

Viewpoint-Flag: 0 = Immer, 1 = Draußen, 2 = Drinnen, 4 = AI-Bus. Summieren zum Kombinieren.


[tex_detail_factor]
0.5

########################################
Texture-Changes
########################################

[CTC]
Colorscheme
Texture\gelenk_e5
0

[CTCTexture]
farbschema_tex1
body_g_e5.tga

[CTCTexture]
farbschema_tex2
tex2lf.png

[CTCTexture]
farbschema_tex3
tex3.png

[CTCTexture]
farbschema_tex4
tex5lf.png

###################
Text-Texturen:
###################

0
[texttexture]
ident
KJT3D_Kennz_PL
256
128
1
0
0
0

Tacho
1
[texttexture]
cockpit_tacho
KJT3D_LCD7
512
128
0
20
20
20

Thermometer
2
[texttexture]
cockpit_temperatur
KJT3D_LCD7
512
128
0
50
50
50

IBIS:
3
[texttexture]
IBIS_2
KJT3D_RG_5x7
256
64
0
50
50
50

IBIS:
4
[texttexture]
IBIS
KJT3D_RG_5x7
256
64
0
50
50
50

5
[texttexture]
ticketprinter_display
KJT3D_RG_5x7
256
64
0
50
50
50

Kasownik:
6
[texttexture]
Kasownik
KJT3D_RG_5x7
256
64
0
50
50
50

Kasownik_stary
7
[texttexture]
Kasownik_stary
KJT3D_LCD7
256
64
0
120
255
50

Tablica
8
[texttexture]
Matrix_Nr
StreetBerlin
64
32
0
0
0
0

Tablica
9
[texttexture]
Matrix_Terminus
StreetBerlin
256
128
0
0
0
0

Wyswietlacz
10
[texttexture]
IBIS_cabindisplay
KJT3D_RG 7x4int
240
32
0
255
0
0

Wyswietlacz
11
[texttexture]
IBIS_cabindisplay2
KJT3D_RG 12x4int
240
32
0
255
0
0

12
[texttexture]
ticket
KJT3D_RG_5x7
256
64
0
50
50
50

Napis_N
13
[texttexture]
cockpit_text
KJT3D_VDV
512
128
0
0
250
116

Napis
14
[texttexture]
cockpit_text
KJT3D_VDV
512
128
0
3
45
20

Wysw_3_1
15
[texttexture]
cockpit_wysw_3_1
KJT3D_VDO
256
128
1
0
0
0

Wysw_4_1
16
[texttexture]
cockpit_wysw_4_1
KJT3D_VDO
256
128
1
0
0
0

Wysw_napisy
17
[texttexture]
cockpit_wysw_napisy
KJT3D_VDV
256
256
0
3
45
20

Wysw_napisy_N
18
[texttexture]
cockpit_wysw_napisy
KJT3D_VDV
256
256
0
0
250
116

Kasownik_stary
19
[texttexture]
cockpit_timer
KJT3D_LCD7
256
64
0
255
0
0

Wysw_5_1
20
[texttexture]
cockpit_wysw_5_1
KJT3D_VDO
256
128
1
0
0
0

Napis_dol_N
21
[texttexture]
cockpit_text_dol
KJT3D_VDV
512
128
0
0
250
116

Napis_dol
22
[texttexture]
cockpit_text_dol
KJT3D_VDV
512
128
0
3
45
20

Monitor - kierunek
23
[texttexture]
interior_display_monitor_kierunek
KJT3D_monitor
1024
128
0
0
0
0

Monitor - data
24
[texttexture]
interior_display_monitor_data
KJT3D_monitor
1024
128
0
255
255
255

Monitor - przystanek i imieniny
25
[texttexture]
interior_display_monitor_przystanek_i_imieniny
KJT3D_monitor
1024
128
0
0
0
0

###################
Script-Texturen:
###################

0: Krüger-Speicher
[scripttexture]
128
32

1: Krüger-Flipdot-Alphakanal
[scripttexture]
1024
256

#########################
Statyczne
#########################

[mesh]
G_LF\shadow_g_2.o3d

[isshadow]

[matl]
Shadow.tga
0

[matl_alpha]
2

[matl_noZcheck]
[matl_noZwrite]

#######################
CG
#######################

[mesh]
G_LF\cg_int_g_3_button.o3d

[visible]
cieply_guzik
1

[illumination_interior]
0
1
2
3

[mouseevent]
door_haltewunsch_3

------------------------

[mesh]
G_LF\cg_int_g_3.o3d

[visible]
cieply_guzik
1

[illumination_interior]
0
1
2
3

[matl_change]
tex2lf.png
1
cp_cgon

[matl_item]

[matl_nightmap]
tex3_n.png

[matl_change]
tex2lf.png
2
haltewunsch_3

[matl_item]

[matl_nightmap]
tex3_n.png

------------------------

[mesh]
G_LF\cg_int_g_4_button.o3d

[visible]
cieply_guzik
1

[illumination_interior]
0
1
2
3

[mouseevent]
door_haltewunsch_4

------------------------

[mesh]
G_LF\cg_int_g_4.o3d

[visible]
cieply_guzik
1

[illumination_interior]
0
1
2
3

[matl_change]
tex2lf.png
1
cp_cgon

[matl_item]

[matl_nightmap]
tex3_n.png

[matl_change]
tex2lf.png
2
haltewunsch_4

[matl_item]

[matl_nightmap]
tex3_n.png

------------------------

[mesh]
G_LF\door_cg_ext_3.o3d

[visible]
cieply_guzik
1

[illumination_interior]
-1
-1
-1
-1

[mouseevent]
door_aussenoeffner_3

[viewpoint]
3

[matl_change]
tex3.png
0
cp_cgon

[matl_item]

[matl_nightmap]
tex3_N.png

-----------------------

[mesh]
G_LF\door_cg_ext_4.o3d

[visible]
cieply_guzik
1

[illumination_interior]
-1
-1
-1
-1

[mouseevent]
door_aussenoeffner_4

[viewpoint]
3

[matl_change]
tex3.png
0
cp_cgon

[matl_item]

[matl_nightmap]
tex3_N.png

##############################

[mesh]
G_LF\roof_hatch_2.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
0

[newanim]
origin_trans
0.0
-1.075
2.99

origin_rot_x
0
origin_rot_y
0
origin_rot_z
0

anim_rot
cp_dachluke_1_s2
3
maxspeed
1

[newanim]
origin_trans
0.0
-2.046
2.99

origin_rot_x
0
origin_rot_y
0
origin_rot_z
0

anim_rot
cp_dachluke_1_s1
-3
maxspeed
1

-----------------------

[mesh]
G_LF\nothahn_int_3.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
3

