########################################
Sichtbarkeits-Boundingbox
########################################

[VFDmaxmin]
-1.5
-6
-0.5
1.5
6
3.5


Viewpoint-Flag: 0 = Immer, 1 = Draußen, 2 = Drinnen, 4 = AI-Bus. Summieren zum Kombinieren.

Textur-Detail-Faktor: hiermit kann eingestellt werden, ob das Objekt als größer oder kleiner angenommen
wird beim Wechsel von lowres nach highres-Textur
Der Wert wird einfach mit dem in den Graphik-Optionen eingestellten Wert multipliziert, d.h.:
* 0.5 = Objekt wird bereits dargestellt, wenn es nur halb so groß ist, wie der eingestellte Wert
* 1.0 = Objekt erscheint genau dann, wenn es so groß ist wie eingestellt
* 2.0 = Objekt erscheint erst dann, wenn es schon doppelt so groß ist wie eingestellt.

[tex_detail_factor]
0.5

########################################
Textur-Changes
########################################

[CTC]
Colorscheme
Texture\Werbung_85
0

[CTCTexture]
farbschema_tex1
VAN_A.tga

[CTCTexture]
farbschema_tex2
VAN_B.tga

[CTCTexture]
farbschema_tex4
VAN_B_trans.tga

[CTCTexture]
farbschema_tex5
decals.dds

[CTCTexture]
farbschema_tex6
int_B.jpg

[CTCTexture]
farbschema_tex7
int_A.jpg

	[CTCTexture]
	farbschema_tex3
	vdv_innen.bmp

	[CTCTexture]
	farbschema_tex4
	GN2_trans.tga

###################
Text-Texturen:
###################

Innenanzeige VW oben fett
0
[texttexture_enh]
almex_s_innenanz_1F
VAN_Innenanz_Fett
680
316
0
255
134
23
1
0

	Innenanzeige VW oben schmal
1
[texttexture_enh]
almex_s_innenanz_1S
VAN_Innenanz_Schmal
680
316
0
255
134
23
1
0

	Innenanzeige VW unten
2
[texttexture_enh]
almex_s_innenanz_2
VAN_Innenanz_Fett
680
316
0
255
134
23
1
0

###############################################
Dummies für die Animation

[mesh]
2_dum_1_A.o3d

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_rot
articulation_1_alpha
-0.25

-----------------------------

[mesh]
2_dum_1_B.o3d

[newanim]
origin_from_mesh
anim_rot
articulation_1_beta
-0.35

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_rot
articulation_1_alpha
-0.5

Korrektur in Fahrtrichtung

[newanim]
origin_from_mesh
origin_rot_z
90
anim_trans
articulation_1_alpha_abs
0.0005

Korrektur seitlich

[newanim]
origin_from_mesh
origin_rot_x
90
anim_trans
articulation_1_alpha
0.0035

	Korrektur Höhe

	[newanim]
	origin_from_mesh
	origin_rot_y
	90
	anim_trans
	articulation_1_beta
	0.001


-----------------------------

[mesh]
2_dum_1_C.o3d

[newanim]
origin_from_mesh
anim_rot
articulation_1_beta
0.35

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_rot
articulation_1_alpha
0.25

-----------------------------

[mesh]
2_dum_1_D.o3d

[newanim]
origin_from_mesh
anim_rot
articulation_1_beta
0.65

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_rot
articulation_1_alpha
0.5

Korrektur in Fahrtrichtung

[newanim]
2_origin_from_mesh
origin_rot_z
90
anim_trans
articulation_1_alpha_abs
-0.0005

Korrektur seitlich

[newanim]
origin_from_mesh
origin_rot_x
90
anim_trans
articulation_1_alpha
0.0035

	Korrektur Höhe

	[newanim]
	origin_from_mesh
	origin_rot_y
	90
	anim_trans
	articulation_1_beta
	0.001


########################################
[LOD]
0.1
########################################

################################################
Innenraum
################################################

