[mesh]
vdv_display_menu1_leiste3_tag.o3d

[visible]
vdv_display_tag
1

[viewpoint]
3

[animparent]
vdv_basis

[matl]
vdv_font_alpha.bmp
0

[matl_alpha]
2

[useTextTexture]
7

[matl_noZwrite]

[mesh]
vdv_display_menu1_leiste3_nacht.o3d

[visible]
vdv_display_nacht
1

[viewpoint]
3

[animparent]
vdv_basis

[matl]
vdv_font_alpha.bmp
0

[matl_alpha]
2

[useTextTexture]
42

[matl_noZwrite]

#######################################################

[mesh]
vdv_display_menu1_leiste4_tag.o3d

[visible]
vdv_display_tag
1

[viewpoint]
3

[animparent]
vdv_basis

[matl]
vdv_font_alpha.bmp
0

[matl_alpha]
2

[useTextTexture]
8

[matl_noZwrite]


[mesh]
vdv_display_menu1_leiste4_nacht.o3d

[visible]
vdv_display_nacht
1

[viewpoint]
3

[animparent]
vdv_basis

[matl]
vdv_font_alpha.bmp
0

[matl_alpha]
2

[useTextTexture]
43

[matl_noZwrite]

################################################
Gangwahltaster ZF
################################################

[mesh]
cp_gangwahl_D.o3d

[animparent]
vdv_basis

[mouseevent]
automatic_D

[viewpoint]
3

[matl]
int_cockpit.jpg
0

[matl_lightmap]
int_cockpit_N.jpg
cockpit_gangD_licht

[newanim]
origin_from_mesh
origin_rot_x
-90
origin_rot_y
-90
origin_rot_z
-90
anim_trans
cockpit_gangD
-0.01


[mesh]
cp_gangwahl_N.o3d

[animparent]
vdv_basis

[mouseevent]
automatic_N

[viewpoint]
3

[matl]
int_cockpit.jpg
0

[matl_lightmap]
int_cockpit_N.jpg
cockpit_gangN_licht

[newanim]
origin_from_mesh
origin_rot_x
-90
origin_rot_y
-90
origin_rot_z
-90
anim_trans
cockpit_gangN
-0.01


[mesh]
cp_gangwahl_R.o3d

[animparent]
vdv_basis

[mouseevent]
automatic_R

[viewpoint]
3

[matl]
int_cockpit.jpg
0

[matl_lightmap]
int_cockpit_N.jpg
cockpit_gangR_licht

[newanim]
origin_from_mesh
origin_rot_x
-90
origin_rot_y
-90
origin_rot_z
-90
anim_trans
cockpit_gangR
-0.01

################################################
Lichtdrehschalter
################################################

[mesh]
cp_lichtdrehschalter.o3d

[viewpoint]
3

[matl_change]
int_cockpit.jpg
0
lights_stand

[matl_item]

[matl_nightmap]
int_cockpit_N.jpg

[animparent]
vdv_basis

[mouseevent]
cp_lichtschalter_mov

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
vdv_lichtschalter_rot_mode
50
delay
50
maxspeed
1000

[newanim]
origin_from_mesh
origin_rot_z
90
anim_trans
vdv_lichtschalter_trans_mode
0.009
delay
50
maxspeed
1000

[light_enh_2]
-1.076
3.966
1.452
0
-1
0
0
0
1
1
0
255
145
60
0.014
10
40
lights_nebelschluss
1
0.08
1
0
0.01

## Taster Tuer 1 ##############################

[mesh]
cp_tuertaster_vorn.o3d

[animparent]
vdv_basis

[mouseevent]
bus_doorfront0

[matl_change]
int_cockpit.jpg
0
cockpit_light_tuervorn

[matl_item]

[matl_nightmap]
int_cockpit_N.jpg

[viewpoint]
3

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
cockpit_tuertaster1
-0.005

## Taster Tuer 2 ##############################

[mesh]
cp_tuertaster_hinten.o3d

[animparent]
vdv_basis

[mouseevent]
bus_doorfront1_mouse

[matl_change]
int_cockpit.jpg
0
cockpit_light_tuerhinten

[matl_item]

[matl_nightmap]
int_cockpit_N.jpg

[viewpoint]
3

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
cockpit_tuertaster2
-0.005

## Wipptaster Scheibenheizung ##############################

[mesh]
cp_wippschalter_scheibenheiz.o3d

[viewpoint]
3

[animparent]
vdv_basis

[mouseevent]
c2klima_swset_seitenscheibenheizungL

[matl_change]
int_cockpit.jpg
0
lights_stand

[matl_item]

[matl_nightmap]
int_cockpit_N.jpg

[newanim]
origin_from_mesh
anim_rot
c2klima_swset_seitenscheibenheizung
-9

## Wipptaster Niveauanhebung ##############################

[mesh]
cp_wippschalter_niveau.o3d

[viewpoint]
3

[animparent]
vdv_basis

[mouseevent]
vdv_niveau_sw

[matl_change]
int_cockpit.jpg
0
lights_stand

[matl_item]

[matl_nightmap]
int_cockpit_N.jpg

[newanim]
origin_from_mesh
anim_rot
cp_airride_targeton
-9

## Wipptaster Innenlicht ##############################

[mesh]
cp_wippschalter_innenlicht_unten.o3d

[viewpoint]
3

[animparent]
vdv_basis

[mouseevent]
cp_innenlicht_swL

[matl_change]
int_cockpit.jpg
0
lights_stand

[matl_item]

[matl_nightmap]
int_cockpit_N.jpg

[newanim]
origin_from_mesh
anim_rot
cp_intlights_targeton
-9

[mesh]
cp_wippschalter_innenlicht_oben.o3d

[viewpoint]
3

[animparent]
vdv_basis

[mouseevent]
cp_innenlicht_swU

[matl_change]
int_cockpit.jpg
0
lights_stand

[matl_item]

[matl_nightmap]
int_cockpit_N.jpg

[newanim]
origin_from_mesh
anim_rot
cp_intlights_targeton
-9


## Wipptaster Zahltischlicht ##############################

[mesh]
cp_wippschalter_fahrerlueft.o3d

[viewpoint]
3

[mouseevent]
cp_fahrerlicht_toggle

[animparent]
vdv_basis

[matl_change]
int_cockpit.jpg
0
lights_stand

[matl_item]

[matl_nightmap]
int_cockpit_N.jpg

[newanim]
origin_from_mesh
anim_rot
cp_intlightsdriver_targeton
-9

## Wipptaster ASR ##################

[mesh]
cp_wippschalter_asr.o3d

[viewpoint]
3

[animparent]
vdv_basis

[mouseevent]
cp_asroffsw_toggle

[matl_change]
int_cockpit.jpg
0
lights_stand

[matl_item]

[matl_nightmap]
int_cockpit_N.jpg

[newanim]
origin_from_mesh
anim_rot
cp_asroffsw_targeton
-9

## Wipptaster Armaturenverstellung ##############################

[mesh]
cp_wippschalter_verstell.o3d

[viewpoint]
3

[animparent]
vdv_basis

[mouseevent]
vdv_verstellbar_sw

[matl_change]
int_cockpit.jpg
0
lights_stand

[matl_item]

[matl_nightmap]
int_cockpit_N.jpg

[newanim]
origin_from_mesh
anim_rot
vdv_verstellbar_sw
-9

## Wipptaster Warnblinker ##############################

[mesh]
cp_wippschalter_warnbl.o3d

[viewpoint]
3

[animparent]
vdv_basis

[mouseevent]
blinker_warn_toggle

[matl_change]
int_cockpit.jpg
0
lights_warnblinkgeber

[matl_item]

[matl_nightmap]
int_cockpit_N.jpg

[newanim]
origin_from_mesh
anim_rot
vdv_sw_warnblinker
-9

## Wipptaster Links Rechts ##############################

[mesh]
cp_wippschalter_lr.o3d

[viewpoint]
3

[mouseevent]
vdv_sw_kamera

[animparent]
vdv_basis

[matl_change]
int_cockpit.jpg
0
lights_stand

[matl_item]

[matl_nightmap]
int_cockpit_N.jpg

[newanim]
origin_from_mesh
anim_rot
vdv_sw_kamera
-9

## Wipptaster Funk ##############################

[mesh]
cp_wippschalter_funk.o3d

[viewpoint]
3

[animparent]
vdv_basis

[mouseevent]
vdv_sw_funkR

[matl_change]
int_cockpit.jpg
0
lights_stand

[matl_item]

[matl_nightmap]
int_cockpit_N.jpg

[newanim]
origin_from_mesh
anim_rot
vdv_sw_funkR
-9

## Wipptaster Lautsprecher ##############################

[mesh]
cp_wippschalter_lautspr.o3d

[viewpoint]
3

[animparent]
vdv_basis

[mouseevent]
vdv_sw_funkL

[matl_change]
int_cockpit.jpg
0
lights_stand

[matl_item]

[matl_nightmap]
int_cockpit_N.jpg

[newanim]
origin_from_mesh
anim_rot
vdv_sw_funkL
-9

## Wipptaster Display-Fortschaltung ##############################

[mesh]
cp_wippschalter_display.o3d

[viewpoint]
3

[animparent]
vdv_basis

[matl_change]
int_cockpit.jpg
0
lights_stand

[matl_item]

[matl_nightmap]
int_cockpit_N.jpg

[mouseevent]
vdv_sw_display

[newanim]
origin_from_mesh
anim_rot
vdv_sw_display
-9


## Wipptaster Dachluken ##############################

[mesh]
cp_wippschalter_luke1.o3d

[viewpoint]
3

[animparent]
vdv_basis

[mouseevent]
vdv_hatch2

[matl_change]
int_cockpit.jpg
0
lights_stand

[matl_item]

[matl_nightmap]
int_cockpit_N.jpg

[newanim]
origin_from_mesh
anim_rot
vdv_hatch2_sw
-9

[mesh]
cp_wippschalter_luke2.o3d

[viewpoint]
3

[animparent]
vdv_basis

[mouseevent]
vdv_hatch1

[matl_change]
int_cockpit.jpg
0
lights_stand

[matl_item]

[matl_nightmap]
int_cockpit_N.jpg

[newanim]
origin_from_mesh
anim_rot
vdv_hatch1_sw
-9

## Wipptaster Tuerfluegelsperre beide ##############################

[mesh]
cp_wippschalter_sperr_beide.o3d

[viewpoint]
3

[animparent]
vdv_basis

[matl_change]
int_cockpit.jpg
0
lights_stand

[matl_item]

[matl_nightmap]
int_cockpit_N.jpg

[mouseevent]
cp_lockdoors_toggle

[newanim]
origin_from_mesh
anim_rot
cp_lockdoors_targeton
-9

## Wipptaster Schulbusbetrieb ##############################

[mesh]
cp_wippschalter_schul_L.o3d

[viewpoint]
3

[animparent]
vdv_basis

[matl_change]
int_cockpit.jpg
0
lights_stand

[matl_item]

[matl_nightmap]
int_cockpit_N.jpg

[mouseevent]
vdv_sw_schulbetriebL

[newanim]
origin_from_mesh
anim_rot
vdv_sw_schulbetrieb_R
9

[newanim]
origin_from_mesh
anim_rot
vdv_sw_schulbetrieb_L
-9

[mesh]
cp_wippschalter_schul_U.o3d

[viewpoint]
3

[animparent]
vdv_basis

[matl_change]
int_cockpit.jpg
0
lights_stand

[matl_item]

[matl_nightmap]
int_cockpit_N.jpg

[mouseevent]
vdv_sw_schulbetriebR

[newanim]
origin_from_mesh
anim_rot
vdv_sw_schulbetrieb_R
9

[newanim]
origin_from_mesh
anim_rot
vdv_sw_schulbetrieb_L
-9

## Wipptaster Tuerfluegelsperre rechts ##############################

[mesh]
cp_wippschalter_sperr_rechts.o3d

[viewpoint]
3

[animparent]
vdv_basis

[matl_change]
int_cockpit.jpg
0
lights_stand

[matl_item]

[matl_nightmap]
int_cockpit_N.jpg

[mouseevent]
cp_locksingledoor_wipp

[newanim]
origin_from_mesh
anim_rot
cp_locksingledoor_sw
9

## Wipptaster Nothahn Aussentueroeffnung Totschaltung ##############################

[mesh]
cp_wippschalter_tot.o3d

[viewpoint]
3

[animparent]
vdv_basis

[matl_change]
int_cockpit.jpg
0
lights_stand

[matl_item]