[mouseevent]
cp_doorEntriegelung_45

[newanim]
origin_trans
1.082
1.652
2.534

origin_rot_x
0
origin_rot_y
88
origin_rot_z
0
anim_rot
doorEntriegelung_45
-90
maxspeed
1200

-----------------------

[mesh]
G_LF\nothahn_int_4.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
3

[mouseevent]
cp_doorEntriegelung_67

[newanim]
origin_trans
1.082
-1.635
2.534

origin_rot_x
0
origin_rot_y
88
origin_rot_z
0
anim_rot
doorEntriegelung_67
-90
maxspeed
1200

------------------

[mesh]
G_LF\nothahn_klapka_3.o3d

[mouseevent]
cp_nothahn_3_toggle

[newanim]
origin_trans
1.082
1.711
2.525

origin_rot_x
90
origin_rot_y
0
origin_rot_z
-2
anim_rot
cp_nothahn_3
-80
maxspeed
250

[illumination_interior]
0
1
2
3

[viewpoint]
3

[matl]
Szyby.tga
0

[matl_envmap]
envmap.bmp
0.7

[matl_alpha]
2

[matl_noZwrite]

---------------------

[mesh]
G_LF\nothahn_klapka_4.o3d

[mouseevent]
cp_nothahn_4_toggle

[newanim]
origin_trans
1.082
-1.576
2.525

origin_rot_x
90
origin_rot_y
0
origin_rot_z
-2
anim_rot
cp_nothahn_4
-80
maxspeed
250

[illumination_interior]
0
1
2
3

[viewpoint]
3

[matl]
Szyby.tga
0

[matl_envmap]
envmap.bmp
0.7

[matl_alpha]
2

[matl_noZwrite]

---------------------

[mesh]
G_LF\nothahn_ext_3.o3d

[illumination_interior]
-1
-1
-1
-1

[mouseevent]
cp_doorEntriegelung_45

[newanim]
origin_trans
0
0.761
1.543

origin_rot_x
0
origin_rot_y
0
origin_rot_z
0
anim_rot
doorEntriegelung_45
90
maxspeed
1200

---------------------

[mesh]
G_LF\nothahn_ext_4.o3d

[illumination_interior]
-1
-1
-1
-1

[mouseevent]
cp_doorEntriegelung_67

[newanim]
origin_trans
0
-0.743
1.543

origin_rot_x
0
origin_rot_y
0
origin_rot_z
0
anim_rot
doorEntriegelung_67
90
maxspeed
1200

---------------------------

[mesh]
G_LF\body_el_g_2_e5.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
0

[matl_change]
body_g_e5.tga
1
lights_stand

[matl_item]

[matl_nightmap]
tex3_N.png

[matl_change]
tex3.png
1
lights_brems

[matl_item]

[matl_nightmap]
tex3_N.png

[matl_change]
tex3.png
2
lights_blinker_l

[matl_item]

[matl_nightmap]
tex3_N.png

[matl_change]
tex3.png
3
lights_blinker_r

[matl_item]

[matl_nightmap]
tex3_N.png

[matl_change]
tex3.png
4
lights_rueckfahr

[matl_item]

[matl_nightmap]
tex3_N.png

[matl_change]
tex3.png
5
lights_rueck

[matl_item]

[matl_nightmap]
tex3_N.png

[matl]
vmatrix_leer.bmp
0

[matl_lightmap]
vmatrix_leer_LM.bmp
v_Matrix_lights

[matl]
D_kennzeichen.bmp
0

[useTextTexture]
0

[matl_alpha]
2

[matl_noZwrite]


[mesh]
G_LF\body_g_logo_e5.o3d

[illumination_interior]
-1
-1
-1
-1

[wiewpoint]
0

[matl]
Logos.png
0

[matl_envmap]
envmap.bmp
1

***

[mesh]
G_LF\body_g_logo_e5_2.o3d

[illumination_interior]
-1
-1
-1
-1

[wiewpoint]
0

[matl]
Logos.png
0

[matl_envmap]
envmap.bmp
0.3

***

[mesh]
G_LF\body_g_logo_e5_3.o3d

[illumination_interior]
-1
-1
-1
-1

[wiewpoint]
0

[matl]
Logos.png
0

[matl_envmap]
envmap.bmp
0.3

---------------------------

[mesh]
G_LF\display_Matrix_g_2_e5.o3d

[visible]
display_ext
0

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
0

[matl]
vmatrix_voll.bmp
0

[matl_transmap]
\S:1


[matl_alpha]
2

[matl_lightmap]
vmatrix_leer_LM.bmp
lights_stand

#######################
Okna uchylne
#######################

[mesh]
G_LF\window_standard_g_2.o3d

[visible]
window_optional
0

[illumination_interior]
0
1
2
3

-------------------------

[mesh]
G_LF\window_optional_g_2.o3d

[visible]
window_optional
1

[illumination_interior]
0
1
2
3

#######################
Wnetrze
#######################

[interiorlight]
lights_beleuchtung_unterdeck
2.5
205
200
175
0
1.65
2.8

[interiorlight]
lights_beleuchtung_unterdeck
2.5
205
200
175
0
0
2.8

[interiorlight]
lights_beleuchtung_unterdeck
2
205
200
175
0
-2.6
2.8

---------------------

[mesh]
G_LF\swwew_g_2.o3d

[illumination_interior]
0
1
2
3

[matl_change]
tex3.png
0
lights_beleuchtung_unterdeck

[matl_item]

[matl_nightmap]
tex3_N.png

[matl_change]
tex3.png
1
door_light_3

[matl_item]

[matl_nightmap]
tex3_N.png

[matl_change]
tex3.png
2
door_light_4

[matl_item]

[matl_nightmap]
tex3_N.png

################################
Fotele
################################

[mesh]
G_LF\seats_g_2_0_e5.o3d

[visible]
interior_seats
0

[illumination_interior]
0
1
2
3

[viewpoint]
0

[matl_change]
tex2lf.png
0
lights_beleuchtung_unterdeck_AI

[matl_item]

[matl_lightmap]
lights.png

[matl_change]
tex2lf.png
1
lights_beleuchtung_unterdeck_AI

[matl_envmap]
envmap.bmp
0.1

[matl_item]

[matl_lightmap]
lights.png

[matl_change]
tex2lf.png
2
lights_beleuchtung_unterdeck_AI

[matl_item]

[matl_lightmap]
lights.png

------------------

[mesh]
G_LF\seats_g_2_1_e5.o3d

[visible]
interior_seats
1

[illumination_interior]
0
1
2
3

[viewpoint]
0

[matl]
tex2lf.png
0

[matl_envmap]
envmap.bmp
0.1

------------------

[mesh]
G_LF\seats_g_2_2_e5.o3d

[visible]
interior_seats
2

[illumination_interior]
0
1
2
3

[viewpoint]
0

[matl]
tex2lf.png
1

[matl_envmap]
envmap.bmp
0.1

------------------

[mesh]
G_LF\interior_display_LED_g2.o3d

[visible]
interior_display
1

[illumination_interior]
1
2
3
4

[viewpoint]
0

[matl]
Textfeld.tga
0

[matl_alpha]
2

[useTextTexture]
10

[matl_nightmap]
vledint_n.bmp
elec_busbar_rg

[matl]
Textfeld.tga
1

[matl_alpha]
2

[useTextTexture]
11

[matl_nightmap]
vledint_n.bmp
elec_busbar_rg

[matl]
vledint.tga
0

[matl_alpha]
2

[matl_noZwrite]