[mesh]
innen_2_hart.o3d

[viewpoint]
3

[illumination_interior]
0
1
2
3

[mesh]
innen_2_weich.o3d

[viewpoint]
3

[mesh]
innen_2_werbekaesten.o3d

[viewpoint]
3


[mesh]
innen_2_AI.o3d

[viewpoint]
4

[matl_change]
VAN_B.tga
0
lights_beleuchtung_vorn_1

[matl_item]

[matl_nightmap]
VAN_B_N.jpg

################################################
Faltenbalg INNEN
################################################

[mesh]
innen_2_balg_vorn.o3d

[viewpoint]
3

[smoothskin]

[setbone]
Bone_B
0

[setbone]
Bone_A
1

[newanim]
origin_trans
0
-2.437
0.508
anim_rot
articulation_1_beta
0.35

[newanim]
origin_trans
0
-2.632
0.508
origin_rot_y
90
anim_rot
articulation_1_alpha
-0.5


[mesh]
innen_2_balg_hinten.o3d

[viewpoint]
3

[smoothskin]

[setbone]
Bone_D
2

[setbone]
Bone_C
3

[newanim]
origin_trans
0
-2.437
0.508
anim_rot
articulation_1_beta
0.35

[newanim]
origin_trans
0
-2.632
0.508
origin_rot_y
90
anim_rot
articulation_1_alpha
-0.5


[mesh]
innen_2_balg_vorn_AI.o3d

[viewpoint]
4

[smoothskin]

[setbone]
Bone_B
0

[setbone]
Bone_A
1

[newanim]
origin_trans
0
-2.437
0.508
anim_rot
articulation_1_beta
0.35

[newanim]
origin_trans
0
-2.632
0.508
origin_rot_y
90
anim_rot
articulation_1_alpha
-0.5


[mesh]
innen_2_balg_hinten_AI.o3d

[viewpoint]
4

[smoothskin]

[setbone]
Bone_D
2

[setbone]
Bone_C
3

[newanim]
origin_trans
0
-2.437
0.508
anim_rot
articulation_1_beta
0.35

[newanim]
origin_trans
0
-2.632
0.508
origin_rot_y
90
anim_rot
articulation_1_alpha
-0.5


###############################################
Gelenk
###############################################

[mesh]
2_articul_basis_front.o3d

[viewpoint]
3

[newanim]
origin_trans
0
-2.632
0.508
origin_rot_y
90
anim_rot
articulation_1_alpha
-0.5

[mesh]
2_articul_basis_int.o3d

[viewpoint]
3

[newanim]
origin_trans
0
-2.437
0.508
anim_rot
articulation_1_beta
0.25

[newanim]
origin_trans
0
-2.632
0.508
origin_rot_y
90
anim_rot
articulation_1_alpha
-0.5

[matl_change]
int_B.jpg
0
lights_beleuchtung_vorn_1

[matl_item]

[matl_nightmap]
int_B_N.jpg


[mesh]
2_articul_basis_int_AI.o3d

[viewpoint]
4

[newanim]
origin_trans
0
-2.437
0.508
anim_rot
articulation_1_beta
0.25

[newanim]
origin_trans
0
-2.632
0.508
origin_rot_y
90
anim_rot
articulation_1_alpha
-0.5


[mesh]
2_articul_basis_rear.o3d

[viewpoint]
3

[newanim]
origin_trans
0.000
-2.850
0.508
anim_rot
articulation_1_beta
1

[newanim]
origin_trans
0.000
-2.437
0.508
anim_rot
articulation_1_beta
0.25

[newanim]
origin_trans
0.000
-2.632
0.508
origin_rot_y
90
anim_rot
articulation_1_alpha
-0.5

################################################
Klappsitze
################################################

[mesh]
innen_2_klappsitz_1.o3d

[viewpoint]
3

[mouseevent]
2_klappsitz_L

[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
0
origin_rot_z
90
anim_rot
2_klappsitz_L
86
maxspeed
350

[mesh]
innen_2_klappsitz_2.o3d

[viewpoint]
3

[mouseevent]
2_klappsitz_R

[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
0
origin_rot_z
90
anim_rot
2_klappsitz_R
86
maxspeed
350

################################################
Armlehnen
################################################

