In order to have my mod and my complete livery, here is a small tuto of what there will be to modify:

*****************************************************
Adding the modifiable textures
*****************************************************

0 - Go to : "C:\Program Files (x86)\Steam\steamapps\common\OMSI 2\Vehicles\MB_C2_EN_BVG".

1 - Then, open the "Model" folder 
    and open the file "kpp_model_MB_C2_E6_Solo_altesDashboard.cfg" or "model_MB_C2_E6_Solo_altesDashboard.cfg 
    and go to "Textur-Changes", then add at the end of the section:

[CTCTexture]
Konvekta
Konvekta.png

[CTCTexture]
Dach
Dach.png

[CTCTexture]
Registration_Plate
Kennzeichen_Halterung.jpg

The Konvekta is for repainting the small air conditioners, 
the Dach is for the roof hatches and the last one is for the plate.

*******************************************************************************************************
Added the setvar for the license plate (compatible with all solo versions of the bus)
*******************************************************************************************************

2 - Having your file "kpp_model_MB_C2_E6_Solo_altesDashboard.cfg" or "model_MB_C2_E6_Solo_altesDashboard.cfg" open,
    Then search for "Kennzeichen_Text.o3d" and add just below :

[visible]
vis_Regs_Plate
0

You should get this:

[mesh]
C2_E6_12m\Kennzeichen_Text.o3d

[visible]
vis_Regs_Plate
0


3 - Go to Scripts and open "visual_varlist.txt" and add at the bottom:

vis_Regs_Plate

************************************************
That's it, the tutorial is over! In the Kiceo.cti file, you will also find the description of the setvar below :

[setvar]
Wagennummer_vis
1

A Temp_Plates folder is included which contains two files: 

Kennzeichen_Halterung.jpg -> Template for plates with an outline.
Immat.png -> Template for French plates without outline.

Have a good game! (c) LBR114