########################################
		Lions City Gelenk BSAG
		
		'2017 Christian Rolle
########################################

Viewpoint-Flag: 0 = Immer, 1 = Draußen, 2 = Drinnen, 4 = AI-Bus. Summieren zum Kombinieren.


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########################################
Textur-Changes
########################################

[CTC]
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Haupttextur_NG_H.dds

[CTCTexture]
farbschema_trans_H
Haupttextur_NG_H_trans.dds

[CTCTexture]
farbschema_haltestangen
Haltestangen.dds

[CTCTexture]
farbschema_raeder
wheels.png

[CTCTexture]
farbschema_sitze
seats.dds

[CTCTexture]
farbschema_werbung
werbung.dds

[CTCTexture]
farbschema_Matrix
DD_Matrix_LED_voll.tga

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VDV Display DIAGFont
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VDV Display DIAGFont
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VDV_DIAG_Font_2
HB76_VDV_Font
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VDV Display DIAGFont
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[texttexture_enh]
VDV_DIAG_Font_3
HB76_VDV_Font
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VDV Display DIAGFont
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[texttexture_enh]
VDV_DIAG_Font_4
HB76_VDV_Font
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VDV Display DIAGFont
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VDV_DIAG_Font_5
HB76_VDV_Font
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VDV Display DIAGFont
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[texttexture_enh]
VDV_DIAG_Font_6
HB76_VDV_Font
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VDV Display DIAGFont
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[texttexture_enh]
VDV_Odometer
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[texttexture_enh]
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[texttexture_enh]
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### DD-Mod-DD-Innenanzeige Texttexturen ###
####################################

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Infotainment_HST_2
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Infotainment_HST_4
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[texttexture_enh]
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#############################################################
### DD-Mod-Faremaster-Texttexturen
#############################################################

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[texttexture_enh]
Faremaster_Stop2
US_MSFont_Faremaster
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[texttexture_enh]
Faremaster_Stop3
US_MSFont_Faremaster
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1
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[texttexture_enh]
Faremaster_Stop4
US_MSFont_Faremaster
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1
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[texttexture_enh]
Faremaster_Stop5
US_MSFont_Faremaster
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1
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[texttexture_enh]
Faremaster_terminus_name
US_MSFont_Faremaster
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[texttexture_enh]
Faremaster_Ticket
US_MSFont_Faremaster
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[texttexture_enh]
Faremaster_Ticketstring
US_MSFont_Faremaster
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############################
### Texttexturen Ende
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[mesh]
NG313\Bremen_LC_Rad_HL.o3d

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origin_from_mesh
anim_rot
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[newanim]
origin_rot_y
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anim_trans
Axle_Suspension_2_R
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[mesh]
NG313\Bremen_LC_Rad_HR.o3d

[viewpoint]
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[newanim]
origin_from_mesh
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[newanim]
origin_rot_y
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NG313\Bremen_LC_Wagenkasten_NG_H.o3d

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Haupttextur_NG_H.dds
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[matl_freetex]
Haupttextur_NG_H.dds
Haupttextur_NG_H_string

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envmap.bmp
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Nebelscheinwerfer Hinten

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lights_nebelschluss
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0.03

Ruecklichter

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Bremslichter
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Rueckfahrscheinwerfer

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Licht_Innenraum_1
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[light_enh_2]
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Licht_Innenraum_1
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[light_enh_2]
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Licht_Innenraum_1
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[light_enh_2]
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Licht_Innenraum_1
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[interiorlight]
Licht_Innenraum_1
2.0
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Licht_Mitte

[interiorlight]
Licht_Innenraum_1
2.0
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200
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0
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2.8

Licht Hinten

[interiorlight]
licht_innenraum_1
2.0
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200
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0
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Kasse

[interiorlight]
Licht_Innenraum_1
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[interiorlight]
door_spotlight_3
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[mesh]
NG313\Bremen_LC_Wagenkasten_NG_H_Dreck.o3d