[mesh]
innen_2_armlehne_1.o3d

[viewpoint]
3

[newanim]
origin_from_mesh
anim_rot
pax_armlehne_2
-90
maxspeed
300
delay
100

[mouseevent]
pax_armlehne_2

[mesh]
innen_2_armlehne_2.o3d

[viewpoint]
3

[newanim]
origin_from_mesh
anim_rot
pax_armlehne_3
90
maxspeed
300
delay
100

[mouseevent]
pax_armlehne_3

[mesh]
innen_2_armlehne_3.o3d

[viewpoint]
3

[newanim]
origin_from_mesh
anim_rot
pax_armlehne_4
90
maxspeed
300
delay
100

[mouseevent]
pax_armlehne_4

################################################
Klapprampe
################################################

[mesh]
innen_2_klapprampe.o3d

[viewpoint]
3

[mouseevent]
handrampe_2

[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
0
origin_rot_z
-90
anim_rot
door_handrampe_2_height
1
maxspeed
250

################################################
Halteschlaufen
################################################

[mesh]
innen_2_schlaufen_L.o3d

[viewpoint]
3

[mesh]
innen_2_schlaufen_R.o3d

[viewpoint]
3

################################################
Haltewunsch Tuerwunsch Kinderwagen Fahrgastbetaetigung
################################################

[mesh]
innen_2_haltewunsch.o3d

[viewpoint]
3

[mouseevent]
door_haltewunsch

[mesh]
innen_2_haltewunsch_gelenk.o3d

[viewpoint]
3

[mouseevent]
door_haltewunsch

[newanim]
origin_trans
0
-2.437
0.508
anim_rot
articulation_1_beta
0.25

[newanim]
origin_trans
0
-2.632
0.508
origin_rot_y
90
anim_rot
articulation_1_alpha
-0.5

[mesh]
innen_2_tuerwunsch.o3d

[viewpoint]
3

[mouseevent]
door_3_wunsch

[matl_change]
int_B.jpg
0
door_freigabe_licht

[matl_item]

[matl_nightmap]
int_B_N.jpg

[mesh]
innen_2_kinderwagen.o3d

[viewpoint]
3

[mouseevent]
door_kinderwagen2


[mesh]
innen_2_rollstuhl.o3d

[viewpoint]
3

[mouseevent]
door_rampenwunsch

[matl_change]
VAN_A.tga
0
door_freigabe_licht

[matl_item]

[matl_nightmap]
VAN_A_N.jpg

################################################
Haltestellen-Innenanzeige und Haltewunschzeichen Wagen haelt
################################################

[mesh]
innen_2_innenanz.o3d

[viewpoint]
3

-----------------------------------

[mesh]
innen_2_innenanzeige_oben.o3d

[viewpoint]
3

[matl]
C2_Innenanz.bmp
0

[matl_alpha]
2

[useTextTexture]
0

[matl_noZwrite]

-----------------------------------

[mesh]
innen_2_innenanzeige_oben.o3d

[viewpoint]
3

[matl]
C2_Innenanz.bmp
0

[matl_alpha]
2

[useTextTexture]
1

[matl_noZwrite]

-----------------------------------

[mesh]
innen_2_innenanzeige_unten.o3d

[viewpoint]
3

[matl]
C2_Innenanz.bmp
0

[matl_alpha]
2

[useTextTexture]
2

[matl_noZwrite]

-----------------------------------

[mesh]
innen_2_innenanzeige_oben.o3d

[viewpoint]
3

[matl]
C2_Innenanz.bmp
0

[matl_alpha]
2

[useTextTexture]
0

[matl_noZwrite]

-----------------------------------

[mesh]
innen_2_innenanzeige_oben.o3d

[viewpoint]
3

[matl]
C2_Innenanz.bmp
0

[matl_alpha]
2

[useTextTexture]
1

[matl_noZwrite]

-----------------------------------

[mesh]
innen_2_innenanzeige_unten.o3d

[viewpoint]
3

[matl]
C2_Innenanz.bmp
0

[matl_alpha]
2

[useTextTexture]
2

[matl_noZwrite]

-----------------------------------

[mesh]
innen_2_stopzeichen.o3d

[viewpoint]
3

[matl_change]
int_B.jpg
0
haltewunschlampe

[matl_item]

