########################################
Sichtbarkeits-Boundingbox
########################################

[VFDmaxmin]
-1.5
-6
-0.5
1.5
6
3.5


Viewpoint-Flag: 0 = Immer, 1 = Draußen, 2 = Drinnen, 4 = AI-Bus. Summieren zum Kombinieren.

Textur-Detail-Faktor: hiermit kann eingestellt werden, ob das Objekt als größer oder kleiner angenommen
wird beim Wechsel von lowres nach highres-Textur
Der Wert wird einfach mit dem in den Graphik-Optionen eingestellten Wert multipliziert, d.h.:
* 0.5 = Objekt wird bereits dargestellt, wenn es nur halb so groß ist, wie der eingestellte Wert
* 1.0 = Objekt erscheint genau dann, wenn es so groß ist wie eingestellt
* 2.0 = Objekt erscheint erst dann, wenn es schon doppelt so groß ist wie eingestellt.

[tex_detail_factor]
0.5

########################################
Textur-Changes
########################################

[CTC]
Colorscheme
Texture\Werbung_85
0

[CTCTexture]
farbschema_tex1
VAN_A.tga

[CTCTexture]
farbschema_tex3
VAN_A_trans.tga

[CTCTexture]
farbschema_tex5
decals.dds

[CTCTexture]
farbschema_tex6
int_B.jpg

[CTCTexture]
farbschema_tex7
int_A.jpg

	[CTCTexture]
	farbschema_tex3
	vdv_innen.bmp

	[CTCTexture]
	farbschema_tex4
	GN2_trans.tga

###################
Text-Texturen:
###################

	Kennzeichen
0
[texttexture]
ident
VAN_Kennz
256
256
1
0
0
0

	Wagennr aussen
1
[texttexture]
number
VAN_vehno
560
256
0
235
235
235

	Innenanzeige VW oben fett
2 war 31
[texttexture_enh]
almex_s_innenanz_1F
VAN_Innenanz_Fett
680
316
0
255
134
23
1
0

	Innenanzeige VW oben schmal
3 war 32
[texttexture_enh]
almex_s_innenanz_1S
VAN_Innenanz_Schmal
680
316
0
255
134
23
1
0

	Innenanzeige VW unten
4 war 33
[texttexture_enh]
almex_s_innenanz_2
VAN_Innenanz_Fett
680
316
0
255
134
23
1
0

	LCD Heck Linie
5 war 2
[texttexture]
LW_show_linie
VAN_LCD_Linie
880
496
1
0
0
0

	LCD Heck Voll
6 war 3
[texttexture]
LW_show_voll
VAN_LCD_Gross
880
496
1
0
0
0

	LCD Heck Klein Zeile 1
7 war 4
[texttexture]
LW_show_zeile1
VAN_LCD_Klein
727
525
1
0
0
0

	LCD Heck Klein Zeile 2
8 war 5
[texttexture]
LW_show_zeile2
VAN_LCD_Klein
727
525
1
0
0
0

	LCD Heck Klein Zeile 3
9 war 6
[texttexture]
LW_show_zeile3
VAN_LCD_Klein
727
525
1
0
0
0

########################################
[LOD]
0.1
########################################

################################################
Innenraum
################################################

[mesh]
innen_3_hart.o3d

[viewpoint]
3

[illumination_interior]
0
1
2
3

[mesh]
innen_3_weich.o3d

[viewpoint]
3

[mesh]
innen_3_werbekaesten.o3d

[viewpoint]
3

[mesh]
innen_3_AI.o3d

[viewpoint]
4

[matl_change]
VAN_A.tga
0
lights_beleuchtung_vorn_1

[matl_item]

[matl_nightmap]
VAN_A_N.jpg

################################################
Klappsitze
################################################

[mesh]
innen_3_klappsitz_1.o3d

[viewpoint]
3

[mouseevent]
3_klappsitz_L

[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
0
origin_rot_z
90
anim_rot
3_klappsitz_L
86
maxspeed
350

[mesh]
innen_3_klappsitz_1_decal.o3d

[viewpoint]
3

[mouseevent]
3_klappsitz_L

[matl]
decals.dds
0

[matl_alpha]
2

[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
0
origin_rot_z
90
anim_rot
3_klappsitz_L
86
maxspeed
350

[mesh]
innen_3_klappsitz_2.o3d

[viewpoint]
3

[mouseevent]
3_klappsitz_R

[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
0
origin_rot_z
90
anim_rot
3_klappsitz_R
86
maxspeed
350

