
Viewpoint-Flag: 0 = Immer, 1 = Draußen, 2 = Drinnen, 4 = AI-Bus. Summieren zum Kombinieren.

[tex_detail_factor]
0.5


########################################
Textur-Changes
########################################

[CTC]
Colorscheme
Texture\Werbung_NG313
0

[CTCTexture]
farbschema_Wagenkasten_H
NG313_1_H.tga

[CTCTexture]
farbschema_Innenraum
NG313_2_H.tga

[CTCTexture]
farbschema_Innenraum2
NL2x3_3.tga

[CTCTexture]
farbschema_trans_H
trans.tga

[CTCTexture]
farbschema_wheelF
NL2x3_Rad_v.bmp

[CTCTexture]
farbschema_wheelB
NL2x3_Rad_h.bmp

[CTCTexture]
farbschema_lights
NL2x3_misc.tga

[CTCTexture]
farbschema_stuff
NL2x3_misc2.tga

[CTCTexture]
farbschema_lights_lm
NL2x3_misc_lm.tga

[CTCTexture]
Radkappe_alt
NL2x3_kappe_alt.dds

[CTCTexture]
Radkappe_neu
NL2x3_kappe_neu.dds


###################
Text-Texturen:
###################

0
[texttexture]
ident
CRNL_kennz
512
256
1
0
0
0

IBIS:

1
[texttexture]
IBIS
IBIS-2_5x7
256
64
0
50
50
50

Fahrscheindrucker:

2
[texttexture]
ticketprinter_display
IBIS-2_5x7
256
64
0
50
50
50


IBIS-Fahrplanlage Minuten

3
[texttexture]
IBIS_Delay_min
IBIS-2_8x11
64
64
0
50
50
50

IBIS-Fahrplanlage Zehntelminuten
4
[texttexture]
IBIS_Delay_sec
IBIS-2_5x7
16
16
0
50
50
50

IBIS-Fahrplanlage Zehntelminuten
5
[texttexture]
IBIS_Delay_state
IBIS-2_5x7
16
16
0
50
50
50

6
[texttexture_enh]
Innenanzeige_normal
CRNL_NL_NG2x3_innenanzeige
1024
128
0
255
0
0
3
1

7
[texttexture_enh]
Innenanzeige_bvg
CRNL_Adtranz_DFI
1024
128
0
210
255
20
3
1


Thermometer
8
[texttexture]
cockpit_temperatur
LCD_7-Segment
256
64
0
50
50
50

9
[texttexture_enh]
Innenanzeige_nr
CRNL_NL_NG2x3_innenanzeige
1024
128
0
255
157
42
3
1

10
[texttexture_enh]
Innenanzeige_terminus
CRNL_NL_NG2x3_innenanzeige
1024
128
0
255
157
42
3
1

11
[texttexture_enh]
Innenanzeige_ueber
CRNL_NL_NG2x3_innenanzeige
1024
128
0
255
240
0
3
1

12
[texttexture_enh]
Innenanzeige_halte_main
CRNL_NL_NG2x3_innenanzeige
1024
128
0
255
0
0
3
1

13
[texttexture_enh]
Innenanzeige_halte_next
CRNL_NL_NG2x3_innenanzeige
2048
128
0
255
240
0
3
1


14
[texttexture_enh]
number
CRNL_FFTransit_WagenNr
2048
256
0
0
0
0
3
1

[mesh]
NG313\NG313_Rad_HR_NG.o3d

[viewpoint]
0

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_trans
0.83551
-0.97491
0.451
anim_rot
Wheel_Rotation_2_R
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_2_R
1



[mesh]
NG313\NG313_Rad_HL_NG.o3d

[viewpoint]
0

[newanim]
origin_trans
0.83551
-0.97491
0.451
anim_rot
Wheel_Rotation_2_L
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_2_L
1

[mesh]
Radkappen\NG313_alt_cap_HR_NG.o3d

[viewpoint]
0

[visible]
vis_hubcap_h_alt_NG
1

[newanim]
origin_trans
0.83551
-0.97491
0.451
anim_rot
Wheel_Rotation_2_R
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_2_R
1



[mesh]
Radkappen\NG313_alt_cap_HL_NG.o3d

[viewpoint]
0

[visible]
vis_hubcap_h_alt_NG
1

[newanim]
origin_trans
0.83551
-0.97491
0.451
anim_rot
Wheel_Rotation_2_L
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_2_L
1

[mesh]
Radkappen\NG313_cap_hr_NG.o3d

[viewpoint]
0

[visible]
vis_hubcap_h_NG
1

[newanim]
origin_trans
0.83551
-0.97491
0.451
anim_rot
Wheel_Rotation_2_R
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_2_R
1



[mesh]
Radkappen\NG313_cap_hl_NG.o3d

[viewpoint]
0

[visible]
vis_hubcap_h_NG
1

[newanim]
origin_trans
0.83551
-0.97491
0.451
anim_rot
Wheel_Rotation_2_L
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_2_L
1

[mesh]
NG313\tuer\NG313_tuertaster_aussen_NG_h.o3d

[viewpoint]
1

[visible]
dooropener_body_h
1


[illumination_interior]
-1
-1
-1
-1

[mouseevent]
door_haltewunsch_2

################################################
Wagenkasten außen
[mesh]
NG313\misc\NG313_schmutzfaenger_NG_h.o3d

[viewpoint]
1

[viewpoint]
0

[visible]
vis_schmutzfaenger
1

[mesh]
NG313\NG313_Wagenkasten_H_NG_matrix_klein.o3d

[viewpoint]
5

[visible]
vis_rearend_bigmatrix
0

[mesh]
NG313\NG313_Wagenkasten_H_NG_matrix_gross.o3d

[viewpoint]
5

[visible]
vis_rearend_bigmatrix
1

[mesh]
NG313\NG313_Wagenkasten_H_NG.o3d

[viewpoint]
0

[matl]
NG313_1_H.tga
0

[matl_envmap]
envmap.bmp
0.05

[matl_bumpmap]
bump.bmp
0.05

[matl_transmap]

Rauchsystem

[smoke]
-1.09469
-4.23627
0.45413
0
0
0
auspuff_vel
0.2
auspuff_freq
auspuff_leben
0.95
-0.2
0.5
3
auspuff_alpha
10
0.66
0.66
0.8

Kochendes Kuehlwasser

[smoke]
-1.09469
-4.23627
0.45413
0
-1
0
2
0.2
engine_kuehlwasser_freq
3
0.95
-0.2
1
3
0.3
10
1
1
1




=====================================================
Regeneffekte an den Raedern:
=====================================================

[smoke]
0.83551
-0.97491
0.2
0
-1
0.2
0
0.1
tire_wet_freq
tire_wet_live
0.95
1
1
3
1
10
0.9
0.9
0.9

[smoke]
-0.83551
-0.97491
0.2
0
-1
0.2
0
0.1
tire_wet_freq
tire_wet_live
0.95
1
1
3
1
10
0.9
0.9
0.9