[matl_nightmap]
int_B_N.jpg


################################################
Nothahns innen
################################################

[mesh]
innen_2_nothahn.o3d

[viewpoint]
3

[mouseevent]
cp_doorEntriegelung_45_innen

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
doorEntriegelung_45_innen
0.01
delay
25
maxspeed
500

################################################
Deckenleuchten
################################################

[mesh]
innen_2_licht_L.o3d

[viewpoint]
3

[matl_change]
int_B.jpg
0
lights_beleuchtung_vorn_2

[matl_item]

[matl_nightmap]
int_B_N.jpg

[mesh]
innen_2_licht_R.o3d

[viewpoint]
3

[matl_change]
int_B.jpg
0
lights_beleuchtung_vorn_1

[matl_item]

[matl_nightmap]
int_B_N.jpg

################################################

[mesh]
innen_2_licht_AI_L.o3d

[viewpoint]
4

[matl_change]
VAN_A.tga
0
lights_beleuchtung_vorn_1

[matl_item]

[matl_nightmap]
VAN_A_N.jpg

[mesh]
innen_2_licht_AI_R.o3d

[viewpoint]
4

[matl_change]
VAN_A.tga
0
lights_beleuchtung_vorn_2

[matl_item]

[matl_nightmap]
VAN_A_N.jpg

################################################
Tuer-Oberlichter
################################################

[mesh]
innen_2_tuerlicht.o3d

[viewpoint]
3

[matl_change]
int_B.jpg
0
door_oberlicht3

[matl_item]

[matl_nightmap]
int_B_N.jpg

[light_enh_2]
1.064
1.219
2.614
0
0
-1
0
0
1
1
0
255
245
235
0.05
10
40
door_oberlicht3
1.5
0.08
1
0
0.01

[light_enh_2]
1.064
0.731
2.614
0
0
-1
0
0
1
1
0
255
245
235
0.05
10
40
door_oberlicht3
1.5
0.08
1
0
0.01

************************************************************************
	INTERIORLIGHTS
************************************************************************

0
[interiorlight]
lights_beleuchtung_vorn_1
1.9
255
225
200
0
-1.15
2

1
[interiorlight]
lights_beleuchtung_vorn_2
1.9
255
225
200
0
3
2

################################################
Tuerblinker
################################################

[mesh]
innen_2_rampenblinker.o3d

[viewpoint]
3

[matl_change]
int_B.jpg
0
tuer3_blinker

[matl_item]

[matl_nightmap]
int_B_N.jpg

[light_enh_2]
0.93
0.975
2.704
-1
0
-0.5
0
0
1
0
2
230
130
0
0.15
150
300
tuer3_blinker
1.0
0.25
1
1
0.03

################################################
Aufkleber innen
################################################

[mesh]
innen_2_decals.o3d

[viewpoint]
3

[matl]
decals.dds
0

[matl_alpha]
2

[matl_noZwrite]


################################################
Aussenhaut
################################################

[mesh]
aussen_2_hart.o3d

[illumination_interior]
-1
-1
-1
-1

[matl]
VAN_B.tga
0

[matl_envmap]
envmap_unscharf.bmp
0.5

[matl_bumpmap]
SD80_bump.bmp
0.01

[matl_transmap]


[mesh]
aussen_2_weich.o3d

[matl]
VAN_B.tga
0

[matl_envmap]
envmap_unscharf.bmp
0.5

[matl_bumpmap]
SD80_bump.bmp
0.01

[matl_transmap]

[mesh]
aussen_2_weich_dirt.o3d

[matl]
dirt_B.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[mesh]
aussen_2_hart_dirt.o3d

[matl]
dirt_B.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]


################################################
Daempferstangen
################################################

[mesh]
aussen_2_daempfer_L.o3d

[newanim]
origin_from_mesh
anim_rot
articulation_0_beta
0.25

[mesh]
aussen_2_daempfer_R.o3d

[newanim]
origin_from_mesh
anim_rot
articulation_0_beta
0.25

################################################
Faltenbalg AUSSEN
################################################