################################################
Halteschlaufen
################################################

[mesh]
innen_3_schlaufen_L.o3d

[viewpoint]
3

[mesh]
innen_3_schlaufen_R.o3d

[viewpoint]
3

################################################
Haltewunsch Tuerwunsch Kinderwagen Fahrgastbetaetigung
################################################

[mesh]
innen_3_haltew.o3d

[viewpoint]
3

[mouseevent]
door_haltewunsch

[mesh]
innen_3_tuerwunsch.o3d

[viewpoint]
3

[mouseevent]
door_67_wunsch

[matl_change]
int_B.jpg
0
door_freigabe_licht

[matl_item]

[matl_nightmap]
int_B_N.jpg

[mesh]
innen_3_kinderwagen.o3d

[viewpoint]
3

[mouseevent]
door_kinderwagen3
	
################################################
Haltestellen-Innenanzeige und Haltewunschzeichen Wagen haelt
################################################

[mesh]
innen_3_innenanz.o3d

[viewpoint]
3

-----------------------------------

[mesh]
innen_3_innenanzeige_oben.o3d

[viewpoint]
3

[matl]
C2_Innenanz.bmp
0

[matl_alpha]
2

[useTextTexture]
2

[matl_noZwrite]

-----------------------------------

[mesh]
innen_3_innenanzeige_oben.o3d

[viewpoint]
3

[matl]
C2_Innenanz.bmp
0

[matl_alpha]
2

[useTextTexture]
3

[matl_noZwrite]

-----------------------------------

[mesh]
innen_3_innenanzeige_unten.o3d

[viewpoint]
3

[matl]
C2_Innenanz.bmp
0

[matl_alpha]
2

[useTextTexture]
4

[matl_noZwrite]

-----------------------------------

[mesh]
innen_3_innenanzeige_oben.o3d

[viewpoint]
3

[matl]
C2_Innenanz.bmp
0

[matl_alpha]
2

[useTextTexture]
2

[matl_noZwrite]

-----------------------------------

[mesh]
innen_3_innenanzeige_oben.o3d

[viewpoint]
3

[matl]
C2_Innenanz.bmp
0

[matl_alpha]
2

[useTextTexture]
3

[matl_noZwrite]

-----------------------------------

[mesh]
innen_3_innenanzeige_unten.o3d

[viewpoint]
3

[matl]
C2_Innenanz.bmp
0

[matl_alpha]
2

[useTextTexture]
4

[matl_noZwrite]

-----------------------------------

[mesh]
innen_3_stopzeichen.o3d

[viewpoint]
3

[matl_change]
int_B.jpg
0
haltewunschlampe

[matl_item]

[matl_nightmap]
int_B_N.jpg

################################################
Nothahns innen
################################################

[mesh]
innen_3_nothahn.o3d

[viewpoint]
3

[mouseevent]
cp_doorEntriegelung_67_innen

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
doorEntriegelung_67_innen
0.01
delay
25
maxspeed
500

################################################
Deckenleuchten
################################################

[mesh]
innen_3_licht_L.o3d

[viewpoint]
3

[matl_change]
int_B.jpg
0
lights_beleuchtung_vorn_1

[matl_item]

[matl_nightmap]
int_B_N.jpg

[mesh]
innen_3_licht_R.o3d

[viewpoint]
3

[matl_change]
int_B.jpg
0
lights_beleuchtung_vorn_2

[matl_item]

[matl_nightmap]
int_B_N.jpg

################################################

[mesh]
innen_3_licht_AI_L.o3d

[viewpoint]
4

[matl_change]
VAN_A.tga
0
lights_beleuchtung_vorn_1

[matl_item]

[matl_nightmap]
VAN_A_N.jpg

[mesh]
innen_3_licht_AI_R.o3d

[viewpoint]
4

[matl_change]
VAN_A.tga
0
lights_beleuchtung_vorn_2

[matl_item]

[matl_nightmap]
VAN_A_N.jpg

################################################
Tuer-Oberlichter
################################################

[mesh]
innen_3_tuerlicht.o3d

[viewpoint]
3

[matl_change]
int_B.jpg
0
door_oberlicht67

[matl_item]

[matl_nightmap]
int_B_N.jpg

[light_enh_2]
1.064
0.951
2.614
0
0
-1
0
0
1
1
0
255
245
235
0.05
10
40
door_oberlicht67
1.5
0.08
1
0
0.01

[light_enh_2]
1.064
1.440
2.614
0
0
-1
0
0
1
1
0
255
245
235
0.05
10
40
door_oberlicht67
1.5
0.08
1
0
0.01

