########################################
		Lions City Gelenk BSAG
		
		'2017 Christian Rolle
########################################

Viewpoint-Flag: 0 = Immer, 1 = Draußen, 2 = Drinnen, 4 = AI-Bus. Summieren zum Kombinieren.


[tex_detail_factor]
0.5


########################################
Textur-Changes
########################################

[CTC]
Colorscheme
Texture\DD-Mod\DD_Werbung_NG313
0

[CTCTexture]
farbschema_Wagenkasten_V
Haupttextur_NG_V.dds

[CTCTexture]
farbschema_trans_V
Haupttextur_NG_V_trans.dds

[CTCTexture]
farbschema_haltestangen
Haltestangen.dds

[CTCTexture]
farbschema_raeder
wheels.png

[CTCTexture]
farbschema_sitze
seats.dds

[CTCTexture]
farbschema_werbung
werbung.dds

[CTCTexture]
farbschema_Werbung_Fahrerkabine
Werbung_Fahrerkabine.dds

[CTCTexture]
farbschema_Fahrerklima
SU18_II_V_Main.dds

[CTCTexture]
farbschema_Matrix
DD_Matrix_LED_voll.tga

###################
Text-Texturen:
###################

0
[texttexture]
ident_2
HB76_kennz
512
256
1
0
0
0

VDV Display Temperaturfont
1
[texttexture_enh]
VDV_Temp_Font
HB76_VDV_Font
128
128
1
0
0
0
2
0

VDV Display DIAGFont
2
[texttexture_enh]
VDV_DIAG_Font
HB76_VDV_Font
512
64
1
0
0
0
1
0

VDV Display DIAGFont
3
[texttexture_enh]
VDV_DIAG_Font_2
HB76_VDV_Font
512
64
1
0
0
0
1
0

VDV Display DIAGFont
4
[texttexture_enh]
VDV_DIAG_Font_3
HB76_VDV_Font
512
64
1
0
0
0
1
0

VDV Display DIAGFont
5
[texttexture_enh]
VDV_DIAG_Font_4
HB76_VDV_Font
512
64
1
0
0
0
1
0

VDV Display DIAGFont
6
[texttexture_enh]
VDV_DIAG_Font_5
HB76_VDV_Font
768
64
1
0
0
0
1
0

VDV Display DIAGFont
7
[texttexture_enh]
VDV_DIAG_Font_6
HB76_VDV_Font
768
64
1
0
0
0
1
0

VDV Display DIAGFont
8
[texttexture_enh]
VDV_Odometer
HB76_Tacho_Font
400
128
0
0
0
0
2
0

9
[texttexture_enh]
Number
HB76_FFMeta_WagenNr
768
256
0
255
255
255
0
0

10
[texttexture_enh]
Number
HB76_FFMeta_WagenNr
768
256
0
255
255
255
0
0

11
[texttexture_enh]
Kurs
HB76_FFMeta_WagenNr
768
256
0
0
0
0
0
0

####################################
### DD-Mod-DD-Innenanzeige Texttexturen ###
####################################

12
[texttexture_enh]
Infotainment_Kopfzeile
US_IA_TFT_normal
768
96
0
0
0
0
3
1

13
[texttexture_enh]
Infotainment_HST
DD-Mod_US_IA_TFT_bold
700
55
0
0
0
0
1
1

14
[texttexture_enh]
Infotainment_HST_2
DD-Mod_US_IA_TFT_bold
700
55
0
0
0
0
1
1

15
[texttexture_enh]
Infotainment_HST_3
DD-Mod_US_IA_TFT_bold
700
55
0
0
0
0
1
1

16
[texttexture_enh]
Infotainment_HST_4
DD-Mod_US_IA_TFT_bold
700
55
0
0
0
0
1
1

17
[texttexture_enh]
Infotainment_HST_5
DD-Mod_US_IA_TFT_bold
700
55
0
246
193
21
1
1

#############################################################
### DD-Mod-Faremaster-Texttexturen
#############################################################

18
[texttexture_enh]
Faremaster_Header
US_MSFont_Faremaster
650
57
255
255
255
0
1
1

19
[texttexture_enh]
Faremaster_Keypad_V
US_MSFont_Faremaster
256
57
0
0
0
0
1
1

20
[texttexture_enh]
Faremaster_Stop1
US_MSFont_Faremaster
512
114
255
255
255
0
1
1

21
[texttexture_enh]
Faremaster_Stop2
US_MSFont_Faremaster
512
114
255
255
255
0
1
1

22
[texttexture_enh]
Faremaster_Stop3
US_MSFont_Faremaster
512
114
255
255
255
0
1
1

23
[texttexture_enh]
Faremaster_Stop4
US_MSFont_Faremaster
512
114
255
255
255
0
1
1

24
[texttexture_enh]
Faremaster_Stop5
US_MSFont_Faremaster
512
114
255
255
255
0
1
1

25
[texttexture_enh]
Faremaster_terminus_name
US_MSFont_Faremaster
450
57
255
255
255
0
3
1

26
[texttexture_enh]
Faremaster_Ticket
US_MSFont_Faremaster
512
114
0
0
0
0
1
1

27
[texttexture_enh]
Faremaster_Ticketstring
US_MSFont_Faremaster
512
335
0
0
0
0
1
0

###################
Script-Texturen:
###################

0: Krüger-Speicher
[scripttexture]
256
128

1: Krüger-Flipdot-Alphakanal
[scripttexture]
1024
512

###############################################
Dummies fuer die Animation

[mesh]
Generic\Bremen_LC_Dummy_A.o3d

[viewpoint]
0

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_from_mesh
anim_rot
articulation_0_beta
0.25

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_rot
articulation_0_alpha
0.25

[newanim]
origin_from_mesh
origin_rot_x
90
anim_trans
negative_articulation_offset
-0.001545

[newanim]
origin_from_mesh
origin_rot_z
90
anim_trans
negative_articulation_offset
-0.0003

[newanim]
origin_from_mesh
origin_rot_x
90
anim_trans
positive_articulation_offset
-0.00153

[newanim]
origin_from_mesh
origin_rot_z
90
anim_trans
positive_articulation_offset
0.00035

[newanim]
origin_from_mesh
origin_rot_z
90
anim_trans
wackeln_anim
0.05

[mesh]
Generic\Bremen_LC_Dummy_B.o3d

[viewpoint]
0

[mesh_ident]
Gelenkdummy_B

[newanim]
origin_from_mesh
anim_rot
articulation_0_beta
0.50

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_rot
articulation_0_alpha
0.50

[newanim]
origin_from_mesh
origin_rot_x
90
anim_trans
negative_articulation_offset
-0.00309

[newanim]
origin_from_mesh
origin_rot_z
90
anim_trans
negative_articulation_offset
-0.0006

[newanim]
origin_from_mesh
origin_rot_x
90
anim_trans
positive_articulation_offset
-0.0031

[newanim]
origin_from_mesh
origin_rot_z
90
anim_trans
positive_articulation_offset
0.0006

[newanim]
origin_from_mesh
origin_rot_z
180
anim_rot
wackeln_anim
2.5

[mesh]
Generic\Bremen_LC_Dummy_C.o3d

[viewpoint]
0

[newanim]
origin_from_mesh
anim_rot
articulation_0_beta
0.75

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_rot
articulation_0_alpha
0.75

[newanim]
origin_from_mesh
origin_rot_x
90
anim_trans
negative_articulation_offset
-0.001725

[newanim]
origin_from_mesh
origin_rot_z
90
anim_trans
negative_articulation_offset
0.00075

[newanim]
origin_from_mesh
origin_rot_x
90
anim_trans
positive_articulation_offset
-0.001725

[newanim]
origin_from_mesh
origin_rot_z
90
anim_trans
positive_articulation_offset
-0.00075

[newanim]
origin_from_mesh
origin_rot_z
90
anim_trans
wackeln_anim
0.05

[mesh]
Generic\Bremen_LC_Dummy_D.o3d

[viewpoint]
0

[newanim]
origin_from_mesh
anim_rot
articulation_0_beta
1.00

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_rot
articulation_0_alpha
1.00

[newanim]
origin_from_mesh
origin_rot_x
90
anim_trans
negative_articulation_offset
0.0

[newanim]
origin_from_mesh
origin_rot_z
90
anim_trans
negative_articulation_offset
0

[newanim]
origin_from_mesh
origin_rot_x
90
anim_trans
positive_articulation_offset
0.0

[newanim]
origin_from_mesh
origin_rot_z
90
anim_trans
positive_articulation_offset
0

################################################
Raeder
################################################

[mesh]
Generic\Bremen_LC_Rad_VR.o3d

[viewpoint]
0

[illumination_interior]
-1
-1
-1
-1


[newanim]
origin_from_mesh
anim_rot
Wheel_Rotation_0_R
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_0_R
1

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
Axle_Steering_0_R
57.295779513082320876798154814105

[mesh]
Generic\Bremen_LC_Rad_VL.o3d

[viewpoint]
0

[illumination_interior]
-1
-1
-1
-1


[newanim]
origin_from_mesh
anim_rot
Wheel_Rotation_0_L
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_0_L
1

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
Axle_Steering_0_L
57.295779513082320876798154814105

[mesh]
NG313\Bremen_LC_Rad_MR.o3d

[viewpoint]
0

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_from_mesh
anim_rot
Wheel_Rotation_1_R
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_1_R
1

[mesh]
NG313\Bremen_LC_Rad_ML.o3d

[viewpoint]
0

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_from_mesh
anim_rot
Wheel_Rotation_1_L
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_1_L
1

[mesh]
NG313\Bremen_LC_Klima_NG_V.o3d

[visible]
Klima_Gross_vorn_int
1

[viewpoint]
0

[illumination_interior]
-1
-1
-1
-1

[mesh]
DD-Mod\model\Clickspots\Clickspot_Klima_V.o3d

[mouseevent]
toggle_Klima_gross_vorn

[matl]
dummy.dds
0

[matl_freetex]
dummy.dds
Tueroeffner_dummy

[matl_alpha]
1

[mesh]
Generic\Bremen_LC_MANLOGO.o3d

[viewpoint]
0

[illumination_interior]
-1
-1
-1
-1

[matl]
MAN.png
0

[matl_envmap]
envmap.bmp
1

[matl_bumpmap]
bump.bmp
0.01

[matl_transmap]


#########################################
Wagenkasten aussen
#########################################

[mesh]
NG313\Bremen_LC_Wagenkasten_NG_V.o3d

[matl]
Haupttextur_NG_V.dds
0

[matl_freetex]
Haupttextur_NG_V.dds
Haupttextur_NG_V_string

[matl_envmap]
envmap.bmp
0.05

[matl_bumpmap]
bump.bmp
0.05

[matl_transmap]

[viewpoint]
0

[illumination_interior]
-1
-1
-1
-1

=====================================================
Regeneffekte an den Raedern:
=====================================================

[smoke]
1.10635
-2.32881
0.2
0
-1
0.2
0
0.1
tire_wet_freq
tire_wet_live
0.95
1
1
3
1
10
0.9
0.9
0.9

[smoke]
-1.10635
-2.32881
0.2
0
-1
0.2
0
0.1
tire_wet_freq
tire_wet_live
0.95
1
1
3
1
10
0.9
0.9
0.9

[smoke]
1.10635
3.59766
0.2
0
-1
0.2
0
0.1
tire_wet_freq
tire_wet_live
0.95
1
0.5
3
1
10
0.9
0.9
0.9

[smoke]
-1.10635
3.59766
0.2
0
-1
0.2
0
0.1
tire_wet_freq
tire_wet_live
0.95
1
0.5
3
1
10
0.9
0.9
0.9

################################################	
Scheinwerfer und Lichtquellen


	Erzeugt Scheinwerfer. Es koennen mehrere erstellt werden, jedoch kann stets nur einer
	zum Einsatz kommen. Welcher das ist, wird mit der Variable "Spot_Select" eingestellt.
	Ist diese negativ, wird kein Scheinwerfer aktiviert.

	Angaben:
		pos_x,
		pos_y,
		pos_z,
		dir_x,
		dir_y,
		dir_z,
		R,
		G,
		B,
		Range,
		InnerCone (Spot) [°], 
		OuterCone (Falloff) [°]

Abblendlicht:

[spotlight]
0
2.0
0.763
0
1
-0.3
255
255
233
300
30
70

Fernlicht:

[spotlight]
0
2.0
0.763
0
1
-0.3
233
233
255
700
30
70


Nebelscheinwerfer:

[spotlight]
0
2.0
0.763
0
1
-0.3
233
233
255
900
30
70


	[light_enh_2]
	pos_x
	pos_y
	pos_z			position
	dir_x
	dir_y
	dir_z			direction
	up_x
	up_y
	up_z			vector pointing up (if rotating = 2) or rotation axis (if rotating = 1)
	omni			0 = directional light, 1 = omnidirectional light
	rotating		0 = light effect will be directed to dir vector, 1 = light will rotate to user (around UP axis),
				2 = light will rotate to user (around all axis)
	r			color
	g			color
	b			color
	size			meters
	conesize_inner_angle	degree, angle of inner cone (full brightness)
	conesize_outer_angle	degree, angle of outer cone (beginning of visibility)
	fading_variable		0 = dark, 1 = normal, 2 = double, 0.5 = half brightness, if invalid, 1 will be constantly used
	factor			factor multiplied
	z-offset		offset of spot from position to user (if the light would
					be inside of a solid object, you can make it visible
					with this parameter; just set it e.g. two times of the
					radius of the solid object.
	parameters		0 = none
				+ 1 = star
				+ 2 = no fog effect
				+ 4 = only effects
	cone			light will create cone effect (depends on fog and environmental brightness and only if it is no omnidirectional light)
	timeconst		time constant. It controls how much time the light will need to reach 63% of the illumination intensity
				(or 27% in case of switch off)
	bitmap			effect texture (if "" then standard texture will be used)
	
enhanced light effect, only omnidirectional: (same as above, but with omni = 1 and rotating = 2 and dir and up vector only zeros)

Fernlicht:

[light_enh_2]
0.9264
6.51217
0.79767
0
1
0
0
0
1
0
0
200
200
255
0.3
50
150
lights_fern
3.0
0.15
3
0
0.1
Scheinwerfer_posi.bmp

[light_enh_2]
-0.9264
6.51217
0.79767
0
1
0
0
0
1
0
0
200
200
255
0.3
50
150
lights_fern
3.0
0.15
3
0
0.1
Scheinwerfer_posi.bmp

Abblendlicht:

[light_enh_2]
1.0954
6.47817
0.79767
0
1
0
0
0
1
0
0
255
255
200
0.3
50
190
lights_abbl
1.5
0.15
3
0
0.1
Scheinwerfer_posi.bmp

[light_enh_2]
-1.0954
6.47817
0.79767
0
1
0
0
0
1
0
0
255
255
200
0.3
50
190
lights_abbl
1.5
0.15
3
0
0.1
Scheinwerfer_posi.bmp

Positionslichter vorn

[light_enh_2]
1.12258
6.31964
2.75786
0
1
0
0
0
1
0
0
255
230
140
0.1
150
190
lights_abbl
1.0
0.15
3
0
0.03
Scheinwerfer_posi.bmp

[light_enh_2]
-1.12258
6.31964
2.75786
0
1
0
0
0
1
0
0
255
230
140
0.1
150
190
lights_abbl
1.0
0.15
3
0
0.03
Scheinwerfer_posi.bmp


Blinker

[light_enh_2]
1.13699
6.43728
0.61831
0.5
1
0
0
0
1
0
2
255
200
0
0.2
150
200
lights_blinker_r
1.0
0.1
3
0
0.03
Scheinwerfer_posi.bmp

[light_enh_2]
-1.13699
6.43728
0.61831
-0.5
1
0
0
0
1
0
2
255
200
0
0.2
150
200
lights_blinker_l
1.0
0.1
3
0
0.03
Scheinwerfer_posi.bmp

[light_enh_2]
1.33853
4.4946
0.90933
1
0
0
0
0
1
0
2
255
200
0
0.3
150
200
lights_blinker_r
1.0
0.1
3
0
0.03
Scheinwerfer_posi.bmp

[light_enh_2]
-0.19367
5.60266
2.94
0
0
-1
0
0
1
0
0
255
240
160
0.05
180
210
lights_fahrerlicht
1.0
0.1
3
0
0.03

[light_enh_2]
1.19382
5.42065
2.549
0
0
-1
0
0
1
0
0
255
240
160
0.05
180
210
door_spotlight_1
1.0
0.1
3
0
0.03

[light_enh_2]
1.19382
-0.47485
2.549
0
0
-1
0
0
1
0
0
255
240
160
0.05
180
210
door_spotlight_2
1.0
0.1
3
0
0.03

[light_enh_2]
-0.51306
4.37236
2.93
0
0
-1
0
0
1
0
0
255
240
160
0.05
180
210
Licht_Innenraum_Vorn_Lichtpunkt
1.0
0.1
3
0
0.03

[light_enh_2]
0.51472
4.37236
2.93
0
0
-1
0
0
1
0
0
255
240
160
0.05
180
210
Licht_Innenraum_Vorn_Lichtpunkt
1.0
0.1
3
0
0.03

[light_enh_2]
-0.51306
2.85325
2.93
0
0
-1
0
0
1
0
0
255
240
160
0.05
180
210
Licht_Innenraum_1
1.0
0.1
3
0
0.03

[light_enh_2]
0.51306
2.85325
2.93
0
0
-1
0
0
1
0
0
255
240
160
0.05
180
210
Licht_Innenraum_1
1.0
0.1
3
0
0.03

[light_enh_2]
-0.51306
1.77829
2.93
0
0
-1
0
0
1
0
0
255
240
160
0.05
180
210
Licht_Innenraum_1
1.0
0.1
3
0
0.03

[light_enh_2]
0.51306
1.77829
2.93
0
0
-1
0
0
1
0
0
255
240
160
0.05
180
210
Licht_Innenraum_1
1.0
0.1
3
0
0.03

[light_enh_2]
-0.12951
1.28731
2.947
0
0
-1
0
0
1
0
0
255
240
160
0.05
180
210
Licht_Innenraum_1
1.0
0.1
3
0
0.03