[mesh]
2_articul_basis_ext.o3d

[viewpoint]
3

[newanim]
origin_trans
0
-2.437
0.508
anim_rot
articulation_1_beta
0.25

[newanim]
origin_trans
0
-2.632
0.508
origin_rot_y
90
anim_rot
articulation_1_alpha
-0.5

[mesh]
2_articul_basis_ext_AI.o3d

[viewpoint]
4

[newanim]
origin_trans
0
-2.437
0.508
anim_rot
articulation_1_beta
0.25

[newanim]
origin_trans
0
-2.632
0.508
origin_rot_y
90
anim_rot
articulation_1_alpha
-0.5


[mesh]
aussen_2_balg_vorn.o3d

[smoothskin]

[setbone]
Bone_B
0

[setbone]
Bone_A
1

[newanim]
origin_trans
0
-2.437
0.508
anim_rot
articulation_1_beta
0.35

[newanim]
origin_trans
0
-2.632
0.508
origin_rot_y
90
anim_rot
articulation_1_alpha
-0.5

[mesh]
aussen_2_balg_hinten.o3d

[smoothskin]

[setbone]
Bone_C
2

[setbone]
Bone_D
3

[newanim]
origin_trans
0
-2.437
0.508
anim_rot
articulation_1_beta
0.35

[newanim]
origin_trans
0
-2.632
0.508
origin_rot_y
90
anim_rot
articulation_1_alpha
-0.5


################################################
Dachluke
################################################

[mesh]
aussen_2_dachluke.o3d

[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0
anim_trans
hatch1_trans
0.025
delay
5
maxspeed
1

[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
0
origin_rot_z
0
anim_rot
hatch1_slant
1.5
delay
50
maxspeed
10

################################################
Aussenbeleuchtung
################################################

[mesh]
lichter_2_blinker_R.o3d

[matl]
VAN_A.tga
0

[matl_envmap]
envmap_unscharf.bmp
0.5

[matl_bumpmap]
SD80_bump.bmp
0.01

[matl_transmap]

[matl_change]
VAN_A.tga
0
lights_blinker_r

[matl_item]

[matl_nightmap]
VAN_A_N.jpg

[light_enh_2]
1.31
3.146
1.153
1
0
0
0
0
1
0
0
255
140
0
0.1
60
180
lights_blinker_r
1.5
0.05
1
1
0.05


[mesh]
lichter_2_blinker_L.o3d

[matl]
VAN_A.tga
0

[matl_envmap]
envmap_unscharf.bmp
0.5

[matl_bumpmap]
SD80_bump.bmp
0.01

[matl_transmap]

[matl_change]
VAN_A.tga
0
lights_blinker_l

[matl_item]

[matl_nightmap]
VAN_A_N.jpg

[light_enh_2]
-1.302
3.146
1.153
-1
0
0
0
0
1
0
0
255
140
0
0.10
60
180
lights_blinker_l
1.5
0.2
1
1
0.05


################################################
Umrissleuchten
################################################

-- links

[light_enh_2]
-1.285
2.206
0.655
-1
0
0
0
0
1
0
0
255
140
0
0.05
80
220
lights_stand
1.5
0.05
1
1
0.01

[light_enh_2]
-1.285
-0.322
0.655
-1
0
0
0
0
1
0
0
255
140
0
0.05
80
220
lights_stand
1.5
0.05
1
1
0.01


-- rechts

[light_enh_2]
1.285
-0.292
0.655
1
0
0
0
0
1
0
0
255
140
0
0.05
80
220
lights_stand
1.5
0.05
1
1
0.01

[light_enh_2]
1.285
2.245
0.655
1
0
0
0
0
1
0
0
255
140
0
0.05
80
220
lights_stand
1.5
0.05
1
1
0.01

################################################
Wunschtaster aussen
################################################

[mesh]
aussen_2_tuerwunsch.o3d

[viewpoint]
3

[mouseevent]
door_3_wunsch_aussen

-------------------------------------------

[mesh]
lichtring_2_tuer_gruen.o3d

[viewpoint]
1

[visible]
door_freigabe_licht
1

[mouseevent]
door_3_wunsch_aussen

[matl]
VAN_A.tga
0
 
[matl_alpha]
2

[matl_noZwrite]