************************************************************************
	INTERIORLIGHTS
************************************************************************

0
[interiorlight]
lights_beleuchtung_vorn_2
1.9
255
225
200
0
2.7
2

1
[interiorlight]
lights_beleuchtung_vorn_1
1.9
255
225
200
0
-1.4
2

################################################
Tuerblinker
################################################

[mesh]
innen_3_tuerblinker.o3d

[viewpoint]
3

[matl_change]
int_B.jpg
0
tuer4_blinker

[matl_item]

[matl_nightmap]
int_B_N.jpg

[light_enh_2]
0.93
1.195
2.704
-1
0
-0.5
0
0
1
0
2
230
130
0
0.15
150
300
tuer4_blinker
1.0
0.25
1
1
0.03

################################################
Aufkleber innen
################################################

[mesh]
innen_3_decals.o3d

[viewpoint]
3

[matl]
decals.dds
0

[matl_alpha]
2

[matl_noZwrite]

	
################################################
Aussenhaut
################################################

[mesh]
aussen_3_hart.o3d

[illumination_interior]
-1
-1
-1
-1

[matl]
VAN_A.tga
0

[matl_envmap]
envmap_unscharf.bmp
0.5

[matl_bumpmap]
SD80_bump.bmp
0.01

[matl_transmap]

[mesh]
aussen_3_weich.o3d

[matl]
VAN_A.tga
0

[matl_envmap]
envmap_unscharf.bmp
0.5

[matl_bumpmap]
SD80_bump.bmp
0.01

[matl_transmap]


[mesh]
aussen_3_matrix_seite.o3d

[matl_change]
VAN_A.tga
0
LCD_backlight_S

[matl_item]

[matl_nightmap]
VAN_A_N.jpg

[mesh]
aussen_3_matrix_hinten.o3d

[matl_change]
VAN_A.tga
0
LCD_backlight_H

[matl_item]

[matl_nightmap]
VAN_A_N.jpg

[mesh]
aussen_3_hart_dirt.o3d

[matl]
dirt_A.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[mesh]
aussen_3_weich_dirt.o3d

[matl]
dirt_A.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

################################################
Dachluken
################################################

[mesh]
aussen_3_dachluke_1.o3d

[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0
anim_trans
hatch1_trans
0.025
delay
5
maxspeed
1

[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
0
origin_rot_z
0
anim_rot
hatch1_slant
1.5
delay
50
maxspeed
10

[mesh]
aussen_3_dachluke_2.o3d

[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0
anim_trans
hatch1_trans
0.025
delay
5
maxspeed
1

[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
0
origin_rot_z
0
anim_rot
hatch1_slant
1.5
delay
50
maxspeed
10

################################################
Aussenbeleuchtung
################################################

[mesh]
lichter_3_blinker_R.o3d

[matl]
VAN_A.tga
0

[matl_envmap]
envmap_unscharf.bmp
0.5

[matl_bumpmap]
SD80_bump.bmp
0.01

[matl_transmap]

[illumination_interior]
-1
-1
-1
-1

[matl_change]
VAN_A.tga
0
lights_blinker_r

[matl_item]

[matl_nightmap]
VAN_A_N.jpg

Blinker R

Heck oben
[light_enh_2]
0.9
-3.147
2.721
0
-1
0
0
0
1
0
0
255
140
0
0.06
130
190
lights_blinker_r
1.5
0.05
1
1
0.06

Heck unten
[light_enh_2]
0.984
-3.148
1.44
0
-1
0
0
0
1
0
0
255
140
0
0.1
130
190
lights_blinker_r
1.5
0.05
1
1
0.01
lights_LED_blinker.jpg

Seite
[light_enh_2]
1.31
3.33
1.153
1
0
0
0
0
1
0
0
255
140
0
0.1
60
180
lights_blinker_r
1.5
0.05
1
1
0.05

------------------------------------
	
[mesh]
lichter_3_blinker_L.o3d

[matl]
VAN_A.tga
0

[matl_envmap]
envmap_unscharf.bmp
0.5

[matl_bumpmap]
SD80_bump.bmp
0.01

[matl_transmap]

[matl_change]
VAN_A.tga
0
lights_blinker_l

[matl_item]

[matl_nightmap]
VAN_A_N.jpg

Blinker L

Heck unten
[light_enh_2]
-0.984
-3.148
1.44
0
-1
0
0
0
1
0
0
255
140
0
0.1
130
190
lights_blinker_l
1.5
0.05
1
1
0.01
lights_LED_blinker.jpg