[light_enh_2]
0.12951
1.28731
2.947
0
0
-1
0
0
1
0
0
255
240
160
0.05
180
210
Licht_Innenraum_1
1.0
0.1
3
0
0.03

[light_enh_2]
-0.12951
0.21757
2.947
0
0
-1
0
0
1
0
0
255
240
160
0.05
180
210
Licht_Innenraum_1
1.0
0.1
3
0
0.03

[light_enh_2]
0.12951
0.21757
2.947
0
0
-1
0
0
1
0
0
255
240
160
0.05
180
210
Licht_Innenraum_1
1.0
0.1
3
0
0.03

[light_enh_2]
-0.51306
-0.27335
2.93
0
0
-1
0
0
1
0
0
255
240
160
0.05
180
210
Licht_Innenraum_1
1.0
0.1
3
0
0.03

[light_enh_2]
0.51306
-0.27335
2.93
0
0
-1
0
0
1
0
0
255
240
160
0.05
180
210
Licht_Innenraum_1
1.0
0.1
3
0
0.03

[light_enh_2]
-0.51306
-1.22477
2.93
0
0
-1
0
0
1
0
0
255
240
160
0.05
180
210
Licht_Innenraum_1
1.0
0.1
3
0
0.03

[light_enh_2]
0.51306
-1.22477
2.93
0
0
-1
0
0
1
0
0
255
240
160
0.05
180
210
Licht_Innenraum_1
1.0
0.1
3
0
0.03

[light_enh_2]
-0.51306
-1.45864
2.93
0
0
-1
0
0
1
0
0
255
240
160
0.05
180
210
Licht_Innenraum_1
1.0
0.1
3
0
0.03

[light_enh_2]
0.51306
-1.45864
2.93
0
0
-1
0
0
1
0
0
255
240
160
0.05
180
210
Licht_Innenraum_1
1.0
0.1
3
0
0.03

[light_enh_2]
-0.51306
-2.82627
2.93
0
0
-1
0
0
1
0
0
255
240
160
0.05
180
210
Licht_Innenraum_1
1.0
0.1
3
0
0.03

[light_enh_2]
0.51306
-2.82627
2.93
0
0
-1
0
0
1
0
0
255
240
160
0.05
180
210
Licht_Innenraum_1
1.0
0.1
3
0
0.03


#########################################
LAMPEN UND  LEUCHTEN
#########################################

**********************
Interiorlights:



Licht 1

[interiorlight]
Licht_Innenraum_Vorn_Lichtpunkt
2.0
205
200
175
0
2.90474
2.8

Licht_Mitte

[interiorlight]
licht_innenraum_1
2.0
205
200
175
0
0.967041
2.8

Licht Hinten

[interiorlight]
licht_innenraum_1
2.0
205
200
175
0
-0.970658
2.8

Kasse

[interiorlight]
lights_fahrerlicht
2.0
205
200
175
-0.19367
5.518
2.8


[interiorlight]
door_spotlight_1
2.0
205
200
175
1.21566
5.42065
2.549

Licht Tuer 2

[interiorlight]
door_spotlight_2
2.0
205
200
175
1.21566
-0.7241
2.549

Licht Tuer 1


[mesh]
NG313\Bremen_LC_Kennzeichen_norm_NG_V.o3d

[viewpoint]
5

[visible]
kennzeichengroesse
0

[illumination_interior]
-1
-1
-1
-1

[matl]
KZ.tga
0

[useTextTexture]
0

[matl_alpha]
2

[matl_texadress_clamp]

[mesh]
NG313\Bremen_LC_Wagenkasten_NG_V_dreck.o3d

[matl]
Haupttextur_NG_V_dreck.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[viewpoint]
0

[mesh]
NG313\Bremen_LC_Kennzeichen_gross_NG_V.o3d

[viewpoint]
5

[visible]
kennzeichengroesse
1

[illumination_interior]
-1
-1
-1
-1

[matl]
KZ.tga
0

[useTextTexture]
0

[matl_alpha]
2

[matl_texadress_clamp]



[mesh]
Generic\Bremen_LC_Gelenk_ext.o3d

[illumination_interior]
-1
-1
-1
-1

[smoothskin]

[setbone]
Armature_Bone_001
0

[setbone]
Armature_Bone_002
1

[setbone]
Armature_Bone_003
2

[setbone]
Armature_Bone_004
3


[mesh]
NG313\Bremen_LC_Gelenk_int.o3d

[illumination_interior]
0
1
2
4

[viewpoint]
0

[smoothskin]

[setbone]
Armature_001_Bone_001
0

[setbone]
Armature_001_Bone_002
1

[setbone]
Armature_001_Bone_003
2

[setbone]
Armature_001_Bone_004
3

[mesh]
NG313\Bremen_LC_Haltestangen_NG_V_Gelenk.o3d

[animparent]
Gelenkdummy_B

###############################################
Gelenk (innen)
###############################################

Mittelsteg:

[mesh]
NG313\Bremen_LC_articul_main.o3d

[mesh_ident]
Gelenk

[newanim]
origin_from_mesh
anim_rot	
articulation_0_beta
0.5

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
articulation_0_alpha
-0.5


[mesh]
NG313\Bremen_LC_articul_front.o3d

[viewpoint]
0

[animparent]
Gelenk


[newanim]
origin_from_mesh
anim_rot
articulation_0_beta
-0.5


Hinteres Fluegelblech:

[mesh]
NG313\Bremen_LC_articul_back.o3d

[animparent]
Gelenk


[newanim]
origin_from_mesh
anim_rot
articulation_0_beta
0.5

[newanim]
origin_from_mesh
anim_rot
articulation_0_beta
0.5

########################################
Licht
########################################

[mesh]
NG313\Bremen_LC_lamps_NG_V.o3d

[viewpoint]
0

[illumination_interior]
-1
-1
-1
-1

[matl]
lamps.dds
0

[matl_change]
lamps.dds
0
lights_blinker_r

[matl_item]

[matl_nightmap]
lamps_lm.dds

[matl_change]
lamps.dds
1
lights_blinker_l

[matl_item]

[matl_nightmap]
lamps_lm.dds

[matl_change]
lamps.dds
2
lights_nebelschw

[matl_item]

[matl_nightmap]
lamps_lm.dds

[matl_change]
lamps.dds
3
lights_stand

[matl_item]

[matl_nightmap]
lamps_lm.dds


Scheinwerfer
#############

[mesh]
NL263\Bremen_LC_Lights_99_Stand.o3d

[visible]
lights_stand
1

[matl]
lamps.dds
0

[matl_change]
lamps.dds
0
lights_stand

[matl_item]

[matl_nightmap]
lamps_lm.dds

[mesh]
NL263\Bremen_LC_Lights_99_abblend.o3d


[visible]
lights_abbl
1

[matl]
lamps.dds
0

[matl_change]
lamps.dds
0
lights_abbl

[matl_item]

[matl_nightmap]
lamps_lm.dds

[mesh]
NL263\Bremen_LC_Lights_99_fern.o3d


[visible]
lights_fern
1

[matl]
lamps.dds
0

[matl_change]
lamps.dds
0
lights_fern

[matl_item]

[matl_nightmap]
lamps_lm.dds

Lampe Glas
#############

[mesh]
Generic\Bremen_LC_Fenster_ext_Scheinwerfer.o3d

[matl]
Fenster_int.dds
0
 
[matl_envmap]
envmap.bmp
1
 
[matl_alpha]
2

[matl_noZwrite]

########################################
Fahrerfenster
########################################

[viewpoint]
0

[illumination_interior]
0
1
2
3


[mesh]
Generic\Bremen_LC_Fahrerfenster.o3d

[mouseevent]
cp_fahrerfenster_opn

[newanim]
origin_rot_z
90
anim_trans
cp_fahrerfenster_pos
0.38


########################################
Innenraum
########################################

[mesh]
Generic\Bremen_LC_Fahrertuer.o3d

[viewpoint]
0

[illumination_interior]
0
1
2
3

[mesh_ident]
fahrertuer

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_rot
cp_fahrertuer_pos
70

[mesh]
DD-Mod\model\Tueroeffner_Cube.o3d

[matl]
dummy.dds
0

[matl_freetex]
dummy.dds
Tueroeffner_dummy

[matl_alpha]
1

[mouseevent]
cp_Fahrertuer

[animparent]
fahrertuer

[mesh]
Generic\Bremen_LC_micro.o3d

[viewpoint]
0

[illumination_interior]
0
1
2
3

#############################
### Drucker
#############################

##########################################################
### DD-Mod-S&B Faremaster
##########################################################

[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster.o3d

[viewpoint]
3

[illumination_interior]
0
1
2
3

###############################
###  + Vor / - Zurück
###############################

[newanim]
origin_rot_z
-90
anim_trans
Daueranimation
0.39

###############################
### + Hoch / - Runter
###############################

[newanim]
origin_rot_y
-90
anim_trans
Daueranimation
-0.015

###############################
### - Links / + Rechts
###############################

[newanim]
origin_rot_x
-90
anim_trans
Daueranimation
-0.30

[newanim]
origin_rot_y
90
anim_rot
Daueranimation
3

[mesh_ident]
Faremaster

[viewpoint]
0

[matl]
SU_II_Kasse_DVB.dds
0

[matl_freetex]
SU_II_Kasse_DVB.dds
Faremaster_SU_II_Kasse_DVB

[matl]
Main.dds
0

[matl_freetex]
Main.dds
Faremaster_Maintexture


[matl]
SU_II_dummy.dds
0

[matl_freetex]
SU_II_dummy.dds
Faremaster_SU_II_dummy

[matl_alpha]
2

[alphascale]
Faremaster_Dim

[matl_noZwrite]

[matl]
Displaytext.tga
0

[matl_freetex]
Displaytext.tga
Faremaster_Displaytext

[useTextTexture]
18

[matl_alpha]
2

[matl_texadress_clamp]

[matl]
Displaytext.tga
1

[matl_freetex]
Displaytext.tga
Faremaster_Displaytext

[useTextTexture]
19

[matl_alpha]
2

[matl_texadress_clamp]

[matl]
Displaytext.tga
2

[matl_freetex]
Displaytext.tga
Faremaster_Displaytext

[useTextTexture]
20

[matl_alpha]
2

[matl_texadress_clamp]

[matl]
Displaytext.tga
3

[matl_freetex]
Displaytext.tga
Faremaster_Displaytext

[useTextTexture]
21

[matl_alpha]
2

[matl_texadress_clamp]

[matl]
Displaytext.tga
4

[matl_freetex]
Displaytext.tga
Faremaster_Displaytext

[useTextTexture]
22

[matl_alpha]
2

[matl_texadress_clamp]

[matl]
Displaytext.tga
5

[matl_freetex]
Displaytext.tga
Faremaster_Displaytext

[useTextTexture]
23

[matl_alpha]
2

[matl_texadress_clamp]

[matl]
Displaytext.tga
6

[matl_freetex]
Displaytext.tga
Faremaster_Displaytext

[useTextTexture]
24

[matl_alpha]
2

[matl_texadress_clamp]

[matl]
Displaytext.tga
7

[matl_freetex]
Displaytext.tga
Faremaster_Displaytext

[useTextTexture]
25

[matl_alpha]
2

[matl_texadress_clamp]

[matl]
Displaytext.tga
8

[matl_freetex]
Displaytext.tga
Faremaster_Displaytext

[useTextTexture]
26

[matl_alpha]
2

[matl_texadress_clamp]

[matl]
Displaytext.tga
9

[matl_freetex]
Displaytext.tga
Faremaster_Displaytext

[useTextTexture]
27

[matl_alpha]
2

[matl_texadress_clamp]

[matl]
SU18_II_glas_misc.dds
0

[matl_freetex]
SU18_II_glas_misc.dds
Faremaster_SU18_II_glas_misc

[matl_alpha]
2

[matl_envmap]
envmap.dds
1


[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Karte.o3d

[animparent]
Faremaster

[viewpoint]
2

[matl]
SU_II_Ticket.dds
0

[matl_freetex]
SU_II_Ticket.dds
Faremaster_SU_II_Ticket

[mouseevent]
ticketprinter_getticket

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
faremaster_ticket_pos
30

######
KPad
######


[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Klick_Main.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_Mode
1

[mouseevent]
cp_Faremaster_Mainklick


[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Keypad_0.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_Keypad_active
1

[mouseevent]
cp_Faremaster_Keypad0

[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Keypad_1.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_Keypad_active
1

[mouseevent]
cp_Faremaster_Keypad1

[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Keypad_2.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_Keypad_active
1

[mouseevent]
cp_Faremaster_Keypad2

[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Keypad_3.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_Keypad_active
1

[mouseevent]
cp_Faremaster_Keypad3

[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Keypad_4.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_Keypad_active
1

[mouseevent]
cp_Faremaster_Keypad4

[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Keypad_5.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_Keypad_active
1

[mouseevent]
cp_Faremaster_Keypad5

[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Keypad_6.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_Keypad_active
1

[mouseevent]
cp_Faremaster_Keypad6

[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Keypad_7.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_Keypad_active
1

[mouseevent]
cp_Faremaster_Keypad7

[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Keypad_8.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_Keypad_active
1

[mouseevent]
cp_Faremaster_Keypad8

[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Keypad_9.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_Keypad_active
1

[mouseevent]
cp_Faremaster_Keypad9

[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Keypad_OK.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_Keypad_active
1

[mouseevent]
cp_Faremaster_Keypad_OK

[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Keypad_DEL.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_Keypad_active
1

[mouseevent]
cp_Faremaster_Keypad_DEL

######
MAIN
######

[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_MainMenu_1.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_MainMenu_1
1

[mouseevent]
cp_Faremaster_MainMenu_1

[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_MainMenu_2.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_MainMenu_2
1

[mouseevent]
cp_Faremaster_MainMenu_2

[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_MainMenu_3.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_MainMenu_3
1

[mouseevent]
cp_Faremaster_MainMenu_3

[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_MainMenu_4.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_MainMenu_4
1

[mouseevent]
cp_Faremaster_MainMenu_4

[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_MainMenu_5.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_MainMenu_5
1

[mouseevent]
cp_Faremaster_MainMenu_5

[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_MainMenu_6.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_MainMenu_6
1

[mouseevent]
cp_Faremaster_MainMenu_6

######
SEITE
######


[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Menu_Seite_0.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_SMenu_active
1

[mouseevent]
cp_Faremaster_SMenu_0


[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Menu_Seite_1.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_SMenu_active
1

[mouseevent]
cp_Faremaster_SMenu_1

[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Menu_Seite_2.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_SMenu_active
1

[mouseevent]
cp_Faremaster_SMenu_2

[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Menu_Seite_3.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_SMenu_active
1

[mouseevent]
cp_Faremaster_SMenu_3

[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Menu_Seite_4.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_SMenu_active
1

[mouseevent]
cp_Faremaster_SMenu_4

[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Menu_Seite_5.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_SMenu_active
1

[mouseevent]
cp_Faremaster_SMenu_5

[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Menu_Seite_6.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_SMenu_active
1

[mouseevent]
cp_Faremaster_SMenu_6

[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Menu_Seite_7.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_SMenu_active
1

[mouseevent]
cp_Faremaster_SMenu_7

[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Menu_Seite_8.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_SMenu_active
1

[mouseevent]
cp_Faremaster_SMenu_8


[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Menu_Seite_9.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_SMenu_active
1

[mouseevent]
cp_Faremaster_SMenu_9

######
UNTEN
######

[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Menu_Unten_1.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_UMenu_active
1

[mouseevent]
cp_Faremaster_UMenu_1

[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Menu_Unten_2.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_UMenu_active
1

[mouseevent]
cp_Faremaster_UMenu_2

[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Menu_Unten_3.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_UMenu_active
1

[mouseevent]
cp_Faremaster_UMenu_3

[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Menu_Unten_4.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_UMenu_active
1

[mouseevent]
cp_Faremaster_UMenu_4

[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Menu_Unten_5.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_UMenu_active
1

[mouseevent]
cp_Faremaster_UMenu_5

[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Menu_Unten_6.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_UMenu_active
1

[mouseevent]
cp_Faremaster_UMenu_6

######
STOP
######

[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Stop_Up.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_Mode
4

[mouseevent]
cp_Faremaster_Stop_Up

[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Stop_Down.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_Mode
4

[mouseevent]
cp_Faremaster_Stop_Down

######
SETTINGS
######

[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Settings_S1.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_Mode
90

[mouseevent]
cp_Faremaster_Settings_light_1


[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Settings_S2.o3d

[animparent]
Faremaster

[viewpoint]
2


[visible]
Faremaster_Mode
90

[mouseevent]
cp_Faremaster_Settings_light_2

[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Settings_S3.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_Mode
90

[mouseevent]
cp_Faremaster_Settings_light_3

######
Verkauf
######

[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Ticket_1.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_Mode
99

[mouseevent]
cp_Faremaster_Ticket_1

[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Ticket_2.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_Mode
99

[mouseevent]
cp_Faremaster_Ticket_2

[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Ticket_3.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_Mode
99

[mouseevent]
cp_Faremaster_Ticket_3

[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Ticket_4.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_Mode
99

[mouseevent]
cp_Faremaster_Ticket_4

[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Ticket_5.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_Mode
99

[mouseevent]
cp_Faremaster_Ticket_5

[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Ticket_6.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_Mode
99

[mouseevent]
cp_Faremaster_Ticket_6

###############################################
### Verkaufsseite 2
###############################################

[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Ticket_1.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_Verkaufsseite
2

[mouseevent]
cp_Faremaster_Ticket_7

[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Ticket_2.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_Verkaufsseite
2

[mouseevent]
cp_Faremaster_Ticket_8

[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Ticket_3.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_Verkaufsseite
2

[mouseevent]
cp_Faremaster_Ticket_9

[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Ticket_4.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_Verkaufsseite
2

[mouseevent]
cp_Faremaster_Ticket_10

[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Ticket_5.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_Verkaufsseite
2

[mouseevent]
cp_Faremaster_Ticket_11

[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Ticket_6.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_Verkaufsseite
2

[mouseevent]
cp_Faremaster_Ticket_12

###############################################
### Verkaufsseite 3
###############################################