################################################	
Scheinwerfer und Lichtquellen

	[light_enh_2]
	pos_x
	pos_y
	pos_z			position
	dir_x
	dir_y
	dir_z			direction
	up_x
	up_y
	up_z			vector pointing up (if rotating = 2) or rotation axis (if rotating = 1)
	omni			0 = directional light, 1 = omnidirectional light
	rotating		0 = light effect will be directed to dir vector, 1 = light will rotate to user (around UP axis),
				2 = light will rotate to user (around all axis)
	r			color
	g			color
	b			color
	size			meters
	conesize_inner_angle	degree, angle of inner cone (full brightness)
	conesize_outer_angle	degree, angle of outer cone (beginning of visibility)
	fading_variable		0 = dark, 1 = normal, 2 = double, 0.5 = half brightness, if invalid, 1 will be constantly used
	factor			factor multiplied
	z-offset		offset of spot from position to user (if the light would
					be inside of a solid object, you can make it visible
					with this parameter; just set it e.g. two times of the
					radius of the solid object.
	parameters		0 = none
				+ 1 = star
				+ 2 = no fog effect
				+ 4 = only effects
	cone			light will create cone effect (depends on fog and environmental brightness and only if it is no omnidirectional light)
	timeconst		time constant. It controls how much time the light will need to reach 63% of the illumination intensity
				(or 27% in case of switch off)
	bitmap			effect texture (if "" then standard texture will be used)
	
enhanced light effect, only omnidirectional: (same as above, but with omni = 1 and rotating = 2 and dir and up vector only zeros)

[light_enh_2]
-0.862
-4.29414
2.584
0
-1
0
0
0
1
0
0
255
200
0
0.2
150
190
lights_blinker_l_bulb_3
1.0
0.15
3
0
0.03
Scheinwerfer_posi.bmp

[light_enh_2]
0.862
-4.29414
2.584
0
-1
0
0
0
1
0
0
255
200
0
0.2
150
190
lights_blinker_r_bulb_3
1.0
0.15
3
0
0.03
Scheinwerfer_posi.bmp

[light_enh_2]
1.150
-4.32774
1.08
0
-1
0
0
0
1
0
0
255
200
0
0.25
180
210
lights_blinker_r_bulb_4
1.0
0.1
3
0
0.03

[light_enh_2]
-1.150
-4.32774
1.08
0
-1
0
0
0
1
0
0
255
200
0
0.25
180
210
lights_blinker_l_bulb_4
1.0
0.1
3
0
0.03

[light_enh_2]
-0.976
-4.29414
2.584
0
-1
0
0
0
1
0
0
200
40
40
0.2
150
190
lights_stand
1.0
0.15
3
0
0.03
Scheinwerfer_posi.bmp

[light_enh_2]
0.976
-4.29414
2.584
0
-1
0
0
0
1
0
0
200
40
40
0.2
150
190
lights_stand
1.0
0.15
3
0
0.03
Scheinwerfer_posi.bmp

Ruecklichter
[light_enh_2]
1.150
-4.32774
0.919
0
-1
0
0
0
1
0
0
150
0
0
0.25
180
210
lights_nebelschluss
2.0
0.1
3
0
0.03

[light_enh_2]
-1.150
-4.32774
0.919
0
-1
0
0
0
1
0
0
150
0
0
0.25
180
210
lights_nebelschluss
2.0
0.1
3
0
0.03

Ruecklichter
[light_enh_2]
1.150
-4.32774
0.919
0
-1
0
0
0
1
0
0
150
0
0
0.25
180
210
lights_stand
0.5
0.1
3
0
0.03

[light_enh_2]
-1.150
-4.32774
0.919
0
-1
0
0
0
1
0
0
150
0
0
0.25
180
210
lights_stand
0.5
0.1
3
0
0.03

Ruecklichter
[light_enh_2]
1.150
-4.32774
0.919
0
-1
0
0
0
1
0
0
150
0
0
0.25
180
210
lights_rueck
1.0
0.1
3
0
0.03

[light_enh_2]
-1.150
-4.32774
0.919
0
-1
0
0
0
1
0
0
150
0
0
0.25
180
210
lights_rueck
1.0
0.1
3
0
0.03



Bremslichter
[light_enh_2]
1.150
-4.32774
1.18
0
-1
0
0
0
1
0
0
255
0
0
0.25
180
210
lights_brems
1.0
0.1
3
0
0.03

[light_enh_2]
-1.150
-4.32774
1.18
0
-1
0
0
0
1
0
0
255
0
0
0.25
180
210
lights_brems
1.0
0.1
3
0
0.03

Rueckfahrscheinwerfer
[light_enh_2]
1.150
-4.32774
1.020
0
-1
0
0
0
1
0
0
255
240
160
0.25
180
210
lights_rueckfahr
1.0
0.1
3
0
0.03

[light_enh_2]
-1.150
-4.32774
1.020
0
-1
0
0
0
1
0
0
255
240
160
0.25
180
210
lights_rueckfahr
1.0
0.1
3
0
0.03

[interiorlight]
lights_beleuchtung_unterdeck_1
1.0
205
200
175
0
2.27507
2.2

[interiorlight]
lights_beleuchtung_unterdeck_2
1.0
205
200
175
0
0.57725
2.2

[interiorlight]
lights_beleuchtung_unterdeck_3
1.0
205
200
175
0
-0.98315
2.2

[interiorlight]
lights_beleuchtung_unterdeck_4
1.0
205
200
175
0
-2.6063
2.2

[interiorlight]
door_spotlight_3
1
205
200
175
1.08
0.58787
2.2


#########################################
Dachluken
#########################################

[mesh]
NG313\misc\NG313_luke_NG_HV_ext.o3d

[matl]
NG313_1_H.tga
0

[matl_envmap]
envmap.bmp
0.05

[matl_bumpmap]
bump.bmp
0.05

[matl_transmap]

[viewpoint]
0

[newanim]
origin_from_mesh
anim_rot
Dachluke_3_anim_1
-2.5
maxspeed
2.75

[newanim]
origin_rot_y
90
anim_trans
Dachluke_3_anim_2
0.0375
maxspeed
0.04

[mesh]
NG313\misc\NG313_luke_NG_HH_ext.o3d

[matl]
NG313_1_H.tga
0

[matl_envmap]
envmap.bmp
0.05

[matl_bumpmap]
bump.bmp
0.05

[matl_transmap]

[viewpoint]
0

[newanim]
origin_from_mesh
anim_rot
Dachluke_4_anim_1
-2.5
maxspeed
2.75

[newanim]
origin_rot_y
90
anim_trans
Dachluke_4_anim_2
0.0375
maxspeed
0.04

[mesh]
Luke\NL263_Dachluke_Hebel_vv_NG_trail.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
3

[newanim]
origin_from_mesh
anim_rot
Dachluke_3_klappe_1
30
maxspeed
100

[mesh]
Luke\NL263_Dachluke_Hebel_vh_NG_trail.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
3