Heck oben
[light_enh_2]
-0.9
-3.147
2.721
0
-1
0
0
0
1
0
0
255
140
0
0.06
130
190
lights_blinker_l
1.5
0.05
1
1
0.06

Seite
[light_enh_2]
-1.302
3.33
1.153
-1
0
0
0
0
1
0
0
255
140
0
0.10
60
180
lights_blinker_l
1.5
0.2
1
1
0.05

------------------------------------
	
[mesh]
lichter_3_stand.o3d

[matl]
VAN_A.tga
0

[matl_envmap]
envmap_unscharf.bmp
0.5

[matl_bumpmap]
SD80_bump.bmp
0.01

[matl_transmap]

[matl_change]
VAN_A.tga
0
lights_stand

[matl_item]

[matl_nightmap]
VAN_A_N.jpg

Unten LED
[light_enh_2]
-0.996
-3.148
1.263
0
-1
0
0
0
1
0
0
255
50
5
0.07
60
100
lights_stand
1.5
0.05
1
1
0.01
lights_LED_stand.jpg

[light_enh_2]
0.996
-3.148
1.263
0
-1
0
0
0
1
0
0
255
50
5
0.07
60
100
lights_stand
1.5
0.05
1
1
0.01
lights_LED_stand.jpg

Oben
[light_enh_2]
-0.841
-3.148
2.721
0
-1
0
0
0
1
0
0
255
50
5
0.08
60
100
lights_stand
1.5
0.05
1
1
0.06

[light_enh_2]
0.841
-3.148
2.721
0
-1
0
0
0
1
0
0
255
50
5
0.08
60
100
lights_stand
1.5
0.05
1
1
0.06

------------------------------------

[mesh]
lichter_3_brems.o3d

[matl]
VAN_A.tga
0

[matl_envmap]
envmap_unscharf.bmp
0.5

[matl_bumpmap]
SD80_bump.bmp
0.01

[matl_transmap]

[matl_change]
VAN_A.tga
0
lights_brems

[matl_item]

[matl_nightmap]
VAN_A_N.jpg

[light_enh_2]
-0.945
-3.148
1.263
0
-1
0
0
0
1
0
0
255
50
5
0.1
60
100
lights_brems
1.5
0.05
1
1
0.01
lights_LED_brems_L.jpg


[light_enh_2]
0.945
-3.148
1.263
0
-1
0
0
0
1
0
0
255
50
5
0.1
60
100
lights_brems
1.5
0.05
1
1
0.01
lights_LED_brems_R.jpg

------------------------------------
	
[mesh]
lichter_3_rueckfahr.o3d

[matl]
VAN_A.tga
0

[matl_envmap]
envmap_unscharf.bmp
0.5

[matl_bumpmap]
SD80_bump.bmp
0.01

[matl_transmap]

[matl_change]
VAN_A.tga
0
lights_rueckfahr

[matl_item]

[matl_nightmap]
VAN_A_N.jpg

[light_enh_2]
-0.950
-3.148
1.085
0
-1
0
0
0
1
0
0
255
245
245
0.1
130
190
lights_rueckfahr
1.5
0.05
1
1
0.01
lights_LED_blinker.jpg

[light_enh_2]
0.950
-3.148
1.085
0
-1
0
0
0
1
0
0
255
245
245
0.1
130
190
lights_rueckfahr
1.5
0.05
1
1
0.01
lights_LED_blinker.jpg

------------------------------------
	
[mesh]
lichter_3_umriss.o3d

[matl]
VAN_A.tga
0

[matl_envmap]
envmap_unscharf.bmp
0.5

[matl_bumpmap]
SD80_bump.bmp
0.01

[matl_transmap]

[matl_change]
VAN_A.tga
0
lights_stand

[matl_item]

[matl_nightmap]
VAN_A_N.jpg

------------------------------------

[mesh]
lichter_3_kennzeichen.o3d

[matl]
VAN_A.tga
0

[matl_envmap]
envmap_unscharf.bmp
0.5

[matl_bumpmap]
SD80_bump.bmp
0.01

[matl_transmap]	

[matl_change]
VAN_A.tga
0
lights_stand

[matl_item]

[matl_nightmap]
VAN_A_N.jpg

------------------------------------
	
[mesh]
lichter_3_nebelschl.o3d

[matl]
VAN_A.tga
0

[matl_envmap]
envmap_unscharf.bmp
0.5

[matl_bumpmap]
SD80_bump.bmp
0.01

[matl_transmap]