[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Ticket_1.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_Verkaufsseite
3

[mouseevent]
cp_Faremaster_Ticket_13

[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Ticket_2.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_Verkaufsseite
3

[mouseevent]
cp_Faremaster_Ticket_14

[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Ticket_3.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_Verkaufsseite
3

[mouseevent]
cp_Faremaster_Ticket_15

[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Ticket_4.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_Verkaufsseite
3

[mouseevent]
cp_Faremaster_Ticket_16

[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Ticket_5.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_Verkaufsseite
3

[mouseevent]
cp_Faremaster_Ticket_17

[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Ticket_6.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_Verkaufsseite
3

[mouseevent]
cp_Faremaster_Ticket_18

###############################################
### Verkaufsseite 4
###############################################

[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Ticket_1.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_Verkaufsseite
4

[mouseevent]
cp_Faremaster_Ticket_19

[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Ticket_2.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_Verkaufsseite
4

[mouseevent]
cp_Faremaster_Ticket_20

[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Ticket_3.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_Verkaufsseite
4

[mouseevent]
cp_Faremaster_Ticket_21

[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Ticket_4.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_Verkaufsseite
4

[mouseevent]
cp_Faremaster_Ticket_22

[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Ticket_5.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_Verkaufsseite
4

[mouseevent]
cp_Faremaster_Ticket_23

[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Ticket_6.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_Verkaufsseite
4

[mouseevent]
cp_Faremaster_Ticket_24

###############################################
### Verkaufsseite 5
###############################################

[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Ticket_1.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_Verkaufsseite
5

[mouseevent]
cp_Faremaster_Ticket_25

[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Ticket_2.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_Verkaufsseite
5

[mouseevent]
cp_Faremaster_Ticket_26

[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Ticket_3.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_Verkaufsseite
5

[mouseevent]
cp_Faremaster_Ticket_27

[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Ticket_4.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_Verkaufsseite
5

[mouseevent]
cp_Faremaster_Ticket_28

[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Ticket_5.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_Verkaufsseite
5

[mouseevent]
cp_Faremaster_Ticket_29

[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Ticket_6.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_Verkaufsseite
5

[mouseevent]
cp_Faremaster_Ticket_30

###############################################
### Verkaufsseite 6
###############################################

[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Ticket_1.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_Verkaufsseite
6

[mouseevent]
cp_Faremaster_Ticket_31

[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Ticket_2.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_Verkaufsseite
6

[mouseevent]
cp_Faremaster_Ticket_32

[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Ticket_3.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_Verkaufsseite
6

[mouseevent]
cp_Faremaster_Ticket_33

[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Ticket_4.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_Verkaufsseite
6

[mouseevent]
cp_Faremaster_Ticket_34

[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Ticket_5.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_Verkaufsseite
6

[mouseevent]
cp_Faremaster_Ticket_35

[mesh]
..\..\Urbino_II\Model\Generic\Faremaster\Urbino_II_Faremaster_Ticket_6.o3d

[animparent]
Faremaster

[viewpoint]
2

[visible]
Faremaster_Verkaufsseite
6

[mouseevent]
cp_Faremaster_Ticket_36

#############################
### Drucker ENDE
#############################

########################################
Innenraum
########################################

[mesh]
NG313\Bremen_LC_innenraum_NG_V_noramp.o3d

[viewpoint]
0

[illumination_interior]
0
1
2
3

[matl]
kamera.dds
0

[matl_envmap]
envmap_reflex.bmp
0.3

[matl_change]
roofandfloor_NG_V.dds
0
KI-Licht

[matl_item]

[matl_nightmap]
DD-Mod\KI_roofandfloor_NG_V_lm.dds

[matl]
roofandfloor_NG_V.dds
0

[matl_freetex]
roofandfloor_NG_V.dds
roofandfloor_NG_V_clean_string

[mesh]
NG313\Bremen_LC_werbung_NG_V.o3d

[mesh]
Generic\Bremen_LC_Kursschild.o3d

[matl]
txt.dds
0

[useTextTexture]
39

[matl_alpha]
2

####################
### Innenanzeige
####################


[mesh]
NG313\Bremen_LC_info_lamps_stop_NG_V.o3d

[visible]
haltewunschlampe_all
1

[matl]
innenanzeige_OLD_stop.dds
0

[matl_alpha]
2


##############################
### DD-Mod-DD-Innenanzeige Anfang ###
##############################

[mesh]
..\..\Urbino_II\model\Generic\Urbino_II_INFOtainment.o3d

[viewpoint]
3

[illumination_interior]
0
1
2
3

[newanim]
origin_rot_y
90
anim_trans
Daueranimation
0.12

[newanim]
origin_rot_z
90
anim_trans
Daueranimation
-0.63

[viewpoint]
0

[matl]
SU_II_Infotainment.dds
0

[matl_freetex]
SU_II_Infotainment.dds
SU_II_TFT

[matl]
Boot.dds
0

[matl_freetex]
Boot.dds
Infotainment_Base

[matl]
SU18_II_glas_misc.dds
0

[matl_freetex]
SU18_II_glas_misc.dds
Faremaster_SU18_II_glas_misc

[matl_alpha]
2

[matl_envmap]
envmap.dds
0.4

[matl]
DisplayText.tga
0

[matl_freetex]
DisplayText.tga
Faremaster_Displaytext


[useTextTexture]
12

[matl_alpha]
2

[matl_texadress_clamp]

[matl]
DisplayText.tga
1

[matl_freetex]
DisplayText.tga
Faremaster_Displaytext


[useTextTexture]
13

[matl_alpha]
2

[matl_texadress_clamp]

[matl]
DisplayText.tga
2

[matl_freetex]
DisplayText.tga
Faremaster_Displaytext


[useTextTexture]
14

[matl_alpha]
2

[matl_texadress_clamp]

[matl]
DisplayText.tga
3

[matl_freetex]
DisplayText.tga
Faremaster_Displaytext


[useTextTexture]
15

[matl_alpha]
2

[matl_texadress_clamp]

[matl]
DisplayText.tga
4

[matl_freetex]
DisplayText.tga
Faremaster_Displaytext


[useTextTexture]
16

[matl_alpha]
2

[matl_texadress_clamp]

[matl]
DisplayText.tga
5

[matl_freetex]
DisplayText.tga
Faremaster_Displaytext


[useTextTexture]
17

[matl_alpha]
2

[matl_texadress_clamp]

[mesh_ident]
Urbino_II_INFOtainment

######################################################

[mesh]
DD-Mod\model\Innenanz_Halterung.o3d

[viewpoint]
3

[illumination_interior]
0
1
2
3

[animparent]
Urbino_II_INFOtainment

#######################
### Innenanzeige Ende
#######################


[mesh]
NG313\Bremen_LC_innenraum_klima_NG_V.o3d

[visible]
Klima_Gross_vorn_int
1

[viewpoint]
3

[illumination_interior]
0
1
2
3

Beleuchtung
##########
[mesh]
NG313\Bremen_LC_lamps_innenraum_v.o3d

[matl_change]
lamps.dds
0
lights_fahrerlicht

[matl_item]

[matl_nightmap]
lamps_lm.dds

[matl_change]
lamps.dds
1
door_spotlight_1

[matl_item]

[matl_nightmap]
lamps_lm.dds

[matl_change]
lamps.dds
2
door_spotlight_2

[matl_item]

[matl_nightmap]
lamps_lm.dds

[matl_change]
lamps.dds
3
Licht_Innenraum_1

[matl_item]

[matl_nightmap]
lamps_lm.dds

[matl_change]
lamps.dds
4
Licht_Innenraum_Vorn_Lichtpunkt

[alphascale]
lights_alphascale

[matl_alpha]
2

[matl_item]

[matl_nightmap]
lamps_lm.dds



#########################################
Klappfenster
#########################################

[mesh]
NG313\Bremen_LC_Klappfenster_tuerseite_NG_V.o3d

[viewpoint]
0

[illumination_interior]
0
1
2
3

[mesh_ident]
klappfenster_1

[mouseevent]
cp_klappfenster_1

[newanim]

origin_from_mesh
origin_rot_z
90
anim_rot
cp_klappfenster_1
-23
maxspeed
250

[mesh]
NG313\Bremen_LC_Klappfenster_fahrerseite_NG_V.o3d

[mesh_ident]
klappfenster_2

[mouseevent]
cp_klappfenster_2

[newanim]

origin_from_mesh
origin_rot_z
90
anim_rot
cp_klappfenster_2
23
maxspeed
250

Nothahn
##########

[mesh]
NL263\Bremen_LC_Nothahn_v.o3d

[viewpoint]
3

[illumination_interior]
0
1
2
3

[mouseevent]
cp_doorEntriegelung_01

[mesh]
NL263\Bremen_LC_Nothahn_h.o3d

[mouseevent]
cp_doorEntriegelung_23

Haltestangen
############

[mesh]
NG313\Bremen_LC_Entwerter_NG_V.o3d

[viewpoint]
0

[illumination_interior]
0
1
2
3

[mesh]
NG313\Bremen_LC_Haltestangen_NG_V_innensch.o3d

[visible]
vis_doortype_m_int
0

[mesh]
NG313\Bremen_LC_Haltestangen_NG_V.o3d

[visible]
vis_doortype_m_int
1

[mesh]
NG313\Bremen_LC_Haltestangen_NG_V.o3d

[visible]
vis_doortype_m_int
2

[mesh]
NG313\Bremen_LC_Haltestangen_NG_V_NoBob.o3d

[mesh]
NG313\Bremen_LC_Haltestangen_tuer_NG_mh.o3d

[visible]
vis_doortype_m_int
1

[mesh]
NG313\Bremen_LC_Haltestangen_tuer_NG_mh.o3d

[visible]
vis_doortype_m_int
2

[mesh]
NG313\Bremen_LC_Haltestangen_Tuer_ng_v.o3d

[visible]
vis_doortype_v_int
1

[mesh]
NG313\Bremen_LC_Haltestangen_Tuer_ng_v.o3d

[visible]
vis_doortype_v_int
2

Haltewunschtaster
############

[mesh]
NG313\Bremen_LC_Haltewunschtaster_NG_V.o3d

[viewpoint]
3

[illumination_interior]
0
1
2
3

[mesh]
NG313\Bremen_LC_Haltewunschtaster_NG_V_t.o3d

[viewpoint]
3

[illumination_interior]
0
1
2
3

[mouseevent]
door_haltewunsch

Halteschlaufen
############

[mesh]
NG313\Bremen_LC_Halteschlaufe_1_NG_V.o3d

[viewpoint]
3

[illumination_interior]
0
1
2
3

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
schlaufen_anim
20

[viewpoint]
3

[visible]
vis_haltefaden
0

[mesh]
NG313\Bremen_LC_Halteschlaufe_2_NG_V.o3d

[viewpoint]
3

[illumination_interior]
0
1
2
3

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
schlaufen_anim
17

[viewpoint]
3

[visible]
vis_haltefaden
0

[mesh]
NG313\Bremen_LC_Halteschlaufe_3_NG_V.o3d

[viewpoint]
3

[illumination_interior]
0
1
2
3

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
schlaufen_anim
17

[viewpoint]
3

[visible]
vis_haltefaden
1

Sitze
#############

[mesh]
NG313\Bremen_LC_Sitze_NG_V_01.o3d

[viewpoint]
0

[illumination_interior]
0
1
2
3

[mesh]
NG313\Bremen_LC_Sitze_NG_V_02.o3d

Klappsitze
#############

[mesh]
NG313\Bremen_LC_Klappsitz_NG_V_1.o3d

[viewpoint]
0

[illumination_interior]
0
1
2
5

[newanim]
origin_from_mesh
anim_rot
klappsitz_1
-90

[mesh]
NG313\Bremen_LC_Klappsitz_NG_V_1_armlehne.o3d

[newanim]
origin_from_mesh
anim_rot
klappsitz_1
-90

[mesh]
NG313\Bremen_LC_Klappsitz_NG_V_2.o3d

[newanim]
origin_from_mesh
origin_rot_z
-90
anim_rot
klappsitz_2
90


[mesh]
NG313\Bremen_LC_Klappsitz_NG_V_3.o3d

[newanim]
origin_from_mesh
origin_rot_z
-90
anim_rot
klappsitz_3
90


########################################
Fahrerkabine
########################################

[mesh]
Generic\Bremen_LC_Gaspedal.o3d

[viewpoint]
3

[illumination_interior]
0
1
3
4

[newanim]
origin_from_mesh
anim_rot
throttle
22


[mesh]
Generic\Bremen_LC_Bremspedal.o3d

[newanim]
origin_from_mesh
anim_rot
brake
22

########################################
Instrumententräger:
########################################

[mesh]
VDV\Bremen_LC_Dashboard.o3d

[viewpoint]
0

[illumination_interior]
0
1
3
4

[mesh_ident]
Dashboard_trans

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
vdv_move_y
0.1

[newanim]
origin_from_mesh
origin_rot_z
90
anim_trans
vdv_move_x
0.1

[mouseevent]
VDV_position_mov

######################################################
### DD-Mod Neue Modelle Innenraum
######################################################

######################################################
### Zusatzschalter - Sideboard
######################################################

### Tuer 2 Auto on/off

[mesh]
VDV\Schalter\Bremen_LC_VDV_Schalter_S_09_up.o3d

[viewpoint]
0

[illumination_interior]
0
1
3
4

[mouseevent]
toggle_auto_door2

[newanim]
origin_from_mesh
origin_rot_z
-90
anim_rot
auto_door2_anim
-10

[matl_change]
buttons.dds
0
auto_door2_control

[matl_item]

[matl_nightmap]
buttons_lm.dds

[newanim]
origin_rot_z
-90
anim_trans
Daueranimation
-0.056

[mesh]
VDV\Schalter\Bremen_LC_VDV_Schalter_S_09_down.o3d

[viewpoint]
0

[mouseevent]
toggle_auto_door2

[newanim]
origin_from_mesh
origin_rot_z
-90
anim_rot
auto_door2_anim
-10

[matl_change]
buttons.dds
0
lights_stand

[matl_freetex]
buttons.dds
door_button3_string

[matl_item]

[matl_nightmap]
DD-Mod\buttons3_lm.dds

[newanim]
origin_rot_z
-90
anim_trans
Daueranimation
-0.056

### Door Beep toggle

[mesh]
VDV\Schalter\Bremen_LC_VDV_Schalter_S_08_up.o3d

[viewpoint]
0

[mouseevent]
toggle_doorwarn

[newanim]
origin_from_mesh
anim_rot
doorwarn_anim
-10

[matl_change]
buttons.dds
0
doorwarn_control

[matl_item]

[matl_nightmap]
buttons_lm.dds

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_rot
Daueranimation
90

[newanim]
origin_rot_x
-90
anim_trans
Daueranimation
-0.051

[newanim]
origin_rot_z
-90
anim_trans
Daueranimation
-0.183


[mesh]
VDV\Schalter\Bremen_LC_VDV_Schalter_S_08_down.o3d

[viewpoint]
0

[mouseevent]
toggle_doorwarn

[newanim]
origin_from_mesh
anim_rot
doorwarn_anim
-10

[matl_change]
buttons.dds
0
lights_stand

[matl_freetex]
buttons.dds
door_button3_string

[matl_item]

[matl_nightmap]
DD-Mod\buttons3_lm.dds

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_rot
Daueranimation
90

[newanim]
origin_rot_x
-90
anim_trans
Daueranimation
-0.051

[newanim]
origin_rot_z
-90
anim_trans
Daueranimation
-0.183

'### Autokneeling Toggle

[mesh]
VDV\Schalter\Bremen_LC_VDV_Schalter_S_06_up.o3d

[mouseevent]
toggle_auto_kneeling

[newanim]
origin_from_mesh
anim_rot
cp_dummy_sw03
-10

[matl_change]
buttons.dds
0
cp_dummy_sw03

[matl_item]

[matl_nightmap]
buttons_lm.dds

[mesh]
VDV\Schalter\Bremen_LC_VDV_Schalter_S_06_down.o3d

[mouseevent]
toggle_auto_kneeling

[newanim]
origin_from_mesh
anim_rot
cp_dummy_sw03
-10

[matl_change]
buttons.dds
0
lights_stand

[matl_freetex]
buttons.dds
door_button3_string

[matl_item]

[matl_nightmap]
DD-Mod\buttons3_lm.dds

### Haltewunschtaster blink toggle

[mesh]
VDV\Schalter\Bremen_LC_VDV_Schalter_S_07_up.o3d

[viewpoint]
0

[mouseevent]
toggle_Door_blink_Buttons

[newanim]
origin_from_mesh
anim_rot
Door_blink_Buttons_anim
-10

[matl_change]
buttons.dds
0
Door_blink_Buttons_control

[matl_item]

[matl_nightmap]
buttons_lm.dds

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_rot
Daueranimation
90

[newanim]
origin_rot_x
-90
anim_trans
Daueranimation
-0.051

[newanim]
origin_rot_z
-90
anim_trans
Daueranimation
-0.273


[mesh]
VDV\Schalter\Bremen_LC_VDV_Schalter_S_07_down.o3d

[viewpoint]
0

[mouseevent]
toggle_Door_blink_Buttons

[newanim]
origin_from_mesh
anim_rot
Door_blink_Buttons_anim
-10

[matl_change]
buttons.dds
0
lights_stand

[matl_freetex]
buttons.dds
door_button3_string

[matl_item]

[matl_nightmap]
DD-Mod\buttons3_lm.dds

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_rot
Daueranimation
90

[newanim]
origin_rot_x
-90
anim_trans
Daueranimation
-0.051

[newanim]
origin_rot_z
-90
anim_trans
Daueranimation
-0.273

### Schalter für zentrales oeffnen und schliessen

[mesh]
VDV\Schalter\Bremen_LC_VDV_Schalter_12_up.o3d

[viewpoint]
0

[animparent]
Dashboard_trans

[matl_change]
buttons.dds
0
lights_stand

[matl_freetex]
buttons.dds
door_button3_string

[matl_item]