[matl_nightmap]
int_cockpit_N.jpg

[mouseevent]
cp_tuertot

[newanim]
origin_from_mesh
anim_rot
cp_tuertot_sw
-9

## Wipptaster Kinderwagen ##############################

[mesh]
cp_wippschalter_kinderw_L.o3d

[viewpoint]
3

[animparent]
vdv_basis

[matl_change]
int_cockpit.jpg
0
lights_stand

[matl_item]

[matl_nightmap]
int_cockpit_N.jpg

[mouseevent]
cp_kinderwagen_toggleon

[newanim]
origin_from_mesh
anim_rot
cp_kinderwagen_targeton
-9

[newanim]
origin_from_mesh
anim_rot
cp_kinderwagen_targetoff
9

[mesh]
cp_wippschalter_kinderw_U.o3d

[viewpoint]
3

[animparent]
vdv_basis

[matl_change]
int_cockpit.jpg
0
lights_stand

[matl_item]

[matl_nightmap]
int_cockpit_N.jpg

[mouseevent]
cp_kinderwagen_toggleoff

[newanim]
origin_from_mesh
anim_rot
cp_kinderwagen_targeton
-9

[newanim]
origin_from_mesh
anim_rot
cp_kinderwagen_targetoff
9

## Wipptaster Kneeling ##############################

[mesh]
cp_wippschalter_kneel_L.o3d

[viewpoint]
3

[animparent]
vdv_basis

[matl_change]
int_cockpit.jpg
0
lights_stand

[matl_item]

[matl_nightmap]
int_cockpit_N.jpg

[mouseevent]
cp_kneeling_toggleon

[newanim]
origin_from_mesh
anim_rot
cp_kneeling_targeton
-9

[newanim]
origin_from_mesh
anim_rot
cp_kneeling_targetoff
9

[mesh]
cp_wippschalter_kneel_U.o3d

[viewpoint]
3

[animparent]
vdv_basis

[matl_change]
int_cockpit.jpg
0
lights_stand

[matl_item]

[matl_nightmap]
int_cockpit_N.jpg

[mouseevent]
cp_kneeling_toggleoff

[newanim]
origin_from_mesh
anim_rot
cp_kneeling_targeton
-9

[newanim]
origin_from_mesh
anim_rot
cp_kneeling_targetoff
9

## Wipptaster Haltestellenbremse ##############################

[mesh]
cp_wippschalter_hstbremse.o3d

[viewpoint]
3

[animparent]
vdv_basis

[matl_change]
int_cockpit.jpg
0
lights_stand

[matl_item]

[matl_nightmap]
int_cockpit_N.jpg

[mouseevent]
cp_stopbrake_toggle

[newanim]
origin_from_mesh
anim_rot
cp_stopbrake_targeton
-9

## Wipptaster Tuerfreigabe ##############################

[mesh]
cp_wippschalter_tuerfrei.o3d

[viewpoint]
3

[animparent]
vdv_basis

[matl_change]
int_cockpit.jpg
0
lights_stand

[matl_item]

[matl_nightmap]
int_cockpit_N.jpg

[mouseevent]
vdv_sw_tuerfreigabe

[newanim]
origin_from_mesh
anim_rot
vdv_sw_tuerfreigabe
-9

## Wipptaster Lautstaerke oben ##############################

[mesh]
cp_wippschalter_laut.o3d

[viewpoint]
3

[matl_change]
int_cockpit.jpg
0
lights_stand

[matl_item]

[matl_nightmap]
int_cockpit_N.jpg

## Wippschalter Fahrergeblaese Seitenkonsole ##############################

[mesh]
cp_wippschalter_fahrerlueft_unten.o3d

[viewpoint]
3

[mouseevent]
cp_fahrerluft_sw_unten

[matl_change]
int_cockpit.jpg
0
lights_stand

[matl_item]

[matl_nightmap]
int_cockpit_N.jpg

[newanim]
origin_from_mesh
anim_rot
cp_fahrerluft_sw
-16

[mesh]
cp_wippschalter_fahrerlueft_oben.o3d

[viewpoint]
3

[mouseevent]
cp_fahrerluft_sw_oben

[matl_change]
int_cockpit.jpg
0
lights_stand

[matl_item]

[matl_nightmap]
int_cockpit_N.jpg

[newanim]
origin_from_mesh
anim_rot
cp_fahrerluft_sw
-16

## Wippschalter Umluft Seitenkonsole ##############################

[mesh]
cp_wippschalter_umluft.o3d

[viewpoint]
3

[mouseevent]
cp_umluft_sw

[matl_change]
int_cockpit.jpg
0
lights_stand

[matl_item]

[matl_nightmap]
int_cockpit_N.jpg

[newanim]
origin_from_mesh
anim_rot
c2klima_swset_frischluft
-16

## Wippschalter Defrost Seitenkonsole ##############################

[mesh]
cp_wippschalter_defrost.o3d

[viewpoint]
3

[mouseevent]
cp_defrost_sw

[matl_change]
int_cockpit.jpg
0
lights_stand

[matl_item]

[matl_nightmap]
int_cockpit_N.jpg

[newanim]
origin_from_mesh
anim_rot
c2klima_acdefost_sw
-16


## Wippschalter Klima Seitenkonsole ##############################

[mesh]
cp_wippschalter_klima.o3d

[viewpoint]
3

[mouseevent]
cp_klima_sw

[matl_change]
int_cockpit.jpg
0
lights_stand

[matl_item]

[matl_nightmap]
int_cockpit_N.jpg

[newanim]
origin_from_mesh
anim_rot
cp_klima_targeton
-16

## Wippschalter Zusatzheizung ##############################

[mesh]
cp_wippschalter_zusatzheizung.o3d

[mouseevent]
cp_zusatzheizung_sw

[viewpoint]
3

[matl_change]
int_cockpit.jpg
0
lights_stand

[matl_item]

[matl_nightmap]
int_cockpit_N.jpg

[newanim]
origin_from_mesh
anim_rot
cp_zusatzheizung_targeton
-16

## Notlöse Federspeicher ##############################

[mesh]
cp_sw_notloese.o3d

[viewpoint]
3

[mouseevent]
bremse_feststell_notloese_sw

[newanim]
origin_from_mesh
origin_rot_x
-90
origin_rot_y
-90
origin_rot_z
-90
anim_trans
bremse_feststell_notloese_sw
0.01


## Killswitch Hauptschalter ##############################

[mesh]
cp_sw_kill_haupt.o3d

[viewpoint]
3

[mouseevent]
cp_killsw_batterie_cover

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
cp_killsw_batterie_cover
-100
maxspeed
300
delay
10

[mesh]
cp_sw_kill_batterie_sw.o3d

[viewpoint]
3

[mouseevent]
cp_killsw_batterie_sw

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
cp_killsw_batterie_sw
-30

## Killswitch Notloese Haltestellenbremse ##############################

[mesh]
cp_sw_kill_hst.o3d

[viewpoint]
3

[mouseevent]
cp_killsw_hst_cover

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
cp_killsw_hst_cover
-100
maxspeed
300
delay
10

[mesh]
cp_sw_kill_hst_sw.o3d

[viewpoint]
3

[mouseevent]
cp_killsw_hst_sw

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
cp_killsw_hst_sw
-30

## Killswitch Not Aus ##############################

[mesh]
cp_sw_kill_notaus.o3d

[viewpoint]
3

[mouseevent]
cp_killsw_notaus_cover

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
cp_killsw_notaus_cover
-100
maxspeed
300
delay
10

[mesh]
cp_sw_kill_notaus_sw.o3d

[viewpoint]
3

[mouseevent]
cp_killsw_notaus_sw

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
cp_killsw_notaus_sw
-30


## Regler Fahrergeblaese ##############################

[mesh]
cp_regler_vent.o3d

[viewpoint]
3

[mouseevent]
c2klima_regler3

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
c2klima_regler3_rot
-285

## Regler Scheibenheizung ##############################

[mesh]
cp_regler_scheibenheiz.o3d

[viewpoint]
3

[mouseevent]
c2klima_regler2

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
c2klima_regler2_rot
-285

## Tacho ##############################

[mesh]
cp_tacho.o3d

[animparent]
vdv_basis

[matl_change]
int_cockpit.jpg
0
lights_stand

[matl_item]

[matl_nightmap]
int_cockpit_N.jpg

[viewpoint]
3

--------------------------

[mesh]
cp_tacho_display.o3d

[animparent]
vdv_basis

[matl_change]
int_cockpit.jpg
0
lights_stand

[matl_item]

[matl_nightmap]
int_cockpit_N.jpg

[viewpoint]
3

--------------------------

[mesh]
cp_tacho_nadel.o3d

[animparent]
vdv_basis

[matl_change]
int_cockpit.jpg
0
lights_stand

[matl_item]

[matl_nightmap]
int_cockpit_N.jpg

[viewpoint]
2

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
cockpit_tachowinkel
1
delay
10
maxspeed
125

--------------------------

[mesh]
cp_tacho_glas.o3d

[animparent]
vdv_basis

[viewpoint]
3

[matl]
Fenster_int.tga
0
 
[matl_envmap]
envmap.bmp
0.1
 
[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

--------------------------

[mesh]
cp_odo_string_1.o3d

[animparent]
vdv_basis

[viewpoint]
2

[visible]
elec_busbar_main_sw
1

[matl]
LCD_7-Segment_alpha.bmp
0

[matl_alpha]
2

[useTextTexture]
3

[matl_noZwrite]


[mesh]
cp_odo_string_2.o3d

[animparent]
vdv_basis

[viewpoint]
2

[visible]
elec_busbar_main_sw
1

[matl]
LCD_7-Segment_alpha.bmp
0

[matl_alpha]
2

[useTextTexture]
4

[matl_noZwrite]

################################################
Kontrollleuchten
################################################

[mesh]
vdv_light_masterfailure.o3d

[viewpoint]
3

[animparent]
vdv_basis

[matl_change]
int_cockpit.jpg
0
cockpit_light_masterfailure

[matl_item]

[matl_nightmap]
int_cockpit_N.jpg

----------------------------

[mesh]
vdv_light_yellowfailure.o3d

[viewpoint]
3

[animparent]
vdv_basis

[matl_change]
int_cockpit.jpg
0
cockpit_light_yellowfailure

[matl_item]

[matl_nightmap]
int_cockpit_N.jpg

----------------------------

[mesh]
vdv_light_blinker.o3d

[viewpoint]
3

[animparent]
vdv_basis

[matl_change]
int_cockpit.jpg
0
cockpit_light_blinker

[matl_item]

[matl_nightmap]
int_cockpit_N.jpg

----------------------------

[mesh]
vdv_light_fernlicht.o3d

[viewpoint]
3

[animparent]
vdv_basis

[matl_change]
int_cockpit.jpg
0
cockpit_light_fernlicht

[matl_item]

[matl_nightmap]
int_cockpit_N.jpg

----------------------------

[mesh]
vdv_light_feststellbremse.o3d

[viewpoint]
3

[animparent]
vdv_basis

[matl_change]
int_cockpit.jpg
0
cockpit_light_feststellbremse

[matl_item]

[matl_nightmap]
int_cockpit_N.jpg

----------------------------

[mesh]
vdv_light_abs.o3d

[viewpoint]
3

[animparent]
vdv_basis

[matl_change]
int_cockpit.jpg
0
cockpit_light_ABS

[matl_item]

[matl_nightmap]
int_cockpit_N.jpg

----------------------------

[mesh]
vdv_light_haltewunsch.o3d

[viewpoint]
3

[animparent]
vdv_basis

[matl_change]
int_cockpit.jpg
0
cockpit_light_haltewunsch

[matl_item]

[matl_nightmap]
int_cockpit_N.jpg

----------------------------

[mesh]
vdv_light_funk.o3d

[viewpoint]
3

[animparent]
vdv_basis

[matl_change]
int_cockpit.jpg
0
cockpit_light_viergruen

[matl_item]

[matl_nightmap]
int_cockpit_N.jpg

----------------------------

[mesh]
vdv_light_gruenleer.o3d

[viewpoint]
3

[animparent]
vdv_basis

[matl_change]
int_cockpit.jpg
0
cockpit_light_viergruen

[matl_item]

[matl_nightmap]
int_cockpit_N.jpg

################################################
Lenksaeule
################################################