[matl_change]
VAN_A.tga
0
lights_nebelschluss

[matl_item]

[matl_nightmap]
VAN_A_N.jpg

[light_enh_2]
-0.931
-3.147
0.908
0
-1
0
0
0
1
0
0
255
50
5
0.13
130
190
lights_nebelschluss
2
0.05
1
1
0.01

[light_enh_2]
0.931
-3.147
0.908
0
-1
0
0
0
1
0
0
255
50
5
0.13
130
190
lights_nebelschluss
2
0.05
1
1
0.01


################################################
Umrissleuchten
################################################

-- links

[light_enh_2]
-1.305
-2.405
0.526
0
1
0
0
0
1
0
0
255
245
245
0.05
80
220
lights_stand
1.5
0.05
1
1
0.01

[light_enh_2]
-1.285
3.38
0.655
-1
0
0
0
0
1
0
0
255
140
0
0.05
80
220
lights_stand
1.5
0.05
1
1
0.01

[light_enh_2]
-1.285
0.585
0.655
-1
0
0
0
0
1
0
0
255
140
0
0.05
80
220
lights_stand
1.5
0.05
1
1
0.01

[light_enh_2]
-1.285
-2.270
0.655
-1
0
0
0
0
1
0
0
255
140
0
0.05
80
220
lights_stand
1.5
0.05
1
1
0.01

-- rechts

[light_enh_2]
1.305
-2.405
0.526
0
1
0
0
0
1
0
0
255
245
245
0.05
80
220
lights_stand
1.5
0.05
1
1
0.01

[light_enh_2]
1.285
-2.270
0.655
1
0
0
0
0
1
0
0
255
140
0
0.05
80
220
lights_stand
1.5
0.05
1
1
0.01

[light_enh_2]
1.285
0.245
0.655
1
0
0
0
0
1
0
0
255
140
0
0.05
80
220
lights_stand
1.5
0.05
1
1
0.01

[light_enh_2]
1.285
2.168
0.655
1
0
0
0
0
1
0
0
255
140
0
0.05
80
220
lights_stand
1.5
0.05
1
1
0.01

[light_enh_2]
1.285
3.387
0.655
1
0
0
0
0
1
0
0
255
140
0
0.05
80
220
lights_stand
1.5
0.05
1
1
0.01

################################################
Wunschtaster aussen
################################################

[mesh]
aussen_3_wunsch_tuer.o3d

[viewpoint]
3

[mouseevent]
door_67_wunsch_aussen

-------------------------------------------

[mesh]
lichtring_3_tuer_gruen.o3d

[viewpoint]
1

[visible]
door_freigabe_licht
1

[mouseevent]
door_67_wunsch_aussen

[matl]
VAN_A.tga
0
 
[matl_alpha]
2

[matl_noZwrite]

[matl_change]
VAN_A.tga
0
door_freigabe_licht

[matl_item]

[matl_nightmap]
VAN_A_N.jpg

-------------------------------------------

[mesh]
lichtring_3_tuer_rot.o3d

[viewpoint]
1

[visible]
door_lichtring_tuer67
1

[mouseevent]
door_3_wunsch_aussen

[matl]
VAN_A.tga
0
 
[matl_alpha]
2

[matl_noZwrite]

[matl_change]
VAN_A.tga
0
door_lichtring_tuer67

[matl_item]

[matl_nightmap]
VAN_A_N.jpg

-------------------------------------------

[mesh]
aussen_3_wunsch_kinderw.o3d

[viewpoint]
3

[mouseevent]
door_kinderwagen3

-------------------------------------------

[mesh]
lichtring_3_kw_gruen.o3d

[viewpoint]
1

[visible]
door_freigabe_licht
1

[mouseevent]
door_kinderwagen3

[matl]
VAN_A.tga
0
 
[matl_alpha]
2

[matl_noZwrite]

[matl_change]
VAN_A.tga
0
door_freigabe_licht

[matl_item]

[matl_nightmap]
VAN_A_N.jpg

-------------------------------------------

[mesh]
lichtring_3_kw_rot.o3d

[viewpoint]
1

[visible]
door_lichtring_tuer4_kinder
1

[mouseevent]
door_kinderwagen3

[matl]
VAN_A.tga
0
 
[matl_alpha]
2

[matl_noZwrite]

[matl_change]
VAN_A.tga
0
door_lichtring_tuer4_kinder

[matl_item]