[matl_nightmap]
DD-Mod\buttons3_lm.dds


[mouseevent]
Door_Central_close

[newanim]
origin_from_mesh
origin_rot_z
-90
anim_rot
Door_Central_open_anim
-10

[newanim]
origin_from_mesh
origin_rot_x
-90
anim_trans
Daueranimation
-0.062

[mesh]
VDV\Schalter\Bremen_LC_VDV_Schalter_12_down.o3d

[viewpoint]
0

[animparent]
Dashboard_trans

[matl_change]
buttons.dds
0
lights_stand

[matl_freetex]
buttons.dds
door_button3_string

[matl_item]

[matl_nightmap]
DD-Mod\buttons3_lm.dds

[mouseevent]
Door_Central_open

[newanim]
origin_from_mesh
origin_rot_z
-90
anim_rot
Door_Central_open_anim
-10

[newanim]
origin_from_mesh
origin_rot_x
-90
anim_trans
Daueranimation
-0.062

'### Türflügelsperre

[mesh]
VDV\Schalter\Bremen_LC_VDV_Schalter_09_up.o3d

[viewpoint]
0

[visible]
has_no_Door_Wing_lock
0

[animparent]
Dashboard_trans

[mouseevent]
Door_leaf_lock_0

[newanim]
origin_from_mesh
anim_rot
Door_leaf_lock_anim_up
10

[newanim]
origin_from_mesh
anim_rot
Door_leaf_lock_anim_dn
-10

[matl_change]
buttons.dds
0
lights_stand

[matl_freetex]
buttons.dds
door_button3_string

[matl_item]

[matl_nightmap]
DD-Mod\buttons3_lm.dds

[mesh]
VDV\Schalter\Bremen_LC_VDV_Schalter_09_down.o3d

[viewpoint]
0

[visible]
has_no_Door_Wing_lock
0

[animparent]
Dashboard_trans

[mouseevent]
Door_leaf_lock_1

[newanim]
origin_from_mesh
anim_rot
Door_leaf_lock_anim_dn
-10

[newanim]
origin_from_mesh
anim_rot
Door_leaf_lock_anim_up
10

[matl_change]
buttons.dds
0
lights_stand

[matl_freetex]
buttons.dds
door_button3_string

[matl_item]

[matl_nightmap]
DD-Mod\buttons3_lm.dds


#############################
### Zahltisch
#############################

##########################################################
### V3D Kasse
##########################################################

[mesh]
DD-Mod\model\V3D\V3D_Zahltisch.o3d

[viewpoint]
0

[illumination_interior]
0
1
2
3

[mesh_ident]
Kasse

[animparent]
fahrertuer

[matl]
cab.png
0

[matl_freetex]
cab.png
V3D_3_string

[matl]
03.png
0

[matl_freetex]
03.png
V3D_4_string

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_rot
Daueranimation
-1.45

'### recht + / - links

[newanim]
origin_from_mesh
origin_rot_x
-90
anim_trans
Daueranimation
-0.123

'### hoch - / + runter

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_trans
Daueranimation
-0.151

'### vor / zurück

[newanim]
origin_from_mesh
origin_rot_z
-90
anim_trans
Daueranimation
0.64512

##########################################################
### V3D Kasse Wechslertasten
##########################################################

[mesh]
DD-Mod\model\V3D\Wechslertasten\Zahltisch_Wechsler_0_05.o3d

[viewpoint]
3

[animparent]
Kasse

[matl]
cash_levers.png
0

[matl_freetex]
cash_levers.png
DD-Kasse

[mouseevent]
cashdesk_changer_0_05

[newanim]
origin_from_mesh
anim_rot
cashdesk_changer_sw_0_05
-20
maxspeed
400

[mesh]
DD-Mod\model\V3D\Wechslertasten\Zahltisch_Wechsler_0_10.o3d

[animparent]
Kasse

[matl]
cash_levers.png
0

[matl_freetex]
cash_levers.png
DD-Kasse

[mouseevent]
cashdesk_changer_0_10

[newanim]
origin_from_mesh
anim_rot
cashdesk_changer_sw_0_10
-20
maxspeed
400

[mesh]
DD-Mod\model\V3D\Wechslertasten\Zahltisch_Wechsler_0_50.o3d

[animparent]
Kasse

[matl]
cash_levers.png
0

[matl_freetex]
cash_levers.png
DD-Kasse

[mouseevent]
cashdesk_changer_0_50

[newanim]
origin_from_mesh
anim_rot
cashdesk_changer_sw_0_50
-20
maxspeed
400

[mesh]
DD-Mod\model\V3D\Wechslertasten\Zahltisch_Wechsler_1_00.o3d

[animparent]
Kasse

[matl]
cash_levers.png
0

[matl_freetex]
cash_levers.png
DD-Kasse

[mouseevent]
cashdesk_changer_1_00

[newanim]
origin_from_mesh
anim_rot
cashdesk_changer_sw_1_00
-20
maxspeed
400

[mesh]
DD-Mod\model\V3D\Wechslertasten\Zahltisch_Wechsler_2_00.o3d

[animparent]
Kasse

[matl]
cash_levers.png
0

[matl_freetex]
cash_levers.png
DD-Kasse

[mouseevent]
cashdesk_changer_2_00

[newanim]
origin_from_mesh
anim_rot
cashdesk_changer_sw_2_00
-20
maxspeed
400

Obere Reihe

[mesh]
DD-Mod\model\V3D\Wechslertasten\Zahltisch_Wechsler_0_15.o3d

[animparent]
Kasse

[matl]
cash_levers.png
0

[matl_freetex]
cash_levers.png
DD-Kasse

[mouseevent]
cashdesk_changer_0_15

[newanim]
origin_from_mesh
anim_rot
cashdesk_changer_sw_0_15
-35
maxspeed
700

[mesh]
DD-Mod\model\V3D\Wechslertasten\Zahltisch_Wechsler_0_30.o3d

[animparent]
Kasse

[matl]
cash_levers.png
0

[matl_freetex]
cash_levers.png
DD-Kasse

[mouseevent]
cashdesk_changer_0_30

[newanim]
origin_from_mesh
anim_rot
cashdesk_changer_sw_0_30
-35
maxspeed
700

[mesh]
DD-Mod\model\V3D\Wechslertasten\Zahltisch_Wechsler_1_50.o3d

[animparent]
Kasse

[matl]
cash_levers.png
0

[matl_freetex]
cash_levers.png
DD-Kasse

[mouseevent]
cashdesk_changer_1_50

[newanim]
origin_from_mesh
anim_rot
cashdesk_changer_sw_1_50
-35
maxspeed
700

[mesh]
DD-Mod\model\V3D\Wechslertasten\Zahltisch_Wechsler_4_00.o3d

[animparent]
Kasse

[matl]
cash_levers.png
0

[matl_freetex]
cash_levers.png
DD-Kasse

[mouseevent]
cashdesk_changer_4_00

[newanim]
origin_from_mesh
anim_rot
cashdesk_changer_sw_4_00
-35
maxspeed
700

[mesh]
DD-Mod\model\V3D\Wechslertasten\Zahltisch_Wechsler_8_00.o3d

[animparent]
Kasse

[matl]
cash_levers.png
0

[matl_freetex]
cash_levers.png
DD-Kasse

[mouseevent]
cashdesk_changer_8_00

[newanim]
origin_from_mesh
anim_rot
cashdesk_changer_sw_8_00
-35
maxspeed
700

[mesh]
DD-Mod\model\V3D\Wechslertasten\Zahltisch_Wechsler_5_00.o3d

[animparent]
Kasse

[matl]
cash_levers.png
0

[matl_freetex]
cash_levers.png
DD-Kasse

[mouseevent]
cashdesk_changer_5_00

[newanim]
origin_from_mesh
anim_rot
cashdesk_changer_sw_5_00
-35
maxspeed
700

[mesh]
DD-Mod\model\V3D\Wechslertasten\Zahltisch_Wechsler_15_00.o3d

[animparent]
Kasse

[matl]
cash_levers.png
0

[matl_freetex]
cash_levers.png
DD-Kasse

[mouseevent]
cashdesk_changer_15_00

[newanim]
origin_from_mesh
anim_rot
cashdesk_changer_sw_15_00
-35
maxspeed
700

##########################################################
### Geldscheine
##########################################################

[mesh]
DD-Mod\model\My_Geldscheine.o3d

[animparent]
Kasse

[mouseevent]
cashdesk_change_0500

[matl]
Geldschein.dds
0

[matl_freetex]
Geldschein.dds
Geldschein_texture

##########################################################
### V3D Kasse Ende
##########################################################

######################################################
### DD-Mod Trennstange Tuer 1
######################################################

'### Trennstange sichtbar

[mesh]
DD-Mod\model\Trennstange_Tuer_1.o3d

[viewpoint]
0

[mouseevent]
toggle_Trennstange_Tuer_1

[visible]
Trennstange_Tuer_1_int
0

'### Trennstange unsichtbar

[mesh]
DD-Mod\model\Clickspots\Clickspot_Trennstange.o3d

[mouseevent]
toggle_Trennstange_Tuer_1

[visible]
Trennstange_Tuer_1_int
1

[matl]
dummy.dds
0

[matl_freetex]
dummy.dds
Tueroeffner_dummy

[matl_alpha]
1

######################################################
### DD-Mod Trennstange Tuer 1 Ende
######################################################

######################################################
### DD-Mod Fahrgastpendel-Ersatz
######################################################

[mesh]
DD-Mod\model\Pendel-Stange.o3d

[viewpoint]
0

######################################################
### DD-Mod Neue Modelle Innenraum Ende
######################################################

[mesh]
Generic\Bremen_LC_Fahrplanhalter.o3d

[animparent]
Dashboard_trans

[viewpoint]
3

[illumination_interior]
0
1
3
4

[mouseevent]
VDV_position_mov

[animparent]
Dashboard_trans

[mesh]
Generic\Bremen_LC_Fahrplan.o3d

[mouseevent]
VDV_position_mov

[animparent]
Dashboard_trans

[matl]
Schedule.bmp
0

[matl_freetex]
Schedule.bmp
file_schedule

[visible]
schedule_active
1

########################################
Dashboard
########################################


[mesh]
VDV\Bremen_LC_Lenksauele.o3d

[viewpoint]
0

[illumination_interior]
0
1
3
4

[animparent]
Dashboard_trans

[mouseevent]
cp_lenkrad_toggle

[mesh]
VDV\Bremen_LC_Schluessel.o3d

[viewpoint]
3

[illumination_interior]
0
1
3
4

[animparent]
Dashboard_trans

[mesh]
VDV\Bremen_LC_Lenkrad.o3d

[viewpoint]
0

[illumination_interior]
0
1
3
4

[animparent]
Dashboard_trans

[visible]
cp_lenkrad_visible
1

[newanim]
origin_from_mesh
origin_rot_y
90

anim_rot
Axle_Steering_0_L
1680

Leuchtmelder:
########################################

[mesh]
VDV\Bremen_LC_Dashboard_lm.o3d

[viewpoint]
0

[illumination_interior]
0
1
3
4

[animparent]
Dashboard_trans

[matl_change]
vdv_leuchtmelder.png
0
Leuchtmelder_0

[matl_item]

[matl_nightmap]
vdv_leuchtmelder_lm.png

**********************
[matl_change]
vdv_leuchtmelder.png
1
Leuchtmelder_1

[matl_item]

[matl_nightmap]
vdv_leuchtmelder_lm.png

**********************
[matl_change]
vdv_leuchtmelder.png
2
Leuchtmelder_2

[matl_item]

[matl_nightmap]
vdv_leuchtmelder_lm.png

**********************
[matl_change]
vdv_leuchtmelder.png
3
Leuchtmelder_3

[matl_item]

[matl_nightmap]
vdv_leuchtmelder_lm.png
NL2x3_misc_lm.tga

**********************
[matl_change]
vdv_leuchtmelder.png
4
Leuchtmelder_4

[matl_item]

[matl_nightmap]
vdv_leuchtmelder_lm.png

**********************
[matl_change]
vdv_leuchtmelder.png
5
Leuchtmelder_5

[matl_item]

[matl_nightmap]
vdv_leuchtmelder_lm.png

**********************
[matl_change]
vdv_leuchtmelder.png
6
Leuchtmelder_6

[matl_item]

[matl_nightmap]
vdv_leuchtmelder_lm.png

**********************
[matl_change]
vdv_leuchtmelder.png
7
Leuchtmelder_7

[matl_item]

[matl_nightmap]
vdv_leuchtmelder_lm.png

**********************
[matl_change]
vdv_leuchtmelder.png
8
Leuchtmelder_8

[matl_item]

[matl_nightmap]
vdv_leuchtmelder_lm.png

**********************
[matl_change]
vdv_leuchtmelder.png
9
Leuchtmelder_9

[matl_item]

[matl_nightmap]
vdv_leuchtmelder_lm.png

Diagnosedisplay:
########################################

[mesh]
VDV\Bremen_LC_VDV_Display.o3d

[animparent]
Dashboard_trans

[viewpoint]
0

[illumination_interior]
0
1
3
4

Background:
##################

[mesh]
VDV\Display\Bremen_LC_VDV_Display.o3d

[viewpoint]
3

[illumination_interior]
0
1
3
4

[animparent]
Dashboard_trans

[visible]
VDV_power_avail
1

[matl]
VDV_tauschtextur.tga
0

[matl_freetex]
VDV_tauschtextur.tga
vdv_display_basetexture

Retarder:
##################

[mesh]
VDV\Display\Bremen_LC_VDV_Display.o3d

[animparent]
Dashboard_trans

[visible]
retarder_visible
1

[matl]
VDV_tauschtextur.tga
0

[matl_freetex]
VDV_tauschtextur.tga
vdv_display_retarder

[matl_alpha]
2

Tuerfluegel vorn:
##################

[mesh]
VDV\Display\Bremen_LC_VDV_Display.o3d

[animparent]
Dashboard_trans

[visible]
door0_visible
1

[matl]
VDV_tauschtextur.tga
0

[matl_freetex]
VDV_tauschtextur.tga
vdv_display_door0a

[matl_alpha]
2

Tuerfluegel hinten:
##################

[mesh]
VDV\Display\Bremen_LC_VDV_Display.o3d

[animparent]
Dashboard_trans

[visible]
door1_visible
1

[matl]
VDV_tauschtextur.tga
0

[matl_freetex]
VDV_tauschtextur.tga
vdv_display_door0b

[matl_alpha]
2

Tuer 1:
##################

[mesh]
VDV\Display\Bremen_LC_VDV_Display.o3d

[animparent]
Dashboard_trans

[visible]
door23_visible
1

[matl]
VDV_tauschtextur.tga
0

[matl_freetex]
VDV_tauschtextur.tga
vdv_display_door1

[matl_alpha]
2

[mesh]
VDV\Display\Bremen_LC_VDV_Display.o3d

[animparent]
Dashboard_trans

[visible]
door01_visible
1

[matl]
VDV_tauschtextur.tga
0

[matl_freetex]
VDV_tauschtextur.tga
vdv_display_door2

[matl_alpha]
2

Feststellbremse:
##################

[mesh]
VDV\Display\Bremen_LC_VDV_Display.o3d

[animparent]
Dashboard_trans

[visible]
bremse_feststell_visible
1

[matl]
VDV_tauschtextur.tga
0

[matl_freetex]
VDV_tauschtextur.tga
vdv_display_misctexture0

[matl_alpha]
2

Temperatur:
##################

[mesh]
VDV\Display\Bremen_LC_VDV_Display.o3d

[animparent]
Dashboard_trans

[visible]
VDV_state
1

[matl]
VDV_tauschtextur.tga
0

[matl_freetex]
VDV_tauschtextur.tga
vdv_display_misctexture1

[matl_alpha]
2

Gearselector:
##################

[mesh]
VDV\Display\Bremen_LC_VDV_Display.o3d

[animparent]
Dashboard_trans

[visible]
vdv_gear_visible
1

[matl]
VDV_tauschtextur.tga
0

[matl_freetex]
VDV_tauschtextur.tga
vdv_display_geartexture

[matl_alpha]
2

[mesh]
VDV\Display\Bremen_LC_VDV_Display.o3d

[animparent]
Dashboard_trans

[visible]
vdv_kneeling_visible
1

[matl]
VDV_tauschtextur.tga
0

[matl_freetex]
VDV_tauschtextur.tga
vdv_display_kneeling

[matl_alpha]
2

[mesh]
VDV\Display\Bremen_LC_VDV_Display.o3d

[animparent]
Dashboard_trans

[visible]
ramp_visible
1

[matl]
VDV_tauschtextur.tga
0

[matl_freetex]
VDV_tauschtextur.tga
vdv_display_ramp

[matl_alpha]
2

Haltewunsch Textfeld:
##################

[mesh]
VDV\Display\Bremen_LC_VDV_Display.o3d

[animparent]
Dashboard_trans

[visible]
haltew_visible
1

[matl]
VDV_tauschtextur.tga
0

[matl_freetex]
VDV_tauschtextur.tga
vdv_display_haltew

[matl_alpha]
2

Freigabe Textfeld:
##################

[mesh]
VDV\Display\Bremen_LC_VDV_Display.o3d

[animparent]
Dashboard_trans

[visible]
freigabe_visible
1

[matl]
VDV_tauschtextur.tga
0

[matl_freetex]
VDV_tauschtextur.tga
vdv_display_freigabe

[matl_alpha]
2

Freigabe2 Textfeld:
##################

[mesh]
VDV\Display\Bremen_LC_VDV_Display.o3d

[animparent]
Dashboard_trans

[visible]
freigabe2_visible
1

[matl]
VDV_tauschtextur.tga
0

[matl_freetex]
VDV_tauschtextur.tga
vdv_display_freigabe2

[matl_alpha]
2

Temperatur Textfeld:
##################

[mesh]
VDV\Display\Bremen_LC_VDV_Temp_txt.o3d

[animparent]
Dashboard_trans

[visible]
VDV_state
1

[matl]
BMN_VDV_Font_alpha.bmp
0

[useTextTexture]
1

[matl_alpha]
2

DIAG Textfeld:
##################

[mesh]
VDV\Display\Bremen_LC_DIAG_txt_01.o3d

[animparent]
Dashboard_trans

[visible]
DIAG_balken_1
1

[matl]
BMN_VDV_Font_alpha.bmp
0

[useTextTexture]
2

[matl_alpha]
2

[mesh]
VDV\Display\Bremen_LC_DIAG_txt_02.o3d

[animparent]
Dashboard_trans

[visible]
DIAG_balken_2
1

[matl]
BMN_VDV_Font_alpha.bmp
0

[useTextTexture]
3

[matl_alpha]
2

[mesh]
VDV\Display\Bremen_LC_DIAG_txt_03.o3d

[animparent]
Dashboard_trans

[visible]
DIAG_balken_3
1

[matl]
BMN_VDV_Font_alpha.bmp
0

[useTextTexture]
4

[matl_alpha]
2

[mesh]
VDV\Display\Bremen_LC_DIAG_txt_04.o3d

[animparent]
Dashboard_trans

[visible]
DIAG_balken_4
1

[matl]
BMN_VDV_Font_alpha.bmp
0

[useTextTexture]
5

[matl_alpha]
2

[mesh]
VDV\Display\Bremen_LC_DIAG_txt_05.o3d

[animparent]
Dashboard_trans

[visible]
DIAG_balken_5
1

[matl]
BMN_VDV_Font_alpha.bmp
0

[useTextTexture]
6

[matl_alpha]
2

[mesh]
VDV\Display\Bremen_LC_DIAG_txt_06.o3d

[animparent]
Dashboard_trans

[visible]
DIAG_balken_6
1

[matl]
BMN_VDV_Font_alpha.bmp
0

[useTextTexture]
7

[matl_alpha]
2


Dimmung:
##################

[mesh]
VDV\Display\Bremen_LC_VDV_Display_Dimm.o3d

[animparent]
Dashboard_trans

[matl]
VDV_tauschtextur.tga
0

[alphascale]
Display_overlay_alphascale

[matl_freetex]
VDV_tauschtextur.tga
vdv_display_blendtexture

[matl_alpha]
2

########################################
Tacho
########################################
[mesh]
VDV\Bremen_LC_VDV_Tacho.o3d