[matl_change]
VAN_A.tga
0
door_freigabe_licht

[matl_item]

[matl_nightmap]
VAN_A_N.jpg

-------------------------------------------

[mesh]
lichtring_2_tuer_rot.o3d

[viewpoint]
1

[visible]
door_lichtring_tuer3
1

[mouseevent]
door_3_wunsch_aussen

[matl]
VAN_A.tga
0
 
[matl_alpha]
2

[matl_noZwrite]

[matl_change]
VAN_A.tga
0
door_lichtring_tuer3

[matl_item]

[matl_nightmap]
VAN_A_N.jpg

-------------------------------------------

[mesh]
aussen_2_kinderw.o3d

[viewpoint]
3

[mouseevent]
door_kinderwagen2

-------------------------------------------

[mesh]
lichtring_2_kw_gruen.o3d

[viewpoint]
1

[visible]
door_freigabe_licht
1

[mouseevent]
door_kinderwagen2

[matl]
VAN_A.tga
0
 
[matl_alpha]
2

[matl_noZwrite]

[matl_change]
VAN_A.tga
0
door_freigabe_licht

[matl_item]

[matl_nightmap]
VAN_A_N.jpg

-------------------------------------------

[mesh]
lichtring_2_kw_rot.o3d

[viewpoint]
1

[visible]
door_lichtring_tuer3_kinder
1

[mouseevent]
door_kinderwagen2

[matl]
VAN_A.tga
0
 
[matl_alpha]
2

[matl_noZwrite]

[matl_change]
VAN_A.tga
0
door_lichtring_tuer3_kinder

[matl_item]

[matl_nightmap]
VAN_A_N.jpg

-------------------------------------------

[mesh]
aussen_2_rollstuhl.o3d

[viewpoint]
3

[mouseevent]
door_rampenwunsch_2

-------------------------------------------

[mesh]
lichtring_2_ram_gruen.o3d

[viewpoint]
1

[visible]
elec_busbar_main
1

[mouseevent]
door_rampenwunsch_2

[matl]
VAN_A.tga
0
 
[matl_alpha]
2

[matl_noZwrite]

[matl_change]
VAN_A.tga
0
elec_busbar_main

[matl_item]

[matl_nightmap]
VAN_A_N.jpg

-------------------------------------------

[mesh]
lichtring_2_ram_rot.o3d

[viewpoint]
1

[visible]
door_lichtring_tuer3_rampe
1

[mouseevent]
door_rampenwunsch_2

[matl]
VAN_A.tga
0
 
[matl_alpha]
2

[matl_noZwrite]

[matl_change]
VAN_A.tga
0
door_lichtring_tuer3_rampe

[matl_item]

[matl_nightmap]
VAN_A_N.jpg

-------------------------------------------
################################################
Nothahns aussen
################################################

[mesh]
aussen_2_nothahn_klappe.o3d

[mouseevent]
cp_doorEntriegelung_45_klappe

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
doorEntriegelung_45_klappe
-140
delay
25
maxspeed
500

[mesh]
aussen_2_nothahn.o3d

[viewpoint]
1

[mouseevent]
cp_doorEntriegelung_45_aussen

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
doorEntriegelung_45_aussen
0.01
delay
25
maxspeed
500

################################################
Raeder
################################################

[mesh]
rad_2_R.o3d

[newanim]
origin_from_mesh
anim_rot
Wheel_Rotation_2_R
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_2_R
1

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
articulation_0_alpha
-0.50

[mesh]
rad_2_L.o3d

[newanim]
origin_from_mesh
anim_rot
Wheel_Rotation_2_L
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_2_L
1

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
articulation_0_alpha
-0.50

########### Tueren #############

###################
1. Flügel
###################

[mesh]
tuer_4.o3d

[matl]
VAN_A.tga
0

[matl_envmap]
envmap_unscharf.bmp
0.5

[matl_bumpmap]
SD80_bump.bmp
0.01

[matl_transmap]

[mouseevent]
door4

[illumination_interior]
0
1
2
3

[newanim]
origin_trans
0.987
1.360
2.696
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_4
89