[mesh]
cp_lenksaeule.o3d

[viewpoint]
3

[mouseevent]
cp_lenkrad_toggle

[animparent]
vdv_basis


[mesh]
cp_schluessel.o3d

[viewpoint]
3

[animparent]
vdv_basis

[mouseevent]
cp_schluessel_mov

[newanim]
origin_from_mesh
origin_rot_x
90
anim_rot
cp_schluessel_rot
70
delay
100
maxspeed
10000

[newanim]
origin_from_mesh
anim_trans
cp_schluessel_trans
-0.031
delay
100
maxspeed
10000

[mesh]
cp_schloss.o3d

[viewpoint]
3

[animparent]
vdv_basis

[newanim]
origin_from_mesh
origin_rot_x
90
anim_rot
cp_schluessel_rot
70
delay
100
maxspeed
10000

################################################
Lenkrad
################################################

[mesh]
cp_lenkrad.o3d

[viewpoint]
3

[visible]
cp_lenkrad_visible
1

[animparent]
vdv_basis

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
Axle_Steering_0_L
1450

################################################
Kombischalter
################################################

[mesh]
cp_kombischalter_griff.o3d

[viewpoint]
3

[mouseevent]
cp_wiper_turnswitch

[animparent]
vdv_basis

[newanim]
origin_from_mesh
origin_rot_x
90
origin_rot_y
0
origin_rot_z
0
anim_rot
cockpit_wischer_drehschalter
90

[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0
anim_rot
cockpit_blinkerhebel
11

[newanim]
origin_from_mesh
origin_rot_x
90
origin_rot_y
90
origin_rot_z
0
anim_rot
cockpit_fernlichthebel
-7

[newanim]
origin_from_mesh
anim_trans
cp_wischer_wascher_sw
0.008


[mesh]
cp_kombischalter_base.o3d

[viewpoint]
3

[animparent]
vdv_basis

[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0
anim_rot
cockpit_blinkerhebel
11

[newanim]
origin_from_mesh
origin_rot_x
90
origin_rot_y
90
origin_rot_z
0
anim_rot
cockpit_fernlichthebel
-7

[newanim]
origin_from_mesh
anim_trans
cp_wischer_wascher_sw
0.008

[mesh]
cp_kombischalter_hupe.o3d

[viewpoint]
3

[mouseevent]
horn

[animparent]
vdv_basis

[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0
anim_rot
cockpit_blinkerhebel
11

[newanim]
origin_from_mesh
origin_rot_x
90
origin_rot_y
90
origin_rot_z
0
anim_rot
cockpit_fernlichthebel
-7

[newanim]
origin_from_mesh
anim_trans
cp_wischer_wascher_sw
0.008

[newanim]
origin_from_mesh
anim_trans
cockpit_hupe
0.002

################################################
Feststellbremse
################################################

[mesh]
cp_handbremsventil.o3d

[viewpoint]
3

[mouseevent]
parking_brake_mouse

[newanim]
origin_from_mesh
anim_rot
bremse_feststell_sw
-50
delay
10
maxspeed
320

################################################
Pedalerie
################################################

[mesh]
cp_gaspedal.o3d

[viewpoint]
3

[newanim]
origin_from_mesh
anim_rot
Throttle
25

[mesh]
cp_bremspedal.o3d

[viewpoint]
3

[newanim]
origin_from_mesh
anim_rot
Brake
21

################################################
Monitor
################################################

[mesh]
cp_monitor.o3d

[viewpoint]
3

[mesh]
cp_monitor_screen.o3d

[viewpoint]
3

	[mesh]
	cp_monitor_refl3.o3d

	[viewpoint]
	2

	[visible]
	monitor_camera
	3

	[mesh]
	cp_monitor_refl4.o3d

	[viewpoint]
	2

	[visible]
	monitor_camera
	2

	[mesh]
	cp_monitor_refl5.o3d

	[viewpoint]
	2

	[visible]
	monitor_camera
	1

################################################
Fahrtenschreiber
################################################

[mesh]
cp_fahrtenschreiber.o3d

[viewpoint]
3

[matl_change]
int_cockpit.jpg
0
elec_busbar_main

[matl_item]

[matl_nightmap]
int_cockpit_N.jpg

################################################
Fahrschein
################################################

[mesh]
almex_ticket.o3d

[viewpoint]
3

[mouseevent]
almex_ticket_toggle

[newanim]
origin_from_mesh
origin_rot_x
90
origin_rot_y
90
anim_rot
almex_ticketpos
56


################################################
Zahltischlicht
################################################

[mesh]
cp_zahltischlicht.o3d

[viewpoint]
3

[matl_change]
int_B.jpg
0
lights_fahrerlicht

[matl_item]

[matl_nightmap]
int_B_N.jpg

[light_enh_2]
-0.299
3.910
2.878
0
0
-1
0
0
1
1
0
255
245
235
0.05
10
40
lights_fahrerlicht
1.5
0.08
1
0
0.01

[light_enh_2]
-0.118
3.910
2.878
0
0
-1
0
0
1
1
0
255
245
235
0.05
10
40
lights_fahrerlicht
1.5
0.08
1
0
0.01

[light_enh_2]
-0.311
3.368
2.878
0
0
-1
0
0
1
1
0
255
245
235
0.05
10
40
lights_fahrerlicht
1.5
0.08
1
0
0.01

################################################
Zettel Fahrerinfo
################################################

[mesh]
almex_zettel.o3d

[viewpoint]
3

[visible]
almex_vis_zettel
1

	[mesh]
	almex_zettel_s1.o3d

	[viewpoint]
	3

	[visible]
	almex_vis_zettel
	1

	[matl]
	HH109_handschrift.bmp
	0

	[matl_alpha]
	2

	[useTextTexture]
	39

	[matl_noZwrite]

[mesh]
almex_zettel_s2.o3d

[viewpoint]
3

[visible]
almex_vis_zettel
1

[matl]
HH109_handschrift.bmp
0

[matl_alpha]
2

[useTextTexture]
39

[matl_noZwrite]

################################################
Zahltisch Almex EFAD 2
################################################

[mesh]
cp_zahltisch_hart.o3d

[viewpoint]
3

[matl]
int_cockpit.jpg
0

[matl_lightmap]
int_cockpit_N.jpg
almex_LED

[light_enh_2]
-0.170
3.73
1.53
-1
0
-0.5
0
0
1
0
2
100
70
255
0.1
50
400
almex_UV
0.9
0.25
5
1
0.03

[mesh]
cp_zahltisch_weich.o3d

[viewpoint]
3

--------------------------------

[mesh]
almex_screen_-1.o3d

[viewpoint]
3

[visible]
almex_menu
-1
--------------------------------

[mesh]
almex_screen_0.o3d

[viewpoint]
3

[visible]
almex_menu
0
--------------------------------

[mesh]
almex_screen_1.o3d

[viewpoint]
3

[visible]
almex_menu
1
--------------------------------

[mesh]
almex_screen_2.o3d

[viewpoint]
3

[visible]
almex_menu
2
--------------------------------

[mesh]
almex_screen_3.o3d

[viewpoint]
3

[visible]
almex_menu
3
--------------------------------

[mesh]
almex_screen_4.o3d

[viewpoint]
3

[visible]
almex_menu
4
--------------------------------

[mesh]
almex_screen_5.o3d

[viewpoint]
3

[visible]
almex_menu
5
--------------------------------

[mesh]
almex_screen_6.o3d

[viewpoint]
3

[visible]
almex_menu
6

--------------------------------

[mesh]
almex_screen_6_keinTT.o3d

[viewpoint]
3

[visible]
almex_menu
24

--------------------------------

[mesh]
almex_screen_6_falscheUN.o3d

[viewpoint]
3

[visible]
almex_menu
25

--------------------------------

[mesh]
almex_screen_7.o3d

[viewpoint]
3

[visible]
almex_menu
7
--------------------------------

[mesh]
almex_screen_8.o3d

[viewpoint]
3

[visible]
almex_menu
8
--------------------------------
[mesh]
almex_screen_9_noTT.o3d