[animparent]
Dashboard_trans

[viewpoint]
0

[illumination_interior]
0
1
3
4


[matl_change]
buttons.dds
0
lights_stand

[matl_item]

[matl_nightmap]
buttons_lm.dds

[matl]
IBIS2-Textfeld.tga
0

[matl_alpha]
2

[useTextTexture]
8

[matl_noZwrite]



[mesh]
VDV\Bremen_LC_VDV_Tacho_Nadel.o3d

[viewpoint]
3

[illumination_interior]
0
1
3
4

[animparent]
Dashboard_trans

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
dashboard_tachoanim
1
delay
10
maxspeed
360


[matl_change]
buttons.dds
0
lights_stand

[matl_item]

[matl_nightmap]
buttons_lm.dds


[mesh]
Generic\Bremen_LC_buttons_base.o3d

[viewpoint]
0

[illumination_interior]
0
1
3
4

[matl_change]
buttons.dds
0
lights_stand

[matl_item]

[matl_nightmap]
buttons_lm.dds


###################################################
### DD-Mod-Bremen_LC_taster_aussen Tuer 2
###################################################

[mesh]
NG313\Bremen_LC_taster_aussen_NG_H.o3d

[viewpoint]
3

[illumination_interior]
-1
-1
-1
-1

[visible]
auto_door2_int
1

[matl_change]
taster_aussen.dds
0
door_freigabe

[matl_item]

[matl_nightmap]
taster_aussen_lm.dds

[mouseevent]
door_haltewunsch

[newanim]
origin_rot_z
-90
anim_trans
Daueranimation
-1.323

######################################################
### DD-Mod-Bremen_LC_taster_aussen Tuer 2 Ende
######################################################


########################################
Schalter
########################################


[mesh]
VDV\Schalter\Bremen_LC_Schalter_Feststell.o3d

[viewpoint]
3

[illumination_interior]
0
1
3
4

[mouseevent]
parking_brake_mouse

[newanim]
origin_from_mesh
anim_rot
bremse_feststell_sw
-40
delay
10
maxspeed
360

[mesh]
VDV\Schalter\Bremen_LC_VDV_Schalter_S_01_up.o3d

[mouseevent]
cp_schalter_knick_ovrd_toggle

[newanim]
origin_from_mesh
anim_rot
cp_knick_ovrd_sw
-10

[matl_change]
buttons.dds
0
cp_knick_ovrd_sw

[matl_item]

[matl_nightmap]
buttons_lm.dds

[mesh]
VDV\Schalter\Bremen_LC_VDV_Schalter_S_01_down.o3d

[mouseevent]
cp_schalter_knick_ovrd_toggle

[newanim]
origin_from_mesh
anim_rot
cp_knick_ovrd_sw
-10

[matl_change]
buttons.dds
0
lights_stand

[matl_item]

[matl_nightmap]
buttons_lm.dds


[mesh]
VDV\Schalter\Bremen_LC_VDV_Schalter_S_02_up.o3d

[mouseevent]
VDV_position

[newanim]
origin_from_mesh
anim_rot
VDV_position_enabled
-10

[matl_change]
buttons.dds
0
VDV_position_enabled

[matl_item]

[matl_nightmap]
buttons_lm.dds

[mesh]
VDV\Schalter\Bremen_LC_VDV_Schalter_S_02_down.o3d

[mouseevent]
VDV_position

[newanim]
origin_from_mesh
anim_rot
VDV_position_enabled
-10

[matl_change]
buttons.dds
0
lights_stand

[matl_item]

[matl_nightmap]
buttons_lm.dds

[mesh]
VDV\Schalter\Bremen_LC_VDV_Schalter_S_03_up.o3d

[mouseevent]
cp_dummy_sw02_toggle

[newanim]
origin_from_mesh
anim_rot
cp_dummy_sw02
-10

[matl_change]
buttons.dds
0
cp_dummy_sw02

[matl_item]

[matl_nightmap]
buttons_lm.dds

[mesh]
VDV\Schalter\Bremen_LC_VDV_Schalter_S_03_down.o3d

[mouseevent]
cp_dummy_sw02_toggle

[newanim]
origin_from_mesh
anim_rot
cp_dummy_sw02
-10

[matl_change]
buttons.dds
0
lights_stand

[matl_item]

[matl_nightmap]
buttons_lm.dds

[mesh]
VDV\Schalter\Bremen_LC_VDV_Schalter_S_04_up.o3d

[mouseevent]
cp_schalter_hub_not_toggle

[newanim]
origin_from_mesh
anim_rot
Lift_Notheben
-10

[matl_change]
buttons.dds
0
Lift_Notheben

[matl_item]

[matl_nightmap]
buttons_lm.dds

[mesh]
VDV\Schalter\Bremen_LC_VDV_Schalter_S_04_down.o3d

[mouseevent]
cp_schalter_hub_not_toggle

[newanim]
origin_from_mesh
anim_rot
Lift_Notheben
-10

[matl_change]
buttons.dds
0
lights_stand

[matl_item]

[matl_nightmap]
buttons_lm.dds

[mesh]
VDV\Schalter\Bremen_LC_VDV_Schalter_S_05_up.o3d

[mouseevent]
cp_schalter_heiz_up_toggle

[newanim]
origin_from_mesh
anim_rot
cp_heiz_sw
10

[matl_change]
buttons.dds
0
heiz_lm

[matl_item]

[matl_nightmap]
buttons_lm.dds

[mesh]
VDV\Schalter\Bremen_LC_VDV_Schalter_S_05_down.o3d

[mouseevent]
cp_schalter_heiz_down_toggle

[newanim]
origin_from_mesh
anim_rot
cp_heiz_sw
10

[matl_change]
buttons.dds
0
lights_stand

[matl_item]

[matl_nightmap]
buttons_lm.dds

[mesh]
VDV\Schalter\Bremen_LC_VDV_Schalter_S_07_up.o3d

[mouseevent]
cp_dummy_sw05_toggle

[newanim]
origin_from_mesh
anim_rot
cp_dummy_sw05
-10

[matl_change]
buttons.dds
0
cp_dummy_sw05

[matl_item]

[matl_nightmap]
buttons_lm.dds

[mesh]
VDV\Schalter\Bremen_LC_VDV_Schalter_S_07_down.o3d

[mouseevent]
cp_dummy_sw05_toggle

[newanim]
origin_from_mesh
anim_rot
cp_dummy_sw05
-10

[matl_change]
buttons.dds
0
lights_stand

[matl_item]

[matl_nightmap]
buttons_lm.dds

[mesh]
VDV\Schalter\Bremen_LC_VDV_Schalter_S_08_up.o3d

[mouseevent]
cp_dummy_sw08_toggle

[newanim]
origin_from_mesh
anim_rot
cp_dummy_sw08
-10

[matl_change]
buttons.dds
0
cp_dummy_sw08

[matl_item]

[matl_nightmap]
buttons_lm.dds

[mesh]
VDV\Schalter\Bremen_LC_VDV_Schalter_S_08_down.o3d

[mouseevent]
cp_dummy_sw08_toggle

[newanim]
origin_from_mesh
anim_rot
cp_dummy_sw08
-10

[matl_change]
buttons.dds
0
lights_stand

[matl_item]

[matl_nightmap]
buttons_lm.dds

[mesh]
VDV\Schalter\Bremen_LC_VDV_Schalter_S_09_up.o3d

[mouseevent]
cp_dummy_sw06_toggle

[newanim]
origin_from_mesh
origin_rot_z
-90
anim_rot
cp_dummy_sw06
-10

[matl_change]
buttons.dds
0
cp_dummy_sw06

[matl_item]

[matl_nightmap]
buttons_lm.dds

[mesh]
VDV\Schalter\Bremen_LC_VDV_Schalter_S_09_down.o3d

[mouseevent]
cp_dummy_sw06_toggle

[newanim]
origin_from_mesh
origin_rot_z
-90
anim_rot
cp_dummy_sw06
-10

[matl_change]
buttons.dds
0
lights_stand

[matl_item]

[matl_nightmap]
buttons_lm.dds

######################################################
Heizungssteuerung
######################################################


[mesh]
VDV\heizung\Bremen_LC_Luftverteiler_Fahrer.o3d

[mouseevent]
cp_heizregler_verteilung

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
cockpit_heizregler_verteilung
240
maxspeed
300

[mesh]
VDV\heizung\Bremen_LC_Temperatur_Fahrer.o3d

[mouseevent]
cp_heizregler_temp

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
cockpit_heizregler_temp
240
maxspeed
300

[mesh]
VDV\heizung\Bremen_LC_geblaese_fahrer.o3d

[mouseevent]
cp_heizregler_geblaese

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
cockpit_heizregler_geblaese
240
maxspeed
300

[mesh]
VDV\heizung\Bremen_LC_Klima_Fahrer.o3d

[matl_change]
buttons.dds
0
cp_taster_fahrerklima_led

[matl_item]

[matl_nightmap]
buttons_lm.dds

[viewpoint]
2

[mouseevent]
taster_fahrerklima

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
taster_fahrerklima_anim
-0.0002

[mesh]
VDV\heizung\Bremen_LC_Frischluft_umluft.o3d

[matl_change]
buttons.dds
0
cp_taster_frischumluft_led

[matl_item]

[matl_nightmap]
buttons_lm.dds

[viewpoint]
2

[mouseevent]
taster_frischumluft

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
taster_frischumluft_anim
-0.0002


[mesh]
VDV\heizung\Bremen_LC_Heizung_Klima_Fahrgast.o3d

[matl_change]
buttons.dds
0
cp_taster_klima_led

[matl_item]

[matl_nightmap]
buttons_lm.dds

[mouseevent]
taster_klima

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
taster_klima_anim
-0.0002

[mesh]
VDV\heizung\Bremen_LC_Zusatzheizung.o3d

[matl_change]
buttons.dds
0
cp_taster_Zusatzheizung_led

[matl_item]

[matl_nightmap]
buttons_lm.dds

[viewpoint]
2

[mouseevent]
taster_zusatzheizung

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
taster_zusatzheizung_anim
-0.0002

[mesh]
VDV\heizung\Bremen_LC_Reheat.o3d


[matl_change]
buttons.dds
0
cp_taster_heat_or_frost_led

[matl_item]

[matl_nightmap]
buttons_lm.dds

[mouseevent]
taster_heat_or_frost

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
taster_heat_or_frost_anim
-0.0002



[mesh]
VDV\Schalter\Bremen_LC_VDV_Schalter_00_up.o3d

[animparent]
Dashboard_trans

[mouseevent]
VDV_DIAG_Button_up

[newanim]
origin_from_mesh
anim_rot
VDV_DIAG_switch_anim
-10

[matl_change]
buttons.dds
0
lights_stand

[matl_item]

[matl_nightmap]
buttons_lm.dds

[mesh]
VDV\Schalter\Bremen_LC_VDV_Schalter_00_down.o3d

[animparent]
Dashboard_trans

[mouseevent]
VDV_DIAG_Button_down

[newanim]
origin_from_mesh
anim_rot
VDV_DIAG_switch_anim
-10

[matl_change]
buttons.dds
0
lights_stand

[matl_item]

[matl_nightmap]
buttons_lm.dds


[mesh]
VDV\Schalter\Bremen_LC_VDV_Schalter_01_up.o3d

[animparent]
Dashboard_trans

[mouseevent]
VDV_display_dimming_button_up

[newanim]
origin_from_mesh
anim_rot
Dimming
10

[matl_change]
buttons.dds
0
lights_stand

[matl_item]

[matl_nightmap]
buttons_lm.dds


[mesh]
VDV\Schalter\Bremen_LC_VDV_Schalter_01_down.o3d

[animparent]
Dashboard_trans

[mouseevent]
VDV_display_dimming_button_down

[newanim]
origin_from_mesh
anim_rot
Dimming
10

[matl_change]
buttons.dds
0
lights_stand

[matl_item]

[matl_nightmap]
buttons_lm.dds


[mesh]
VDV\Schalter\Bremen_LC_VDV_Schalter_02_up.o3d

[animparent]
Dashboard_trans


[matl_change]
buttons.dds
0
lights_stand

[matl_item]

[matl_nightmap]
buttons_lm.dds


[mesh]
VDV\Schalter\Bremen_LC_VDV_Schalter_02_down.o3d

[animparent]
Dashboard_trans


[matl_change]
buttons.dds
0
lights_stand

[matl_item]

[matl_nightmap]
buttons_lm.dds


[mesh]
VDV\Schalter\Bremen_LC_VDV_Schalter_03_up.o3d

[animparent]
Dashboard_trans


[mouseevent]
cp_schalter_ASR_off_toggle

[newanim]
origin_from_mesh
anim_rot
cp_ASR_off
-10

[matl_change]
buttons.dds
0
lights_stand

[matl_item]

[matl_nightmap]
buttons_lm.dds


[mesh]
VDV\Schalter\Bremen_LC_VDV_Schalter_03_down.o3d

[animparent]
Dashboard_trans


[mouseevent]
cp_schalter_ASR_off_toggle

[newanim]
origin_from_mesh
anim_rot
cp_ASR_off
-10

[matl_change]
buttons.dds
0
lights_stand

[matl_item]

[matl_nightmap]
buttons_lm.dds

[mesh]
VDV\Schalter\Bremen_LC_VDV_Schalter_05_up.o3d

[animparent]
Dashboard_trans


[matl_change]
buttons.dds
0
lights_sw_warnblinker

[matl_item]

[matl_nightmap]
buttons_lm.dds

[mouseevent]
blinker_warn_toggle

[newanim]
origin_from_mesh
anim_rot
lights_sw_warnblinker
-10

[mesh]
VDV\Schalter\Bremen_LC_VDV_Schalter_05_down.o3d

[animparent]
Dashboard_trans


[matl_change]
buttons.dds
0
lights_stand

[matl_item]

[matl_nightmap]
buttons_lm.dds

[mouseevent]
blinker_warn_toggle

[newanim]
origin_from_mesh
anim_rot
lights_sw_warnblinker
-10

### Alter Kneelingtaster

[mesh]
VDV\Schalter\Bremen_LC_VDV_Schalter_06_up.o3d

[animparent]
Dashboard_trans


[mouseevent]
cp_kneeling_toggle

[newanim]
origin_from_mesh
anim_rot
kneeling_anim
-10


[matl_change]
buttons.dds
0
lights_stand

[matl_item]

[matl_nightmap]
buttons_lm.dds

[newanim]
origin_rot_x
-90
anim_trans
Daueranimation
0.060

	### vor zurück

[newanim]
origin_rot_z
-90
anim_trans
Daueranimation
-0.015

[mesh]
VDV\Schalter\Bremen_LC_VDV_Schalter_06_down.o3d

[animparent]
Dashboard_trans

[mouseevent]
cp_kneeling_toggle

[newanim]
origin_from_mesh
anim_rot
kneeling_anim
-10


[matl_change]
buttons.dds
0
lights_stand

[matl_item]

[matl_nightmap]
buttons_lm.dds

[newanim]
origin_rot_x
-90
anim_trans
Daueranimation
0.060

	### vor zurück

[newanim]
origin_rot_z
-90
anim_trans
Daueranimation
-0.015

[mesh]
VDV\Schalter\Bremen_LC_VDV_Schalter_06_light.o3d

[animparent]
Dashboard_trans

[mouseevent]
cp_kneeling_toggle

[newanim]
origin_from_mesh
anim_rot
kneeling_anim
-10

[matl_change]
buttons.dds
0
kneeling_armed

[matl_item]

[matl_nightmap]
buttons_lm.dds

[newanim]
origin_rot_x
-90
anim_trans
Daueranimation
0.060

	### vor zurück

[newanim]
origin_rot_z
-90
anim_trans
Daueranimation
-0.015

### Alter Kneelingtaster Ende

### Neue Haltestellenbremse

[mesh]
VDV\Schalter\Bremen_LC_VDV_Schalter_06_up.o3d

[animparent]
Dashboard_trans

[mouseevent]
bus_20h-switch

[newanim]
origin_from_mesh
anim_rot
20h_switch_anim
-10

[matl_change]
buttons.dds
0
lights_stand

[matl_item]