------------------

[mesh]
G_LF\interior_display_monitor__2_stop.o3d

[visible]
monitor_ekrany_male
1

[illumination_interior]
1
2
3
4

[matl_change]
tex2lf.png
0
elec_busbar_rg

[matl_item]

[matl_nightmap]
tex2lf.png

------------------

[mesh]
G_LF\interior_display_monitor__2_kierunek.o3d

[visible]
monitor_ekrany_male
2

[illumination_interior]
1
2
3
4

[matl_change]
tex2lf.png
0
elec_busbar_rg

[matl_item]

[matl_nightmap]
tex2lf.png

[matl]
Textfeld.tga
0

[matl_alpha]
2

[useTextTexture]
23

[matl_lightmap]
mroz.tga
elec_busbar_rg

------------------

[mesh]
G_LF\interior_display_monitor__2_data.o3d

[visible]
monitor_ekrany_male
3

[illumination_interior]
1
2
3
4

[matl_change]
tex2lf.png
0
elec_busbar_rg

[matl_item]

[matl_nightmap]
tex2lf.png

[matl]
Textfeld.tga
0

[matl_alpha]
2

[useTextTexture]
24

[matl_lightmap]
mroz.tga
elec_busbar_rg

------------------

[mesh]
G_LF\interior_display_monitor__2_przyst_i_imien.o3d

[visible]
monitor_ekrany_male
4

[illumination_interior]
1
2
3
4

[matl_change]
tex2lf.png
0
elec_busbar_rg

[matl_item]

[matl_nightmap]
tex2lf.png

[matl]
Textfeld.tga
0

[matl_alpha]
2

[useTextTexture]
25

[matl_lightmap]
mroz.tga
elec_busbar_rg

------------------

[mesh]
G_LF\interior_display_monitor__2_ekran_1.o3d

[visible]
monitor_ekrany_duze
1

[illumination_interior]
1
2
3
4

[matl_change]
tex2lf.png
0
elec_busbar_rg

[matl_item]

[matl_nightmap]
tex2lf.png

------------------

[mesh]
G_LF\interior_display_monitor__2_ekran_2.o3d

[visible]
monitor_ekrany_duze
2

[illumination_interior]
1
2
3
4

[matl_change]
tex2lf.png
0
elec_busbar_rg

[matl_item]

[matl_nightmap]
tex2lf.png

------------------

[mesh]
G_LF\interior_display_monitor__2_ekran_3.o3d

[visible]
monitor_ekrany_duze
3

[illumination_interior]
1
2
3
4

[matl_change]
tex2lf.png
0
elec_busbar_rg

[matl_item]

[matl_nightmap]
tex2lf.png

------------------

[mesh]
G_LF\interior_display_monitor__2_ekran_4.o3d

[visible]
monitor_ekrany_duze
4

[illumination_interior]
1
2
3
4

[matl_change]
tex2lf.png
0
elec_busbar_rg

[matl_item]

[matl_nightmap]
tex2lf.png

------------------

[mesh]
G_LF\interior_display_monitor__2_ekran_5.o3d

[visible]
monitor_ekrany_duze
5

[illumination_interior]
1
2
3
4

[matl_change]
tex2lf.png
0
elec_busbar_rg

[matl_item]

[matl_nightmap]
tex2lf.png

------------------

[mesh]
G_LF\interior_display_monitor__2.o3d

[visible]
interior_display
2

[illumination_interior]
1
2
3
4

[viewpoint]
0

[matl]
tex3.png
0

[matl_envmap]
envmap.bmp
0.1

[matl]
Szyby.tga
0

[matl_envmap]
envmap.bmp
0.3

[matl_alpha]
2

[matl_noZwrite]

-------------------------

[mesh]
G_LF\interior_g_2_e5.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
0

[matl_change]
tex2lf.png
0
lights_beleuchtung_unterdeck

[matl_item]

[matl_nightmap]
tex2lf_n.png

[matl_change]
tex2lf.png
1
lights_beleuchtung_unterdeck_AI

[matl_item]

[matl_lightmap]
lights.png

[matl_change]
tex2lf.png
2
lights_beleuchtung_unterdeck_AI

[matl_item]

[matl_lightmap]
lights.png

[matl_change]
tex2lf_n.png
0
lights_beleuchtung_unterdeck_AI

[matl_item]

[matl_lightmap]
lights.png

[matl_change]
tex3.png
0
haltewunschlampe_all

[matl_envmap]
envmap.bmp
0.05

[matl_item]

[matl_nightmap]
tex3_n.png

[matl_change]
tex3.png
1
lights_beleuchtung_unterdeck_AI

[matl_item]

[matl_lightmap]
lights.png

[matl_change]
Textfeld.tga
0

[matl_alpha]
2

[useTextTexture]
19

[matl_nightmap]
vledint_n.bmp
elec_busbar_vdo

[matl]
wzorek_sufit.tga
0

[matl_alpha]
2

[matl_noZwrite]

[matl]
wzorek_bok.tga
0

[matl_alpha]
2

[matl_noZwrite]

[matl]
wzorek_podloga.tga
0

[matl_alpha]
2

[matl_noZwrite]

------------------------

[mesh]
G_LF\kasownik_g2_0_e5.o3d

[visible]
validators
0

[illumination_interior]
0
1
2
3

[viewpoint]
0

[matl_change]
tex2lf.png
0
elec_busbar_rg

[matl_envmap]
envmap.bmp
0.05

[matl_item]

[matl_nightmap]
tex2lf.png

[matl]
Textfeld.tga
0

[matl_alpha]
2

[matl_noZwrite]

[useTextTexture]
6

------------------------

[mesh]
G_LF\kasownik_g2_1_e5.o3d

[visible]
validators
1

[illumination_interior]
0
1
2
3

[viewpoint]
0

[matl]
Textfeld.tga
0

[matl_alpha]
2

[matl_noZwrite]

[useTextTexture]
7

------------------------

[mesh]
G_LF\klima_int_g_2.o3d

[visible]
air_conditioning
1

[illumination_interior]
0
1
2
3

[viewpoint]
3

[matl]
klima.tga
0

[matl_alpha]
2

[matl_noZwrite]