[newanim]
origin_from_mesh
anim_rot
Dachluke_3_klappe_2
-30
maxspeed
100

[mesh]
Luke\NL263_Dachluke_Hebel_hv_NG_trail.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
3

[newanim]
origin_from_mesh
anim_rot
Dachluke_4_klappe_1
30
maxspeed
100

[mesh]
Luke\NL263_Dachluke_Hebel_hh_NG_trail.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
3

[newanim]
origin_from_mesh
anim_rot
Dachluke_4_klappe_2	
-30
maxspeed
100



[mesh]
NG313\misc\NG313_luke_NG_HV_int.o3d

[viewpoint]
0

[illumination_interior]
0
1
2
3

[newanim]
origin_from_mesh
anim_rot
Dachluke_3_anim_1
-2.5
maxspeed
2.75

[newanim]
origin_rot_y
90
anim_trans
Dachluke_3_anim_2
0.0375
maxspeed
0.04

[mesh]
NG313\misc\NG313_luke_NG_HH_int.o3d

[viewpoint]
0

[newanim]
origin_from_mesh
anim_rot
Dachluke_4_anim_1
-2.5
maxspeed
2.75

[newanim]
origin_rot_y
90
anim_trans
Dachluke_4_anim_2
0.0375
maxspeed
0.04


#########################################
Innenraum
#########################################

[mesh]
NG313\NG313_innenraum_H_NG.o3d

[viewpoint]
3

[mesh]
NG313\misc\NG313_speaker_NG_H.o3d

[visible]
vis_speakers
1

[viewpoint]
2

[mesh]
NG313\NG313_innenraum_H_NG_innenschwenk.o3d

[visible]
vis_doortype_h
0

[viewpoint]
3

[mesh]
NG313\NL263_innenraum_as_hebel_hinten_NG.o3d

[visible]
vis_doortype_h
2

[viewpoint]
3

[mesh]
KI\NL263_innenraum_KI_NG_H.o3d

[viewpoint]
4

[illumination_interior]
0
1
2
3

[mesh]
NG313\misc\NG313_kamera_NG_H.o3d

[viewpoint]
3

[visible]
vis_camera
0

[mesh]
NG313\misc\NG313_Nothammer_NG_H.o3d

[viewpoint]
2

[mesh]
NG313\Lampen\NG313_Ruecklicht_extra_korpus_NG.o3d

[viewpoint]
0

[visible]
vis_3rd_brakelight
1

[illumination_interior]
0
1
2
3


#####################################
Innenanzeige
#####################################

[mesh]
Innenanzeige\NG313_innenanzeige_NG_trail.o3d

[viewpoint]
2

[visible]
Anzeige_multi_trailer
1

[mesh]
Innenanzeige\NG313_innenanzeige_NG_trail_textfeld.o3d

[viewpoint]
2

[visible]
Anzeige_multi_trailer
1

[matl]
Displaytext.tga
0

[useTextTexture]
6

[matl_alpha]
2

[mesh]
Innenanzeige\NG313_innenanzeige_wagenhaelt_NG_trail.o3d

[viewpoint]
2

[visible]
Innenanzeige_trail_stop
1

[mesh]
Innenanzeige\NG313_innenanzeige_NG.o3d

[viewpoint]
2

[visible]
vis_Innenanzeige
0

[mesh]
Innenanzeige\NG313_innenanzeige_NG_textfeld.o3d

[viewpoint]
2

[visible]
vis_Innenanzeige
0

[matl]
Displaytext.tga
0

[useTextTexture]
6

[matl_alpha]
2

[mesh]
Innenanzeige\NG313_innenanzeige_wagenhaelt_NG.o3d

[viewpoint]
2

[visible]
Innenanzeige_normal_stop
1

[mesh]
Innenanzeige\NG313_BVG_innenanzeige_NG.o3d

[viewpoint]
2

[visible]
vis_Innenanzeige
1

[mesh]
Innenanzeige\NG313_BVG_innenanzeige_NG_textfeld.o3d

[viewpoint]
2

[visible]
vis_Innenanzeige
1

[matl]
Displaytext.tga
0

[useTextTexture]
7

[matl_alpha]
2


[mesh]
Innenanzeige\NG313_BVG_innenanzeige_NG_stop.o3d

[viewpoint]
2

[visible]
Innenanzeige_bvg_stop
1

[matl]
NL2x3_misc.tga
0

[matl_alpha]
2

[mesh]
NG313\misc\NG313_nothahn_hh_NG.o3d

[viewpoint]
2

[illumination_interior]
0
1
2
4

[mouseevent]
cp_doorEntriegelung_45

[newanim]
origin_from_mesh
anim_rot
doorEntriegelung_45
-90
maxspeed
1200

[viewpoint]
3

[mesh]
NG313\misc\NG313_Kennzeichen_NG_gross_h.o3d

[viewpoint]
5

[illumination_interior]
-1
-1
-1
-1

[visible]
kennzeichengroesse
0

[matl]
D_kennzeichen.tga
0

[useTextTexture]
0

[matl_alpha]
2

[matl_texadress_clamp]

[mesh]
NG313\misc\NG313_Kennzeichen_NG_klein_h.o3d

[viewpoint]
5

[visible]
kennzeichengroesse
1

[matl]
D_kennzeichen.tga
0

[useTextTexture]
0

[matl_alpha]
2

[matl_texadress_clamp]

[mesh]
Generic\NL263_Wagennummer_h_NG.o3d

[visible]
vis_number
0


[viewpoint]
5

[illumination_interior]
-1
-1
-1
-1

[matl]
D_kennzeichen.tga
0

[useTextTexture]
14

[matl_alpha]
2

[matl_texadress_clamp]

[mesh]
NG313\NG313_Wagenkasten_H_NG_dreck.o3d

[viewpoint]
0

[matl]
dreck_NG.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[mesh]
NG313\Lampen\NG313_H_lampen.o3d

[viewpoint]
0

[matl_change]
NL2x3_misc.tga
0
lights_rueckfahr

[matl_item]

[matl_nightmap]
NL2x3_misc_lm.tga

[matl_change]
NL2x3_misc.tga
1
lights_rueckfahr

[matl_item]

[matl_nightmap]
NL2x3_misc_lm.tga
[matl_change]
NL2x3_misc.tga
2
lights_blinker_l_bulb_1

[matl_item]

[matl_nightmap]
NL2x3_misc_lm.tga

[matl_change]
NL2x3_misc.tga
3
lights_blinker_l_bulb_2

[matl_item]

[matl_nightmap]
NL2x3_misc_lm.tga
[matl_change]
NL2x3_misc.tga
4
lights_blinker_r_bulb_1

[matl_item]

[matl_nightmap]
NL2x3_misc_lm.tga

[matl_change]
NL2x3_misc.tga
5
lights_blinker_r_bulb_2

[matl_item]

[matl_nightmap]
NL2x3_misc_lm.tga
[matl_change]
NL2x3_misc.tga
6
lights_stand

[matl_item]

[matl_nightmap]
NL2x3_misc_lm.tga

[matl_change]
NL2x3_misc.tga
7
lights_stand

[matl_item]