[viewpoint]
3

[visible]
almex_menu_9
1

[mesh]
almex_screen_9_TT.o3d

[viewpoint]
3

[visible]
almex_menu_9
2
--------------------------------

[mesh]
almex_screen_10.o3d

[viewpoint]
3

[visible]
almex_menu
10
--------------------------------

[mesh]
almex_screen_11.o3d

[viewpoint]
3

[visible]
almex_menu
11
--------------------------------

[mesh]
almex_screen_12.o3d

[viewpoint]
3

[visible]
almex_menu
12
--------------------------------

[mesh]
almex_screen_13.o3d

[viewpoint]
3

[visible]
almex_menu
13
--------------------------------

[mesh]
almex_screen_14.o3d

[viewpoint]
3

[visible]
almex_menu_14
1

[mesh]
almex_screen_14_TT.o3d

[viewpoint]
3

[visible]
almex_menu_14
2
--------------------------------

[mesh]
almex_screen_15.o3d

[viewpoint]
3

[visible]
almex_menu
15
--------------------------------

[mesh]
almex_screen_16.o3d

[viewpoint]
3

[visible]
almex_menu
16
--------------------------------

[mesh]
almex_screen_17.o3d

[viewpoint]
3

[visible]
almex_menu
17
--------------------------------

[mesh]
almex_screen_18.o3d

[viewpoint]
3

[visible]
almex_menu
18
--------------------------------

[mesh]
almex_screen_19.o3d

[viewpoint]
3

[visible]
almex_menu
19
--------------------------------

[mesh]
almex_screen_20.o3d

[viewpoint]
3

[visible]
almex_menu
20
--------------------------------

[mesh]
almex_screen_21.o3d

[viewpoint]
3

[visible]
almex_menu
21
--------------------------------

[mesh]
almex_screen_22.o3d

[viewpoint]
3

[visible]
almex_menu
22
--------------------------------

[mesh]
almex_screen_21.o3d

[viewpoint]
3

[visible]
almex_menu
23
--------------------------------

Klickspots fuer Touchscreen

Nummernblock
[mesh]
almex_clickN1.o3d

[viewpoint]
2

[mouseevent]
almex_clickN1

[visible]
almex_vis_shownumblock
1

[mesh]
almex_clickN2.o3d

[viewpoint]
2

[mouseevent]
almex_clickN2

[visible]
almex_vis_shownumblock
1

[mesh]
almex_clickN3.o3d

[viewpoint]
2

[mouseevent]
almex_clickN3

[visible]
almex_vis_shownumblock
1

[mesh]
almex_clickN4.o3d

[viewpoint]
2

[mouseevent]
almex_clickN4

[visible]
almex_vis_shownumblock
1

[mesh]
almex_clickN5.o3d

[viewpoint]
2

[mouseevent]
almex_clickN5

[visible]
almex_vis_shownumblock
1

[mesh]
almex_clickN6.o3d

[viewpoint]
2

[mouseevent]
almex_clickN6

[visible]
almex_vis_shownumblock
1

[mesh]
almex_clickN7.o3d

[viewpoint]
2

[mouseevent]
almex_clickN7

[visible]
almex_vis_shownumblock
1

[mesh]
almex_clickN8.o3d

[viewpoint]
2

[mouseevent]
almex_clickN8

[visible]
almex_vis_shownumblock
1

[mesh]
almex_clickN9.o3d

[viewpoint]
2

[mouseevent]
almex_clickN9

[visible]
almex_vis_shownumblock
1

[mesh]
almex_clickN0.o3d

[viewpoint]
2

[mouseevent]
almex_clickN0

[visible]
almex_vis_shownumblock
1

[mesh]
almex_clickNC.o3d

[viewpoint]
2

[mouseevent]
almex_clickNC

[visible]
almex_vis_shownumblock
1

[mesh]
almex_clickNB.o3d

[viewpoint]
2

[mouseevent]
almex_clickNB

[visible]
almex_vis_shownumblock
1


Untere Tastenreihe

[mesh]
almex_clickU1.o3d

[viewpoint]
2

[mouseevent]
almex_clickU1

[visible]
almex_ein
1

[mesh]
almex_clickU2.o3d

[viewpoint]
2

[mouseevent]
almex_clickU2

[visible]
almex_ein
1

[mesh]
almex_clickU3.o3d

[viewpoint]
2

[mouseevent]
almex_clickU3

[visible]
almex_ein
1

[mesh]
almex_clickU4.o3d

[viewpoint]
2

[mouseevent]
almex_clickU4

[visible]
almex_ein
1

[mesh]
almex_clickU5.o3d

[viewpoint]
2

[mouseevent]
almex_clickU5

[visible]
almex_ein
1

[mesh]
almex_clickU6.o3d

[viewpoint]
2

[mouseevent]
almex_clickU6

[visible]
almex_ein
1

[mesh]
almex_clickU7.o3d

[viewpoint]
2

[mouseevent]
almex_clickU7

[visible]
almex_ein
1

Klickspots Fahrkartenverkauf

[mesh]
almex_click_bubble1.o3d

[viewpoint]
2

[mouseevent]
almex_click_bubble1

[visible]
almex_vis_menu9
1


[mesh]
almex_click_bubble2.o3d

[viewpoint]
2

[mouseevent]
almex_click_bubble2

[visible]
almex_vis_menu9
1


[mesh]
almex_click_bubble3.o3d

[viewpoint]
2

[mouseevent]
almex_click_bubble3

[visible]
almex_vis_menu9
1


[mesh]
almex_click_bubble4.o3d

[viewpoint]
2

[mouseevent]
almex_click_bubble4

[visible]
almex_vis_menu9
1

[mesh]
almex_click_bubble5.o3d

[viewpoint]
2

[mouseevent]
almex_click_bubble5

[visible]
almex_vis_menu9
1


[mesh]
almex_click_bubble6.o3d

[viewpoint]
2

[mouseevent]
almex_click_bubble6

[visible]
almex_vis_menu9
1


[mesh]
almex_click_bubble7.o3d

[viewpoint]
2

[mouseevent]
almex_click_bubble7

[visible]
almex_vis_menu9
1

[mesh]
almex_click_bubble8.o3d

[viewpoint]
2

[mouseevent]
almex_click_bubble8

[visible]
almex_vis_menu9
1


[mesh]
almex_clickNB.o3d

[viewpoint]
2

[mouseevent]
almex_clickNB

[visible]
almex_vis_menu10
1


[mesh]
almex_click_bubble3_ghost.o3d

[viewpoint]
2

[mouseevent]
almex_click_bubble3

[visible]
almex_vis_menu16
1


[mesh]
almex_click_bubble6_ghost.o3d

[viewpoint]
2

[mouseevent]
almex_click_bubble6

[visible]
almex_vis_menu16
1


[mesh]
almex_click_bubble9_ghost.o3d

[viewpoint]
2

[mouseevent]
almex_click_bubble9

[visible]
almex_vis_menu16
1


[mesh]
almex_click_bubble10_ghost.o3d

[viewpoint]
2

[mouseevent]
almex_click_bubble10

[visible]
almex_vis_menu16
1


[mesh]
almex_click_bubble11_ghost.o3d

[viewpoint]
2

[mouseevent]
almex_click_bubble11

[visible]
almex_vis_menu15
1

[mesh]
almex_click_bubble12_ghost.o3d

[viewpoint]
2

[mouseevent]
almex_click_bubble12

[visible]
almex_vis_menu15
1


[mesh]
almex_click_bubble2_ghost.o3d

[viewpoint]
2

[mouseevent]
almex_click_bubble2

[visible]
almex_vis_menu15
1

[mesh]
almex_click_bubble9_ghost.o3d

[viewpoint]
2

[mouseevent]
almex_click_bubble9

[visible]
almex_vis_menu15
1

[mesh]
almex_click_bubble4_ghost.o3d

[viewpoint]
2

[mouseevent]
almex_click_bubble4

[visible]
almex_vis_menu15
1


Textfelder *****************************************

Eingabe Menu 17 / 18 *****************************************

[mesh]
almex_eingabe_1718.o3d

[viewpoint]
2

[visible]
almex_vis_menu1718
1

[matl]
HHAschedule_font.tga
0

[matl_alpha]
2

[useTextTexture]
10

[matl_noZwrite]

Eingabe Menu 1 Personalnummer *****************************************

[mesh]
almex_eingabe_1_1.o3d

[viewpoint]
2

[visible]
almex_menu
1

[matl]
HHAschedule_font.tga
0

[matl_alpha]
2

[useTextTexture]
10

[matl_noZwrite]

Eingabe Menu 1 Personalnummer *****************************************

[mesh]
almex_eingabe_2_1.o3d

[viewpoint]
2

[visible]
almex_menu
2

[matl]
HHAschedule_font.tga
0

[matl_alpha]
2

[useTextTexture]
10

[matl_noZwrite]

Eingabe Menu 4 Dienstnummer *****************************************

[mesh]
almex_eingabe_4_1.o3d

[viewpoint]
2

[visible]
almex_menu
4

[matl]
HHAschedule_font.tga
0

[matl_alpha]
2

[useTextTexture]
10

[matl_noZwrite]

Eingabe Menu 6 Umlauf *****************************************

[mesh]
almex_eingabe_4_1.o3d

[viewpoint]
2

[visible]
almex_menu
6

[matl]
HHAschedule_font.tga
0

[matl_alpha]
2

[useTextTexture]
10

[matl_noZwrite]

Ticket 8 Bubble *****************************************
[mesh]
almex_click_bubble8.o3d

[viewpoint]
2

[mouseevent]
almex_click_bubble8

[visible]
almex_vis_menu9_b8
1

Ticket 7 Bubble *****************************************
[mesh]
almex_click_bubble7.o3d

[viewpoint]
2

[mouseevent]
almex_click_bubble7

[visible]
almex_vis_menu9_b7
1

Ticket 6 Bubble *****************************************
[mesh]
almex_click_bubble6.o3d

[viewpoint]
2

[mouseevent]
almex_click_bubble6

[visible]
almex_vis_menu9_b6
1

Ticket 5 Bubble *****************************************
[mesh]
almex_click_bubble5.o3d

[viewpoint]
2

[mouseevent]
almex_click_bubble5

[visible]
almex_vis_menu9_b5
1

Ticket 4 Bubble *****************************************
[mesh]
almex_click_bubble4.o3d

[viewpoint]
2

[mouseevent]
almex_click_bubble4

[visible]
almex_vis_menu9_b4
1

Ticket 3 Bubble *****************************************
[mesh]
almex_click_bubble3.o3d

[viewpoint]
2

[mouseevent]
almex_click_bubble3

[visible]
almex_vis_menu9_b3
1

Ticket 2 Bubble *****************************************
[mesh]
almex_click_bubble2.o3d

[viewpoint]
2

[mouseevent]
almex_click_bubble2

[visible]
almex_vis_menu9_b2
1

Ticket 1 Bubble *****************************************
[mesh]
almex_click_bubble1.o3d

[viewpoint]
2

[mouseevent]
almex_click_bubble1

[visible]
almex_vis_menu9_b1
1

Ticket 1 Textzeile *****************************************
[mesh]
almex_bubble1_s1.o3d

[viewpoint]
2

[mouseevent]
almex_click_bubble1

[visible]
almex_vis_menu9_b1
1

[matl]
HHAschedule_font.tga
0

[matl_alpha]
2

[useTextTexture]
11

Ticket 2 Textzeile *****************************************
[mesh]
almex_bubble2_s1.o3d

[viewpoint]
2

[mouseevent]
almex_click_bubble2

[visible]
almex_vis_menu9_b2
1

[matl]
HHAschedule_font.tga
0

[matl_alpha]
2

[useTextTexture]
12


Ticket 3 Textzeile *****************************************
[mesh]
almex_bubble3_s1.o3d

[viewpoint]
2

[mouseevent]
almex_click_bubble3

[visible]
almex_vis_menu9_b3
1

[matl]
HHAschedule_font.tga
0

[matl_alpha]
2

[useTextTexture]
13


Ticket 4 Textzeile *****************************************
[mesh]
almex_bubble4_s1.o3d

[viewpoint]
2

[mouseevent]
almex_click_bubble4

[visible]
almex_vis_menu9_b4
1

[matl]
HHAschedule_font.tga
0

[matl_alpha]
2

[useTextTexture]
14


Ticket 5 Textzeile *****************************************
[mesh]
almex_bubble5_s1.o3d

[viewpoint]
2

[mouseevent]
almex_click_bubble5

[visible]
almex_vis_menu9_b5
1

[matl]
HHAschedule_font.tga
0

[matl_alpha]
2

[useTextTexture]
15


Ticket 6 Textzeile *****************************************
[mesh]
almex_bubble6_s1.o3d

[viewpoint]
2

[mouseevent]
almex_click_bubble6

[visible]
almex_vis_menu9_b6
1

[matl]
HHAschedule_font.tga
0

[matl_alpha]
2

[useTextTexture]
16


Ticket 7 Textzeile *****************************************
[mesh]
almex_bubble7_s1.o3d

[viewpoint]
2

[mouseevent]
almex_click_bubble7

[visible]
almex_vis_menu9_b7
1

[matl]
HHAschedule_font.tga
0

[matl_alpha]
2

[useTextTexture]
17


Ticket 8 Textzeile *****************************************
[mesh]
almex_bubble8_s1.o3d

[viewpoint]
2

[mouseevent]
almex_click_bubble8

[visible]
almex_vis_menu9_b8
1

[matl]
HHAschedule_font.tga
0

[matl_alpha]
2

[useTextTexture]
18


FIMS Ruecksetzung autom. Fortschalt. *****************************************
[mesh]
almex_click_hstreset.o3d

[mouseevent]
almex_click_hstreset

[viewpoint]
2

[visible]
almex_vis_menu14
1

FIMS Umlaufnummer *****************************************
[mesh]
almex_click_umlauf.o3d

[mouseevent]
almex_click_umlauf

[viewpoint]
2

[visible]
almex_vis_menu14
1

FIMS Ansagen *****************************************
[mesh]
almex_click_ansagen.o3d

[mouseevent]
almex_click_ansagen

[viewpoint]
2

[visible]
almex_vis_menu14
1

FIMS Zielcode *****************************************
[mesh]
almex_click_zielcode.o3d

[mouseevent]
almex_click_zielcode

[viewpoint]
2

[visible]
almex_vis_menu14
1


FIMS Sonderziel *****************************************
[mesh]
almex_click_sonderziel.o3d

[mouseevent]
almex_click_sonderziel

[viewpoint]
2

[visible]
almex_vis_menu14
1


FIMS Linie *****************************************
[mesh]
almex_click_linie.o3d

[mouseevent]
almex_click_linie

[viewpoint]
2

[visible]
almex_vis_menu14
1

Textfeld Uhrzeit *****************************************

[mesh]
almex_s_uhrzeit.o3d

[viewpoint]
2

[visible]
almex_ein
1

[matl]
HHAschedule_font.tga
0

[matl_alpha]
2

[useTextTexture]
9

[matl_noZwrite]


Naechste Fahrt Zeile 1 *****************************************
[mesh]
almex_s_fahrt1.o3d

[viewpoint]
2

[visible]
almex_vis_menu7
1

[matl]
HHAschedule_font.tga
0

[matl_alpha]
2

[useTextTexture]
19

[matl_noZwrite]

Textfeld Matrix1 *****************************************
[mesh]
almex_s_matrix1.o3d

[viewpoint]
2

[visible]
almex_ein
1

[matl]
HHAschedule_font.tga
0

[matl_alpha]
2

[useTextTexture]
20

[matl_noZwrite]

Textfeld Matrix2 *****************************************
[mesh]
almex_s_matrix2.o3d

[viewpoint]
2

[visible]
almex_ein
1

[matl]
HHAschedule_font.tga
0

[matl_alpha]
2

[useTextTexture]
21

[matl_noZwrite]


Farbhintergrund Verspätungsanzeige *****************************************
[mesh]
almex_versp_hintergrund.o3d

[viewpoint]
2

[visible]
almex_ein
1

[matl_change]
almex_s_6.jpg
0
almex_versp_rot

[matl_item]

[matl_nightmap]
almex_versp_rot.jpg

Textfeld Verspätung *****************************************
[mesh]
almex_s_versp.o3d

[viewpoint]
2

[visible]
almex_ein
1

[matl]
HHAschedule_font.tga
0

[matl_alpha]
2

[useTextTexture]
22

[matl_noZwrite]

Textfeld Linie *****************************************
[mesh]
almex_s_linie.o3d

[viewpoint]
2

[visible]
almex_ein
1

[matl]
HHAschedule_font.tga
0

[matl_alpha]
2

[useTextTexture]
23

[matl_noZwrite]

Textfeld Ticketverkauf *****************************************
[mesh]
almex_s_ticket1.o3d

[viewpoint]
2

[visible]
almex_vis_menu10
1

[matl]
HHAschedule_font.tga
0

[matl_alpha]
2

[useTextTexture]
19

[matl_noZwrite]



Hst 1 Bubble *****************************************
[mesh]
almex_hst1_halt.o3d