##############################
Stop button
##############################

[mesh]
G_LF\stop_g_2_s.o3d

[visible]
stop_button
0

[illumination_interior]
0
1
2
3

-------------------

[mesh]
G_LF\stop_g_s_3.o3d

[visible]
stop_button
0

[illumination_interior]
0
1
2
3

[mouseevent]
door_haltewunsch_3

--------------------

[mesh]
G_LF\stop_g_s_4.o3d

[visible]
stop_button
0

[illumination_interior]
0
1
2
3

[mouseevent]
door_haltewunsch_4

---------------------------

[mesh]
G_LF\stop_g_op_3_stat.o3d

[visible]
stop_button
1

[illumination_interior]
0
1
2
3

[matl_change]
tex2lf.png
0
haltewunsch_3

[matl_item]

[matl_nightmap]
tex3_n.png

--------------------

[mesh]
G_LF\stop_g_op_3.o3d

[visible]
stop_button
1

[illumination_interior]
0
1
2
3

[mouseevent]
door_haltewunsch_3

---------------------------

[mesh]
G_LF\stop_g_op_4_stat.o3d

[visible]
stop_button
1

[illumination_interior]
0
1
2
3

[matl_change]
tex2lf.png
0
haltewunsch_4

[matl_item]

[matl_nightmap]
tex3_n.png

--------------------

[mesh]
G_LF\stop_g_op_4.o3d

[visible]
stop_button
1

[illumination_interior]
0
1
2
3

[mouseevent]
door_haltewunsch_4

#######################################
Drzwi
#######################################

[mesh]
G_LF\door_r_4.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
0

[matl]
tex3.png
0

[newanim]
origin_trans
1.185
2.337
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_4
-83

-----------------------

[mesh]
G_LF\door_u_4.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
0

[matl]
tex3.png
0

[newanim]
origin_trans
1.268
2.33
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_4
-80

-----------------------

[mesh]
G_LF\door_p_4.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
0

[matl]
tex3.png
0

[mouseevent]
bus_doorfront4_lock

[newanim]
origin_trans
0
2.198
1.214

origin_rot_x
0
origin_rot_y
0
origin_rot_z
0
anim_rot
door_4_locked
90
maxspeed
120

[newanim]
origin_trans
1.232
2.058
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_4
172

[newanim]
origin_trans
1.185
2.337
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_4
-83

-----------------------

[mesh]
G_LF\door_r_5.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
0

[matl]
tex3.png
0

[newanim]
origin_trans
1.185
0.966
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_5
83

-----------------------

[mesh]
G_LF\door_u_5.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
0

[matl]
tex3.png
0

[newanim]
origin_trans
1.268
0.993
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_5
80

-----------------------

[mesh]
G_LF\door_p_5.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
0

[matl]
tex3.png
0

[mouseevent]
bus_doorfront5_lock

[newanim]
origin_trans
0
1.105
1.214

origin_rot_x
0
origin_rot_y
0
origin_rot_z
0
anim_rot
door_5_locked
-90
maxspeed
120

[newanim]
origin_trans
1.232
1.246
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_5
-172

[newanim]
origin_trans
1.185
0.966
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_5
83

-----------------------

[mesh]
G_LF\door_r_6.o3d

[illumination_interior]
1
2
3
4

[viewpoint]
0

[matl]
tex3.png
0

[newanim]
origin_trans
1.185
-0.95
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_6
-83

-----------------------

[mesh]
G_LF\door_u_6.o3d

[illumination_interior]
1
2
3
4

[viewpoint]
0

[matl]
tex3.png
0

[newanim]
origin_trans
1.268
-0.976
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_6
-80

-----------------------

[mesh]
G_LF\door_p_6.o3d

[illumination_interior]
1
2
3
4

[viewpoint]
0

[matl]
tex3.png
0

[mouseevent]
bus_doorfront6_lock

[newanim]
origin_trans
0
-1.089
1.214

origin_rot_x
0
origin_rot_y
0
origin_rot_z
0
anim_rot
door_6_locked
90
maxspeed
120

[newanim]
origin_trans
1.232
-1.229
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_6
172

[newanim]
origin_trans
1.185
-0.95
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_6
-83

-----------------------

[mesh]
G_LF\door_r_7.o3d

[illumination_interior]
1
2
3
4

[viewpoint]
0

[matl]
tex3.png
0

[newanim]
origin_trans
1.185
-2.321
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_7
83

-----------------------

[mesh]
G_LF\door_u_7.o3d

[illumination_interior]
1
2
3
4

[viewpoint]
0

[matl]
tex3.png
0

[newanim]
origin_trans
1.268
-2.294
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_7
80

-----------------------

[mesh]
G_LF\door_p_7.o3d

[illumination_interior]
1
2
3
4

[viewpoint]
0

[matl]
tex3.png
0

[mouseevent]
bus_doorfront7_lock

[newanim]
origin_trans
0
-2.182
1.214

origin_rot_x
0
origin_rot_y
0
origin_rot_z
0
anim_rot
door_7_locked
-90
maxspeed
120

[newanim]
origin_trans
1.232
-2.041
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_7
-172

[newanim]
origin_trans
1.185
-2.321
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_7
83

########################################
door_double_handrail
########################################

[mesh]
G_LF\door_double_handrail_g_4.o3d

[visible]
door_double_handrail
1

[illumination_interior]
0
1
2
3

[viewpoint]
0

[mouseevent]
door4

[matl]
tex2lf.png
0

[matl_envmap]
envmap.bmp
0.1

[newanim]
origin_trans
1.232
2.058
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_4
172

[newanim]
origin_trans
1.185
2.337
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_4
-83

-----------------------

[mesh]
G_LF\door_double_handrail_g_5.o3d

[visible]
door_double_handrail
1

[illumination_interior]
0
1
2
3

[viewpoint]
0

[mouseevent]
door5

[matl]
tex2lf.png
0

[matl_envmap]
envmap.bmp
0.1

[newanim]
origin_trans
1.232
1.246
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_5
-172

[newanim]
origin_trans
1.185
0.966
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_5
83

-----------------------

[mesh]
G_LF\door_double_handrail_g_6.o3d

[visible]
door_double_handrail
1

[illumination_interior]
1
2
3
4

[viewpoint]
0

[mouseevent]
door6

[matl]
tex2lf.png
0

[matl_envmap]
envmap.bmp
0.1

[newanim]
origin_trans
1.232
-1.229
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_6
172

[newanim]
origin_trans
1.185
-0.95
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_6
-83

-----------------------

[mesh]
G_LF\door_double_handrail_g_7.o3d

[visible]
door_double_handrail
1

[illumination_interior]
1
2
3
4

[viewpoint]
0

[mouseevent]
door7

[matl]
tex2lf.png
0

[matl_envmap]
envmap.bmp
0.1

[newanim]
origin_trans
1.232
-2.041
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_7
-172

[newanim]
origin_trans
1.185
-2.321
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_7
83