--------------------------

[mesh]
tuer_4_schloss.o3d

[matl]
VAN_A.tga
0

[matl_envmap]
envmap_unscharf.bmp
0.5

[matl_bumpmap]
SD80_bump.bmp
0.01

[matl_transmap]

[viewpoint]
3

[mouseevent]
bus_doorfront4_lock

[newanim]
origin_trans
0.987
1.360
2.696
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_4
89

[newanim]
origin_from_mesh
origin_rot_x
-90
origin_rot_y
0
origin_rot_z
0
anim_rot
door_4_locked
90
maxspeed
200
delay
20

--------------------------
	
[mesh]
tuer_4_decal.o3d

[viewpoint]
3

[matl]
decals.dds
0

[matl_alpha]
2

[matl_noZwrite]
	
[mouseevent]
door4

[newanim]
origin_trans
0.987
1.360
2.696
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_4
89

-----------------------------

[mesh]
tuer_4_glas.o3d

[mouseevent]
door4

[newanim]
origin_trans
0.987
1.360
2.696
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_4
89

[matl]
Fenster_int.tga
0
 
[matl_envmap]
envmap.bmp
0.1
 
[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

-----------------------------

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Wiped_Wetness

	[matl_noZwrite]

-----------------------------

[matl]
dirt_B.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

	[matl_noZwrite]

-----------------------------

[matl]
VAN_B_trans.tga
0
 
[matl_alpha]
2

	[matl_noZwrite]

-----------------------------

[matl]
Fenster.tga
0
 
[matl_envmap]
envmap.bmp
0.2
 
[matl_alpha]
2

[alphascale]
Envir_Brightness

	[matl_noZwrite]
	
	
###################
2. Flügel
###################

[mesh]
tuer_5.o3d

[matl]
VAN_A.tga
0

[matl_envmap]
envmap_unscharf.bmp
0.5

[matl_bumpmap]
SD80_bump.bmp
0.01

[matl_transmap]

[mouseevent]
door5

[newanim]
origin_trans
0.987
0.589
2.696
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_5
-89

--------------------------

[mesh]
tuer_5_schloss.o3d

[matl]
VAN_A.tga
0

[matl_envmap]
envmap_unscharf.bmp
0.5

[matl_bumpmap]
SD80_bump.bmp
0.01

[matl_transmap]

[viewpoint]
3

[mouseevent]
bus_doorfront5_lock

[newanim]
origin_trans
0.987
0.589
2.696
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_5
-89

[newanim]
origin_from_mesh
origin_rot_x
-90
origin_rot_y
0
origin_rot_z
0
anim_rot
door_5_locked
-90
maxspeed
200
delay
20
	

-----------------------------

[mesh]
tuer_5_glas.o3d

[mouseevent]
door5

[newanim]
origin_trans
0.987
0.589
2.696
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_5
-89

[matl]
Fenster_int.tga
0
 
[matl_envmap]
envmap.bmp
0.1
 
[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

-----------------------------

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Wiped_Wetness

	[matl_noZwrite]

-----------------------------

[matl]
dirt_B.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

	[matl_noZwrite]

-----------------------------

[matl]
VAN_B_trans.tga
0
 
[matl_alpha]
2

	[matl_noZwrite]

-----------------------------

[matl]
Fenster.tga
0
 
[matl_envmap]
envmap.bmp
0.2
 
[matl_alpha]
2

[alphascale]
Envir_Brightness

	[matl_noZwrite]	


################################################
Scheiben innen
################################################

[mesh]
innen_2_scheiben_keinregen.o3d

[matl]
Fenster_int.tga
0
 
[matl_envmap]
envmap.bmp
0.3
 
[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]


[mesh]
innen_2_scheiben.o3d

[matl]
Fenster_int.tga
0
 
[matl_envmap]
envmap.bmp
0.1
 
[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

-----------------------------

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

-----------------------------

[matl]
dirt_B.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

-----------------------------

[matl]
VAN_B_trans.tga
0
 
[matl_alpha]
2

[matl_noZwrite]


################################################
Scheiben aussen
################################################

[mesh]
aussen_2_scheiben.o3d

[illumination_interior]
-1
-1
-1
-1

[matl]
Fenster.tga
0
 
[matl_envmap]
envmap.bmp
0.2
 
[matl_alpha]
2

[alphascale]
Envir_Brightness

	[matl_noZwrite]