[matl_nightmap]
NL2x3_misc_lm.tga

[matl_change]
NL2x3_misc.tga
8
lights_brems

[matl_item]

[matl_nightmap]
NL2x3_misc_lm.tga

[matl_change]
NL2x3_misc.tga
9
lights_brems

[matl_item]

[matl_nightmap]
NL2x3_misc_lm.tga

[matl_change]
NL2x3_misc.tga
10
lights_rueck

[matl_item]

[matl_nightmap]
NL2x3_misc_lm.tga

[matl_change]
NL2x3_misc.tga
11
lights_rueck

[matl_item]

[matl_nightmap]
NL2x3_misc_lm.tga

[mesh]
NG313\Lampen\NG313_Wagenkasten_NG_Posileuchte.o3d

[viewpoint]
0

[matl_change]
NL2x3_misc.tga
0
lights_stand

[matl_item]

[matl_nightmap]
NL2x3_misc_lm.tga


[mesh]
NG313\misc\NG313_Wagenkasten_Emblem_hinten_NG.o3d

[visible]
vis_MANLOGO_hinten
1

[viewpoint]
1

-------------------
[matl]
NL2x3_misc2.tga
0

[matl_envmap]
envmap.bmp
0.05

[matl_transmap]

[mesh]
NG313\misc\NG313_Wagenkasten_Emblem_innen_NG.o3d

[visible]
vis_MANLOGO_innen
1

[viewpoint]
2

-------------------
[matl]
NL2x3_misc2.tga
0

[matl_envmap]
envmap.bmp
0.05

[matl_transmap]

########################################
Sitze
#########################################

[mesh]
NG313\sitze\NG313_sockel_sitze_NG_h.o3d

[viewpoint]
3

[illumination_interior]
0
1
2
3

[mesh]
NG313\sitze\NG313_sitze_low_h_NG_1.o3d

[viewpoint]
3

[visible]
vis_vogel_sitze
0

[mesh]
NG313\sitze\NG313_sitze_low_h_NG_2.o3d

[viewpoint]
3

[visible]
vis_vogel_sitze
0

[mesh]
NG313\sitze\NG313_sitze_low_h_NG_3.o3d

[viewpoint]
3

[visible]
vis_vogel_sitze
0

[mesh]
NG313\sitze\NG313_sitze_low_h_NG_4.o3d

[viewpoint]
3

[visible]
vis_vogel_sitze
0

[mesh]
NG313\sitze\NG313_sitze_low_h_NG_4_bank.o3d

[viewpoint]
0

[mesh]
NG313\sitze\NG313_vogel_sitze_NG_h.o3d

[viewpoint]
3

[visible]
vis_vogel_sitze
1

[mesh]
NG313\NG313_haltestangen_NG_H.o3d

[matl]
NL2x3_misc2.tga
0

[matl_envmap]
envmap.bmp
0.05

[matl_transmap]

[viewpoint]
3

[mesh]
Generic\NL263_Haltestange_schiebe_NG_H.o3d

[matl]
NL2x3_misc2.tga
0

[matl_envmap]
envmap.bmp
0.05

[matl_transmap]
[viewpoint]
3

[visible]
vis_doortype_h
1

[mesh]
NG313\NG313_hw_NG_H.o3d

[viewpoint]
3

[mesh]
NG313\NG313_hwt_NG_H.o3d

[viewpoint]
3

[mouseevent]
door_haltewunsch_2

[mesh]
NG313\misc\NG313_door_opn_back_NG.o3d

[viewpoint]
2

[illumination_interior]
1
2
3
4

[matl_change]
NL2x3_misc.tga
0
door_freigabe

[matl_item]

[matl_nightmap]
NL2x3_misc_lm.tga

[mesh]
NG313\misc\NG313_door_opn_back_t_NG.o3d

[mouseevent]
door_haltewunsch_2

[viewpoint]
2

[mesh]
NG313\misc\NG313_Haltefaden_rechts_NG_H.o3d

[viewpoint]
3

[illumination_interior]
0
1
2
3

[viewpoint]
3

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
schlaufen_anim
18

[visible]
vis_haltefaden
1
[mesh]
NG313\misc\NG313_Haltefaden_links_NG_H.o3d

[viewpoint]
3

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
schlaufen_anim
20

[visible]
vis_haltefaden
1

-<DISABLED>-

[mesh]
NG313\misc\NG313_entwerter_h_NG_elgeba.o3d

[visible]
vis_entwerter
0

[viewpoint]
3

[mesh]
NG313\misc\NG313_entwerter_h_NG_kluessendorf.o3d

[visible]
vis_entwerter
1

[viewpoint]
3

-<ENABLED>-

#########################################
MATRIX FLIPDOT Seite & Hinten CTI
#########################################

[mesh]
Matrix\NG313_matrix_kasten_NG_h.o3d

[viewpoint]
5

[illumination_interior]
-1
-1
-1
-1

[visible]
matrix_active_flip_h
0


[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
matrix_active_flip_h
50

---------------

[matl]
vmatrix_leer_nue.bmp
0
	
[matl_lightmap]
vmatrix_leer_LM_nue.bmp
lights_stand

--------------

[mesh]
Matrix\NG313_matrix_kasten_NG_h_text.o3d

[viewpoint]
5

[visible]
matrix_active_flip_h
0

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
matrix_active_flip_h
50

[matl]
vmatrix_voll_nue.bmp
0

[matl_transmap]
\S:1


[matl_alpha]
2

[matl_lightmap]
vmatrix_leer_LM_nue.bmp
lights_stand

[mesh]
Matrix\NG313_matrix_kasten_NG_h_gross.o3d

[viewpoint]
5

[visible]
matrix_active_flip_h_gross
0


[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
matrix_active_flip_h_gross
50

---------------

[matl]
vmatrix_leer_nue.bmp
0
	
[matl_lightmap]
vmatrix_leer_LM_nue.bmp
lights_stand

--------------

[mesh]
Matrix\NG313_matrix_kasten_NG_h_gross_text.o3d

[viewpoint]
5

[visible]
matrix_active_flip_h_gross
0

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
matrix_active_flip_h_gross
50

[matl]
vmatrix_voll_nue.bmp
0

[matl_transmap]
\S:1


[matl_alpha]
2

[matl_lightmap]
vmatrix_leer_LM_nue.bmp
lights_stand

#########################################
MATRIX LED hinten CTI
#########################################

[mesh]
Matrix\NG313_matrix_kasten_h_NG_LED_klein.o3d

[viewpoint]
5

[visible]
matrix_active_led_h
0

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
matrix_active_led_h
50

[mesh]
Matrix\NG313_matrix_kasten_h_NG_LED_klein_text.o3d

[viewpoint]
5

[visible]
matrix_active_led_h
0

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
matrix_active_led_h
50

[matl]
vmatrix_voll.bmp
0

[matl_transmap]
\S:5


[matl_alpha]
2

[mesh]
Matrix\NG313_matrix_kasten_h_NG_LED_gross.o3d

[viewpoint]
5

[visible]
matrix_active_led_h_gross
0

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
matrix_active_led_h_gross
50