[matl_nightmap]
VAN_A_N.jpg

-------------------------------------------


################################################
Nothahns aussen
################################################

[mesh]
aussen_3_nothahn_klappe.o3d

[mouseevent]
cp_doorEntriegelung_67_klappe

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
doorEntriegelung_67_klappe
-140
delay
25
maxspeed
500

[mesh]
aussen_3_nothahn.o3d

[viewpoint]
1

[mouseevent]
cp_doorEntriegelung_67_aussen

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
doorEntriegelung_67_aussen
0.01
delay
25
maxspeed
500

################################################
Raeder
################################################

[mesh]
rad_3_R.o3d

[newanim]
origin_from_mesh
anim_rot
Wheel_Rotation_3_R
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_3_R
1

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
articulation_1_alpha
-0.50

[mesh]
rad_3_L.o3d

[newanim]
origin_from_mesh
anim_rot
Wheel_Rotation_3_L
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_3_L
1

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
articulation_1_alpha
-0.50

########### Tueren #############

###################
1. Flügel
###################

[mesh]
tuer_6.o3d

[matl]
VAN_A.tga
0

[matl_envmap]
envmap_unscharf.bmp
0.5

[matl_bumpmap]
SD80_bump.bmp
0.01

[matl_transmap]

[mouseevent]
door6

[illumination_interior]
0
1
2
3

[newanim]
origin_trans
0.987
1.580
2.696
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_6
89

--------------------------

[mesh]
tuer_6_schloss.o3d

[matl]
VAN_A.tga
0

[matl_envmap]
envmap_unscharf.bmp
0.5

[matl_bumpmap]
SD80_bump.bmp
0.01

[matl_transmap]

[viewpoint]
3

[mouseevent]
bus_doorfront6_lock

[newanim]
origin_trans
0.987
1.580
2.696
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_6
89

[newanim]
origin_from_mesh
origin_rot_x
-90
origin_rot_y
0
origin_rot_z
0
anim_rot
door_6_locked
90
maxspeed
200
delay
20

--------------------------
	
[mesh]
tuer_6_decal.o3d

[viewpoint]
3

[matl]
decals.dds
0

[matl_alpha]
2

[matl_noZwrite]
	
[mouseevent]
door6

[newanim]
origin_trans
0.987
1.580
2.696
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_6
89

-----------------------------

[mesh]
tuer_6_glas.o3d

[mouseevent]
door6

[newanim]
origin_trans
0.987
1.580
2.696
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_6
89

[matl]
Fenster_int.tga
0
 
[matl_envmap]
envmap.bmp
0.1
 
[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

-----------------------------

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Wiped_Wetness

	[matl_noZwrite]

-----------------------------

[matl]
dirt_A.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

	[matl_noZwrite]

-----------------------------

[matl]
VAN_A_trans.tga
0
 
[matl_alpha]
2

	[matl_noZwrite]

-----------------------------

[matl]
Fenster.tga
0
 
[matl_envmap]
envmap.bmp
0.2
 
[matl_alpha]
2

[alphascale]
Envir_Brightness

	[matl_noZwrite]


###################
2. Flügel
###################

[mesh]
tuer_7.o3d

[matl]
VAN_A.tga
0

[matl_envmap]
envmap_unscharf.bmp
0.5

[matl_bumpmap]
SD80_bump.bmp
0.01

[matl_transmap]

[mouseevent]
door7

[newanim]
origin_trans
0.987
0.81
2.696
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_7
-89

--------------------------

[mesh]
tuer_7_schloss.o3d

[matl]
VAN_A.tga
0

[matl_envmap]
envmap_unscharf.bmp
0.5

[matl_bumpmap]
SD80_bump.bmp
0.01

[matl_transmap]

[viewpoint]
3

[mouseevent]
bus_doorfront7_lock

[newanim]
origin_trans
0.987
0.81
2.696
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_7
-89

[newanim]
origin_from_mesh
origin_rot_x
-90
origin_rot_y
0
origin_rot_z
0
anim_rot
door_7_locked
-90
maxspeed
200
delay
20
	

-----------------------------

[mesh]
tuer_7_glas.o3d

[mouseevent]
door7

[newanim]
origin_trans
0.987
0.81
2.696
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_7
-89

[matl]
Fenster_int.tga
0
 
[matl_envmap]
envmap.bmp
0.1
 
[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

-----------------------------

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Wiped_Wetness

	[matl_noZwrite]

-----------------------------

[matl]
dirt_A.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

	[matl_noZwrite]