[matl]
Haupttextur_NG_H_dreck.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[mesh]
NG313\Bremen_LC_taster_aussen_NG_H.o3d

[matl_change]
taster_aussen.dds
0
door_freigabe

[matl_item]

[matl_nightmap]
taster_aussen_lm.dds

[mouseevent]
door_haltewunsch_2


[mesh]
NG313\Bremen_LC_Kennzeichen_norm_NG_H.o3d

[viewpoint]
5

[visible]
kennzeichengroesse
0

[illumination_interior]
-1
-1
-1
-1

[matl]
KZ.tga
0

[useTextTexture]
0

[matl_alpha]
2

[matl_texadress_clamp]

[mesh]
NG313\Bremen_LC_Kennzeichen_gross_NG_H.o3d

[viewpoint]
5

[visible]
kennzeichengroesse
1

[illumination_interior]
-1
-1
-1
-1

[matl]
KZ.tga
0

[useTextTexture]
0

[matl_alpha]
2

[matl_texadress_clamp]

[mesh]
NG313\Bremen_LC_Klima_NG_H.o3d

[visible]
Klima_Gross_hinten_int
1

[viewpoint]
0

[illumination_interior]
-1
-1
-1
-1

[mesh]
NG313\Bremen_LC_innenraum_klima_NG_H.o3d

[visible]
Klima_Gross_hinten_int
1

[viewpoint]
3

[illumination_interior]
0
1
2
3

[mesh]
DD-Mod\model\Clickspots\Clickspot_Klima_H.o3d

[mouseevent]
toggle_Klima_gross_hinten

[matl]
dummy.dds
0

[matl_freetex]
dummy.dds
Tueroeffner_dummy

[matl_alpha]
1

########################################
Matrix
########################################

[mesh]
DD-Mod\model\Co_Matrix_GN_T.o3d

[matl]
DD_Matrix_LED_leer.dds
0

[matl]
DD_Matrix_LED_voll.tga
0

[matl_transmap]
\S:1

[matl_alpha]
2

[matl_lightmap]
DD_Matrix_LM.dds
elec_busbar_main

[mesh]
NG313\Bremen_LC_innenraum_NG_H.o3d

[viewpoint]
0

[illumination_interior]
0
1
2
3

[matl]
kamera.dds
0

[matl_envmap]
envmap_reflex.bmp
0.3

[matl_change]
roofandfloor_NG_H.dds
0
KI-Licht

[matl_item]

[matl_nightmap]
DD-Mod\KI_roofandfloor_NG_H_lm.dds

[matl]
roofandfloor_NG_H.dds
0

[matl_freetex]
roofandfloor_NG_H.dds
roofandfloor_NG_H_clean_string

[mesh]
NG313\Bremen_LC_werbung_NG_H.o3d


########################
### Innenanzeige
########################

##############################
### DD-Mod-DD-Innenanzeige Anfang ###
##############################

[mesh]
..\..\Urbino_II\model\Generic\Urbino_II_INFOtainment.o3d

[mesh_ident]
Urbino_II_INFOtainment

[viewpoint]
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[illumination_interior]
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[newanim]
origin_rot_y
90
anim_trans
Daueranimation
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[newanim]
origin_rot_z
90
anim_trans
Daueranimation
0.59

[viewpoint]
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[matl]
SU_II_Infotainment.dds
0

[matl_freetex]
SU_II_Infotainment.dds
SU_II_TFT

[matl]
Boot.dds
0

[matl_freetex]
Boot.dds
Infotainment_Base

[matl]
SU18_II_glas_misc.dds
0

[matl_freetex]
SU18_II_glas_misc.dds
Faremaster_SU18_II_glas_misc

[matl_alpha]
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[matl_envmap]
envmap.dds
0.4

[matl]
DisplayText.tga
0

[matl_freetex]
DisplayText.tga
Faremaster_Displaytext


[useTextTexture]
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[matl_alpha]
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[matl_texadress_clamp]