[viewpoint]
2

[visible]
almex_vis_hst1_halt
1

[mesh]
almex_hst1_fahr.o3d

[viewpoint]
2

[visible]
almex_vis_hst1_fahr
1

Hst 1 Text *****************************************
[mesh]
almex_s_hst1.o3d

[viewpoint]
2

[visible]
almex_vis_hst1
1

[matl]
HHAschedule_font.tga
0

[matl_alpha]
2

[useTextTexture]
24

[matl_noZwrite]

Hst 2 Bubble *****************************************
[mesh]
almex_hst2.o3d

[viewpoint]
2

[visible]
almex_vis_hst2
1

Hst 2 Text *****************************************
[mesh]
almex_s_hst2.o3d

[viewpoint]
2

[visible]
almex_vis_hst2
1

[matl]
HHAschedule_font.tga
0

[matl_alpha]
2

[useTextTexture]
25

[matl_noZwrite]

Hst 3 Bubble *****************************************
[mesh]
almex_hst3.o3d

[viewpoint]
2

[visible]
almex_vis_hst3
1

Hst 3 Text *****************************************
[mesh]
almex_s_hst3.o3d

[viewpoint]
2

[visible]
almex_vis_hst3
1

[matl]
HHAschedule_font.tga
0

[matl_alpha]
2

[useTextTexture]
26

[matl_noZwrite]

Hst 4 Bubble *****************************************
[mesh]
almex_hst4.o3d

[viewpoint]
2

[visible]
almex_vis_hst4
1

Hst 4 Text *****************************************
[mesh]
almex_s_hst4.o3d

[viewpoint]
2

[visible]
almex_vis_hst4
1

[matl]
HHAschedule_font.tga
0

[matl_alpha]
2

[useTextTexture]
27

[matl_noZwrite]

Hst 5 Bubble *****************************************
[mesh]
almex_hst5.o3d

[viewpoint]
2

[visible]
almex_vis_hst5
1

Hst 5 Text *****************************************
[mesh]
almex_s_hst5.o3d

[viewpoint]
2

[visible]
almex_vis_hst5
1

[matl]
HHAschedule_font.tga
0

[matl_alpha]
2

[useTextTexture]
28

[matl_noZwrite]


Hst 6 Bubble *****************************************
[mesh]
almex_hst6.o3d

[viewpoint]
2

[visible]
almex_vis_hst6
1

Hst 6 Text *****************************************
[mesh]
almex_s_hst6.o3d

[viewpoint]
2

[visible]
almex_vis_hst6
1

[matl]
HHAschedule_font.tga
0

[matl_alpha]
2

[useTextTexture]
29

[matl_noZwrite]

Hst 7 Bubble *****************************************
[mesh]
almex_hst7.o3d

[viewpoint]
2

[visible]
almex_vis_hst7
1

Hst 7 Text *****************************************
[mesh]
almex_s_hst7.o3d

[viewpoint]
2

[visible]
almex_vis_hst7
1

[matl]
HHAschedule_font.tga
0

[matl_alpha]
2

[useTextTexture]
30

[matl_noZwrite]




[mesh]
cp_zahltisch_klickspot.o3d

[viewpoint]
3

[mouseevent]
cp_wechsler_toggle

--------------------------------

[mesh]
cp_zahltisch_wechsler.o3d

[viewpoint]
3

[visible]
cp_wechsler_visible
1

[mouseevent]
cp_wechsler_toggle

--------------------------------

[mesh]
cp_zahltisch_riegel.o3d

[viewpoint]
2

[mouseevent]
almex_riegel

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
almex_riegel
0.008
maxspeed
900
delay
40


--------------------------------

[mesh]
cp_zahltisch_schublade.o3d

[viewpoint]
3

[mouseevent]
cp_zahltisch_schublade

[newanim]
origin_from_mesh
anim_trans
cp_zahltisch_schublade_pos
-0.12
maxspeed
900

--------------------------------

[mesh]
cp_zahltisch_005.o3d

[viewpoint]
2

[visible]
cp_wechsler_visible
1

[mouseevent]
cashdesk_changer_2_00

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
cashdesk_changer_sw_2_00
-15
maxspeed
400

--------------------------------

[mesh]
cp_zahltisch_015.o3d

[viewpoint]
2

[visible]
cp_wechsler_visible
1

[mouseevent]
cashdesk_changer_8_00

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
cashdesk_changer_sw_8_00
-15
maxspeed
400

[mesh]
cp_zahltisch_010.o3d

[viewpoint]
2

[visible]
cp_wechsler_visible
1

[mouseevent]
cashdesk_changer_1_00

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
cashdesk_changer_sw_1_00
-15
maxspeed
400

--------------------------------

[mesh]
cp_zahltisch_030.o3d

[viewpoint]
2

[visible]
cp_wechsler_visible
1

[mouseevent]
cashdesk_changer_4_00

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
cashdesk_changer_sw_4_00
-15
maxspeed
400

--------------------------------

[mesh]
cp_zahltisch_020.o3d

[viewpoint]
2

[visible]
cp_wechsler_visible
1

[mouseevent]
cashdesk_changer_0_50

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
cashdesk_changer_sw_0_50
-15
maxspeed
400

--------------------------------

[mesh]
cp_zahltisch_040.o3d

[viewpoint]
2

[visible]
cp_wechsler_visible
1

[mouseevent]
cashdesk_changer_1_50

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
cashdesk_changer_sw_1_50
-15
maxspeed
400

--------------------------------

[mesh]
cp_zahltisch_050.o3d

[viewpoint]
2

[visible]
cp_wechsler_visible
1

[mouseevent]
cashdesk_changer_0_20

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
cashdesk_changer_sw_0_20
-15
maxspeed
400

--------------------------------

[mesh]
cp_zahltisch_150.o3d

[viewpoint]
2

[visible]
cp_wechsler_visible
1

[mouseevent]
cashdesk_changer_0_40

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
cashdesk_changer_sw_0_40
-15
maxspeed
400

--------------------------------

[mesh]
cp_zahltisch_100.o3d

[viewpoint]
2

[visible]
cp_wechsler_visible
1

[mouseevent]
cashdesk_changer_0_10

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
cashdesk_changer_sw_0_10
-15
maxspeed
400

--------------------------------

[mesh]
cp_zahltisch_400.o3d

[viewpoint]
2

[visible]
cp_wechsler_visible
1

[mouseevent]
cashdesk_changer_0_30

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
cashdesk_changer_sw_0_30
-15
maxspeed
400

--------------------------------

[mesh]
cp_zahltisch_200.o3d

[viewpoint]
2

[visible]
cp_wechsler_visible
1

[mouseevent]
cashdesk_changer_0_05

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
cashdesk_changer_sw_0_05
-15
maxspeed
400

--------------------------------

[mesh]
cp_zahltisch_800.o3d

[viewpoint]
2

[visible]
cp_wechsler_visible
1

[mouseevent]
cashdesk_changer_0_15

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
cashdesk_changer_sw_0_15
-15
maxspeed
400

################################################
Aussenhaut
################################################

[mesh]
aussen_1_hart.o3d

[illumination_interior]
-1
-1
-1
-1

[matl]
VAN_A.tga
0

[matl_envmap]
envmap_unscharf.bmp
0.5

[matl_bumpmap]
SD80_bump.bmp
0.01

[matl_transmap]

[mesh]
aussen_1_weich.o3d

[matl]
VAN_A.tga
0

[matl_envmap]
envmap_unscharf.bmp
0.5

[matl_bumpmap]
SD80_bump.bmp
0.01

[matl_transmap]

[mesh]
aussen_1_matrix_F.o3d

[matl_change]
VAN_A.tga
0
LCD_backlight_F

[matl_item]

[matl_nightmap]
VAN_A_N.jpg

[mesh]
aussen_1_matrix_S.o3d

[matl_change]
VAN_A.tga
0
LCD_backlight_S

[matl_item]

[matl_nightmap]
VAN_A_N.jpg

[mesh]
aussen_1_hart_dirt.o3d

[viewpoint]
3

[matl]
dirt_A.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[mesh]
aussen_1_weich_dirt.o3d

[viewpoint]
3

[matl]
dirt_A.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

################################################
Daempferstangen
################################################

[mesh]
aussen_1_daempfer_L.o3d

[newanim]
origin_from_mesh
anim_rot
articulation_0_beta
0.25

[mesh]
aussen_1_daempfer_R.o3d

[newanim]
origin_from_mesh
anim_rot
articulation_0_beta
0.25


################################################
Faltenbalg AUSSEN
################################################

[mesh]
articul_basis_ext.o3d

[viewpoint]
3

[newanim]
origin_trans
0.000
-5.573
0.508
anim_rot
articulation_0_beta
0.25

[newanim]
origin_trans
0.000
-5.781
0.508
origin_rot_y
90
anim_rot
articulation_0_alpha
-0.5

[mesh]
articul_basis_ext_AI.o3d

[viewpoint]
4

[newanim]
origin_trans
0.000
-5.573
0.508
anim_rot
articulation_0_beta
0.25

[newanim]
origin_trans
0.000
-5.781
0.508
origin_rot_y
90
anim_rot
articulation_0_alpha
-0.5

[mesh]
aussen_1_balg_vorn.o3d

[smoothskin]

[setbone]
Bone_B
0

[setbone]
Bone_A
1

[newanim]
origin_trans
0.000
-5.573
0.508
anim_rot
articulation_0_beta
0.35

[newanim]
origin_trans
0.000
-5.781
0.508
origin_rot_y
90
anim_rot
articulation_0_alpha
-0.5


[mesh]
aussen_1_balg_hinten.o3d

[smoothskin]

[setbone]
Bone_C
2

[setbone]
Bone_D
3

[newanim]
origin_trans
0.000
-5.573
0.508
anim_rot
articulation_0_beta
0.35

[newanim]
origin_trans
0.000
-5.781
0.508
origin_rot_y
90
anim_rot
articulation_0_alpha
-0.5

################################################
Dachluken
################################################

[mesh]
aussen_1_dachluke_1.o3d

[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0
anim_trans
hatch1_trans
0.025
delay
5
maxspeed
1

[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
0
origin_rot_z
0
anim_rot
hatch1_slant
1.5
delay
50
maxspeed
10

[mesh]
aussen_1_dachluke_2.o3d

[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0
anim_trans
hatch1_trans
0.025
delay
5
maxspeed
1

[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
0
origin_rot_z
0
anim_rot
hatch1_slant
1.5
delay
50
maxspeed
10

################################################
Aussenspiegel
################################################

[mesh]
aussenspiegel_aussen.o3d

[viewpoint]
5

[matl]
VAN_A.tga
0

[matl_envmap]
envmap_unscharf.bmp
0.5

[matl_bumpmap]
SD80_bump.bmp
0.01

[matl_transmap]

	
[mesh]
aussenspiegel_innen.o3d

[viewpoint]
2

[matl]
VAN_A.tga
0

[matl_envmap]
envmap_unscharf.bmp
0.5

[matl_bumpmap]
SD80_bump.bmp
0.01

[matl_transmap]


################################################
Wunschtaster aussen
################################################

[mesh]
aussen_1_wunsch_tuer.o3d

[viewpoint]
3

[mouseevent]
door_2_wunsch_aussen

-------------------------------------------

[mesh]
lichtring_1_tuer_gruen.o3d

[viewpoint]
1

[visible]
door_freigabe_licht
1

[mouseevent]
door_2_wunsch_aussen

[matl]
VAN_A.tga
0
 
[matl_alpha]
2

[matl_noZwrite]

[matl_change]
VAN_A.tga
0
door_freigabe_licht

[matl_item]

[matl_nightmap]
VAN_A_N.jpg

-------------------------------------------

[mesh]
lichtring_1_tuer_rot.o3d

[viewpoint]
1

[visible]
door_lichtring_tuer2
1

[mouseevent]
door_2_wunsch_aussen

[matl]
VAN_A.tga
0
 
[matl_alpha]
2

[matl_noZwrite]

[matl_change]
VAN_A.tga
0
door_lichtring_tuer2

[matl_item]

[matl_nightmap]
VAN_A_N.jpg

-------------------------------------------

[mesh]
aussen_1_wunsch_kinderw.o3d

[viewpoint]
3

[mouseevent]
door_kinderwagen

-------------------------------------------

[mesh]
lichtring_1_kw_gruen.o3d

[viewpoint]
1

[visible]
door_freigabe_licht
1

[mouseevent]
door_kinderwagen

[matl]
VAN_A.tga
0
 
[matl_alpha]
2

[matl_noZwrite]