-----------------------------

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

	[matl_noZwrite]

-----------------------------

[matl]
dirt_B.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

	[matl_noZwrite]

-----------------------------

[matl]
VAN_B_trans.tga
0
 
[matl_alpha]
2

	[matl_noZwrite]

################################################
Klappfenster
################################################

[mesh]
innen_2_decals_klapp_R.o3d

[viewpoint]
3

	[matl]
	decals.dds
	0

	[matl_alpha]
	2

	[matl_noZwrite]

[newanim]
origin_trans
1.253
0
2.260
origin_rot_x
90
origin_rot_y
90
origin_rot_z
0
anim_rot
cp_klappfenster2R
30
maxspeed
600

[mesh]
klappfenster_2_R.o3d

[matl]
VAN_A.tga
0

[matl_envmap]
envmap_unscharf.bmp
0.5

[matl_bumpmap]
SD80_bump.bmp
0.01

[matl_transmap]

[mouseevent]
cp_klappfenster2R

[matl]
Fenster.tga
0
 
[matl_envmap]
envmap.bmp
0.2
 
[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]
-----------------------------

[matl]
Fenster_int.tga
0
 
[matl_envmap]
envmap.bmp
0.15
 
[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

-----------------------------
[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

-----------------------------
[matl]
dirt_B.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

-----------------------------
[matl]
VAN_B_trans.tga
0

[matl_alpha]
2

[matl_noZwrite]

-----------------------------
[newanim]
origin_trans
1.253
0
2.260
origin_rot_x
90
origin_rot_y
90
origin_rot_z
0
anim_rot
cp_klappfenster2R
30
maxspeed
600

-----------------------------


[mesh]
innen_2_decals_klapp_L.o3d

[viewpoint]
3

	[matl]
	decals.dds
	0

	[matl_alpha]
	2

	[matl_noZwrite]

[newanim]
origin_trans
-1.253
0
2.260
origin_rot_x
90
origin_rot_y
90
origin_rot_z
0
anim_rot
cp_klappfenster2L
-30
maxspeed
600

-----------------------------

[mesh]
klappfenster_2_L.o3d

[matl]
VAN_A.tga
0

[matl_envmap]
envmap_unscharf.bmp
0.5

[matl_bumpmap]
SD80_bump.bmp
0.01

[matl_transmap]

[mouseevent]
cp_klappfenster2L

[matl]
Fenster.tga
0
 
[matl_envmap]
envmap.bmp
0.2
 
[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]
-----------------------------

[matl]
Fenster_int.tga
0
 
[matl_envmap]
envmap.bmp
0.15
 
[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

-----------------------------
[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

-----------------------------
[matl]
dirt_B.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

-----------------------------
[matl]
VAN_B_trans.tga
0

[matl_alpha]
2

[matl_noZwrite]

-----------------------------
[newanim]
origin_trans
-1.253
0
2.260
origin_rot_x
90
origin_rot_y
90
origin_rot_z
0
anim_rot
cp_klappfenster2L
-30
maxspeed
600
	
################################################
Aufkleber aussen
################################################

[mesh]
aussen_2_decals.o3d

[viewpoint]
3

[matl]
decals.dds
0

[matl_alpha]
2

	[matl_noZwrite]
	
##############################################
Partikeleffekte
##############################################

=====================================================
Regeneffekte an den Rädern:
=====================================================

[smoke]
1.05
-1.676
0.295
0
-1
0.2
0
0.1
tire_wet_freq
tire_wet_live
0.95
1
1
3
1
10
0.9
0.9
0.9

[smoke]
-1.05
-1.676
0.295
0
-1
0.2
0
0.1
tire_wet_freq
tire_wet_live
0.95
1
1
3
1
10
0.9
0.9
0.9

########################################
Schatten
########################################

[mesh]
schatten_2.o3d

[isshadow]

[matl]
Shadow.tga
0

[matl_alpha]
2

[matl_noZcheck]
[matl_noZwrite]

########################################
[LOD]
0.05
########################################

[mesh]
LOD_2.o3d