[matl]
DisplayText.tga
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[matl_freetex]
DisplayText.tga
Faremaster_Displaytext


[useTextTexture]
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[matl_alpha]
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[matl_texadress_clamp]

[matl]
DisplayText.tga
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[matl_freetex]
DisplayText.tga
Faremaster_Displaytext


[useTextTexture]
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[matl_alpha]
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[matl_texadress_clamp]

[matl]
DisplayText.tga
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[matl_freetex]
DisplayText.tga
Faremaster_Displaytext


[useTextTexture]
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[matl_alpha]
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[matl_texadress_clamp]

[matl]
DisplayText.tga
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[matl_freetex]
DisplayText.tga
Faremaster_Displaytext


[useTextTexture]
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[matl_alpha]
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[matl_texadress_clamp]

[matl]
DisplayText.tga
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[matl_freetex]
DisplayText.tga
Faremaster_Displaytext


[useTextTexture]
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[matl_alpha]
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[matl_texadress_clamp]

[mesh_ident]
Urbino_II_INFOtainment

######################################################

[mesh]
DD-Mod\model\Innenanz_Halterung.o3d

[animparent]
Urbino_II_INFOtainment

[viewpoint]
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[illumination_interior]
0
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2
3

[animparent]
Urbino_II_INFOtainment

#########################
### Innenanzeige Ende
#########################

[mesh]
NG313\Bremen_LC_lamps_innenraum_h.o3d

[matl_change]
lamps.dds
0
Licht_Innenraum_1

[matl_item]

[matl_nightmap]
lamps_lm.dds

[matl_change]
lamps.dds
1
door_spotlight_3

[matl_item]

[matl_nightmap]
lamps_lm.dds

#########################################
Klappfenster
#########################################

[mesh]
NG313\Bremen_LC_Klappfenster_tuerseite_NG_H.o3d

[mesh_ident]
klappfenster_3

[mouseevent]
cp_klappfenster_3

[newanim]

origin_from_mesh
origin_rot_z
90
anim_rot
cp_klappfenster_3
-23
maxspeed
250

[mesh]
NG313\Bremen_LC_Klappfenster_fahrerseite_NG_H.o3d

[mesh_ident]
klappfenster_4


[mouseevent]
cp_klappfenster_4

[newanim]

origin_from_mesh
origin_rot_z
90
anim_rot
cp_klappfenster_4
23
maxspeed
250

[mesh]
NG313\Bremen_LC_Sitze_NG_H_01.o3d

[viewpoint]
0

[illumination_interior]
0
1
2
3


[mesh]
NG313\Bremen_LC_Sitze_NG_H_02.o3d

[mesh]
NG313\Bremen_LC_Haltestangen_NG_H.o3d

[mesh]
NG313\Bremen_LC_Haltestangen_NG_H_NoBob.o3d

[matl_freetex]
Bob_1.dds
BOB_Display

[mesh]
NG313\Bremen_LC_Entwerter_NG_H.o3d

Haltewunschtaster
############

[mesh]
NG313\Bremen_LC_Haltewunschtaster_NG_H.o3d

[mesh]
NG313\Bremen_LC_Haltewunschtaster_NG_H_t.o3d

[mouseevent]
door_haltewunsch_2


Halteschlaufen
############

[mesh]
NG313\Bremen_LC_Halteschlaufe_1_NG_H.o3d

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
schlaufen_anim
20

[visible]
vis_haltefaden
0

[mesh]
NG313\Bremen_LC_Halteschlaufe_2_NG_H.o3d

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
schlaufen_anim
17

[visible]
vis_haltefaden
0

[mesh]
NG313\Bremen_LC_Halteschlaufe_3_NG_H.o3d

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
schlaufen_anim
17


[visible]
vis_haltefaden
0

########################################
Klappfenster intern
########################################