[matl_change]
VAN_A.tga
0
door_freigabe_licht

[matl_item]

[matl_nightmap]
VAN_A_N.jpg

-------------------------------------------

[mesh]
lichtring_1_kw_rot.o3d

[viewpoint]
1

[visible]
door_lichtring_tuer2_kinder
1

[mouseevent]
door_kinderwagen

[matl]
VAN_A.tga
0
 
[matl_alpha]
2

[matl_noZwrite]

[matl_change]
VAN_A.tga
0
door_lichtring_tuer2_kinder

[matl_item]

[matl_nightmap]
VAN_A_N.jpg

-------------------------------------------

[mesh]
aussen_1_wunsch_rampe.o3d

[viewpoint]
3

[mouseevent]
door_rampenwunsch

-------------------------------------------

[mesh]
lichtring_1_ram_gruen.o3d

[viewpoint]
1

[visible]
elec_busbar_main
1

[mouseevent]
door_rampenwunsch

[matl]
VAN_A.tga
0
 
[matl_alpha]
2

[matl_noZwrite]

[matl_change]
VAN_A.tga
0
elec_busbar_main

[matl_item]

[matl_nightmap]
VAN_A_N.jpg

-------------------------------------------

[mesh]
lichtring_1_ram_rot.o3d

[viewpoint]
1

[visible]
door_lichtring_tuer2_rampe
1

[mouseevent]
door_rampenwunsch

[matl]
VAN_A.tga
0
 
[matl_alpha]
2

[matl_noZwrite]

[matl_change]
VAN_A.tga
0
door_lichtring_tuer2_rampe

[matl_item]

[matl_nightmap]
VAN_A_N.jpg

-------------------------------------------

################################################
Nothahns aussen
################################################

[mesh]
aussen_1_nothahn_vorn_klappe.o3d

[mouseevent]
cp_doorEntriegelung_01_klappe

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
doorEntriegelung_01_klappe
-140
delay
25
maxspeed
500

[mesh]
aussen_1_nothahn_vorn.o3d

[viewpoint]
1

[mouseevent]
cp_doorEntriegelung_01_aussen

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
doorEntriegelung_01_aussen
0.01
delay
25
maxspeed
500

[mesh]
aussen_1_nothahn_hinten_klappe.o3d

[mouseevent]
cp_doorEntriegelung_23_klappe

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
doorEntriegelung_23_klappe
-140
delay
25
maxspeed
500

[mesh]
aussen_1_nothahn_hinten.o3d

[viewpoint]
1

[mouseevent]
cp_doorEntriegelung_23_aussen

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
doorEntriegelung_23_aussen
0.01
delay
25
maxspeed
500

################################################
Raeder
################################################

[mesh]
rad_VR.o3d

[newanim]
origin_from_mesh
anim_rot
Wheel_Rotation_0_R
57.295779513082320876798154814105
[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_0_R
1
[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
Axle_Steering_0_R
57.295779513082320876798154814105

[mesh]
rad_VL.o3d

[newanim]
origin_from_mesh
anim_rot
Wheel_Rotation_0_L
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_0_L
1

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
Axle_Steering_0_L
57.295779513082320876798154814105

[mesh]
rad_MR.o3d

[newanim]
origin_from_mesh
anim_rot
Wheel_Rotation_1_R
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_1_R
1

[mesh]
rad_ML.o3d

[newanim]
origin_from_mesh
anim_rot
Wheel_Rotation_1_L
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_1_L
1



########### Tueren #############

###################
Vordertür 1. Flügel
###################

[mesh]
tuer_0.o3d

[mouseevent]
door0

[illumination_interior]
0
1
2
3

[matl]
VAN_A.tga
0

[matl_envmap]
envmap_unscharf.bmp
0.5

[matl_bumpmap]
SD80_bump.bmp
0.01

[matl_transmap]


[newanim]
origin_trans
0.987
3.932
2.696
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_0
89

--------------------------

[mesh]
tuer_0_scharnier.o3d

[mouseevent]
door0

[viewpoint]
3

[newanim]
origin_trans
0.987
3.932
2.696
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_0
89

--------------------------

[mesh]
tuer_0_stange_2.o3d

[viewpoint]
3

[newanim]
origin_from_mesh
anim_trans
door_0_stange_trans
1

[newanim]
origin_trans
0.019
3.536
2.696
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_0_stange_rot
1

--------------------------

[mesh]
tuer_0_stange_1.o3d

[viewpoint]
3

[newanim]
origin_trans
0.019
3.536
2.696
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_0_stange_rot
1

--------------------------

[mesh]
tuer_0_schloss.o3d

[viewpoint]
3

[matl]
VAN_A.tga
0

[matl_envmap]
envmap_unscharf.bmp
0.5

[matl_bumpmap]
SD80_bump.bmp
0.01

[matl_transmap]


[mouseevent]
bus_doorfront0_lock

[newanim]
origin_trans
0.987
3.932
2.696
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_0
89

[newanim]
origin_from_mesh
origin_rot_x
-90
origin_rot_y
0
origin_rot_z
0
anim_rot
door_0_locked
90
maxspeed
200
delay
20

--------------------------

[mesh]
tuer_0_glas.o3d

[mouseevent]
door0

[newanim]
origin_trans
0.987
3.932
2.696
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_0
89

[matl]
Fenster_int.tga
0
 
[matl_envmap]
envmap.bmp
0.1
 
[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

-----------------------------

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Wiped_Wetness

[matl_noZwrite]

-----------------------------

[matl]
dirt_A.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

-----------------------------

[matl]
VAN_A_trans.tga
0
 
[matl_alpha]
2

[matl_noZwrite]

-----------------------------

[matl]
Fenster.tga
0
 
[matl_envmap]
envmap.bmp
0.2
 
[matl_alpha]
2

[alphascale]
Envir_Brightness

	[matl_noZwrite]

-----------------------------

	
[mesh]
tuer_0_decal.o3d

[viewpoint]
3

[matl]
decals.dds
0

[matl_alpha]
2

	[matl_noZwrite]
	
[mouseevent]
door0

[newanim]
origin_trans
0.987
3.932
2.696
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_0
89


###################
Vordertür 2. Flügel
###################

[mesh]
tuer_1.o3d

[mouseevent]
door1

[matl]
VAN_A.tga
0

[matl_envmap]
envmap_unscharf.bmp
0.5

[matl_bumpmap]
SD80_bump.bmp
0.01

[matl_transmap]


[newanim]
origin_trans
0.987
3.161
2.696
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_1
-89

--------------------------

[mesh]
tuer_1_schloss.o3d

[viewpoint]
3

[mouseevent]
bus_doorfront1_lock

[matl]
VAN_A.tga
0

[matl_envmap]
envmap_unscharf.bmp
0.5

[matl_bumpmap]
SD80_bump.bmp
0.01

[matl_transmap]


[newanim]
origin_trans
0.987
3.161
2.696
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_1
-89

[newanim]
origin_from_mesh
origin_rot_x
-90
origin_rot_y
0
origin_rot_z
0
anim_rot
door_1_locked
90
maxspeed
200
delay
20

--------------------------
[mesh]
tuer_1_glas.o3d

[mouseevent]
door1

[newanim]
origin_trans
0.987
3.161
2.696
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_1
-89

[matl]
Fenster_int.tga
0
 
[matl_envmap]
envmap.bmp
0.1
 
[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

-----------------------------

[matl]
Fenster.tga
0
 
[matl_envmap]
envmap.bmp
0.2
 
[matl_alpha]
2

[alphascale]
Envir_Brightness

	[matl_noZwrite]

-----------------------------

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

	[matl_noZwrite]

-----------------------------

[matl]
dirt_A.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

	[matl_noZwrite]

-----------------------------

[matl]
VAN_A_trans.tga
0
 
[matl_alpha]
2

	[matl_noZwrite]
	
-----------------------------

	
###################
Mitteltuer 1. Fluegel
###################

[mesh]
tuer_2.o3d

[mouseevent]
door2

[matl]
VAN_A.tga
0

[matl_envmap]
envmap_unscharf.bmp
0.5

[matl_bumpmap]
SD80_bump.bmp
0.01

[matl_transmap]

	
[newanim]
origin_from_mesh
origin_rot_x
90
anim_trans
door_2_x
0.063

[newanim]
origin_from_mesh
origin_rot_z
90
anim_trans
door_2_y
-0.616

------------------------------

[mesh]
tuer_2_saeule.o3d

[viewpoint]
3

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_rot
door_saeule_2
50

------------------------------

[mesh]
tuer_2_decal.o3d

[mouseevent]
door2
	
[newanim]
origin_from_mesh
origin_rot_x
90
anim_trans
door_2_x
0.063

[newanim]
origin_from_mesh
origin_rot_z
90
anim_trans
door_2_y
-0.616


[matl]
decals.dds
0

[matl_alpha]
2

[matl_noZwrite]

------------------------------

[mesh]
tuer_2_schloss.o3d

[mouseevent]
bus_doorfront2_lock

[matl]
VAN_A.tga
0

[matl_envmap]
envmap_unscharf.bmp
0.5

[matl_bumpmap]
SD80_bump.bmp
0.01

[matl_transmap]


[viewpoint]
3
	
[newanim]
origin_from_mesh
origin_rot_x
90
anim_trans
door_2_x
0.063

[newanim]
origin_from_mesh
origin_rot_z
90
anim_trans
door_2_y
-0.616

[newanim]
origin_from_mesh
origin_rot_x
-90
anim_rot
door_2_locked
-90
maxspeed
200
delay
20

------------------------------

[mesh]
tuer_2_glas.o3d

[mouseevent]
door2
	
[newanim]
origin_from_mesh
origin_rot_x
90
anim_trans
door_2_x
0.063

[newanim]
origin_from_mesh
origin_rot_z
90
anim_trans
door_2_y
-0.616

[matl]
Fenster_int.tga
0
 
[matl_envmap]
envmap.bmp
0.1
 
[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

-----------------------------

[matl]
Fenster.tga
0
 
[matl_envmap]
envmap.bmp
0.2
 
[matl_alpha]
2

[alphascale]
Envir_Brightness

	[matl_noZwrite]

-----------------------------

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

	[matl_noZwrite]

-----------------------------

[matl]
dirt_A.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

	[matl_noZwrite]

-----------------------------

[matl]
VAN_A_trans.tga
0
 
[matl_alpha]
2

	[matl_noZwrite]
	
-----------------------------	
	
	
###################
Mitteltuer 2. Fluegel
###################

[mesh]
tuer_3.o3d

[mouseevent]
door3

[matl]
VAN_A.tga
0

[matl_envmap]
envmap_unscharf.bmp
0.5

[matl_bumpmap]
SD80_bump.bmp
0.01

[matl_transmap]

	
[newanim]
origin_from_mesh
origin_rot_x
90
anim_trans
door_3_x
0.063

[newanim]
origin_from_mesh
origin_rot_z
90
anim_trans
door_3_y
0.616

------------------------------

[mesh]
tuer_3_saeule.o3d

[viewpoint]
3

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_rot
door_saeule_3
-50

------------------------------

[mesh]
tuer_3_schloss.o3d

[viewpoint]
3

[mouseevent]
bus_doorfront3_lock

[matl]
VAN_A.tga
0

[matl_envmap]
envmap_unscharf.bmp
0.5

[matl_bumpmap]
SD80_bump.bmp
0.01

[matl_transmap]

	
[newanim]
origin_from_mesh
origin_rot_x
90
anim_trans
door_3_x
0.063

[newanim]
origin_from_mesh
origin_rot_z
90
anim_trans
door_3_y
0.616

[newanim]
origin_from_mesh
origin_rot_x
-90
anim_rot
door_3_locked
90
maxspeed
200
delay
20

------------------------------

[mesh]
tuer_3_glas.o3d

[mouseevent]
door3
	
[newanim]
origin_from_mesh
origin_rot_x
90
anim_trans
door_3_x
0.063

[newanim]
origin_from_mesh
origin_rot_z
90
anim_trans
door_3_y
0.616

[matl]
Fenster_int.tga
0
 
[matl_envmap]
envmap.bmp
0.1
 
[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

-----------------------------

[matl]
Fenster.tga
0
 
[matl_envmap]
envmap.bmp
0.2
 
[matl_alpha]
2

[alphascale]
Envir_Brightness

	[matl_noZwrite]

-----------------------------

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

	[matl_noZwrite]

-----------------------------

[matl]
dirt_A.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

	[matl_noZwrite]