[mesh]
Matrix\NG313_matrix_kasten_h_NG_LED_gross_text.o3d

[viewpoint]
5

[visible]
matrix_active_led_h_gross
0

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
matrix_active_led_h_gross
50

[matl]
vmatrix_voll.bmp
0

[matl_transmap]
\S:5


[matl_alpha]
2

#####################
LCD
#####################

[mesh]
Matrix\NL263_matrix_kasten_LCD_klein_NG.o3d

[viewpoint]
5

[visible]
matrix_active_lcd_h
0

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
matrix_active_lcd_h
50


[illumination_interior]
-1
-1
-1
-1

[matl]
vmatrix_leer_LCD.dds
0

[matl_lightmap]
vmatrix_voll_LCD_lm.dds
elec_busbar_main

[mesh]
Matrix\NL263_matrix_kasten_LCD_klein_text_NG.o3d

[viewpoint]
5

[visible]
matrix_active_lcd_h
0

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
matrix_active_lcd_h
50

[matl]
vmatrix_voll_LCD.dds
0

[matl_lightmap]
vmatrix_voll_LCD_lm.dds
elec_busbar_main

[matl_transmap]
\S:3


[matl_alpha]
2

[mesh]
Matrix\NL263_matrix_kasten_LCD_gross_NG.o3d

[viewpoint]
5

[visible]
matrix_active_lcd_h_gross
0

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
matrix_active_lcd_h_gross
50


[illumination_interior]
-1
-1
-1
-1

[matl]
vmatrix_leer_LCD.dds
0

[matl_lightmap]
vmatrix_voll_LCD_lm.dds
elec_busbar_main

[mesh]
Matrix\NL263_matrix_kasten_LCD_gross_text_NG.o3d

[viewpoint]
5

[visible]
matrix_active_lcd_h_gross
0

[newanim]
origin_from_mesh
origin_rot_y
90
anim_trans
matrix_active_lcd_h_gross
50

[matl]
vmatrix_voll_LCD.dds
0

[matl_lightmap]
vmatrix_voll_LCD_lm.dds
elec_busbar_main

[matl_transmap]
\S:3


[matl_alpha]
2


#########################################
Klappfenster
#########################################

[mesh]
NG313\misc\NG313_klappfenster_h_r_NG.o3d

[illumination_interior]
0
1
2
3

[mesh_ident]
Klappfenster_hintenR

[viewpoint]
0

[mouseevent]
cp_klappfenster_3

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
cp_klappfenster_3
-23
maxspeed
250


[mesh]
NG313\misc\NG313_klappfenster_h_l_NG.o3d

[illumination_interior]
0
1
2
3

[mesh_ident]
Klappfenster_hintenL

[newanim]
origin_from_mesh
origin_rot_z
90
anim_rot
cp_klappfenster_4
-23
maxspeed
250

[viewpoint]
0

[mouseevent]
cp_klappfenster_4


#########################################XXXXYZ
Klima
#########################################XXXXYZ

[mesh]
NG313\misc\NG313_Klima_NG_aussen_h.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
0

[visible]
vis_clima_h
1

[mesh]
NG313\misc\NG313_Klima_NG_innen_h.o3d

[illumination_interior]
0
1
2
3

[viewpoint]
0

[visible]
vis_clima_h
1

#########################################
Tuerlichter
#########################################

[mesh]
NG313\Lampen\NG313_light_door3_NG.o3d

[viewpoint]
3

[matl_change]
NL2x3_misc.tga
0
door_spotlight_3

[matl_envmap]
envmap.bmp
0.05

[matl_item]

[matl_nightmap]
NL2x3_misc_lm.tga

[mesh]
NG313\Lampen\NG313_light_trail1_NG.o3d

[viewpoint]
3

[matl_change]
NL2x3_misc.tga
0
lights_beleuchtung_unterdeck_1

[matl_envmap]
envmap.bmp
0.05

[matl_item]

[matl_nightmap]
NL2x3_misc_lm.tga

[mesh]
NG313\Lampen\NG313_light_trail2_NG.o3d

[viewpoint]
3

[matl_change]
NL2x3_misc.tga
0
lights_beleuchtung_unterdeck_2

[matl_envmap]
envmap.bmp
0.05

[matl_item]

[matl_nightmap]
NL2x3_misc_lm.tga

[mesh]
NG313\Lampen\NG313_light_trail3_NG.o3d

[viewpoint]
3

[matl_change]
NL2x3_misc.tga
0
lights_beleuchtung_unterdeck_3

[matl_envmap]
envmap.bmp
0.05

[matl_item]

[matl_nightmap]
NL2x3_misc_lm.tga

[mesh]
NG313\Lampen\NG313_light_trail4_NG.o3d

[viewpoint]
3

[matl_change]
NL2x3_misc.tga
0
lights_beleuchtung_unterdeck_4

[matl_envmap]
envmap.bmp
0.05

[matl_item]

[matl_nightmap]
NL2x3_misc_lm.tga

[mesh]
NG313\Lampen\NG313_Ruecklicht_extra_korpus_light_NG.o3d

[viewpoint]
0

[visible]
vis_3rd_brakelight
1

[illumination_interior]
-1
-1
-1
-1

[matl_change]
NL2x3_misc.tga
0
lights_brems

[matl_item]

[matl_nightmap]
NL2x3_misc_lm.tga

[mesh]
NG313\misc\NG313_Fensterrand_NG_h.o3d

[viewpoint]
0

[matl]
Fenster_rand.tga
0
 
[matl_alpha]
2

[matl_noZwrite]

#########################################
Trennscheiben innen 2
#########################################

[mesh]
NG313\misc\NG313_trennscheiben_NG_h_doors.o3d

[illumination_interior]
1
2
3
4

[viewpoint]
1

[matl]
trennscheibe.tga
0
 
[matl_envmap]
envmap.bmp
0.15
 
[matl_alpha]
2

[matl]
trennscheibe_2.tga
0
 
[matl_envmap]
envmap.bmp
0.15
 
[matl_alpha]
2

###############################################
Tueren HINTEN Schiebetuer
###############################################


Tuerbuegel:


[mesh]
NG313\tuer\schiebe\NG313_tuerbuegel_hv_schiebv_trail_NG.o3d

[visible]
vis_doortype_h
1

[mesh_ident]
buegel_hv_schieb_NG

[illumination_interior]
1
2
3
5

[viewpoint]
0

[newanim]
origin_from_mesh
anim_rot
door_4_stange
-25

+++++++++++++++++++++++++++++++++

[mesh]
NG313\tuer\schiebe\NG313_tuerbuegel_hh_schieb_trail_NG.o3d

[visible]
vis_doortype_h
1

[illumination_interior]
1
2
3
5

[mesh_ident]
buegel_hh_schieb_NG

[viewpoint]
0

[newanim]
origin_from_mesh
anim_rot
door_5_stange
25

+++++++++++++++++++++++++++++++++
Tueren:

[mesh]
NG313\tuer\schiebe\NG313_Tuer_hv_schieb_trail_NG.o3d

[visible]
vis_doortype_h
1

[illumination_interior]
1
2
3
5

[mesh_ident]
tuer_hv_schieb_NG

[animparent]
buegel_hv_schieb_NG

[viewpoint]
0

[mouseevent]
door4


-----------------------------

[newanim]
origin_from_mesh
origin_rot_z
90
anim_trans
door_4_schiebe
-0.5

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_rot
door_4_stange
-25

[mesh]
NG313\tuer\schiebe\NG313_Tuer_hv_schieb_trail_NG_glas_int.o3d

[visible]
vis_doortype_h
1

[illumination_interior]
1
2
3
5

[animparent]
tuer_hv_schieb_NG

[viewpoint]
0

[mouseevent]
door2

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]
-----------------------------

[matl]
Dreck_NG.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]
-----------------------------

[matl]
Folie_Unters.bmp
0

[matl_transmap]
trans.tga

[matl_alpha]
2

[matl_noZwrite]

-----------------------------

[matl]
Fenster_blk_hell.tga
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.4
 
[matl_alpha]
2

-----------------------------

[mesh]
NG313\tuer\schiebe\NG313_Tuer_hv_schieb_trail_NG_glas_ext.o3d

[visible]
vis_doortype_h
1

[illumination_interior]
1
2
3
5

[animparent]
tuer_hv_schieb_NG

[viewpoint]
0

[mouseevent]
door4

[matl]
Fenster_blk.tga
0
 
[matl_envmap]
envmap.bmp
0.8
 
[matl_alpha]
2

-----------------------------
[matl]
NG313_1_H.tga
0

[matl_transmap]
trans.tga

[matl_alpha]
2

[matl_noZwrite]

-----------------------------
[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

-----------------------------
[matl]
dreck_NG.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[mesh]
NG313\tuer\schiebe\NG313_Tuer_hh_schieb_trail_NG.o3d

[visible]
vis_doortype_h
1

[illumination_interior]
1
2
3
5

[mesh_ident]
tuer_hh_schieb_NG

[animparent]
buegel_hh_schieb_NG

[viewpoint]
0

[mouseevent]
door5

--------------------------

[newanim]
origin_from_mesh
origin_rot_z
90
anim_trans
door_5_schiebe
0.5

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_rot
door_5_stange
25


[mesh]
NG313\tuer\schiebe\NG313_Tuer_hh_schieb_trail_NG_glas_int.o3d

[visible]
vis_doortype_h
1

[illumination_interior]
1
2
3
5

[animparent]
tuer_hh_schieb_NG

[viewpoint]
0

[mouseevent]
door5

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]
-----------------------------

[matl]
Dreck_NG.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]
-----------------------------

[matl]
Folie_Unters.bmp
0

[matl_transmap]
trans.tga

[matl_alpha]
2

[matl_noZwrite]

-----------------------------

[matl]
Fenster_blk_hell.tga
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.4
 
[matl_alpha]
2

-----------------------------

[mesh]
NG313\tuer\schiebe\NG313_Tuer_hh_schieb_trail_NG_glas_ext.o3d

[visible]
vis_doortype_h
1

[illumination_interior]
1
2
3
5

[animparent]
tuer_hh_schieb_NG

[viewpoint]
0

[mouseevent]
door5

[matl]
Fenster_blk.tga
0
 
[matl_envmap]
envmap.bmp
0.8
 
[matl_alpha]
2

-----------------------------
[matl]
NG313_1_H.tga
0

[matl_transmap]
trans.tga

[matl_alpha]
2

[matl_noZwrite]

-----------------------------
[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

-----------------------------
[matl]
dreck_NG.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

###############################################
Tueren AUSSENSCHWENK HINTEN
###############################################

[mesh]
NG313\tuer\aussenschwenk\NG313_tuerstange_aussenschwenk_h_v_trail_NG.o3d

[viewpoint]
0

[visible]
vis_doortype_h
2

[mesh_ident]
buegel_as_hv_trail

[illumination_interior]
0
1
2
4


[viewpoint]
0

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_rot
door_4
130

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_trans
door_4_hub
0.015

+++++++++++++++++++++++++++++++++
Tueren:

[mesh]
NG313\tuer\aussenschwenk\NG313_tuer_as_h_v_trail_NG.o3d

[viewpoint]
0

[visible]
vis_doortype_h
2

[illumination_interior]
0
1
2
4


[mesh_ident]
tuer_as_hv_trail

[animparent]
buegel_as_hv_trail

[viewpoint]
0

[mouseevent]
door4

--------------------------

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_rot
door_4
-130

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_rot
door_4_trapez
-10

[mesh]
NG313\tuer\aussenschwenk\NG313_tuer_as_buegel_oben_h_v_trail_NG.o3d

[viewpoint]
0

[visible]
vis_doortype_h
2

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
door_4
-108

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_trans
door_4_hub
0.015


[mesh]
NG313\tuer\aussenschwenk\NG313_tuerstange_aussenschwenk_h_h_trail_NG.o3d

[viewpoint]
0

[visible]
vis_doortype_h
2

[mesh_ident]
buegel_as_hh_trail

[illumination_interior]
0
1
2
4



[newanim]
origin_from_mesh
origin_rot_y
-90
anim_rot
door_5
-130

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_trans
door_5_hub
0.015

+++++++++++++++++++++++++++++++++
Tueren:

[mesh]
NG313\tuer\aussenschwenk\NG313_tuer_as_h_h_trail_NG.o3d

[viewpoint]
0

[visible]
vis_doortype_h
2

[illumination_interior]
0
1
2
4


[mesh_ident]
tuer_as_hh_trail

[animparent]
buegel_as_hh_trail

[mouseevent]
door5

--------------------------

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_rot
door_5
130

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_rot
door_5_trapez
10

[mesh]
NG313\tuer\aussenschwenk\NG313_tuer_as_buegel_oben_h_h_trail_NG.o3d

[viewpoint]
0

[visible]
vis_doortype_h
2

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
door_5
108

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_trans
door_5_hub
0.015

[mesh]
NG313\tuer\aussenschwenk\NG313_tuer_as_h_v_trail_NG_glas_int.o3d

[viewpoint]
0

[visible]
vis_doortype_h
2

[animparent]
tuer_as_hv_trail

[mouseevent]
door4

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]
-----------------------------

[matl]
Dreck_NG.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]
-----------------------------

[matl]
Folie_Unters.bmp
0

[matl_transmap]
trans.tga

[matl_alpha]
2

[matl_noZwrite]

-----------------------------

[matl]
Fenster_blk_hell.tga
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.4
 
[matl_alpha]
2

[mesh]
NG313\tuer\aussenschwenk\NG313_tuer_as_h_h_trail_NG_glas_int.o3d

[viewpoint]
0

[visible]
vis_doortype_h
2

[animparent]
tuer_as_hh_trail

[mouseevent]
door5

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]
-----------------------------