[mesh]
NG313\Bremen_LC_Klappfenster_tuerseite_NG_H_int.o3d

[viewpoint]
0

[illumination_interior]
0
1
2
3


[animparent]
klappfenster_3

[viewpoint]
0

[mouseevent]
cp_klappfenster_3

[matl]
Fenster_int.dds
0

[matl_envmap]
envmap.bmp
0.4

[matl_alpha]
2

[matl_noZwrite]


-----------------------------
[matl]
Haupttextur_NG_H_dreck.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[matl]
regen.dds
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
Haupttextur_NG_H.dds
0

[matl_transmap]
Haupttextur_NG_H_trans.dds

[matl_alpha]
2

[matl_noZwrite]

[mesh]
NG313\Bremen_LC_Klappfenster_fahrerseite_NG_H_int.o3d

[animparent]
klappfenster_4

[viewpoint]
0

[mouseevent]
cp_klappfenster_4


[matl]
Fenster_int.dds
0

[matl_envmap]
envmap.bmp
0.4

[matl_alpha]
2

[matl_noZwrite]


-----------------------------
[matl]
Haupttextur_NG_H_dreck.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[matl]
regen.dds
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
Haupttextur_NG_H.dds
0

[matl_transmap]
Haupttextur_NG_H_trans.dds

[matl_alpha]
2

[matl_noZwrite]

########################################
Türen aussenschwenk
########################################

[mesh]
NG313\Tueren\aussenschwenk\Bremen_LC_door_NG_hv_arm1_001.o3d

[mesh_ident]
buegel_as_hv

[visible]
vis_doortype_h_int
2


[viewpoint]
0

[illumination_interior]
0
1
3
4


[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
door_4
-130

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_trans
door_4_hub
0.015

[mesh]
NG313\Tueren\aussenschwenk\Bremen_LC_door_NG_hv.o3d

[visible]
vis_doortype_h_int
2

[animparent]
buegel_as_hv

[mesh_ident]
tuer_as_hv

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
door_4
130

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_rot
door_4_trapez
-10


[mouseevent]
door4

[mesh]
NG313\Tueren\aussenschwenk\Bremen_LC_door_NG_hv_arm2_001.o3d

[visible]
vis_doortype_h_int
2

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
door_4
-115

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_trans
door_4_hub
0.015



[mesh]
NG313\Tueren\aussenschwenk\Bremen_LC_door_NG_hh_arm1_001.o3d

[visible]
vis_doortype_h_int
2

[mesh_ident]
buegel_as_hh

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_rot
door_5
-130

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_trans
door_5_hub
0.015

[mesh]
NG313\Tueren\aussenschwenk\Bremen_LC_door_NG_hh.o3d

[visible]
vis_doortype_h_int
2

[animparent]
buegel_as_hh

[mesh_ident]
tuer_as_hh

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_rot
door_5
130

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_rot
door_5_trapez
10

[mouseevent]
door5

[mesh]
NG313\Tueren\aussenschwenk\Bremen_LC_door_NG_hh_arm2_001.o3d

[visible]
vis_doortype_h_int
2


[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
door_5
115

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_trans
door_5_hub
0.015

########################################
Tueren innenschwenk
########################################

[mesh]
NG313\Tueren\innenschwenk\Bremen_LC_tuerbuegel_NG_hv.o3d

[visible]
vis_doortype_h_int
0

[mesh_ident]
buegel_hv


[viewpoint]
0

[illumination_interior]
0
1
2
4



[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
door_4
85

[mesh]
NG313\Tueren\innenschwenk\Bremen_LC_door_NG_hv.o3d

[visible]
vis_doortype_h_int
0

[animparent]
buegel_hv

[mesh_ident]
tuer_hv

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
door_4
-170

[mouseevent]
door4

[mesh]
NG313\Tueren\innenschwenk\Bremen_LC_tuerbuegel_NG_hh.o3d

[visible]
vis_doortype_h_int
0

[mesh_ident]
buegel_hh


[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
door_5
-85

[mesh]
NG313\Tueren\innenschwenk\Bremen_LC_door_NG_hh.o3d

[visible]
vis_doortype_h_int
0

[animparent]
buegel_hh

[mesh_ident]
tuer_hh

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
door_5
170

[mouseevent]
door5

########################################
Tueren aussenschiebe vorn
########################################