-----------------------------

[matl]
VAN_A_trans.tga
0
 
[matl_alpha]
2

[matl_noZwrite]

-----------------------------

[matl]
Fenster.tga
0
 
[matl_envmap]
envmap.bmp
0.2
 
[matl_alpha]
2

[alphascale]
Envir_Brightness

	[matl_noZwrite]	

################################################
Scheiben innen
################################################

[mesh]
innen_3_scheiben_keinregen.o3d

[matl]
Fenster_int.tga
0
 
[matl_envmap]
envmap.bmp
0.3
 
[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]


[mesh]
innen_3_scheiben_regen.o3d

[matl]
Fenster_int.tga
0
 
[matl_envmap]
envmap.bmp
0.1
 
[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

-----------------------------

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

-----------------------------

[matl]
dirt_A.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

-----------------------------

[matl]
VAN_A_trans.tga
0
 
[matl_alpha]
2

[matl_noZwrite]


################################################
Klappfenster
################################################

[mesh]
innen_3_decals_klapp_R.o3d

[viewpoint]
3

	[matl]
	decals.dds
	0

	[matl_alpha]
	2

	[matl_noZwrite]

[newanim]
origin_trans
1.253
0
2.260
origin_rot_x
90
origin_rot_y
90
origin_rot_z
0
anim_rot
cp_klappfenster_ht_R
30
maxspeed
600

[mesh]
klappfenster_3_R.o3d

[matl]
VAN_A.tga
0

[matl_envmap]
envmap_unscharf.bmp
0.5

[matl_bumpmap]
SD80_bump.bmp
0.01

[matl_transmap]

[mouseevent]
cp_klappfenster_ht_R

[matl]
Fenster.tga
0
 
[matl_envmap]
envmap.bmp
0.2
 
[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]
-----------------------------

[matl]
Fenster_int.tga
0
 
[matl_envmap]
envmap.bmp
0.15
 
[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

-----------------------------
[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

-----------------------------
[matl]
dirt_A.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

-----------------------------
[matl]
VAN_A_trans.tga
0

[matl_alpha]
2

[matl_noZwrite]

-----------------------------
[newanim]
origin_trans
1.253
0
2.260
origin_rot_x
90
origin_rot_y
90
origin_rot_z
0
anim_rot
cp_klappfenster_ht_R
30
maxspeed
600

-----------------------------


[mesh]
innen_3_decals_klapp_L.o3d

[viewpoint]
3

	[matl]
	decals.dds
	0

	[matl_alpha]
	2

	[matl_noZwrite]

[newanim]
origin_trans
-1.253
0
2.260
origin_rot_x
90
origin_rot_y
90
origin_rot_z
0
anim_rot
cp_klappfenster_ht_L
-30
maxspeed
600

-----------------------------

[mesh]
klappfenster_3_L.o3d

[matl]
VAN_A.tga
0

[matl_envmap]
envmap_unscharf.bmp
0.5

[matl_bumpmap]
SD80_bump.bmp
0.01

[matl_transmap]

[mouseevent]
cp_klappfenster_ht_L

[matl]
Fenster.tga
0
 
[matl_envmap]
envmap.bmp
0.2
 
[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]
-----------------------------

[matl]
Fenster_int.tga
0
 
[matl_envmap]
envmap.bmp
0.15
 
[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

-----------------------------
[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

-----------------------------
[matl]
dirt_A.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

-----------------------------
[matl]
VAN_A_trans.tga
0

[matl_alpha]
2

[matl_noZwrite]


-----------------------------
[newanim]
origin_trans
-1.253
0
2.260
origin_rot_x
90
origin_rot_y
90
origin_rot_z
0
anim_rot
cp_klappfenster_ht_L
-30
maxspeed
600

################################################
Scheiben aussen
################################################

[mesh]
aussen_3_scheiben_regen.o3d

[illumination_interior]
-1
-1
-1
-1

[matl]
Fenster.tga
0
 
[matl_envmap]
envmap.bmp
0.2
 
[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

-----------------------------

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

-----------------------------

[matl]
dirt_A.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

-----------------------------

[matl]
VAN_A_trans.tga
0
 
[matl_alpha]
2

[matl_noZcheck]
[matl_noZwrite]
	
	
	
################################################
Matrix LCD
################################################

## Heck-Seitenanzeige Linie ##

[mesh]
LCD_heck_linie.o3d

[visible]
LW_vis_linie_H_orange
1

[viewpoint]
5

[matl]
VAN_LCD.bmp
0

[matl_alpha]
2

[useTextTexture]
5

[matl_noZwrite]