[matl]
Dreck_NG.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]
-----------------------------

[matl]
Folie_Unters.bmp
0

[matl_transmap]
trans.tga

[matl_alpha]
2

[matl_noZwrite]

-----------------------------

[matl]
Fenster_blk_hell.tga
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.4
 
[matl_alpha]
2

[matl_noZwrite]


#########################################
Trennscheiben innen 2
#########################################

[mesh]
NG313\misc\NG313_trennscheiben_NG_h_doors.o3d

[illumination_interior]
1
2
3
4

[viewpoint]
3

[matl]
trennscheibe.tga
0
 
[matl_envmap]
envmap.bmp
0.15
 
[matl_alpha]
2

[matl]
trennscheibe_2.tga
0
 
[matl_envmap]
envmap.bmp
0.15
 
[matl_alpha]
2

[mesh]
Tuertaster\move\NG\h\NL263_ondoor_oeffner_l_NL_004.o3d

[animparent]
tuer_hh_schieb_NG

[visible]
dooropener_doors_h
1

[viewpoint]
0

[illumination_interior]
-1
-1
-1
-1

[mouseevent]
door_haltewunsch_2

[mesh]
Tuertaster\move\NG\h\NL263_ondoor_oeffner_r_NL_004.o3d

[animparent]
tuer_hv_schieb_NG

[visible]
dooropener_doors_h
1

[viewpoint]
0

[illumination_interior]
-1
-1
-1
-1

[mouseevent]
door_haltewunsch_2

[mesh]
Tuertaster\move\NG\h\NL263_ondoor_oeffner_l_NL_004.o3d

[animparent]
tuer_as_hh_trail

[visible]
dooropener_doors_schwenk_h
1

[viewpoint]
0

[illumination_interior]
-1
-1
-1
-1

[mouseevent]
door_haltewunsch_2


[mesh]
Tuertaster\move\NG\h\NL263_ondoor_oeffner_r_NL_004.o3d

[animparent]
tuer_as_hv_trail

[visible]
dooropener_doors_schwenk_h
1

[viewpoint]
0

[illumination_interior]
-1
-1
-1
-1

[mouseevent]
door_haltewunsch_2

#########################################
Borsten_außen
#########################################

[mesh]
NG313\misc\NG313_Wagenkasten_besen_NG_h.o3d

[viewpoint]
5

[matl]
NL2x3_besen.tga
0

[matl_alpha]
2

[matl_noZwrite]

[mesh]
NG313\misc\NG313_Wagenkasten_besen_NG_h_tuer.o3d

[viewpoint]
0

[matl]
NL2x3_besen.tga
0

[matl_alpha]
2

[matl_noZwrite]

[mesh]
NG313\misc\klappfenster_h_r_NG_fenster_int.o3d

[animparent]
Klappfenster_hintenR

[viewpoint]
0

[mouseevent]
cp_klappfenster_3


[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]
-----------------------------

[matl]
Dreck_NG.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]
-----------------------------

[matl]
Folie_Unters.bmp
0

[matl_transmap]
trans.tga

[matl_alpha]
2

[matl_noZwrite]

-----------------------------

[matl]
Fenster_blk_hell.tga
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.4
 
[matl_alpha]
2

[mesh]
NG313\misc\klappfenster_h_l_NG_fenster_int.o3d

[animparent]
Klappfenster_hintenL

[viewpoint]
0

[mouseevent]
cp_klappfenster_4

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]
-----------------------------

[matl]
Dreck_NG.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]
-----------------------------

[matl]
Folie_Unters.bmp
0

[matl_transmap]
trans.tga

[matl_alpha]
2

[matl_noZwrite]

-----------------------------

[matl]
Fenster_blk_hell.tga
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.4
 
[matl_alpha]
2


#########################################
Scheiben INNEN
#########################################


[mesh]
NG313\NG313_Scheiben_H_int.o3d

[viewpoint]
0

[matl]
Fenster_blk_hell.tga
0
 
[matl_envmap]
envmap.bmp
0.4
 
[matl_alpha]
2

[alphascale]
Envir_Brightness


[matl_noZwrite]
-----------------------------

[matl]
Dreck_NG.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
Folie_Unters.bmp
0

[matl_transmap]
trans.tga

[matl_alpha]
2

[matl_noZwrite]

[viewpoint]
3


[mesh]
NG313\misc\NG313_innenraum_picto_h_NG.o3d

[illumination_interior]
0
1
2
3


[viewpoint]
2

[matl]
NL2x3_picto.tga
0

[matl_alpha]
2


###############################################
Tueren HINTEN
###############################################


Tuerbuegel:


[mesh]
NG313\tuer\innenschwenk\NG313_tuerbuegel_hv_NG.o3d

[visible]
vis_doortype_h
0

[mesh_ident]
buegel_hv

[viewpoint]
0

[newanim]
origin_from_mesh
anim_rot
door_4
77

+++++++++++++++++++++++++++++++++


[mesh]
NG313\tuer\innenschwenk\NG313_tuerbuegel_hh_NG.o3d

[visible]
vis_doortype_h
0

[mesh_ident]
buegel_hh

[viewpoint]
0

[newanim]
origin_from_mesh
anim_rot
door_5
-77

+++++++++++++++++++++++++++++++++
Tueren:

[mesh]
NG313\tuer\innenschwenk\NG313_Tuer_hv_NG.o3d

[matl]
NL2x3_misc2.tga
0

[matl_envmap]
envmap.bmp
0.05

[matl_transmap]

[visible]
vis_doortype_h
0

[mesh_ident]
tuer_hv

[animparent]
buegel_hv

[viewpoint]
0

[mouseevent]
door4


-----------------------------

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_rot
door_4
165

[mesh]
NG313\tuer\innenschwenk\NG313_Tuer_hv_NG_Glas.o3d

[visible]
vis_doortype_h
0

[viewpoint]
0

[animparent]
tuer_hv

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]
-----------------------------

[matl]
Dreck_NG.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]
-----------------------------

[matl]
Fenster_blk.tga
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.8
 
[matl_alpha]
2

-----------------------------

[matl]
NG313_1_H.tga
0

[matl_transmap]
trans.tga

[matl_alpha]
2

[matl_noZwrite]

[matl]
regen.tga
1

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]
-----------------------------

[matl]
Dreck_NG.tga
1

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]
-----------------------------

[matl]
Fenster_blk_hell.tga
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.4
 
[matl_alpha]
2

-----------------------------

[matl]
Folie_Unters.bmp
0

[matl_transmap]
trans.tga

[matl_alpha]
2

[matl_noZwrite]


+++++++++++++++++++++++++++++++++

[mesh]
NG313\tuer\innenschwenk\NG313_Tuer_hh_NG.o3d

[matl]
NL2x3_misc2.tga
0

[matl_envmap]
envmap.bmp
0.05

[matl_transmap]