[mesh]
NG313\Tueren\aussenschiebe\Bremen_LC_tuerbuegel_hv_schieb.o3d

[visible]
vis_doortype_h_int
1

[mesh_ident]
buegel_hv_schiebe


[viewpoint]
0

[illumination_interior]
0
1
2
4



[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
door_4_stange
-25

[mesh]
NG313\Tueren\aussenschiebe\Bremen_LC_tuerbuegel_hh_schieb.o3d

[visible]
vis_doortype_h_int
1

[mesh_ident]
buegel_hh_schiebe


[viewpoint]
0

[illumination_interior]
0
1
2
4



[newanim]
origin_from_mesh
origin_rot_y
-90
anim_rot
door_5_stange
-25

[mesh]
NG313\Tueren\aussenschiebe\Bremen_LC_tuer_hv_schieb.o3d

[visible]
vis_doortype_h_int
1

[animparent]
buegel_hv_schiebe

[mesh_ident]
tuer_hv_schiebe

[newanim]
origin_from_mesh
origin_rot_z
90
anim_trans
door_4_schiebe
-0.5

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_rot
door_4_stange
-25

[mouseevent]
door0


[mesh]
NG313\Tueren\aussenschiebe\Bremen_LC_tuer_hh_schieb.o3d

[visible]
vis_doortype_h_int
1

[animparent]
buegel_hh_schiebe

[mesh_ident]
tuer_hh_schiebe

[newanim]
origin_from_mesh
origin_rot_z
90
anim_trans
door_5_schiebe
0.5

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_rot
door_5_stange
25

[mouseevent]
door1

########################################
Klappfenster Extern
########################################

[mesh]
NG313\Bremen_LC_Klappfenster_tuerseite_NG_H_ext.o3d

[viewpoint]
0

[illumination_interior]
0
1
2
3

[animparent]
klappfenster_3

[mouseevent]
cp_klappfenster_3

[matl]
Fenster_blk.dds
0

[matl_envmap]
envmap.bmp
0.8

[matl_alpha]
2

[matl_noZwrite]


-----------------------------
[matl]
Haupttextur_NG_H_dreck.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[matl]
regen.dds
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
Haupttextur_NG_H.dds
0

[matl_transmap]
Haupttextur_NG_H_trans.dds

[matl_alpha]
2

[matl_noZwrite]

[mesh]
NG313\Bremen_LC_Klappfenster_fahrerseite_NG_H_ext.o3d

[animparent]
klappfenster_4


[mouseevent]
cp_klappfenster_4

[matl]
Fenster_blk.dds
0

[matl_envmap]
envmap.bmp
0.8

[matl_alpha]
2

[matl_noZwrite]


-----------------------------
[matl]
Haupttextur_NG_H_dreck.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[matl]
regen.dds
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
Haupttextur_NG_H.dds
0

[matl_transmap]
Haupttextur_NG_H_trans.dds

[matl_alpha]
2

[matl_noZwrite]

#########################################
TÃ¼r scheibe Innen
#########################################

[mesh]
NG313\Tueren\innenschwenk\Bremen_LC_door_NG_hv_int.o3d

[visible]
vis_doortype_h_int
0

[mouseevent]
door4

[animparent]
tuer_hv

[matl]
Fenster_int.dds
0
Â 
[matl_envmap]
envmap.bmp
0.4
Â 
[matl_alpha]
2

[matl_noZwrite]

-----------------------------
[matl]
Haupttextur_NG_H_dreck.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[matl]
regen.dds
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
Haupttextur_NG_H.dds
0