-----------------------------

[matl]
VAN_A_trans.tga
0
 
[matl_alpha]
2

	[matl_noZwrite]
	


################################################
Aussenbeleuchtung
################################################

[mesh]
lichter_1_blinker_R.o3d

[illumination_interior]
-1
-1
-1
-1

[matl]
VAN_A.tga
0

[matl_envmap]
envmap_unscharf.bmp
0.5

[matl_bumpmap]
SD80_bump.bmp
0.01

[matl_transmap]


[matl_change]
VAN_A.tga
0
lights_blinker_r

[matl_item]

[matl_nightmap]
VAN_A_N.jpg

[light_enh_2]
1.131
4.537
1.118
0
1
0
0
0
1
0
0
255
140
0
0.1
50
190
lights_blinker_r
1.5
0.15
1
1
0.05

[light_enh_2]
1.31
2.622
1.153
1
0
0
0
0
1
0
0
255
140
0
0.1
60
180
lights_blinker_r
1.5
0.05
1
1
0.05


[mesh]
lichter_1_blinker_L.o3d

[matl]
VAN_A.tga
0

[matl_envmap]
envmap_unscharf.bmp
0.5

[matl_bumpmap]
SD80_bump.bmp
0.01

[matl_transmap]


[matl_change]
VAN_A.tga
0
lights_blinker_l

[matl_item]

[matl_nightmap]
VAN_A_N.jpg


[light_enh_2]
-1.131
4.537
1.118
0
1
0
0
0
1
0
0
255
140
0
0.1
50
190
lights_blinker_l
1.5
0.15
1
1
0.05


[light_enh_2]
-1.302
2.9
1.153
-1
0
0
0
0
1
0
0
255
140
0
0.10
60
180
lights_blinker_l
1.5
0.2
1
1
0.05


[mesh]
lichter_1_abblend.o3d

[matl]
VAN_A.tga
0

[matl_envmap]
envmap_unscharf.bmp
0.5

[matl_bumpmap]
SD80_bump.bmp
0.01

[matl_transmap]


[matl_change]
VAN_A.tga
0
lights_abbl

[matl_item]

[matl_nightmap]
VAN_A_N.jpg

[light_enh_2]
1.107
4.548
0.991
0
1
0
0
0
1
0
0
255
255
200
0.11
20
200
lights_stand
0.9
0.04
1
1
0.1

[light_enh_2]
-1.107
4.548
0.991
0
1
0
0
0
1
0
0
255
255
200
0.11
20
200
lights_stand
0.9
0.04
1
1
0.1

[light_enh_2]
1.107
4.548
0.991
0
1
0
0
0
1
0
0
255
255
200
0.2
50
190
lights_abbl
1.5
0.04
1
1
0.1

[light_enh_2]
-1.107
4.548
0.991
0
1
0
0
0
1
0
0
255
255
200
0.2
50
190
lights_abbl
1.5
0.04
1
1
0.1

[mesh]
lichter_1_fern.o3d

[matl]
VAN_A.tga
0

[matl_envmap]
envmap_unscharf.bmp
0.5

[matl_bumpmap]
SD80_bump.bmp
0.01

[matl_transmap]


[matl_change]
VAN_A.tga
0
lights_fern

[matl_item]

[matl_nightmap]
VAN_A_N.jpg

[light_enh_2]
0.971
4.564
0.947
0
1
0
0
0
1
0
0
255
255
200
0.2
50
190
lights_fern
1.5
0.01
1
1
0.1

[light_enh_2]
-0.971
4.564
0.947
0
1
0
0
0
1
0
0
255
255
200
0.2
50
190
lights_fern
1.5
0.01
1
1
0.1

[mesh]
lichter_1_nebel.o3d

[matl]
VAN_A.tga
0

[matl_envmap]
envmap_unscharf.bmp
0.5

[matl_bumpmap]
SD80_bump.bmp
0.01

[matl_transmap]


[matl_change]
VAN_A.tga
0
lights_nebelscheinw

[matl_item]

[matl_nightmap]
VAN_A_N.jpg

[light_enh_2]
0.963
4.598
0.537
0
1
0
0
0
1
0
0
255
255
200
0.2
50
190
lights_nebelscheinw
1.5
0.15
1
1
0.1

[light_enh_2]
-0.963
4.598
0.537
0
1
0
0
0
1
0
0
255
255
200
0.2
50
190
lights_nebelscheinw
1.5
0.15
1
1
0.1

################################################
Umrissleuchten
################################################

[light_enh_2]
-1.243
4.186
2.862
0
1
0
0
0
-1
0
0
255
255
200
0.05
60
180
lights_stand
1
0.05
1
1
0.01

[light_enh_2]
1.243
4.186
2.862
0
1
0
0
0
1
0
0
255
255
200
0.05
60
180
lights_stand
1
0.05
1
1
0.01


[light_enh_2]
1.285
2.654
0.659
1
0
0
0
0
1
0
0
255
140
0
0.05
80
220
lights_stand
1.5
0.05
1
1
0.01

[light_enh_2]
1.285
-0.372
0.657
1
0
0
0
0
1
0
0
255
140
0
0.05
80
220
lights_stand
1.5
0.05
1
1
0.01

[light_enh_2]
1.285
-2.416
0.657
1
0
0
0
0
1
0
0
255
140
0
0.05
80
220
lights_stand
1.5
0.05
1
1
0.01

[light_enh_2]
1.285
-4.819
0.657
1
0
0
0
0
1
0
0
255
140
0
0.05
80
220
lights_stand
1.5
0.05
1
1
0.01

-- links

[light_enh_2]
-1.285
-4.819
0.657
-1
0
0
0
0
1
0
0
255
140
0
0.05
80
220
lights_stand
1.5
0.05
1
1
0.01

[light_enh_2]
-1.285
-2.026
0.657
-1
0
0
0
0
1
0
0
255
140
0
0.05
80
220
lights_stand
1.5
0.05
1
1
0.01

[light_enh_2]
-1.285
-0.156
0.657
-1
0
0
0
0
1
0
0
255
140
0
0.05
80
220
lights_stand
1.5
0.05
1
1
0.01

[light_enh_2]
-1.285
2.614
0.658
-1
0
0
0
0
1
0
0
255
140
0
0.05
80
220
lights_stand
1.5
0.05
1
1
0.01

////////////////////////////////////////////////////////
		Scheinwerfer
////////////////////////////////////////////////////////


Fernlicht:

[spotlight]
0
5.1
0.85
0
1.5
-0.3
255
245
245
600
50
100

Abblendlicht:

[spotlight]
0
5.1
0.85
0
1.3
-0.3
255
235
220
250
35
70


################################################
Aufkleber innen
################################################

[mesh]
innen_1_decals.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
3

[matl]
decals.dds
0

[matl_alpha]
2

[matl_noZwrite]
	
################################################
Wagennr innen
################################################

[mesh]
innen_1_wagennr.o3d

[viewpoint]
2

[matl]
test1_alpha.bmp
0

[matl_alpha]
2

[useTextTexture]
2



################################################
Scheibenwischer
################################################

[mesh]
wischer_R.o3d

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
0
origin_rot_z
90
anim_rot
wiperpos_1
90

[newanim]
origin_from_mesh
origin_rot_x
90
origin_rot_y
0
origin_rot_z
0
anim_rot
wiperpos_1
-6.5

[mesh]
wischer_L.o3d

[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
0
origin_rot_z
90
anim_rot
wiperpos_2
-90

[newanim]
origin_from_mesh
origin_rot_x
90
origin_rot_y
0
origin_rot_z
0
anim_rot
wiperpos_2
-6.5

################################################
Fahrerfenster
################################################

[mesh]
cp_fahrerfenster_front_griff.o3d

[viewpoint]
3

[illumination_interior]
0
1
2
3

[mouseevent]
cp_slidewin_front

[newanim]
origin_rot_z
90
anim_trans
cp_fahrerfenster_front_pos
0.40

[mesh]
cp_fahrerfenster_front.o3d

[viewpoint]
3

[matl]
VAN_A.tga
0

[matl_envmap]
envmap_unscharf.bmp
0.5

[matl_bumpmap]
SD80_bump.bmp
0.01

[matl_transmap]


[newanim]
origin_rot_z
90
anim_trans
cp_fahrerfenster_front_pos
0.40

[matl]
Fenster_int.tga
0
 
[matl_envmap]
envmap.bmp
0.1
 
[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

-----------------------------

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

-----------------------------

[matl]
dirt_A.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

-----------------------------

[matl]
VAN_A_trans.tga
0
 
[matl_alpha]
2

[matl_noZwrite]

-----------------------------

[matl]
Fenster.tga
0
 
[matl_envmap]
envmap.bmp
0.2
 
[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

-----------------------------

[matl]
regen.tga
1

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

-----------------------------

[matl]
dirt_A.tga
1

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

-----------------------------

[matl]
VAN_A_trans.tga
1
 
[matl_alpha]
2

[matl_noZwrite]

-----------------------------
-----------------------------

[mesh]
cp_fahrerfenster_rear_griff.o3d

[viewpoint]
3

[mouseevent]
cp_slidewin_rear

[newanim]
origin_rot_z
90
anim_trans
cp_fahrerfenster_rear_pos
-0.40

[mesh]
cp_fahrerfenster_rear.o3d

[viewpoint]
3

[matl]
VAN_A.tga
0

[matl_envmap]
envmap_unscharf.bmp
0.5

[matl_bumpmap]
SD80_bump.bmp
0.01

[matl_transmap]


[newanim]
origin_rot_z
90
anim_trans
cp_fahrerfenster_rear_pos
-0.40

[matl]
Fenster_int.tga
0
 
[matl_envmap]
envmap.bmp
0.1
 
[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

-----------------------------

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

-----------------------------

[matl]
dirt_A.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

-----------------------------

[matl]
VAN_A_trans.tga
0
 
[matl_alpha]
2

[matl_noZwrite]

-----------------------------

[matl]
Fenster.tga
0
 
[matl_envmap]
envmap.bmp
0.2
 
[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

-----------------------------

[matl]
regen.tga
1

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

-----------------------------

[matl]
dirt_A.tga
1

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

-----------------------------

[matl]
VAN_A_trans.tga
1
 
[matl_alpha]
2

[matl_noZwrite]

-----------------------------

[mesh]
aussen_1_fahrerfenster_AI.o3d

[viewpoint]
4


[matl]
Fenster_int.tga
0
 
[matl_envmap]
envmap.bmp
0.1
 
[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

-----------------------------

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

-----------------------------

[matl]
dirt_A.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

-----------------------------

[matl]
VAN_A_trans.tga
0
 
[matl_alpha]
2

[matl_noZwrite]

-----------------------------

[matl]
Fenster.tga
0
 
[matl_envmap]
envmap.bmp
0.2
 
[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

-----------------------------

	[matl]
	regen.tga
	1

	[matl_alpha]
	2

	[alphascale]
	Rain_Window_Norm_Wetness

	[matl_noZwrite]

	-----------------------------

	[matl]
	dirt_A.tga
	1

	[alphascale]
	Dirt_Norm

	[matl_alpha]
	2

	[matl_noZwrite]

	-----------------------------

	[matl]
	VAN_A_trans.tga
	1
	 
	[matl_alpha]
	2

	[matl_noZwrite]

	-----------------------------

################################################
Scheiben innen
################################################

[mesh]
innen_1_scheiben_keinregen.o3d

[matl]
Fenster_int.tga
0
 
[matl_envmap]
envmap.bmp
0.3
 
[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

---------------------------------

[mesh]
innen_1_scheiben_wipe.o3d

[matl]
Fenster_int.tga
0
 
[matl_envmap]
envmap.bmp
0.1
 
[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

-----------------------------

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Wiped_Wetness

[matl_noZwrite]

-----------------------------

[matl]
dirt_A.tga
0

[alphascale]
Dirt_Wiped

[matl_alpha]
2

[matl_noZwrite]

-----------------------------

[matl]
VAN_A_trans.tga
0
 
[matl_alpha]
2

[matl_noZwrite]

-----------------------------

[mesh]
innen_1_scheiben_nowipe.o3d

[matl]
Fenster_int.tga
0
 
[matl_envmap]
envmap.bmp
0.1
 
[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

-----------------------------

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

-----------------------------

[matl]
dirt_A.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

-----------------------------

[matl]
VAN_A_trans.tga
0
 
[matl_alpha]
2

[matl_noZwrite]


################################################
Scheiben aussen
################################################