[matl_nightmap]
buttons_lm.dds


[mesh]
VDV\Schalter\Bremen_LC_VDV_Schalter_06_down.o3d

[animparent]
Dashboard_trans

[mouseevent]
bus_20h-switch

[newanim]
origin_from_mesh
anim_rot
20h_switch_anim
-10

[matl_change]
buttons.dds
0
lights_stand

[matl_freetex]
buttons.dds
door_button3_string

[matl_item]

[matl_nightmap]
DD-Mod\buttons3_lm.dds


[mesh]
VDV\Schalter\Bremen_LC_VDV_Schalter_06_light.o3d

[animparent]
Dashboard_trans

[newanim]
origin_from_mesh
anim_rot
20h_switch_anim
-10

[matl_change]
buttons.dds
0
kneeling_armed

[matl_freetex]
buttons.dds
door_button3_string

[matl_item]

[matl_nightmap]
DD-Mod\buttons3_lm.dds

### Neue Haltestellenbremse Ende

[mesh]
VDV\Schalter\Bremen_LC_VDV_Schalter_07_up.o3d

[animparent]
Dashboard_trans


[mouseevent]
cp_notheben

[newanim]
origin_from_mesh
anim_rot
cp_notheben_anim
-10


[matl_change]
buttons.dds
0
lights_stand

[matl_item]

[matl_nightmap]
buttons_lm.dds


[mesh]
VDV\Schalter\Bremen_LC_VDV_Schalter_07_down.o3d

[animparent]
Dashboard_trans


[mouseevent]
cp_notheben

[newanim]
origin_from_mesh
anim_rot
cp_notheben_anim
-10


[matl_change]
buttons.dds
0
lights_stand

[matl_item]

[matl_nightmap]
buttons_lm.dds

[mesh]
VDV\Schalter\Bremen_LC_VDV_Schalter_10_up.o3d

[animparent]
Dashboard_trans


[matl_change]
buttons.dds
0
lights_stand

[matl_item]

[matl_nightmap]
buttons_lm.dds

[mesh]
VDV\Schalter\Bremen_LC_VDV_Schalter_10_down.o3d

[animparent]
Dashboard_trans


[matl_change]
buttons.dds
0
lights_stand

[matl_item]

[matl_nightmap]
buttons_lm.dds

[mesh]
VDV\Schalter\Bremen_LC_VDV_Schalter_11_up.o3d

[animparent]
Dashboard_trans


[matl_change]
buttons.dds
0
lights_stand

[matl_item]

[matl_nightmap]
buttons_lm.dds

[mouseevent]
cp_Fahrschulschalter

[newanim]
origin_from_mesh
origin_rot_z
-90
anim_rot
lights_sw_fahrschulblinker
-10

[mesh]
VDV\Schalter\Bremen_LC_VDV_Schalter_11_light.o3d

[animparent]
Dashboard_trans


[matl_change]
buttons.dds
0
lights_sw_fahrschulblinker

[matl_item]

[matl_nightmap]
buttons_lm.dds

[mouseevent]
cp_Fahrschulschalter

[newanim]
origin_from_mesh
origin_rot_z
-90
anim_rot
lights_sw_fahrschulblinker
-10


[mesh]
VDV\Schalter\Bremen_LC_VDV_Schalter_11_down.o3d

[animparent]
Dashboard_trans


[matl_change]
buttons.dds
0
lights_stand

[matl_item]

[matl_nightmap]
buttons_lm.dds

[mouseevent]
cp_Fahrschulschalter

[newanim]
origin_from_mesh
origin_rot_z
-90
anim_rot
lights_sw_fahrschulblinker
-10

[mesh]
VDV\Schalter\Bremen_LC_VDV_Schalter_12_up.o3d

[animparent]
Dashboard_trans

[matl_change]
buttons.dds
0
lights_stand

[matl_item]

[matl_nightmap]
buttons_lm.dds

[mouseevent]
bus_dooraft

[newanim]
origin_from_mesh
origin_rot_z
-90
anim_rot
bremse_halte_sw
-10

[mesh]
VDV\Schalter\Bremen_LC_VDV_Schalter_12_down.o3d

[animparent]
Dashboard_trans

[matl_change]
buttons.dds
0
lights_stand

[matl_item]

[matl_nightmap]
buttons_lm.dds

[mouseevent]
bus_dooraft

[newanim]
origin_from_mesh
origin_rot_z
-90
anim_rot
bremse_halte_sw
-10

[mesh]
VDV\Schalter\Bremen_LC_VDV_Schalter_13_up.o3d

[animparent]
Dashboard_trans


[mouseevent]
cp_licht_oberdeck_toggle

[newanim]
origin_from_mesh
anim_rot
lichtmode_toggle_anim
-10

[matl_change]
buttons.dds
0
lights_stand

[matl_item]

[matl_nightmap]
buttons_lm.dds

[mesh]
VDV\Schalter\Bremen_LC_VDV_Schalter_13_down.o3d

[animparent]
Dashboard_trans


[mouseevent]
cp_licht_untenrechts_toggle

[newanim]
origin_from_mesh
anim_rot
lichtmode_toggle_anim
-10

[matl_change]
buttons.dds
0
lights_stand

[matl_item]

[matl_nightmap]
buttons_lm.dds

[mesh]
VDV\Schalter\Bremen_LC_VDV_Schalter_13_light.o3d

[animparent]
Dashboard_trans


[mouseevent]
cp_licht_untenrechts_toggle

[newanim]
origin_from_mesh
anim_rot
lichtmode_toggle_anim
-10

[matl_change]
buttons.dds
0
licht_innenraum_lm

[matl_item]

[matl_nightmap]
buttons_lm.dds

[mesh]
VDV\Schalter\Bremen_LC_VDV_Schalter_14_up.o3d

[animparent]
Dashboard_trans


[mouseevent]
cp_fahrerlicht_toggle

[newanim]
origin_from_mesh
anim_rot
cp_fahrerlicht_sw
-10

[matl_change]
buttons.dds
0
lights_stand

[matl_item]

[matl_nightmap]
buttons_lm.dds

[mesh]
VDV\Schalter\Bremen_LC_VDV_Schalter_14_light.o3d

[animparent]
Dashboard_trans


[mouseevent]
cp_fahrerlicht_toggle

[newanim]
origin_from_mesh
anim_rot
cp_fahrerlicht_sw
-10

[matl_change]
buttons.dds
0
fahrerlicht_lm

[matl_item]

[matl_nightmap]
buttons_lm.dds

[mesh]
VDV\Schalter\Bremen_LC_VDV_Schalter_14_down.o3d

[animparent]
Dashboard_trans


[mouseevent]
cp_fahrerlicht_toggle

[newanim]
origin_from_mesh
anim_rot
cp_fahrerlicht_sw
-10

[matl_change]
buttons.dds
0
lights_stand

[matl_item]

[matl_nightmap]
buttons_lm.dds

[mesh]
VDV\Schalter\Bremen_LC_Schalter_D.o3d

[animparent]
Dashboard_trans


[mouseevent]
automatic_D

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_trans
cockpit_gang4
0.002

[matl_change]
buttons.dds
0
lights_stand

[matl_item]

[matl_nightmap]
buttons_lm.dds


[mesh]
VDV\Schalter\Bremen_LC_Schalter_N.o3d

[animparent]
Dashboard_trans


[mouseevent]
automatic_N

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_trans
cockpit_gangN
0.002

[matl_change]
buttons.dds
0
lights_stand

[matl_item]

[matl_nightmap]
buttons_lm.dds


[mesh]
VDV\Schalter\Bremen_LC_Schalter_R.o3d

[animparent]
Dashboard_trans


[mouseevent]
automatic_R

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_trans
cockpit_gangR
0.002

[matl_change]
buttons.dds
0
lights_stand

[matl_item]

[matl_nightmap]
buttons_lm.dds

[mesh]
VDV\Schalter\Bremen_LC_VDV_Schalter_Door1.o3d

[animparent]
Dashboard_trans

[viewpoint]
3

[mouseevent]
bus_doorfront0

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
cockpit_tuertaster1
-0.001

[matl]
buttons.dds
0

[matl_change]
buttons.dds
0
door_light_1

[matl_item]

[matl_nightmap]
buttons.dds

[mesh]
VDV\Schalter\Bremen_LC_VDV_Schalter_door2.o3d

[animparent]
Dashboard_trans

[viewpoint]
3

[mouseevent]
bus_doorfront1

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
cockpit_tuertaster2
-0.001

[matl]
buttons.dds
0

[matl_change]
buttons.dds
0
door_light_2

[matl_item]

[matl_nightmap]
buttons.dds

##################################
### DD-Mod Tuertaster Door 3
##################################

[mesh]
VDV\Schalter\Bremen_LC_VDV_Schalter_door2.o3d

[animparent]
Dashboard_trans

[newanim]
origin_rot_x
90
anim_trans
Daueranimation
0.045

[newanim]
origin_rot_z
90
anim_trans
Daueranimation
0.011

[newanim]
origin_rot_y
90
anim_trans
Daueranimation
0.000

[viewpoint]
3

[mouseevent]
bus_doorfront2

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
cockpit_tuertaster3
-0.001

[matl]
buttons.dds
0

[matl_change]
buttons.dds
0
door_light_3

[matl_freetex]
buttons.dds
door_button3_string

[matl_item]

[matl_nightmap]
DD-Mod\buttons3.dds

##################################
### DD-Mod Tuertaster Door 3 Ende
##################################

[mesh]
VDV\Bremen_LC_Lenkstockschalter_basis.o3d

[animparent]
Dashboard_trans


[mesh_ident]
kombihebel

[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
0
origin_rot_z
-10
anim_rot
cockpit_blinkerhebel
-15

[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
90
origin_rot_z
180
anim_rot
lichthupe
5

[newanim]
origin_from_mesh
origin_rot_x
0
origin_rot_y
0
origin_rot_z
45
anim_rot
fernlicht
18

[mesh]
VDV\Bremen_LC_Lenkstockschalter_dreh.o3d

[animparent]
kombihebel

[mouseevent]
cp_wiper_turnswitch

[newanim]
origin_from_mesh
origin_rot_z
-90
anim_rot
cockpit_wischer_drehschalter
-120

[mesh]
VDV\Bremen_LC_Lenkstockschalter_Hupe.o3d

[animparent]
kombihebel

[mouseevent]
horn

[newanim]
origin_from_mesh
origin_rot_z
-90
anim_trans
cockpit_hupe
-0.0015

[mesh]
VDV\Schalter\Bremen_LC_VDV_Schalter_licht.o3d

[viewpoint]
0

[illumination_interior]
0
1
3
4

[animparent]
Dashboard_trans

[mouseevent]
kw_scheinwerfer_dreh_toggle

[newanim]
origin_from_mesh

origin_rot_x
0
origin_rot_y
90
origin_rot_z
0
anim_rot
VDV_lightswitch_anim
180

[newanim]
origin_from_mesh

origin_rot_x
0
origin_rot_y
90
origin_rot_z
0
anim_trans
cp_light_pull
0.0015

[matl_change]
buttons.dds
0
lights_stand

[matl_item]

[matl_nightmap]
buttons_lm.dds

########################################
Kabine
########################################


[mesh]
Generic\Bremen_LC_Fahrersitz_Sockel.o3d

[viewpoint]
0

[illumination_interior]
0
1
3
4

[mesh]
Generic\Bremen_LC_Fahrersitz.o3d

[newanim]
anim_trans
Driver_Seat_VertTransl
1
origin_rot_y
90

########################################
Scheibenwischer
########################################

[mesh]
Generic\Bremen_LC_wischer_r.o3d

[viewpoint]
0

[illumination_interior]
-1
-1
-1
-1

[mesh_ident]
Wischer_R

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
wiperpos_1
90

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
wiperpos_1
5

[mesh]
Generic\Bremen_LC_wischer_r_arm.o3d

[animparent]
Wischer_R

[mesh_ident]
Wischer_R_arm

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
wiperpos_1
5

[mesh]
Generic\Bremen_LC_wischer_r_blatt.o3d

[animparent]
Wischer_R_arm

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
wiperpos_1
2

[mesh]
Generic\Bremen_LC_wischer_l.o3d

[mesh_ident]
Wischer_L

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
wiperpos_2
-90

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
wiperpos_2
-5

[mesh]
Generic\Bremen_LC_wischer_l_arm.o3d

[animparent]
Wischer_L

[mesh_ident]
Wischer_L_arm

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
wiperpos_2
-6

[mesh]
Generic\Bremen_LC_wischer_l_blatt.o3d

[animparent]
Wischer_L_arm

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
wiperpos_2
-2

########################################
Tueren Vorn
########################################

[mesh]
NG313\Tueren\aussenschwenk\Bremen_LC_door_NG_vv_arm1.o3d

[mesh_ident]
buegel_as_vv

[visible]
vis_doortype_v_int
2


[viewpoint]
0

[illumination_interior]
0
1
3
4


[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
door_0
-130

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_trans
door_0_hub
0.015

[mesh]
NG313\Tueren\aussenschwenk\Bremen_LC_door_NG_vv.o3d

[visible]
vis_doortype_v_int
2

[animparent]
buegel_as_vv

[mesh_ident]
tuer_as_vv

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
door_0
130

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_rot
door_0_trapez
-10

[mouseevent]
door0

[mesh]
NG313\Tueren\aussenschwenk\Bremen_LC_door_NG_vv_arm2.o3d

[visible]
vis_doortype_v_int
2

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
door_0
-115

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_trans
door_0_hub
0.015

[mesh]
NG313\Tueren\aussenschwenk\Bremen_LC_door_NG_vh_arm1.o3d

[visible]
vis_doortype_v_int
2

[mesh_ident]
buegel_as_vh

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_rot
door_1
-130

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_trans
door_1_hub
0.015

[mesh]
NG313\Tueren\aussenschwenk\Bremen_LC_door_NG_vh.o3d

[visible]
vis_doortype_v_int
2

[animparent]
buegel_as_vh

[mesh_ident]
tuer_as_vh

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_rot
door_1
130

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_rot
door_1_trapez
10

[mouseevent]
door1

[mesh]
NG313\Tueren\aussenschwenk\Bremen_LC_door_NG_vh_arm2.o3d

[visible]
vis_doortype_v_int
2


[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
door_1
115

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_trans
door_1_hub
0.015

########################################
Türen Hinten
########################################

[mesh]
NG313\Tueren\aussenschwenk\Bremen_LC_door_NG_mv_arm1.o3d

[visible]
vis_doortype_m_int
2

[viewpoint]
0

[illumination_interior]
0
1
2
5

[mesh_ident]
buegel_as_hv

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
door_2
-130

[mesh]
NG313\Tueren\aussenschwenk\Bremen_LC_door_NG_mv.o3d

[visible]
vis_doortype_m_int
2

[animparent]
buegel_as_hv

[mesh_ident]
tuer_as_hv

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
door_2
130

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_rot
door_2_trapez
-10

[mouseevent]
door2

[mesh]
NG313\Tueren\aussenschwenk\Bremen_LC_door_NG_mv_arm2.o3d

[visible]
vis_doortype_m_int
2

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
door_2
-115


[mesh]
NG313\Tueren\aussenschwenk\Bremen_LC_door_NG_mh_arm1.o3d

[visible]
vis_doortype_m_int
2

[mesh_ident]
buegel_as_hh

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_rot
door_3
-130

[mesh]
NG313\Tueren\aussenschwenk\Bremen_LC_door_NG_mh.o3d

[visible]
vis_doortype_m_int
2

[animparent]
buegel_as_hh

[mesh_ident]
tuer_as_hh

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_rot
door_3
130

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_rot
door_3_trapez
10

[mouseevent]
door3

[mesh]
NG313\Tueren\aussenschwenk\Bremen_LC_door_NG_mh_arm2.o3d

[visible]
vis_doortype_m_int
2

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
door_3
115

########################################
Tueren innenschwenk vorn
########################################

[mesh]
NG313\Tueren\innenschwenk\Bremen_LC_tuerbuegel_NG_vv_innenschwenk_001.o3d

[visible]
vis_doortype_v_int
0

[mesh_ident]
buegel_vv


[viewpoint]
0

[illumination_interior]
0
1
2
4



[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
door_0
75

[mesh]
NG313\Tueren\innenschwenk\Bremen_LC_door_NG_VV_innenschwenk_001.o3d

[visible]
vis_doortype_v_int
0

[animparent]
buegel_vv

[mesh_ident]
tuer_vv

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
door_0
-163

[mouseevent]
door0

[mesh]
NG313\Tueren\innenschwenk\Bremen_LC_tuerbuegel_NG_vh_innenschwenk_001.o3d

[visible]
vis_doortype_v_int
0

[mesh_ident]
buegel_vh


[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
door_1
-75

[mesh]
NG313\Tueren\innenschwenk\Bremen_LC_door_NG_Vh_innenschwenk_001.o3d

[visible]
vis_doortype_v_int
0

[animparent]
buegel_vh

[mesh_ident]
tuer_vh

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
door_1
163

[mouseevent]
door1

########################################
Tueren innenschwenk vorn
########################################

#######################################
### DD-Mod Innenschwenktueren Kurzer Spiegel
#######################################

#########################################
### DD-Mod Spiegel
#########################################

[mesh]
Spiegel\Bremen_LC_Spiegel_R.o3d

[mouseevent]
toggle_Mirror

[visible]
Mirrortype_int
0

[newanim]
origin_rot_z
-90
anim_trans
Daueranimation
0.06

########################################
Tueren innenschwenk mitte
########################################

[mesh]
NG313\Tueren\innenschwenk\Bremen_LC_tuerbuegel_NG_mv_innenschwenk_001.o3d

[visible]
vis_doortype_m_int
0

[mesh_ident]
buegel_mv


[viewpoint]
0

[illumination_interior]
0
1
2
4



[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
door_2
78

[mesh]
NG313\Tueren\innenschwenk\Bremen_LC_door_NG_mV_innenschwenk_001.o3d

[visible]
vis_doortype_m_int
0

[animparent]
buegel_mv

[mesh_ident]
tuer_mv

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
door_2
-168

[mouseevent]
door2

[mesh]
NG313\Tueren\innenschwenk\Bremen_LC_tuerbuegel_NG_mh_innenschwenk_001.o3d

[visible]
vis_doortype_m_int
0

[mesh_ident]
buegel_mh


[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
door_3
-78

[mesh]
NG313\Tueren\innenschwenk\Bremen_LC_door_NG_mh_innenschwenk_001.o3d

[visible]
vis_doortype_m_int
0

[animparent]
buegel_mh

[mesh_ident]
tuer_mh

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
door_3
168

[mouseevent]
door3
########################################
Tueren aussenschiebe vorn
########################################