[matl_transmap]
Haupttextur_NG_H_trans.dds

[matl_alpha]
2

[matl_noZwrite]

[mesh]
NG313\Tueren\innenschwenk\Bremen_LC_door_NG_hh_int.o3d

[visible]
vis_doortype_h_int
0

[mouseevent]
door5

[animparent]
tuer_hh

[matl]
Fenster_int.dds
0

[matl_envmap]
envmap.bmp
0.4

[matl_alpha]
2

[matl_noZwrite]

-----------------------------
[matl]
Haupttextur_NG_H_dreck.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[matl]
regen.dds
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
Haupttextur_NG_H.dds
0

[matl_transmap]
Haupttextur_NG_H_trans.dds

[matl_alpha]
2

[matl_noZwrite]

#########################################
TÃ¼r scheibe Innen aussenschwenk
#########################################

[mesh]
NG313\Tueren\aussenschwenk\Bremen_LC_door_NG_hv_int.o3d

[visible]
vis_doortype_h_int
2

[mouseevent]
door4

[animparent]
tuer_as_hv

[matl]
Fenster_int.dds
0

[matl_envmap]
envmap.bmp
0.4

[matl_alpha]
2

[matl_noZwrite]

-----------------------------
[matl]
Haupttextur_NG_H_dreck.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[matl]
regen.dds
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
Haupttextur_NG_H.dds
0

[matl_transmap]
Haupttextur_NG_H_trans.dds

[matl_alpha]
2

[matl_noZwrite]

[mesh]
NG313\Tueren\aussenschwenk\Bremen_LC_door_NG_hh_int.o3d

[visible]
vis_doortype_h_int
2

[mouseevent]
door5

[animparent]
tuer_as_hh

[matl]
Fenster_int.dds
0

[matl_envmap]
envmap.bmp
0.4

[matl_alpha]
2

[matl_noZwrite]

-----------------------------
[matl]
Haupttextur_NG_H_dreck.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[matl]
regen.dds
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
Haupttextur_NG_H.dds
0

[matl_transmap]
Haupttextur_NG_H_trans.dds

[matl_alpha]
2

[matl_noZwrite]

#########################################
Türen vorn scheibe Innen schiebe
#########################################

[mesh]
NG313\Tueren\aussenschiebe\Bremen_LC_tuer_hv_schieb_int.o3d

[visible]
vis_doortype_h_int
1

[viewpoint]
0

[illumination_interior]
0
1
2
5

[mouseevent]
door4

[animparent]
tuer_hv_schiebe

[matl]
Fenster_int.dds
0
 
[matl_envmap]
envmap.bmp
0.4
 
[matl_alpha]
2

[matl_noZwrite]

-----------------------------
[matl]
Haupttextur_NG_H_dreck.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[matl]
regen.dds
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
Haupttextur_NG_H.dds
0

[matl_transmap]
Haupttextur_NG_H_trans.dds

[matl_alpha]
2

[matl_noZwrite]

[mesh]
NG313\Tueren\aussenschiebe\Bremen_LC_tuer_hh_schieb_int.o3d

[visible]
vis_doortype_h_int
1

[mouseevent]
door5

[animparent]
tuer_hh_schiebe

[matl]
Fenster_int.dds
0
 
[matl_envmap]
envmap.bmp
0.4
 
[matl_alpha]
2

[matl_noZwrite]

-----------------------------
[matl]
Haupttextur_NG_H_dreck.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[matl]
regen.dds
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
Haupttextur_NG_H.dds
0

[matl_transmap]
Haupttextur_NG_H_trans.dds

[matl_alpha]
2

[matl_noZwrite]

########################################
Fenster Intern
########################################

[mesh]
NG313\Bremen_LC_Fenster_NG_H_int.o3d

[matl]
Fenster_int.dds
0

[matl_envmap]
envmap.bmp
0.4

[matl_alpha]
2

[matl_noZwrite]