#######################################
Kola
#######################################

[mesh]
G_LF\wheel_g_e5_HR.o3d

[visible]
wheels
0

[illumination_interior]
-1
-1
-1
-1

[matl]
brud_g.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[newanim]
origin_trans
0.975
-0.016
0.477

anim_rot
Wheel_Rotation_2_R
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_2_R
1

--------------------

[mesh]
G_LF\wheel_g_e5_HL.o3d

[visible]
wheels
0

[illumination_interior]
-1
-1
-1
-1

[matl]
brud_g.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[newanim]
origin_trans
-0.975
-0.016
0.477

anim_rot
Wheel_Rotation_2_L
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_2_L
1

#######################################
Kolpaki
#######################################

[mesh]
G_LF\wheel_g_e5_rk_HR.o3d

[matl]
body_g_e5.tga
0

[matl_envmap]
envmap.bmp
0.1

[matl]
brud_g.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[visible]
wheels
1

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_trans
0.975
-0.016
0.477

anim_rot
Wheel_Rotation_2_R
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_2_R
1

--------------------

[mesh]
G_LF\wheel_g_e5_rk_HL.o3d

[matl]
body_g_e5.tga
0

[matl_envmap]
envmap.bmp
0.1

[matl]
brud_g.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[visible]
wheels
1

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_trans
-0.975
-0.016
0.477

anim_rot
Wheel_Rotation_2_L
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_2_L
1

#################
Szyby
#################

[mesh]
G_LF\body_g_2_e5.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
0

[matl]
body_g_e5.tga
0

[matl_envmap]
envmap.bmp
0.1

[matl_bumpmap]
SD80_bump.bmp
0.1

---------

[matl]
brud_g.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

---------------

[mesh]
G_LF\window_glass_g_2_interior_e5.o3d

[visible]
window_optional
0

[illumination_interior]
0
1
2
3

[viewpoint]
0

[matl]
body_g_e5.tga
0

[matl_envmap]
envmap.bmp
0.1

[matl_alpha]
2

[matl_noZwrite]

---------

[matl]
szyby.tga
0

[matl_envmap]
envmap.bmp
0.3

[matl_bumpmap]
SD80_bump.bmp
0.1

[matl_alpha]
2

[matl_noZwrite]

[alphascale]
Szyby

----------------

[matl]
segla.tga
0

[matl_alpha]
2

[matl_noZwrite]

----------------

[matl]
wzorek.tga
0

[matl_alpha]
2

[matl_noZwrite]

-----------------

[matl]
para_g.tga
0

[matl_alpha]
2

[alphascale]
para_Passanger

[matl_noZwrite]

---------

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

---------

[matl]
brud_g.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

---------------

[mesh]
G_LF\window_glass_g_2_interior_e5_op_window.o3d

[visible]
window_optional
1

[illumination_interior]
0
1
2
3

[viewpoint]
0

[matl]
body_g_e5.tga
0

[matl_envmap]
envmap.bmp
0.1

[matl_alpha]
2

[matl_noZwrite]

---------

[matl]
szyby.tga
0

[matl_envmap]
envmap.bmp
0.3

[matl_bumpmap]
SD80_bump.bmp
0.1

[matl_alpha]
2

[matl_noZwrite]

[alphascale]
Szyby

----------------

[matl]
segla.tga
0

[matl_alpha]
2

[matl_noZwrite]

----------------

[matl]
wzorek.tga
0

[matl_alpha]
2

[matl_noZwrite]

-----------------

[matl]
para_g.tga
0

[matl_alpha]
2

[alphascale]
para_Passanger

[matl_noZwrite]

---------

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

---------

[matl]
brud_g.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

---------------

[mesh]
G_LF\klima_g_2_e5.o3d

[visible]
air_conditioning
1

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
0

[matl]
body_g_e5.tga
0

[matl_envmap]
envmap.bmp
0.1

---------

[matl]
brud_g.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

#############################
Okna uchylne windows
#############################

[mesh]
G_LF\kfl5_g_e5.o3d

[visible]
window_optional
0

[illumination_interior]
0
1
2
3

[viewpoint]
0

[matl]
body_g_e5.tga
0

[matl_envmap]
envmap.bmp
0.3

[matl_alpha]
2

[matl_noZwrite]

[matl]
szyby.tga
0

[matl_envmap]
envmap.bmp
0.3

[matl_bumpmap]
SD80_bump.bmp
0.1

[matl_alpha]
2

[matl_noZwrite]

[alphascale]
Szyby

----------------

[matl]
para_g.tga
0

[matl_alpha]
2

[alphascale]
para_Passanger

[matl_noZwrite]

---------

[matl]
regen.tga
0

[matl_alpha]
2

[matl_noZwrite]

[alphascale]
Rain_Window_Norm_Wetness

---------

[matl]
brud_g.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

---------

[mouseevent]
cp_klappfenster_8

[newanim]
origin_trans
-1.247
0
2.184

origin_rot_x
0

origin_rot_y
90

origin_rot_z
90

anim_rot
cp_klappfenster_8
27

---------------

[mesh]
G_LF\kfl6_g_e5.o3d

[visible]
window_optional
0

[illumination_interior]
0
1
2
3

[viewpoint]
0

[matl]
body_g_e5.tga
0

[matl_envmap]
envmap.bmp
0.3

[matl_alpha]
2

[matl_noZwrite]

[matl]
szyby.tga
0

[matl_envmap]
envmap.bmp
0.3

[matl_bumpmap]
SD80_bump.bmp
0.1

[matl_alpha]
2

[matl_noZwrite]

[alphascale]
Szyby

----------------

[matl]
para_g.tga
0

[matl_alpha]
2

[alphascale]
para_Passanger

[matl_noZwrite]

---------

[matl]
regen.tga
0

[matl_alpha]
2

[matl_noZwrite]

[alphascale]
Rain_Window_Norm_Wetness

---------

[matl]
brud_g.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

---------

[mouseevent]
cp_klappfenster_9

[newanim]
origin_trans
-1.247
0
2.184

origin_rot_x
0

origin_rot_y
90

origin_rot_z
90

anim_rot
cp_klappfenster_9
27

---------------

[mesh]
G_LF\kfp4_g_e5.o3d

[visible]
window_optional
0

[illumination_interior]
0
1
2
3

[viewpoint]
0

[matl]
body_g_e5.tga
0

[matl_envmap]
envmap.bmp
0.3

[matl_alpha]
2

[matl_noZwrite]

[matl]
szyby.tga
0

[matl_envmap]
envmap.bmp
0.3

[matl_bumpmap]
SD80_bump.bmp
0.1

[matl_alpha]
2

[matl_noZwrite]

[alphascale]
Szyby

----------------

[matl]
para_g.tga
0

[matl_alpha]
2

[alphascale]
para_Passanger

[matl_noZwrite]