[mesh]
NG313\Tueren\aussenschiebe\Bremen_LC_tuerbuegel_vv_schieb.o3d

[visible]
vis_doortype_v_int
1

[mesh_ident]
buegel_vv_schiebe


[viewpoint]
0

[illumination_interior]
0
1
2
4



[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
door_0_stange
-25

[mesh]
NG313\Tueren\aussenschiebe\Bremen_LC_tuerbuegel_vh_schieb.o3d

[visible]
vis_doortype_v_int
1

[mesh_ident]
buegel_vh_schiebe


[viewpoint]
0

[illumination_interior]
0
1
2
4



[newanim]
origin_from_mesh
origin_rot_y
-90
anim_rot
door_1_stange
-25

[mesh]
NG313\Tueren\aussenschiebe\Bremen_LC_tuer_vv_schieb.o3d

[visible]
vis_doortype_v_int
1

[animparent]
buegel_vv_schiebe

[mesh_ident]
tuer_vv_schiebe

[newanim]
origin_from_mesh
origin_rot_z
90
anim_trans
door_0_schiebe
-0.5

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_rot
door_0_stange
-25

[mouseevent]
door0


[mesh]
NG313\Tueren\aussenschiebe\Bremen_LC_tuer_vh_schieb.o3d

[visible]
vis_doortype_v_int
1

[animparent]
buegel_vh_schiebe

[mesh_ident]
tuer_vh_schiebe

[newanim]
origin_from_mesh
origin_rot_z
90
anim_trans
door_1_schiebe
0.5

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_rot
door_1_stange
25

[mouseevent]
door1

########################################
Tueren aussenschiebe mitte
########################################

[mesh]
NG313\Tueren\aussenschiebe\Bremen_LC_tuerbuegel_mv_schieb.o3d

[visible]
vis_doortype_m_int
1

[mesh_ident]
buegel_mv_schiebe


[viewpoint]
0

[illumination_interior]
0
1
2
4



[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
door_2_stange
-25

[mesh]
NG313\Tueren\aussenschiebe\Bremen_LC_tuerbuegel_mh_schieb.o3d

[visible]
vis_doortype_m_int
1

[mesh_ident]
buegel_mh_schiebe


[viewpoint]
0

[illumination_interior]
0
1
2
4



[newanim]
origin_from_mesh
origin_rot_y
-90
anim_rot
door_3_stange
-25

[mesh]
NG313\Tueren\aussenschiebe\Bremen_LC_tuer_mv_schieb.o3d

[visible]
vis_doortype_m_int
1

[animparent]
buegel_mv_schiebe

[mesh_ident]
tuer_mv_schiebe

[newanim]
origin_from_mesh
origin_rot_z
90
anim_trans
door_2_schiebe
-0.5

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_rot
door_2_stange
-25

[mouseevent]
door2


[mesh]
NG313\Tueren\aussenschiebe\Bremen_LC_tuer_mh_schieb.o3d

[visible]
vis_doortype_m_int
1

[animparent]
buegel_mh_schiebe

[mesh_ident]
tuer_mh_schiebe

[newanim]
origin_from_mesh
origin_rot_z
90
anim_trans
door_3_schiebe
0.5

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_rot
door_3_stange
25

[mouseevent]
door3

########################################
Spiegel Außen Links
########################################

[mesh]
Spiegel\Bremen_LC_Spiegel_L.o3d

[viewpoint]
0

[illumination_interior]
-1
-1
-1
-1

[mouseevent]
toggle_cashdesk

[mesh]
Spiegel\Bremen_LC_Spiegel_R.o3d

[visible]
vis_doortype_v_int
2

[animparent]
tuer_as_vv

[mesh]
Spiegel\Bremen_LC_Spiegel_R_fest.o3d

[mouseevent]
toggle_Mirror
	
[visible]
Mirrortype_int
1

[mesh]
Spiegel\Bremen_LC_Spiegel_R_Fest_as.o3d

[animparent]
tuer_vv_schiebe

[visible]
vis_doortype_v_int
1

[viewpoint]
3

[illumination_interior]
0
1
3
4

#########################################
Türen vorn scheibe Innen
#########################################

[mesh]
NG313\Tueren\aussenschwenk\Bremen_LC_door_NG_vv_int.o3d

[visible]
vis_doortype_v_int
2


[mouseevent]
door0

[animparent]
tuer_as_vv

[matl]
Fenster_int.dds
0
 
[matl_envmap]
envmap.bmp
0.4
 
[matl_alpha]
2

[matl_noZwrite]

-----------------------------
[matl]
Haupttextur_NG_V_dreck.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[matl]
regen.dds
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
Haupttextur_NG_V.dds
0

[matl_transmap]
Haupttextur_NG_V_trans.dds

[matl_alpha]
2

[matl_noZwrite]



[mesh]
NG313\Tueren\aussenschwenk\Bremen_LC_door_NG_vv_bubbles.o3d

[visible]
vis_doortype_v_int
2


[animparent]
tuer_as_vv

[matl]
bubbles.dds
0
 
[matl_alpha]
2

[matl_noZwrite]

[mesh]
NG313\Tueren\aussenschwenk\Bremen_LC_door_NG_vh_int.o3d

[visible]
vis_doortype_v_int
2


[mouseevent]
door1

[animparent]
tuer_as_vh

[matl]
Fenster_int.dds
0
 
[matl_envmap]
envmap.bmp
0.4
 
[matl_alpha]
2

[matl_noZwrite]

-----------------------------
[matl]
Haupttextur_NG_V_dreck.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[matl]
regen.dds
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
Haupttextur_NG_V.dds
0

[matl_transmap]
Haupttextur_NG_V_trans.dds

[matl_alpha]
2

[matl_noZwrite]

[mesh]
NG313\Tueren\aussenschwenk\Bremen_LC_door_NG_vh_bubbles.o3d

[visible]
vis_doortype_v_int
2


[animparent]
tuer_as_vh

[matl]
bubbles.dds
0
 
[matl_alpha]
2

[matl_noZwrite]

#########################################
Türen hinten scheibe Innen
#########################################

[mesh]
NG313\Tueren\aussenschwenk\Bremen_LC_door_NG_mv_int.o3d

[visible]
vis_doortype_m_int
2


[viewpoint]
0

[illumination_interior]
0
1
2
5

[mouseevent]
door2

[animparent]
tuer_as_hv

[matl]
Fenster_int.dds
0
 
[matl_envmap]
envmap.bmp
0.4
 
[matl_alpha]
2

[matl_noZwrite]

-----------------------------
[matl]
Haupttextur_NG_V_dreck.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[matl]
regen.dds
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
Haupttextur_NG_V.dds
0

[matl_transmap]
Haupttextur_NG_V_trans.dds

[matl_alpha]
2

[matl_noZwrite]

[mesh]
NG313\Tueren\aussenschwenk\Bremen_LC_door_NG_mv_bubbles.o3d

[visible]
vis_doortype_m_int
2


[animparent]
tuer_as_hv

[matl]
bubbles.dds
0
 
[matl_alpha]
2

[matl_noZwrite]

[mesh]
NG313\Tueren\aussenschwenk\Bremen_LC_door_NG_mh_int.o3d

[visible]
vis_doortype_m_int
2


[mouseevent]
door3

[animparent]
tuer_as_hh

[matl]
Fenster_int.dds
0
 
[matl_envmap]
envmap.bmp
0.4
 
[matl_alpha]
2

[matl_noZwrite]

-----------------------------
[matl]
Haupttextur_NG_V_dreck.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[matl]
regen.dds
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
Haupttextur_NG_V.dds
0

[matl_transmap]
Haupttextur_NG_V_trans.dds

[matl_alpha]
2

[matl_noZwrite]

[mesh]
NG313\Tueren\aussenschwenk\Bremen_LC_door_NG_mh_bubbles.o3d

[visible]
vis_doortype_m_int
2


[animparent]
tuer_as_hh

[matl]
bubbles.dds
0
 
[matl_alpha]
2

[matl_noZwrite]


#########################################
Türen vorn scheibe Innen
#########################################

[mesh]
NG313\Tueren\innenschwenk\Bremen_LC_door_NG_vv_innenschwenk_int_001.o3d

[visible]
vis_doortype_v_int
0


[mouseevent]
door0

[animparent]
tuer_vv

[matl]
Fenster_int.dds
0
 
[matl_envmap]
envmap.bmp
0.4
 
[matl_alpha]
2

[matl_noZwrite]

-----------------------------
[matl]
Haupttextur_NG_V_dreck.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[matl]
regen.dds
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
Haupttextur_NG_V.dds
0

[matl_transmap]
Haupttextur_NG_V_trans.dds

[matl_alpha]
2

[matl_noZwrite]

[mesh]
NG313\Tueren\innenschwenk\Bremen_LC_door_NG_vh_innenschwenk_int_001.o3d

[visible]
vis_doortype_v_int
0


[mouseevent]
door1

[animparent]
tuer_vh

[matl]
Fenster_int.dds
0
 
[matl_envmap]
envmap.bmp
0.4
 
[matl_alpha]
2

[matl_noZwrite]

-----------------------------
[matl]
Haupttextur_NG_V_dreck.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[matl]
regen.dds
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
Haupttextur_NG_V.dds
0

[matl_transmap]
Haupttextur_NG_V_trans.dds

[matl_alpha]
2

[matl_noZwrite]

#########################################
Türen hinten scheibe Innen
#########################################

[mesh]
NG313\Tueren\innenschwenk\Bremen_LC_door_NG_mv_innenschwenk_int_001.o3d

[visible]
vis_doortype_m_int
0


[viewpoint]
0

[illumination_interior]
0
1
2
5

[mouseevent]
door2

[animparent]
tuer_mv

[matl]
Fenster_int.dds
0
 
[matl_envmap]
envmap.bmp
0.4
 
[matl_alpha]
2

[matl_noZwrite]

-----------------------------
[matl]
Haupttextur_NG_V_dreck.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[matl]
regen.dds
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
Haupttextur_NG_V.dds
0

[matl_transmap]
Haupttextur_NG_V_trans.dds

[matl_alpha]
2

[matl_noZwrite]

[mesh]
NG313\Tueren\innenschwenk\Bremen_LC_door_NG_mh_innenschwenk_int_001.o3d

[visible]
vis_doortype_m_int
0


[mouseevent]
door3

[animparent]
tuer_mh

[matl]
Fenster_int.dds
0
 
[matl_envmap]
envmap.bmp
0.4
 
[matl_alpha]
2

[matl_noZwrite]

-----------------------------
[matl]
Haupttextur_NG_V_dreck.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[matl]
regen.dds
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
Haupttextur_NG_V.dds
0

[matl_transmap]
Haupttextur_NG_V_trans.dds

[matl_alpha]
2

[matl_noZwrite]

#########################################
Türen vorn scheibe Innen schiebe
#########################################

[mesh]
NG313\Tueren\aussenschiebe\Bremen_LC_tuer_vv_schieb_int.o3d

[visible]
vis_doortype_v_int
1

[viewpoint]
0

[illumination_interior]
0
1
2
5

[mouseevent]
door0

[animparent]
tuer_vv_schiebe

[matl]
Fenster_int.dds
0
 
[matl_envmap]
envmap.bmp
0.4
 
[matl_alpha]
2

[matl_noZwrite]

-----------------------------
[matl]
Haupttextur_NG_V_dreck.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[matl]
regen.dds
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
Haupttextur_NG_V.dds
0

[matl_transmap]
Haupttextur_NG_V_trans.dds

[matl_alpha]
2

[matl_noZwrite]

[mesh]
NG313\Tueren\aussenschiebe\Bremen_LC_tuer_vh_schieb_int.o3d

[visible]
vis_doortype_v_int
1

[mouseevent]
door1

[animparent]
tuer_vh_schiebe

[matl]
Fenster_int.dds
0
 
[matl_envmap]
envmap.bmp
0.4
 
[matl_alpha]
2

[matl_noZwrite]

-----------------------------
[matl]
Haupttextur_NG_V_dreck.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[matl]
regen.dds
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
Haupttextur_NG_V.dds
0

[matl_transmap]
Haupttextur_NG_V_trans.dds

[matl_alpha]
2

[matl_noZwrite]

#########################################
Türen hinten scheibe Innen schiebe
#########################################

[mesh]
NG313\Tueren\aussenschiebe\Bremen_LC_tuer_mv_schieb_int.o3d

[visible]
vis_doortype_m_int
1

[viewpoint]
0

[illumination_interior]
1
2
3
4

[mouseevent]
door2

[animparent]
tuer_mv_schiebe

[matl]
Fenster_int.dds
0
 
[matl_envmap]
envmap.bmp
0.4
 
[matl_alpha]
2

[matl_noZwrite]

-----------------------------
[matl]
Haupttextur_NG_V_dreck.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[matl]
regen.dds
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
Haupttextur_NG_V.dds
0

[matl_transmap]
Haupttextur_NG_V_trans.dds

[matl_alpha]
2

[matl_noZwrite]

[mesh]
NG313\Tueren\aussenschiebe\Bremen_LC_tuer_mh_schieb_int.o3d

[visible]
vis_doortype_m_int
1

[mouseevent]
door3

[animparent]
tuer_mh_schiebe

[matl]
Fenster_int.dds
0
 
[matl_envmap]
envmap.bmp
0.4
 
[matl_alpha]
2

[matl_noZwrite]

-----------------------------
[matl]
Haupttextur_NG_V_dreck.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[matl]
regen.dds
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
Haupttextur_NG_V.dds
0

[matl_transmap]
Haupttextur_NG_V_trans.dds

[matl_alpha]
2

[matl_noZwrite]

########################################
Folie
########################################

[mesh]
NG313\Bremen_LC_scheibenfolie_NG_V.o3d

[viewpoint]
0

[illumination_interior]
0
1
2
3

[matl]
bubbles.dds
0
 
[matl_alpha]
2

[matl_noZwrite]

########################################
Klappfenster intern
########################################

[mesh]
NG313\Bremen_LC_Klappfenster_tuerseite_NG_V_int.o3d

[animparent]
klappfenster_1

[viewpoint]
0

[mouseevent]
cp_klappfenster_1

[matl]
Fenster_int.dds
0
 
[matl_envmap]
envmap.bmp
0.4
 
[matl_alpha]
2

[matl_noZwrite]


-----------------------------
[matl]
Haupttextur_NG_V_dreck.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[matl]
regen.dds
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
Haupttextur_NG_V.dds
0

[matl_transmap]
Haupttextur_NG_V_trans.dds

[matl_alpha]
2

[matl_noZwrite]

[mesh]
NG313\Bremen_LC_Klappfenster_fahrerseite_NG_V_int.o3d

[animparent]
klappfenster_2

[viewpoint]
0

[mouseevent]
cp_klappfenster_2


[matl]
Fenster_int.dds
0
 
[matl_envmap]
envmap.bmp
0.4
 
[matl_alpha]
2

[matl_noZwrite]


-----------------------------
[matl]
Haupttextur_NG_V_dreck.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[matl]
regen.dds
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
Haupttextur_NG_V.dds
0

[matl_transmap]
Haupttextur_NG_V_trans.dds

[matl_alpha]
2

[matl_noZwrite]



########################################
Fahrerfenster Intern
########################################

[mesh]
Generic\Bremen_LC_Fahrerfenster_int.o3d

[viewpoint]
0

[illumination_interior]
0
1
3
4

[viewpoint]
0

[mouseevent]
cp_fahrerfenster_opn

[newanim]
origin_rot_z
90
anim_trans
cp_fahrerfenster_pos
0.38

[matl]
Fenster_int.dds
0
 
[matl_envmap]
envmap.bmp
0.4
 
[matl_alpha]
2

[matl_noZwrite]


-----------------------------
[matl]
Haupttextur_solo_dreck.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[matl]
regen.dds
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
Haupttextur_solo.dds
0

[matl_transmap]
Haupttextur_trans.dds

[matl_alpha]
2

[matl_noZwrite]


########################################
Fenster Intern
########################################

[mesh]
NG313\Bremen_LC_Fenster_NG_V_int.o3d

[viewpoint]
0

[illumination_interior]
0
1
2
3

[matl]
Fenster_int.dds
0
 
[matl_envmap]
envmap.bmp
0.4
 
[matl_alpha]
2

[matl_noZwrite]


-----------------------------
[matl]
Haupttextur_NG_V_dreck.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[matl]
Haupttextur_NG_V_dreck.dds
1

[alphascale]
Dirt_Wiped

[matl_alpha]
2

[matl_noZwrite]

[matl]
regen.dds
1

[matl_alpha]
2

[alphascale]
Rain_Window_Front_Wetness

[matl_noZwrite]

-----------------------------
[matl]
regen.dds
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

-----------------------------
[matl]
regen.dds
2

[matl_alpha]
2

[alphascale]
Rain_Window_Wiped_Wetness

[matl_noZwrite]

[matl]
Haupttextur_NG_V.dds
0

[matl_transmap]
Haupttextur_NG_V_trans.dds

[matl_alpha]
2

[matl_noZwrite]


[mesh]
Generic\Bremen_LC_Fahrerfenster_bubbles.o3d

[viewpoint]
0

[illumination_interior]
0
1
3
4

[mouseevent]
cp_fahrerfenster_opn

[newanim]
origin_rot_z
90
anim_trans
cp_fahrerfenster_pos
0.38

[matl]
bubbles.dds
0
 
[matl_alpha]
2

[matl_noZwrite]

#####################
Rollo
#####################

[mesh]
Generic\Bremen_LC_rollo_vorn.o3d

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_trans
cp_rollo_pos
0.5

[mouseevent]
cp_rollo


#####################
Rollo
#####################

[mesh]
Generic\Bremen_LC_rollo_seite.o3d

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_trans
cp_rollo2_pos
0.5

[mouseevent]
cp_rollo2

########################################
Türverglasung innen
########################################