-----------------------------
[matl]
Haupttextur_NG_H_dreck.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[matl]
Haupttextur_NG_H_dreck.dds
1

[alphascale]
Dirt_Wiped

[matl_alpha]
2

[matl_noZwrite]

[matl]
regen.dds
1

[matl_alpha]
2

[alphascale]
Rain_Window_Front_Wetness

[matl_noZwrite]

-----------------------------
[matl]
regen.dds
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

-----------------------------
[matl]
regen.dds
2

[matl_alpha]
2

[alphascale]
Rain_Window_Wiped_Wetness

[matl_noZwrite]

[matl]
Haupttextur_NG_H.dds
0

[matl_transmap]
Haupttextur_NG_H_trans.dds

[matl_alpha]
2

[matl_noZwrite]

[mesh]
NG313\Bremen_LC_door_glas_NG_H.o3d

[matl]
doorglas.dds
0

[matl_envmap]
envmap.bmp
0.2

[matl_alpha]
2

[matl_noZwrite]



########################################
Fenster extern
########################################

[mesh]
NG313\Bremen_LC_Fenster_NG_H_ext.o3d


[viewpoint]
0

[illumination_interior]
-1
-1
-1
-1


[matl]
Fenster_blk.dds
0
Â 
[matl_envmap]
envmap.bmp
0.8

[matl_alpha]
2

[matl_noZwrite]

[matl]
Fenster_int.dds
0

[matl_envmap]
envmap.bmp
0.6
Â 
[matl_alpha]
2

[matl_noZwrite]


-----------------------------
[matl]
Haupttextur_NG_H_dreck.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[matl]
Haupttextur_NG_H_dreck.dds
1

[alphascale]
Dirt_Wiped

[matl_alpha]
2

[matl_noZwrite]

[matl]
regen.dds
1

[matl_alpha]
2

[alphascale]
Rain_Window_Front_Wetness

[matl_noZwrite]

-----------------------------
[matl]
regen.dds
2

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

-----------------------------
[matl]
regen.dds
0

[matl_alpha]
2

[alphascale]
Rain_Window_Wiped_Wetness

[matl_noZwrite]

[matl]
Haupttextur_NG_H.dds
0

[matl_transmap]
Haupttextur_NG_H_trans.dds

[matl_alpha]
2

[matl_noZwrite]

########################################
Licht
########################################

[mesh]
NG313\Bremen_LC_lamps_NG_H.o3d

[viewpoint]
0

[illumination_interior]
-1
-1
-1
-1

[matl]
lamps.dds
0

[matl_change]
lamps.dds
0
lights_blinker_r

[matl_item]

[matl_nightmap]
lamps_lm.dds

[matl_change]
lamps.dds
1
lights_blinker_l

[matl_item]

[matl_nightmap]
lamps_lm.dds

[matl_change]
lamps.dds
2
lights_stand

[matl_item]

[matl_nightmap]
lamps_lm.dds

[matl_change]
lamps.dds
3
lights_rueckfahr

[matl_item]

[matl_nightmap]
lamps_lm.dds

[matl_change]
lamps.dds
4
lights_kombi

[matl_item]

[matl_nightmap]
lamps_lm.dds

[matl_change]
lamps.dds
5
lights_nebelschluss

[matl_item]

[matl_nightmap]
lamps_lm.dds

[matl_change]
lamps.dds
6
lights_brems

[matl_item]

[matl_nightmap]
lamps_lm.dds

########################################
TÃ¼rfenster auÃŸen
########################################

[mesh]
NG313\Tueren\innenschwenk\Bremen_LC_door_NG_hv_ext.o3d

[visible]
vis_doortype_h_int
0

[mouseevent]
door4

[animparent]
tuer_hv

[matl]
Fenster_blk.dds
0

[matl_envmap]
envmap.bmp
0.8

[matl_alpha]
2

[matl_noZwrite]