[visible]
vis_doortype_h
0

[mesh_ident]
tuer_hh

[animparent]
buegel_hh

[viewpoint]
0

[mouseevent]
door5

--------------------------

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_rot
door_5
-165

[mesh]
NG313\tuer\innenschwenk\NG313_Tuer_hh_NG_Glas.o3d

[visible]
vis_doortype_h
0

[viewpoint]
0

[animparent]
tuer_hh

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]
-----------------------------

[matl]
Dreck_NG.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]
-----------------------------

[matl]
Fenster_blk.tga
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.8
 
[matl_alpha]
2

-----------------------------

[matl]
NG313_1_H.tga
0

[matl_transmap]
trans.tga

[matl_alpha]
2

[matl_noZwrite]

[matl]
regen.tga
1

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]
-----------------------------

[matl]
Dreck_NG.tga
1

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]
-----------------------------

[matl]
Fenster_blk_hell.tga
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.4
 
[matl_alpha]
2

-----------------------------

[matl]
Folie_Unters.bmp
0

[matl_transmap]
trans.tga

[matl_alpha]
2

[matl_noZwrite]


+++++++++++++++++++++++++++++++++
Tuerlappen:

[mesh]
NG313\tuer\innenschwenk\NG313_Tuer_hv_2_NG.o3d

[visible]
vis_doortype_h
0

[animparent]
tuer_hv

[viewpoint]
0

[matl]
Dreck.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[newanim]
origin_from_mesh
origin_rot_y
-90
origin_rot_z
-90
anim_rot
door_4_klappe
90
+++++++++++++++++++++++++++++++++

[mesh]
NG313\tuer\innenschwenk\NG313_Tuer_hh_2_NG.o3d

[visible]
vis_doortype_h
0

[animparent]
tuer_hh

[viewpoint]
0

[matl]
Dreck.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[newanim]
origin_from_mesh
origin_rot_y
-90
origin_rot_z
-90
anim_rot
door_5_klappe
90

#########################################
Trennscheiben innen 2
#########################################

[mesh]
NG313\misc\NG313_trennscheiben_NG_H_norm.o3d

[viewpoint]
3

[matl]
trennscheibe.tga
0
 
[matl_envmap]
envmap.bmp
0.15
 
[matl_alpha]
2

[matl]
trennscheibe_2.tga
0
 
[matl_envmap]
envmap.bmp
0.15
 
[matl_alpha]
2

[mesh]
NG313\NG313_Scheiben_H_ext.o3d

[viewpoint]
0

[matl]
Fenster_blk.tga
0
 
[matl_envmap]
envmap.bmp
0.8
 
[matl_alpha]
2

[matl_noZwrite]

[matl]
Fenster_int.tga
0
 
[matl_envmap]
envmap.bmp
0.2
 
[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]


-----------------------------
[matl]
Dreck_NG.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

-----------------------------
[matl]
NG313_1_H.tga
0

[matl_transmap]
trans.tga

[matl_alpha]
2

[mesh]
NG313\misc\klappfenster_h_r_NG_fenster_ext.o3d

[illumination_interior]
-1
-1
-1
-1

[animparent]
Klappfenster_hintenR

[viewpoint]
0

[mouseevent]
cp_klappfenster_3

[matl]
Fenster_blk.tga
0
 
[matl_envmap]
envmap.bmp
0.8
 
[matl_alpha]
2


-----------------------------
[matl]
NG313_1_H.tga
0

[matl_transmap]
trans.tga

[matl_alpha]
2

[matl_noZwrite]

-----------------------------
[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

-----------------------------
[matl]
Dreck_NG.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[mesh]
NG313\misc\klappfenster_h_l_NG_fenster_ext.o3d

[illumination_interior]
-1
-1
-1
-1

[animparent]
Klappfenster_hintenL

[viewpoint]
0

[mouseevent]
cp_klappfenster_4

[matl]
Fenster_blk.tga
0
 
[matl_envmap]
envmap.bmp
0.8
 
[matl_alpha]
2

-----------------------------
[matl]
NG313_1_H.tga
0

[matl_transmap]
trans.tga

[matl_alpha]
2

[matl_noZwrite]

-----------------------------
[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

-----------------------------
[matl]
Dreck_NG.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2


[mesh]
NG313\tuer\aussenschwenk\NG313_tuer_as_h_v_trail_NG_glas_ext.o3d

[visible]
vis_doortype_h
2

[animparent]
tuer_as_hv_trail

[mouseevent]
door4

[viewpoint]
0

[matl]
Fenster_blk.tga
0
 
[matl_envmap]
envmap.bmp
0.8
 
[matl_alpha]
2

[matl_noZwrite]

-----------------------------
[matl]
Dreck_NG.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

-----------------------------
[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl]
NG313_1_H.tga
0

[matl_transmap]
trans.tga

[matl_alpha]
2

[matl_noZwrite]

[mesh]
NG313\tuer\aussenschwenk\NG313_tuer_as_h_h_trail_NG_glas_ext.o3d

[visible]
vis_doortype_h
2

[animparent]
tuer_as_hh_trail

[mouseevent]
door5

[viewpoint]
0

[matl]
Fenster_blk.tga
0
 
[matl_envmap]
envmap.bmp
0.8
 
[matl_alpha]
2

[matl_noZwrite]

-----------------------------
[matl]
Dreck_NG.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

-----------------------------
[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl]
NG313_1_H.tga
0

[matl_transmap]
trans.tga

[matl_alpha]
2

[matl_noZwrite]


[mesh]
NG313\NG313_Wagenkasten_H_NG_matrix_klein_glas.o3d

[viewpoint]
5

[illumination_interior]
-1
-1
-1
-1

[visible]
vis_rearend_bigmatrix
0

[matl]
Fenster_blk.tga
0
 
[matl_envmap]
envmap.bmp
0.8
 
[matl_alpha]
2

[matl_noZwrite]

[matl]
Fenster_int.tga
0
 
[matl_envmap]
envmap.bmp
0.2
 
[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]


-----------------------------
[matl]
Dreck_NG.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

-----------------------------
[matl]
NG313_1_H.tga
0

[matl_transmap]
trans.tga

[matl_alpha]
2

[matl_noZwrite]



[mesh]
NG313\NG313_Wagenkasten_H_NG_matrix_gross_glas.o3d

[viewpoint]
5

[visible]
vis_rearend_bigmatrix
1

[matl]
Fenster_blk.tga
0
 
[matl_envmap]
envmap.bmp
0.8
 
[matl_alpha]
2

[matl_noZwrite]

[matl]
Fenster_int.tga
0
 
[matl_envmap]
envmap.bmp
0.2
 
[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]


-----------------------------
[matl]
Dreck_NG.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

-----------------------------
[matl]
NG313_1_H.tga
0

[matl_transmap]
trans.tga

[matl_alpha]
2

[matl_noZwrite]

########################################
Schatten
########################################

[mesh]
NG313\misc\NG313_Schatten_NG_H.o3d

[viewpoint]
0

[isshadow]

[matl]
Shadow.tga
0

[matl_alpha]
2

[matl_noZcheck]
[matl_noZwrite]