[mesh]
NG313\Bremen_LC_door_glas_NG_V.o3d

[viewpoint]
0

[illumination_interior]
0
1
3
4

[matl]
doorglas.dds
0

[matl_envmap]
envmap.bmp
0.2

[matl_alpha]
2

[matl_noZwrite]

[mesh]
NG313\Bremen_LC_door_glas_NG_V_innenschwenk.o3d

[visible]
vis_doortype_m_int
0

[viewpoint]
0

[illumination_interior]
0
1
3
4

[matl]
doorglas.dds
0

[matl_envmap]
envmap.bmp
0.2

[matl_alpha]
2

[matl_noZwrite]



[mesh]
NL263\Bremen_LC_Glas_innenraum.o3d

[viewpoint]
0

[illumination_interior]
0
1
2
3

[matl]
Fenster_blk.dds
0

[matl_envmap]
envmap.bmp
0.2

[matl_alpha]
2

[matl_noZwrite]

[matl]
Fenster_int.dds
0

[matl_envmap]
envmap.bmp
0.2

[matl_alpha]
2

[matl_noZwrite]

[mesh]
Generic\Bremen_LC_Werbung_Fahrer.o3d

[matl]
Werbung_Fahrerkabine.dds
0

[matl_freetex]
Werbung_Fahrerkabine.dds
Werbung

########################################
Matrix
########################################

[mesh]
DD-Mod\model\Co_Matrix_Abdeck.o3d

[mesh]
DD-Mod\model\Co_Matrix_GN.o3d

[matl]
DD_Matrix_LED_leer.dds
0

[matl]
DD_Matrix_LED_voll.tga
0

[matl_transmap]
\S:1

[matl_alpha]
2

[matl_lightmap]
DD_Matrix_LM.dds
elec_busbar_main

########################################
Fahrerfenster Extern
########################################

[mesh]
Generic\Bremen_LC_Fahrerfenster_ext.o3d

[viewpoint]
0

[mouseevent]
cp_fahrerfenster_opn

[newanim]
origin_rot_z
90
anim_trans
cp_fahrerfenster_pos
0.38

[matl]
Fenster_blk.dds
0
 
[matl_envmap]
envmap.bmp
0.8
 
[matl_alpha]
2

[matl_noZwrite]

-----------------------------
[matl]
Haupttextur_solo_dreck.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]


[matl]
regen.dds
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
Haupttextur_solo.dds
0

[matl_transmap]
Haupttextur_trans.dds

[matl_alpha]
2

[matl_noZwrite]

########################################
Klappfenster Extern
########################################

[mesh]
NG313\Bremen_LC_Klappfenster_tuerseite_NG_V_ext.o3d

[animparent]
klappfenster_1

[viewpoint]
0

[mouseevent]
cp_klappfenster_1

[matl]
Fenster_blk.dds
0
 
[matl_envmap]
envmap.bmp
0.8
 
[matl_alpha]
2

[matl_noZwrite]


-----------------------------
[matl]
Haupttextur_NG_V_dreck.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[matl]
regen.dds
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
Haupttextur_NG_V.dds
0

[matl_transmap]
Haupttextur_NG_V_trans.dds

[matl_alpha]
2

[matl_noZwrite]

[mesh]
NG313\Bremen_LC_Klappfenster_fahrerseite_NG_V_ext.o3d

[animparent]
klappfenster_2

[viewpoint]
0

[mouseevent]
cp_klappfenster_2

[matl]
Fenster_blk.dds
0
 
[matl_envmap]
envmap.bmp
0.8
 
[matl_alpha]
2

[matl_noZwrite]


-----------------------------
[matl]
Haupttextur_NG_V_dreck.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[matl]
regen.dds
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
Haupttextur_NG_V.dds
0

[matl_transmap]
Haupttextur_NG_V_trans.dds

[matl_alpha]
2

[matl_noZwrite]

########################################
Fenster Extern
########################################

[mesh]
NG313\Bremen_LC_Fenster_NG_V_ext.o3d

[viewpoint]
0

[illumination_interior]
-1
-1
-1
-1


[matl]
Fenster_blk.dds
0
 
[matl_envmap]
envmap.bmp
0.8
 
[matl_alpha]
2

[matl_noZwrite]

[matl]
Fenster_int.dds
0
 
[matl_envmap]
envmap.bmp
0.6
 
[matl_alpha]
2

[matl_noZwrite]


-----------------------------
[matl]
Haupttextur_NG_V_dreck.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[matl]
Haupttextur_NG_V_dreck.dds
1

[alphascale]
Dirt_Wiped

[matl_alpha]
2

[matl_noZwrite]

[matl]
regen.dds
1

[matl_alpha]
2

[alphascale]
Rain_Window_Front_Wetness

[matl_noZwrite]

-----------------------------
[matl]
regen.dds
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

-----------------------------
[matl]
regen.dds
2

[matl_alpha]
2

[alphascale]
Rain_Window_Wiped_Wetness

[matl_noZwrite]

[matl]
Haupttextur_NG_V.dds
0

[matl_transmap]
Haupttextur_NG_V_trans.dds

[matl_alpha]
2

[matl_noZwrite]

########################################
Türfenster vorn außen
########################################

[mesh]
NG313\Tueren\aussenschwenk\Bremen_LC_door_NG_vv_ext.o3d

[visible]
vis_doortype_v_int
2

[mouseevent]
door0

[animparent]
tuer_as_vv

[matl]
Fenster_blk.dds
0
 
[matl_envmap]
envmap.bmp
0.8
 
[matl_alpha]
2

[matl_noZwrite]

-----------------------------
[matl]
Haupttextur_NG_V_dreck.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[matl]
regen.dds
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
Haupttextur_NG_V.dds
0

[matl_transmap]
Haupttextur_NG_V_trans.dds

[matl_alpha]
2

[matl_noZwrite]

[mesh]
NG313\Tueren\aussenschwenk\Bremen_LC_door_NG_vh_ext.o3d

[visible]
vis_doortype_v_int
2


[mouseevent]
door1

[animparent]
tuer_as_vh

[matl]
Fenster_blk.dds
0
 
[matl_envmap]
envmap.bmp
0.8
 
[matl_alpha]
2

[matl_noZwrite]

-----------------------------
[matl]
Haupttextur_NG_V_dreck.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[matl]
regen.dds
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
Haupttextur_NG_V.dds
0

[matl_transmap]
Haupttextur_NG_V_trans.dds

[matl_alpha]
2

[matl_noZwrite]



########################################
Türfenster Hinten außen
########################################

[mesh]
NG313\Tueren\aussenschwenk\Bremen_LC_door_NG_mv_ext.o3d

[visible]
vis_doortype_m_int
2


[mouseevent]
door2

[animparent]
tuer_as_hv

[matl]
Fenster_blk.dds
0
 
[matl_envmap]
envmap.bmp
0.8
 
[matl_alpha]
2

[matl_noZwrite]

-----------------------------
[matl]
Haupttextur_NG_V_dreck.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[matl]
regen.dds
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
Haupttextur_NG_V.dds
0

[matl_transmap]
Haupttextur_NG_V_trans.dds

[matl_alpha]
2

[matl_noZwrite]

[mesh]
NG313\Tueren\aussenschwenk\Bremen_LC_door_NG_mh_ext.o3d

[visible]
vis_doortype_m_int
2


[mouseevent]
door3

[animparent]
tuer_as_hh

[matl]
Fenster_blk.dds
0
 
[matl_envmap]
envmap.bmp
0.8
 
[matl_alpha]
2

[matl_noZwrite]

-----------------------------
[matl]
Haupttextur_NG_V_dreck.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[matl]
regen.dds
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
Haupttextur_NG_V.dds
0

[matl_transmap]
Haupttextur_NG_V_trans.dds

[matl_alpha]
2

[matl_noZwrite]

########################################
Türfenster vorn außen innenschwenk
########################################

[mesh]
NG313\Tueren\innenschwenk\Bremen_LC_door_NG_VV_innenschwenk_ext_001.o3d

[visible]
vis_doortype_v_int
0

[mouseevent]
door0

[animparent]
tuer_vv

[matl]
Fenster_blk.dds
0
 
[matl_envmap]
envmap.bmp
0.8
 
[matl_alpha]
2

[matl_noZwrite]

-----------------------------
[matl]
Haupttextur_NG_V_dreck.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[matl]
regen.dds
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
Haupttextur_NG_V.dds
0

[matl_transmap]
Haupttextur_NG_V_trans.dds

[matl_alpha]
2

[matl_noZwrite]

[mesh]
NG313\Tueren\innenschwenk\Bremen_LC_door_NG_VH_innenschwenk_ext_001.o3d

[visible]
vis_doortype_v_int
0


[mouseevent]
door1

[animparent]
tuer_vh

[matl]
Fenster_blk.dds
0
 
[matl_envmap]
envmap.bmp
0.8
 
[matl_alpha]
2

[matl_noZwrite]

-----------------------------
[matl]
Haupttextur_NG_V_dreck.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[matl]
regen.dds
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
Haupttextur_NG_V.dds
0

[matl_transmap]
Haupttextur_NG_V_trans.dds

[matl_alpha]
2

[matl_noZwrite]



########################################
Türfenster Hinten außen innenschwenk
########################################

[mesh]
NG313\Tueren\innenschwenk\Bremen_LC_door_NG_mV_innenschwenk_ext_001.o3d

[visible]
vis_doortype_m_int
0


[mouseevent]
door2

[animparent]
tuer_mv

[matl]
Fenster_blk.dds
0
 
[matl_envmap]
envmap.bmp
0.8
 
[matl_alpha]
2

[matl_noZwrite]

-----------------------------
[matl]
Haupttextur_NG_V_dreck.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[matl]
regen.dds
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
Haupttextur_NG_V.dds
0

[matl_transmap]
Haupttextur_NG_V_trans.dds

[matl_alpha]
2

[matl_noZwrite]

[mesh]
NG313\Tueren\innenschwenk\Bremen_LC_door_NG_mh_innenschwenk_ext_001.o3d

[visible]
vis_doortype_m_int
0


[mouseevent]
door3

[animparent]
tuer_mh

[matl]
Fenster_blk.dds
0
 
[matl_envmap]
envmap.bmp
0.8
 
[matl_alpha]
2

[matl_noZwrite]

-----------------------------
[matl]
Haupttextur_NG_V_dreck.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[matl]
regen.dds
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
Haupttextur_NG_V.dds
0

[matl_transmap]
Haupttextur_NG_V_trans.dds

[matl_alpha]
2

[matl_noZwrite]

########################################
Türfenster vorn schiebe
########################################

[mesh]
NG313\Tueren\aussenschiebe\Bremen_LC_tuer_vv_schieb_ext.o3d

[visible]
vis_doortype_v_int
1

[mouseevent]
door0

[animparent]
tuer_vv_schiebe

[matl]
Fenster_blk.dds
0
 
[matl_envmap]
envmap.bmp
0.8
 
[matl_alpha]
2

[matl_noZwrite]

-----------------------------
[matl]
Haupttextur_NG_V_dreck.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[matl]
regen.dds
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
Haupttextur_NG_V.dds
0

[matl_transmap]
Haupttextur_NG_V_trans.dds

[matl_alpha]
2

[matl_noZwrite]

[mesh]
NG313\Tueren\aussenschiebe\Bremen_LC_tuer_vh_schieb_ext.o3d

[visible]
vis_doortype_v_int
1

[mouseevent]
door1

[animparent]
tuer_vh_schiebe

[matl]
Fenster_blk.dds
0
 
[matl_envmap]
envmap.bmp
0.8
 
[matl_alpha]
2

[matl_noZwrite]

-----------------------------
[matl]
Haupttextur_NG_V_dreck.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[matl]
regen.dds
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
Haupttextur_NG_V.dds
0

[matl_transmap]
Haupttextur_NG_V_trans.dds

[matl_alpha]
2

[matl_noZwrite]



########################################
Türfenster Hinten außen schiebe
########################################

[mesh]
NG313\Tueren\aussenschiebe\Bremen_LC_tuer_mv_schieb_ext.o3d

[visible]
vis_doortype_m_int
1

[mouseevent]
door2

[animparent]
tuer_mv_schiebe

[matl]
Fenster_blk.dds
0
 
[matl_envmap]
envmap.bmp
0.8
 
[matl_alpha]
2

[matl_noZwrite]

-----------------------------
[matl]
Haupttextur_NG_V_dreck.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[matl]
regen.dds
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
Haupttextur_NG_V.dds
0

[matl_transmap]
Haupttextur_NG_V_trans.dds

[matl_alpha]
2

[matl_noZwrite]

[mesh]
NG313\Tueren\aussenschiebe\Bremen_LC_tuer_mh_schieb_ext.o3d

[visible]
vis_doortype_m_int
1

[mouseevent]
door3

[animparent]
tuer_mh_schiebe

[matl]
Fenster_blk.dds
0
 
[matl_envmap]
envmap.bmp
0.8
 
[matl_alpha]
2

[matl_noZwrite]

-----------------------------
[matl]
Haupttextur_NG_V_dreck.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[matl]
regen.dds
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
Haupttextur_NG_V.dds
0

[matl_transmap]
Haupttextur_NG_V_trans.dds

[matl_alpha]
2

[matl_noZwrite]

[mesh]
NG313\Bremen_LC_Schatten_NG_V.o3d

[isshadow]

[matl]
Shadow.tga
0

[matl_alpha]
2

[matl_noZcheck]
[matl_noZwrite]


##########################################################
### DD-Mod neue Modelle Aussen
##########################################################

[mesh]
DD-Mod\model\Co_Seite_GN.o3d

-----------------------------
[matl]
Haupttextur_NG_V.dds
0

[matl_envmap]
envmap.bmp
0.05

[matl_bumpmap]
bump.bmp
0.05

[matl_transmap]

-----------------------------
[matl]
regen.dds
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

-----------------------------
[matl]
Fenster_blk.dds
0
 
[matl_envmap]
envmap.bmp
0.8
 
[matl_alpha]
2

[matl_noZwrite]

-----------------------------

[matl]
Haupttextur_NG_V.dds
1

[matl_transmap]
Haupttextur_NG_V_trans.dds

[matl_alpha]
2

[matl_noZwrite]

-----------------------------
[matl]
Haupttextur_NG_V_dreck.dds
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]


##########################################################
### V3D-Modelle
##########################################################

### Grosser Aussenspiegel Rechts V3D\V3D_Right_Mirror_Cab


[mesh]
DD-Mod\model\V3D\V3D_Right_Mirror_Cab.o3d

[viewpoint]
0

[illumination_interior]
-1
-1
-1
-1

[mouseevent]
toggle_Mirror

[visible]
Mirrortype_int
2

[matl]
mirror_render.png
0

[matl_freetex]
mirror_render.png
V3D_1_string

'### vor + / - zurück

[newanim]
origin_from_mesh
origin_rot_z
-90
anim_trans
Daueranimation
0.67

'### recht + / - links

[newanim]
origin_from_mesh
origin_rot_x
-90
anim_trans
Daueranimation
0.06

'### hoch - / + runter

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_trans
Daueranimation
-0.13

[mesh_ident]
Grosser_Spiegel_Rechts

[mesh]
DD-Mod\model\V3D\V3D_Right_Mirror_Glas_gross.o3d

[matl]
material_plastic-black.png
0

[matl_freetex]
material_plastic-black.png
V3D_2_string

[animparent]
Grosser_Spiegel_Rechts

[visible]
Mirrortype_int
2

[mesh]
DD-Mod\model\V3D\V3D_Right_Mirror_Glas_klein.o3d

[matl]
material_plastic-black.png
0

[matl_freetex]
material_plastic-black.png
V3D_2_string

[animparent]
Grosser_Spiegel_Rechts

[visible]
Mirrortype_int
2

### Dachantennen

[mesh]
DD-Mod\model\V3D\V3D_Antenne_Solo.o3d

[visible]
Antennen_Dach_int
0

[matl]
material_plastic-black.png
0

[matl_freetex]
material_plastic-black.png
V3D_2_string

'### vor + / - zurück

[newanim]
origin_from_mesh
origin_rot_z
-90
anim_trans
Daueranimation
0.25

'### recht + / - links

[newanim]
origin_from_mesh
origin_rot_x
-90
anim_trans
Daueranimation
-0.12

'### hoch - / + runter

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_trans
Daueranimation
-0.128

[mesh]
DD-Mod\model\Clickspots\Clickspot_Antenne.o3d

[mouseevent]
toggle_Dachantenne

[matl]
dummy.dds
0

[matl_freetex]
dummy.dds
Tueroeffner_dummy

[matl_alpha]
1

'### vor + / - zurück

[newanim]
origin_from_mesh
origin_rot_z
-90
anim_trans
Daueranimation
0.25


##########################################################
### DD-Mod-Dachklima
##########################################################

[mesh]
..\..\Urbino_II\model\Gelenk_V\Urbino_II_Dachklima.o3d

[viewpoint]
0

[newanim]
origin_rot_z
-90
anim_trans
Daueranimation
0.70

[newanim]
origin_rot_y
-90
anim_trans
Daueranimation
-0.10

[newanim]
origin_rot_x
-90
anim_trans
Daueranimation
0.35

[visible]
Klima_klein_vorn_int
0

[mesh_ident]
fahrerklima

[mesh]
..\..\Urbino_II\model\Solo_12\Urbino_II_Dachklima_12_Dreck_2door.o3d

[visible]
Klima_klein_vorn_int
0

[viewpoint]
0

[matl]
SU12_II_Dreck.dds
0

[matl_freetex]
SU12_II_Dreck.dds
Dachklima_klein_Dreck_string

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[animparent]
fahrerklima

[mesh]
DD-Mod\model\Clickspots\Clickspot_Fahrerklima.o3d

[animparent]
fahrerklima

[mouseevent]
toggle_Fahrerklima

[matl]
dummy.dds
0

[matl_freetex]
dummy.dds
Tueroeffner_dummy

[matl_alpha]
1

##########################################################
### DD-Mod-Dachklima Ende
##########################################################