---------

[matl]
regen.tga
0

[matl_alpha]
2

[matl_noZwrite]

[alphascale]
Rain_Window_Norm_Wetness

---------

[matl]
brud_g.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

---------

[mouseevent]
cp_klappfenster_10

[newanim]
origin_trans
1.247
0
2.184

origin_rot_x
0

origin_rot_y
90

origin_rot_z
90

anim_rot
cp_klappfenster_10
-27

#############################
Okna przesuwne windows
#############################

[mesh]
G_LF\window_optional_left_g2_5_cz1_e5.o3d

[visible]
window_optional
1

[illumination_interior]
0
1
2
3

[viewpoint]
0

[matl]
body_g_e5.tga
0

[matl_envmap]
envmap.bmp
0.3

[matl_alpha]
2

[matl_noZwrite]

[matl]
szyby.tga
0

[matl_envmap]
envmap.bmp
0.3

[matl_bumpmap]
SD80_bump.bmp
0.1

[matl_alpha]
2

[matl_noZwrite]

[alphascale]
Szyby

----------------

[matl]
para_g.tga
0

[matl_alpha]
2

[alphascale]
para_Passanger

[matl_noZwrite]

---------

[matl]
regen.tga
0

[matl_alpha]
2

[matl_noZwrite]

[alphascale]
Rain_Window_Norm_Wetness

---------

[matl]
brud_g.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

---------

[mouseevent]
cp_klappfenster_13

[newanim]
origin_rot_z
90
anim_trans
cp_klappfenster_13
0.63
maxspeed
1

--------------------------

[mesh]
G_LF\window_optional_left_g2_5_cz2_e5.o3d

[visible]
window_optional
1

[illumination_interior]
0
1
2
3

[viewpoint]
0

[matl]
body_g_e5.tga
0

[matl_envmap]
envmap.bmp
0.3

[matl_alpha]
2

[matl_noZwrite]

[matl]
szyby.tga
0

[matl_envmap]
envmap.bmp
0.3

[matl_bumpmap]
SD80_bump.bmp
0.1

[matl_alpha]
2

[matl_noZwrite]

[alphascale]
Szyby

----------------

[matl]
para_g.tga
0

[matl_alpha]
2

[alphascale]
para_Passanger

[matl_noZwrite]

---------

[matl]
regen.tga
0

[matl_alpha]
2

[matl_noZwrite]

[alphascale]
Rain_Window_Norm_Wetness

---------

[matl]
brud_g.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

---------

[mouseevent]
cp_klappfenster_14

[newanim]
origin_rot_z
90
anim_trans
cp_klappfenster_14
-0.63
maxspeed
1

----------------------

[mesh]
G_LF\window_optional_left_g2_6_cz1_e5.o3d

[visible]
window_optional
1

[illumination_interior]
0
1
2
3

[viewpoint]
0

[matl]
body_g_e5.tga
0

[matl_envmap]
envmap.bmp
0.3

[matl_alpha]
2

[matl_noZwrite]

[matl]
szyby.tga
0

[matl_envmap]
envmap.bmp
0.3

[matl_bumpmap]
SD80_bump.bmp
0.1

[matl_alpha]
2

[matl_noZwrite]

[alphascale]
Szyby

----------------

[matl]
para_g.tga
0

[matl_alpha]
2

[alphascale]
para_Passanger

[matl_noZwrite]

---------

[matl]
regen.tga
0

[matl_alpha]
2

[matl_noZwrite]

[alphascale]
Rain_Window_Norm_Wetness

---------

[matl]
brud_g.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

---------

[mouseevent]
cp_klappfenster_15

[newanim]
origin_rot_z
90
anim_trans
cp_klappfenster_15
0.7
maxspeed
1

--------------------------

[mesh]
G_LF\window_optional_left_g2_6_cz2_e5.o3d

[visible]
window_optional
1

[illumination_interior]
0
1
2
3

[viewpoint]
0

[matl]
body_g_e5.tga
0

[matl_envmap]
envmap.bmp
0.3

[matl_alpha]
2

[matl_noZwrite]

[matl]
szyby.tga
0

[matl_envmap]
envmap.bmp
0.3

[matl_bumpmap]
SD80_bump.bmp
0.1

[matl_alpha]
2

[matl_noZwrite]

[alphascale]
Szyby

----------------

[matl]
para_g.tga
0

[matl_alpha]
2

[alphascale]
para_Passanger

[matl_noZwrite]

---------

[matl]
regen.tga
0

[matl_alpha]
2

[matl_noZwrite]

[alphascale]
Rain_Window_Norm_Wetness

---------

[matl]
brud_g.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

---------

[mouseevent]
cp_klappfenster_16

[newanim]
origin_rot_z
90
anim_trans
cp_klappfenster_16
-0.7
maxspeed
1

----------------------

[mesh]
G_LF\window_optional_right_g2_3_cz1_e5.o3d

[visible]
window_optional
1

[illumination_interior]
0
1
2
3

[viewpoint]
0

[matl]
body_g_e5.tga
0

[matl_envmap]
envmap.bmp
0.3

[matl_alpha]
2

[matl_noZwrite]

[matl]
szyby.tga
0

[matl_envmap]
envmap.bmp
0.3

[matl_bumpmap]
SD80_bump.bmp
0.1

[matl_alpha]
2

[matl_noZwrite]

[alphascale]
Szyby

----------------

[matl]
para_g.tga
0

[matl_alpha]
2

[alphascale]
para_Passanger

[matl_noZwrite]

---------

[matl]
regen.tga
0

[matl_alpha]
2

[matl_noZwrite]

[alphascale]
Rain_Window_Norm_Wetness

---------

[matl]
brud_g.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

---------

[mouseevent]
cp_klappfenster_17

[newanim]
origin_rot_z
90
anim_trans
cp_klappfenster_17
0.76
maxspeed
1

--------------------------

[mesh]
G_LF\window_optional_right_g2_3_cz2_e5.o3d

[visible]
window_optional
1

[illumination_interior]
0
1
2
3

[viewpoint]
0

[matl]
body_g_e5.tga
0

[matl_envmap]
envmap.bmp
0.3

[matl_alpha]
2

[matl_noZwrite]

[matl]
szyby.tga
0

[matl_envmap]
envmap.bmp
0.3

[matl_bumpmap]
SD80_bump.bmp
0.1

[matl_alpha]
2

[matl_noZwrite]

[alphascale]
Szyby

----------------

[matl]
para_g.tga
0

[matl_alpha]
2

[alphascale]
para_Passanger

[matl_noZwrite]

---------

[matl]
regen.tga
0

[matl_alpha]
2

[matl_noZwrite]