[mesh]
aussen_1_scheiben_wipe.o3d

[illumination_interior]
-1
-1
-1
-1

[matl]
Fenster.tga
0
 
[matl_envmap]
envmap.bmp
0.2
 
[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

-----------------------------

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Wiped_Wetness

[matl_noZwrite]

-----------------------------

[matl]
dirt_A.tga
0

[alphascale]
Dirt_Wiped

[matl_alpha]
2

[matl_noZwrite]

-----------------------------

[matl]
VAN_A_trans.tga
0
 
[matl_alpha]
2

[matl_noZwrite]

-----------------------------
-----------------------------

[mesh]
aussen_1_scheiben_nowipe.o3d

[matl]
Fenster.tga
0
 
[matl_envmap]
envmap.bmp
0.2
 
[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

-----------------------------

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

-----------------------------

[matl]
dirt_A.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

-----------------------------

[matl]
VAN_A_trans.tga
0
 
[matl_alpha]
2

[matl_noZwrite]
	
################################################
Matrix LCD
################################################

## Frontanzeige Linie ##

[mesh]
LCD_front_linie.o3d

[visible]
LW_vis_linie_F_orange
1

[viewpoint]
5

[matl]
VAN_LCD.bmp
0

[matl_alpha]
2

[useTextTexture]
34

[matl_noZwrite]

[mesh]
LCD_front_linie.o3d

[visible]
LW_vis_linie_F_orange
1

[viewpoint]
5

[matl]
VAN_LCD.bmp
0

[matl_alpha]
2

[useTextTexture]
34

[matl_noZwrite]

## Frontanzeige Voll / Gross ##

[mesh]
LCD_front_voll.o3d

[visible]
LW_vis_voll_F_orange
1

[viewpoint]
5

[matl]
VAN_LCD.bmp
0

[matl_alpha]
2

[useTextTexture]
35

[matl_noZwrite]

[mesh]
LCD_front_voll.o3d

[visible]
LW_vis_voll_F_orange
1

[viewpoint]
5

[matl]
VAN_LCD.bmp
0

[matl_alpha]
2

[useTextTexture]
35

[matl_noZwrite]


## Frontanzeige Klein ##

[mesh]
LCD_front_zeile1.o3d

[visible]
LW_vis_zeile13_F_orange
1

[viewpoint]
5

[matl]
VAN_LCD.bmp
0

[matl_alpha]
2

[useTextTexture]
36

[matl_noZwrite]

[mesh]
LCD_front_zeile1.o3d

[visible]
LW_vis_zeile13_F_orange
1

[viewpoint]
5

[matl]
VAN_LCD.bmp
0

[matl_alpha]
2

[useTextTexture]
36

[matl_noZwrite]

-------------------------------------

[mesh]
LCD_front_zeile2.o3d

[visible]
LW_vis_zeile2_F_orange
1

[viewpoint]
5

[matl]
VAN_LCD.bmp
0

[matl_alpha]
2

[useTextTexture]
37

[matl_noZwrite]

[mesh]
LCD_front_zeile2.o3d

[visible]
LW_vis_zeile2_F_orange
1

[viewpoint]
5

[matl]
VAN_LCD.bmp
0

[matl_alpha]
2

[useTextTexture]
37

[matl_noZwrite]
-------------------------------------

[mesh]
LCD_front_zeile3.o3d

[visible]
LW_vis_zeile13_F_orange
1

[viewpoint]
5

[matl]
VAN_LCD.bmp
0

[matl_alpha]
2

[useTextTexture]
38

[matl_noZwrite]

[mesh]
LCD_front_zeile3.o3d

[visible]
LW_vis_zeile13_F_orange
1

[viewpoint]
5

[matl]
VAN_LCD.bmp
0

[matl_alpha]
2

[useTextTexture]
38

[matl_noZwrite]

## Seitenanzeige Linie ##

[mesh]
LCD_seite_linie.o3d

[visible]
LW_vis_linie_S_orange
1

[viewpoint]
5

[matl]
VAN_LCD.bmp
0

[matl_alpha]
2

[useTextTexture]
34

[matl_noZwrite]
	

[mesh]
LCD_seite_linie.o3d

[visible]
LW_vis_linie_S_orange
1

[viewpoint]
5

[matl]
VAN_LCD.bmp
0

[matl_alpha]
2

[useTextTexture]
34

[matl_noZwrite]

## Seitenanzeige Voll / Gross ##

[mesh]
LCD_seite_voll.o3d

[visible]
LW_vis_voll_S_orange
1

[viewpoint]
5

[matl]
VAN_LCD.bmp
0

[matl_alpha]
2

[useTextTexture]
35

[matl_noZwrite]

[mesh]
LCD_seite_voll.o3d

[visible]
LW_vis_voll_S_orange
1

[viewpoint]
5

[matl]
VAN_LCD.bmp
0

[matl_alpha]
2

[useTextTexture]
35

[matl_noZwrite]

# Seitenanzeige Klein ##

[mesh]
LCD_seite_zeile1.o3d

[visible]
LW_vis_zeile13_S_orange
1

[viewpoint]
5

[matl]
VAN_LCD.bmp
0

[matl_alpha]
2

[useTextTexture]
36

[matl_noZwrite]

[newanim]
origin_rot_z
-90
anim_trans
LW_sonderziel_trans
0.1742

-------------------------------------

[mesh]
LCD_seite_zeile2.o3d

[visible]
LW_vis_zeile2_S_orange
1

[viewpoint]
5

[matl]
VAN_LCD.bmp
0

[matl_alpha]
2

[useTextTexture]
37

[matl_noZwrite]

[newanim]
origin_rot_z
-90
anim_trans
LW_sonderziel_trans
0.1742

-------------------------------------

[mesh]
LCD_seite_zeile3.o3d

[visible]
LW_vis_zeile13_S_orange
1

[viewpoint]
5

[matl]
VAN_LCD.bmp
0

[matl_alpha]
2

[useTextTexture]
38

[matl_noZwrite]

[newanim]
origin_rot_z
-90
anim_trans
LW_sonderziel_trans
0.1742


[mesh]
LCD_seite_zeile1.o3d

[visible]
LW_vis_zeile13_S_orange
1

[viewpoint]
5

[matl]
VAN_LCD.bmp
0

[matl_alpha]
2

[useTextTexture]
36

[matl_noZwrite]

[newanim]
origin_rot_z
-90
anim_trans
LW_sonderziel_trans
0.1742

-------------------------------------

[mesh]
LCD_seite_zeile2.o3d

[visible]
LW_vis_zeile2_S_orange
1

[viewpoint]
5

[matl]
VAN_LCD.bmp
0

[matl_alpha]
2

[useTextTexture]
37

[matl_noZwrite]

[newanim]
origin_rot_z
-90
anim_trans
LW_sonderziel_trans
0.1742

-------------------------------------

[mesh]
LCD_seite_zeile3.o3d

[visible]
LW_vis_zeile13_S_orange
1

[viewpoint]
5

[matl]
VAN_LCD.bmp
0

[matl_alpha]
2

[useTextTexture]
38

[matl_noZwrite]

[newanim]
origin_rot_z
-90
anim_trans
LW_sonderziel_trans
0.1742

################################################
Klappfenster
################################################

[mesh]
innen_1_decals_klapp_R.o3d

[viewpoint]
3

	[matl]
	decals.dds
	0

	[matl_alpha]
	2

	[matl_noZwrite]

[newanim]
origin_trans
1.253
0
2.260
origin_rot_x
90
origin_rot_y
90
origin_rot_z
0
anim_rot
cp_klappfensterR
30
maxspeed
600

[mesh]
klappfenster_1_R.o3d

[matl]
VAN_A.tga
0

[matl_envmap]
envmap_unscharf.bmp
0.5

[matl_bumpmap]
SD80_bump.bmp
0.01

[matl_transmap]


[mouseevent]
cp_klappfensterR

[matl]
Fenster.tga
0
 
[matl_envmap]
envmap.bmp
0.2
 
[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]
-----------------------------

[matl]
Fenster_int.tga
0
 
[matl_envmap]
envmap.bmp
0.15
 
[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

-----------------------------
[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

-----------------------------
[matl]
dirt_A.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

-----------------------------
[matl]
VAN_A_trans.tga
0

[matl_alpha]
2

[matl_noZwrite]

-----------------------------
[newanim]
origin_trans
1.253
0
2.260
origin_rot_x
90
origin_rot_y
90
origin_rot_z
0
anim_rot
cp_klappfensterR
30
maxspeed
600

-----------------------------

[mesh]
innen_1_decals_klapp_L.o3d

[viewpoint]
3

	[matl]
	decals.dds
	0

	[matl_alpha]
	2

		[matl_noZwrite]

[newanim]
origin_trans
-1.253
0
2.260
origin_rot_x
90
origin_rot_y
90
origin_rot_z
0
anim_rot
cp_klappfensterL
-30
maxspeed
600

-----------------------------

[mesh]
klappfenster_1_L.o3d

[matl]
VAN_A.tga
0

[matl_envmap]
envmap_unscharf.bmp
0.5

[matl_bumpmap]
SD80_bump.bmp
0.01

[matl_transmap]


[mouseevent]
cp_klappfensterL

[matl]
Fenster.tga
0
 
[matl_envmap]
envmap.bmp
0.2
 
[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]
-----------------------------

[matl]
Fenster_int.tga
0
 
[matl_envmap]
envmap.bmp
0.15
 
[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

-----------------------------
[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

-----------------------------
[matl]
dirt_A.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

-----------------------------
[matl]
VAN_A_trans.tga
0

[matl_alpha]
2

[matl_noZwrite]

[matl]
VAN_A_trans.tga
1

[matl_alpha]
2

[matl_noZwrite]


-----------------------------
[newanim]
origin_trans
-1.253
0
2.260
origin_rot_x
90
origin_rot_y
90
origin_rot_z
0
anim_rot
cp_klappfensterL
-30
maxspeed
600


################################################
Aufkleber aussen
################################################

[mesh]
aussen_1_decals.o3d

[viewpoint]
5

[matl]
decals.dds
0

[matl_alpha]
2

	[matl_noZwrite]


################################################
Kennzeichen vorn
################################################

[mesh]
aussen_1_kennz.o3d

[viewpoint]
5

[matl]
VAN_Kennz.bmp
0

[matl_alpha]
2

[useTextTexture]
0

################################################
Wagennummern aussen
################################################

[mesh]
aussen_1_wagennr.o3d

[viewpoint]
5

[matl]
DBC_vehno.bmp
0

[matl_alpha]
2

[useTextTexture]
1


##############################################
Partikeleffekte
##############################################

=====================================================
Regeneffekte an den Rädern:
=====================================================

[smoke]
1.05
1.322
0.295
0
-1
0.2
0
0.1
tire_wet_freq
tire_wet_live
0.95
1
1
3
1
10
0.9
0.9
0.9

[smoke]
-1.05
1.322
0.295
0
-1
0.2
0
0.1
tire_wet_freq
tire_wet_live
0.95
1
1
3
1
10
0.9
0.9
0.9

[smoke]
1.05
-4.523
0.295
0
-1
0.2
0
0.1
tire_wet_freq
tire_wet_live
0.95
1
1
3
1
10
0.9
0.9
0.9

[smoke]
-1.05
-4.523
0.295
0
-1
0.2
0
0.1
tire_wet_freq
tire_wet_live
0.95
1
1
3
1
10
0.9
0.9
0.9

Auspuff

[smoke]
-1.303
-2.910
0.439
-1
-0.7
0
auspuff_vel
0.2
auspuff_freq
auspuff_leben
0.95
-0.2
0.5
3
auspuff_alpha
10
0.66
0.66
0.8

Kochendes Kühlwasser

[smoke]
-0.983
-0.280
0.297
0
-1
0
2
0.2
engine_kuehlwasser_freq
3
0.95
-0.2
1
3
0.3
10
1
1
1

Getriebeoel

[smoke]
-0.983
-2.093
0.297
-1
-0.5
-0.1
5
0.5
em_getriebeoel_smoke
1
0.7
-0.2
0.6
3.5
0.3
10
0.2
0.2
0.2


########################################
Schatten
########################################

[mesh]
schatten_1.o3d

[isshadow]

[matl]
Shadow.tga
0

[matl_alpha]
2

[matl_noZcheck]
[matl_noZwrite]


##############################################
Klickspot für Aussentueroeffnung

[mesh]
aussen_1_klickspot_tuer.o3d

[mouseevent]
bus_doorfront0_external

[illumination_interior]
0
1
2
3

########################################
[LOD]
0.05
########################################

[mesh]
LOD_1.o3d