-----------------------------
[matl]
Haupttextur_NG_H_dreck.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[matl]
regen.dds
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
Haupttextur_NG_H.dds
0

[matl_transmap]
Haupttextur_NG_H_trans.dds

[matl_alpha]
2

[matl_noZwrite]

[mesh]
NG313\Tueren\innenschwenk\Bremen_LC_door_NG_hh_ext.o3d

[visible]
vis_doortype_h_int
0

[mouseevent]
door5

[animparent]
tuer_hh

[matl]
Fenster_blk.dds
0

[matl_envmap]
envmap.bmp
0.8

[matl_alpha]
2

[matl_noZwrite]

-----------------------------
[matl]
Haupttextur_NG_H_dreck.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[matl]
regen.dds
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
Haupttextur_NG_H.dds
0

[matl_transmap]
Haupttextur_NG_H_trans.dds

[matl_alpha]
2

[matl_noZwrite]

########################################
Türfenster Hinten außenschwenk außen
########################################

[mesh]
NG313\Tueren\aussenschwenk\Bremen_LC_door_NG_hv_ext.o3d

[visible]
vis_doortype_h_int
2


[mouseevent]
door4

[animparent]
tuer_as_hv

[matl]
Fenster_blk.dds
0
 
[matl_envmap]
envmap.bmp
0.8
 
[matl_alpha]
2

[matl_noZwrite]

-----------------------------
[matl]
Haupttextur_NG_H_dreck.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[matl]
regen.dds
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
Haupttextur_NG_H.dds
0

[matl_transmap]
Haupttextur_NG_H_trans.dds

[matl_alpha]
2

[matl_noZwrite]

[mesh]
NG313\Tueren\aussenschwenk\Bremen_LC_door_NG_hh_ext.o3d

[visible]
vis_doortype_h_int
2


[mouseevent]
door5

[animparent]
tuer_as_hh

[matl]
Fenster_blk.dds
0
 
[matl_envmap]
envmap.bmp
0.8
 
[matl_alpha]
2

[matl_noZwrite]

-----------------------------
[matl]
Haupttextur_NG_H_dreck.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[matl]
regen.dds
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
Haupttextur_NG_H.dds
0

[matl_transmap]
Haupttextur_NG_H_trans.dds

[matl_alpha]
2

[matl_noZwrite]

########################################
Türfenster Hinten außen schiebe
########################################

[mesh]
NG313\Tueren\aussenschiebe\Bremen_LC_tuer_hv_schieb_ext.o3d

[visible]
vis_doortype_h_int
1

[mouseevent]
door4

[animparent]
tuer_hv_schiebe

[matl]
Fenster_blk.dds
0
 
[matl_envmap]
envmap.bmp
0.8
 
[matl_alpha]
2

[matl_noZwrite]

-----------------------------
[matl]
Haupttextur_NG_H_dreck.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[matl]
regen.dds
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
Haupttextur_NG_H.dds
0

[matl_transmap]
Haupttextur_NG_H_trans.dds

[matl_alpha]
2

[matl_noZwrite]

[mesh]
NG313\Tueren\aussenschiebe\Bremen_LC_tuer_hh_schieb_ext.o3d

[visible]
vis_doortype_h_int
1

[mouseevent]
door5

[animparent]
tuer_hh_schiebe

[matl]
Fenster_blk.dds
0
 
[matl_envmap]
envmap.bmp
0.8
 
[matl_alpha]
2

[matl_noZwrite]

-----------------------------
[matl]
Haupttextur_NG_H_dreck.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[matl]
regen.dds
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
Haupttextur_NG_H.dds
0

[matl_transmap]
Haupttextur_NG_H_trans.dds

[matl_alpha]
2

[matl_noZwrite]

[mesh]
NG313\Bremen_LC_Schatten_NG_H.o3d

[isshadow]

[matl]
Shadow.tga
0

[matl_alpha]
2

[matl_noZcheck]
[matl_noZwrite]