[alphascale]
Rain_Window_Norm_Wetness

---------

[matl]
brud_g.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

---------

[mouseevent]
cp_klappfenster_18

[newanim]
origin_rot_z
90
anim_trans
cp_klappfenster_18
-0.76
maxspeed
1

###################################3

[mesh]
G_LF\door_4_e5.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
0

[mouseevent]
door4

[matl]
body_g_e5.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.3

[matl_noZwrite]

[matl]
tex2lf.png
0

[matl_envmap]
envmap.bmp
0.1

[matl]
segla.tga
0

[matl_alpha]
2

[matl_noZwrite]

[matl]
wzorek.tga
0

[matl_alpha]
2

[matl_noZwrite]

----------------

[matl]
szyby.tga
0

[matl_envmap]
envmap.bmp
0.3

[matl_bumpmap]
SD80_bump.bmp
0.1

[matl_alpha]
2

[matl_noZwrite]

[alphascale]
Szyby

----------------

[matl]
para_g.tga
0

[matl_alpha]
2

[alphascale]
para_Passanger

[matl_noZwrite]

---------

[matl]
regen.tga
0

[matl_alpha]
2

[matl_noZwrite]

[alphascale]
Rain_Window_Norm_Wetness

---------

[matl]
brud_g.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

----------------

[newanim]
origin_trans
1.232
2.058
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_4
172

[newanim]
origin_trans
1.185
2.337
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_4
-83

-----------------------

[mesh]
G_LF\door_5_e5.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
0

[mouseevent]
door5

[matl]
body_g_e5.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.3

[matl_noZwrite]

[matl]
tex2lf.png
0

[matl_envmap]
envmap.bmp
0.1

[matl]
segla.tga
0

[matl_alpha]
2

[matl_noZwrite]

[matl]
wzorek.tga
0

[matl_alpha]
2

[matl_noZwrite]

----------------

[matl]
szyby.tga
0

[matl_envmap]
envmap.bmp
0.3

[matl_bumpmap]
SD80_bump.bmp
0.1

[matl_alpha]
2

[matl_noZwrite]

[alphascale]
Szyby

----------------

[matl]
para_g.tga
0

[matl_alpha]
2

[alphascale]
para_Passanger

[matl_noZwrite]

---------

[matl]
regen.tga
0

[matl_alpha]
2

[matl_noZwrite]

[alphascale]
Rain_Window_Norm_Wetness

---------

[matl]
brud_g.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

----------------

[newanim]
origin_trans
1.232
1.246
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_5
-172

[newanim]
origin_trans
1.185
0.966
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_5
83

-----------------------

[mesh]
G_LF\door_6_e5.o3d

[illumination_interior]
1
2
3
4

[viewpoint]
0

[mouseevent]
door6

[matl]
body_g_e5.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.3

[matl_noZwrite]

[matl]
tex2lf.png
0

[matl_envmap]
envmap.bmp
0.1

[matl]
segla.tga
0

[matl_alpha]
2

[matl_noZwrite]

[matl]
wzorek.tga
0

[matl_alpha]
2

[matl_noZwrite]

----------------

[matl]
szyby.tga
0

[matl_envmap]
envmap.bmp
0.3

[matl_bumpmap]
SD80_bump.bmp
0.1

[matl_alpha]
2

[matl_noZwrite]

[alphascale]
Szyby

----------------

[matl]
para_g.tga
0

[matl_alpha]
2

[alphascale]
para_Passanger

[matl_noZwrite]

---------

[matl]
regen.tga
0

[matl_alpha]
2

[matl_noZwrite]

[alphascale]
Rain_Window_Norm_Wetness

---------

[matl]
brud_g.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

----------------

[newanim]
origin_trans
1.232
-1.229
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_6
172

[newanim]
origin_trans
1.185
-0.95
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_6
-83

-----------------------

[mesh]
G_LF\door_7_e5.o3d

[illumination_interior]
1
2
3
4

[viewpoint]
0

[mouseevent]
door7

[matl]
body_g_e5.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.3

[matl_noZwrite]

[matl]
tex2lf.png
0

[matl_envmap]
envmap.bmp
0.1

[matl]
segla.tga
0

[matl_alpha]
2

[matl_noZwrite]

[matl]
wzorek.tga
0

[matl_alpha]
2

[matl_noZwrite]

----------------

[matl]
szyby.tga
0

[matl_envmap]
envmap.bmp
0.3

[matl_bumpmap]
SD80_bump.bmp
0.1

[matl_alpha]
2

[matl_noZwrite]

[alphascale]
Szyby

----------------

[matl]
para_g.tga
0

[matl_alpha]
2

[alphascale]
para_Passanger

[matl_noZwrite]

---------

[matl]
regen.tga
0

[matl_alpha]
2

[matl_noZwrite]

[alphascale]
Rain_Window_Norm_Wetness

---------

[matl]
brud_g.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

----------------

[newanim]
origin_trans
1.232
-2.041
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_7
-172

[newanim]
origin_trans
1.185
-2.321
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_7
83

------------------------------

[mesh]
G_LF\window_interior_g_2_e5.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
0

[matl]
szyby.tga
0

[matl_envmap]
envmap.bmp
0.15

[matl_alpha]
2

[matl_noZwrite]

-----------------------

[mesh]
G_LF\window_glass_g_2_e5.o3d

[visible]
window_optional
0

[illumination_interior]
0
1
2
3

[viewpoint]
0

[matl]
body_g_e5.tga
0

[matl_envmap]
envmap.bmp
0.2

[matl_alpha]
2

[matl_noZwrite]

-------------

[matl]
szyby.tga
0

[matl_envmap]
envmap.bmp
0.3

[matl_bumpmap]
SD80_bump.bmp
0.1

[matl_alpha]
2

[matl_noZwrite]

[alphascale]
Szyby

----------------

[matl]
para_g.tga
0

[matl_alpha]
2

[alphascale]
para_Passanger

[matl_noZwrite]

---------

[matl]
regen.tga
0

[matl_alpha]
2

[matl_noZwrite]

[alphascale]
Rain_Window_Norm_Wetness

---------

[matl]
brud_g.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

-----------------------

[mesh]
G_LF\window_glass_g_2_e5_op_window.o3d

[visible]
window_optional
1

[illumination_interior]
0
1
2
3

[viewpoint]
0

[matl]
body_g_e5.tga
0

[matl_envmap]
envmap.bmp
0.2

[matl_alpha]
2

[matl_noZwrite]

-------------

[matl]
szyby.tga
0

[matl_envmap]
envmap.bmp
0.3

[matl_bumpmap]
SD80_bump.bmp
0.1

[matl_alpha]
2

[matl_noZwrite]

[alphascale]
Szyby

-------------

[matl]
para_g.tga
0

[matl_alpha]
2

[alphascale]
para_Passanger

[matl_noZwrite]

---------

[matl]
regen.tga
0

[matl_alpha]
2

[matl_noZwrite]