[matl]
VAN_LCD.bmp
1

[matl_alpha]
2

[useTextTexture]
5

[matl_noZwrite]	

[mesh]
LCD_heck_linie.o3d

[visible]
LW_vis_linie_H_orange
1

[viewpoint]
5

[matl]
VAN_LCD.bmp
0

[matl_alpha]
2

[useTextTexture]
5

[matl_noZwrite]

[matl]
VAN_LCD.bmp
1

[matl_alpha]
2

[useTextTexture]
5

[matl_noZwrite]	


## Heckanzeige Voll / Gross ##

[mesh]
LCD_heck_voll.o3d

[visible]
LW_vis_voll_H_orange
1

[viewpoint]
5

[matl]
VAN_LCD.bmp
0

[matl_alpha]
2

[useTextTexture]
6

[matl_noZwrite]

[mesh]
LCD_heck_voll.o3d

[visible]
LW_vis_voll_H_orange
1

[viewpoint]
5

[matl]
VAN_LCD.bmp
0

[matl_alpha]
2

[useTextTexture]
6

[matl_noZwrite]

## Heckanzeige Klein ##

[mesh]
LCD_heck_zeile1.o3d

[visible]
LW_vis_zeile13_H_orange
1

[viewpoint]
5

[matl]
VAN_LCD.bmp
0

[matl_alpha]
2

[useTextTexture]
7

[matl_noZwrite]

[mesh]
LCD_heck_zeile1.o3d

[visible]
LW_vis_zeile13_H_orange
1

[viewpoint]
5

[matl]
VAN_LCD.bmp
0

[matl_alpha]
2

[useTextTexture]
7

[matl_noZwrite]


-------------------------------------

[mesh]
LCD_heck_zeile2.o3d

[visible]
LW_vis_zeile2_H_orange
1

[viewpoint]
5

[matl]
VAN_LCD.bmp
0

[matl_alpha]
2

[useTextTexture]
8

[matl_noZwrite]


[mesh]
LCD_heck_zeile2.o3d

[visible]
LW_vis_zeile2_H_orange
1

[viewpoint]
5

[matl]
VAN_LCD.bmp
0

[matl_alpha]
2

[useTextTexture]
8

[matl_noZwrite]


-------------------------------------

[mesh]
LCD_heck_zeile3.o3d

[visible]
LW_vis_zeile13_H_orange
1

[viewpoint]
5

[matl]
VAN_LCD.bmp
0

[matl_alpha]
2

[useTextTexture]
9

[matl_noZwrite]

[mesh]
LCD_heck_zeile3.o3d

[visible]
LW_vis_zeile13_H_orange
1

[viewpoint]
5

[matl]
VAN_LCD.bmp
0

[matl_alpha]
2

[useTextTexture]
9

[matl_noZwrite]



################################################
Aufkleber aussen
################################################

[mesh]
aussen_3_decals.o3d

[viewpoint]
3

[matl]
decals.dds
0

[matl_alpha]
2

	[matl_noZwrite]


################################################
Kennzeichen Heck
################################################

[mesh]
aussen_3_kennzeichen.o3d

[viewpoint]
5

[matl_change]
VAN_A.tga
0
lights_stand

[matl_item]

[matl_nightmap]
VAN_A_N.jpg

[mesh]
aussen_3_kennz.o3d

[viewpoint]
5

[matl]
VAN_Kennz.bmp
0

[matl_alpha]
2

[useTextTexture]
0

################################################
Wagennummern aussen
################################################

[mesh]
aussen_3_wagennr.o3d

[viewpoint]
5

[matl]
DBC_vehno.bmp
0

[matl_alpha]
2

[useTextTexture]
1

##############################################
Partikeleffekte
##############################################

=====================================================
Regeneffekte an den Rädern:
=====================================================

[smoke]
1.05
-1.108
0.295
0
-1
0.2
0
0.1
tire_wet_freq
tire_wet_live
0.95
1
1
3
1
10
0.9
0.9
0.9

[smoke]
-1.05
-1.108
0.295
0
-1
0.2
0
0.1
tire_wet_freq
tire_wet_live
0.95
1
1
3
1
10
0.9
0.9
0.9

########################################
Schatten
########################################

[mesh]
schatten_3.o3d

[isshadow]

[matl]
Shadow.tga
0

[matl_alpha]
2

[matl_noZcheck]
[matl_noZwrite]

########################################
[LOD]
0.05
########################################

[mesh]
LOD_3.o3d