[alphascale]
Rain_Window_Norm_Wetness

---------

[matl]
brud_g.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

---------------------------

[mesh]
G_LF\display_LED_g_2_e5.o3d

[visible]
display_ext
1

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
0

[matl]
vmatrix_voll2.bmp
0

[matl_transmap]
\S:1


[matl_alpha]
2

[matl_lightmap]
vmatrix_voll2.bmp
elec_busbar_main

---------------------------

[mesh]
G_LF\display_white_LED_g_2_e5.o3d

[visible]
display_ext
2

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
0

[matl]
vmatrix_voll3.bmp
0

[matl_transmap]
\S:1


[matl_alpha]
2

[matl_lightmap]
vmatrix_voll3.bmp
elec_busbar_main

########################################
Dym
########################################

[smoke]
-1.12
-3.234
0.468
-1.142
-5.762
0
auspuff_vel
0.2
auspuff_freq
auspuff_leben
0.95
-0.2
0.5
3
auspuff_alpha
10
0.66
0.66
0.8

Kochendes Kühlwasser

[smoke]
0.5
-3.4
0.4
0
-1
0
2
0.2
engine_kuehlwasser_freq
3
0.95
-0.2
1
3
0.3
10
1
1
1

=====================================================
Regeneffekte an den Rädern:
=====================================================

[smoke]
0.909
-2.57
0.2
0
-1
0.2
0
0.1
tire_wet_freq
tire_wet_live
0.95
1
1
3
1
10
0.9
0.9
0.9

[smoke]
-0.909
-2.57
0.2
0
-1
0.2
0
0.1
tire_wet_freq
tire_wet_live
0.95
1
1
3
1
10
0.9
0.9
0.9

###################
Swiatla
###################

[light_enh_2]
1.27
3.05
0.66
1
0
0
0
0
1
0
0
230
130
0
0.17
150
200
lights_stand
0.6
0.1
1
1
0.03
D_Stand.bmp

[light_enh_2]
-1.27
3.05
0.66
-1
0
0
0
0
1
0
0
230
130
0
0.17
150
200
lights_stand
0.6
0.1
1
1
0.03
D_Stand.bmp

[light_enh_2]
1.27
0.683
0.66
1
0
0
0
0
1
0
0
230
130
0
0.17
150
200
lights_stand
0.6
0.1
1
1
0.03
D_Stand.bmp

[light_enh_2]
-1.27
0.683
0.66
-1
0
0
0
0
1
0
0
230
130
0
0.17
150
200
lights_stand
0.6
0.1
1
1
0.03
D_Stand.bmp

[light_enh_2]
1.27
-0.716
0.66
1
0
0
0
0
1
0
0
230
130
0
0.17
150
200
lights_stand
0.6
0.1
1
1
0.03
D_Stand.bmp

[light_enh_2]
-1.27
-0.716
0.66
-1
0
0
0
0
1
0
0
230
130
0
0.17
150
200
lights_stand
0.6
0.1
1
1
0.03
D_Stand.bmp

[light_enh_2]
1.27
-3.25
0.812
1
0
0
0
0
1
0
0
230
130
0
0.17
150
200
lights_stand
0.6
0.1
1
1
0.03
D_Stand2.bmp

[light_enh_2]
-1.27
-3.25
0.812
-1
0
0
0
0
1
0
0
230
130
0
0.17
150
200
lights_stand
0.6
0.1
1
1
0.03
D_Stand2.bmp

----------------------

Heckblinker

[light_enh_2]
1.231
-3.305
1.302
1
-1
0
0
0
1
0
0
200
130
0
0.1
180
210
lights_blinker_r
1.0
0.1
1
1
0.03

[light_enh_2]
-1.231
-3.305
1.302
-1
-1
0
0
0
1
0
0
200
130
0
0.1
180
210
lights_blinker_l
1.0
0.1
1
1
0.03

[light_enh_2]
0.786
-3.377
2.718
0
-1
0
0
0
1
0
0
200
130
0
0.15
180
210
lights_blinker_r
1.0
0.1
1
1
0.03
D_Ruck.bmp

[light_enh_2]
-0.786
-3.377
2.718
0
-1
0
0
0
1
0
0
200
130
0
0.15
180
210
lights_blinker_l
1.0
0.1
1
1
0.03
D_Ruck.bmp

Kennzeichenbeleuchtung

[light_enh_2]
0.126
-3.413
0.866
0
-0.5
-1
0
0
1
0
0
100
80
70
0.04
160
180
lights_stand
1.0
0.1
1
1
0.03
D_Stand.bmp

[light_enh_2]
-0.126
-3.413
0.866
0
-0.5
-1
0
0
1
0
0
100
80
70
0.04
160
180
lights_stand
1.0
0.1
1
1
0.03
D_Stand.bmp

Rücklichter

[light_enh_2]
0.869
-3.377
2.718
0
-1
0
0
0
1
0
0
150
0
0
0.15
180
210
lights_rueck
1.0
0.1
1
1
0.03
D_Ruck.bmp

[light_enh_2]
-0.869
-3.377
2.718
0
-1
0
0
0
1
0
0
150
0
0
0.15
180
210
lights_rueck
1.0
0.1
1
1
0.03
D_Ruck.bmp

[light_enh_2]
1.231
-3.305
1.145
1
-1
0
0
0
1
0
0
150
0
0
0.1
180
210
lights_rueck
1.0
0.1
1
1
0.03

[light_enh_2]
-1.231
-3.305
1.145
-1
-1
0
0
0
1
0
0
150
0
0
0.1
180
210
lights_rueck
1.0
0.1
1
1
0.03

[light_enh_2]
1.21
-3.301
1.221
-1
-1
0
0
0
1
0
0
255
240
160
0.1
180
210
lights_rueckfahr
1.0
0.1
1
1
0.03

[light_enh_2]
-1.21
-3.301
1.221
-1
-1
0
0
0
1
0
0
255
240
160
0.1
180
210
lights_rueckfahr
1.0
0.1
1
1
0.03

Bremslichter

[light_enh_2]
1.231
-3.305
1.378
1
-1
0
0
0
1
0
0
255
0
0
0.12
180
210
lights_brems
1.0
0.1
1
1
0.03
D_Ruck.bmp

[light_enh_2]
-1.231
-3.305
1.378
-1
-1
0
0
0
1
0
0
255
0
0
0.12
180
210
lights_brems
1.0
0.1
1
1
0.03
D_Ruck.bmp

Nebelschlussleuchte

[light_enh_2]
0.905
-3.431
0.804
0
-1
0
0
0
1
0
0
255
10
5
0.15
180
210
lights_nebelschluss
2.0
0.1
1
1
0.03
D_Ruck.bmp

[light_enh_2]
-0.905
-3.431
0.804
0
-1
0
0
0
1
0
0
255
10
5
0.15
180
210
lights_nebelschluss
2.0
0.1
1
1
0.03
D_Ruck.bmp

