Solaris
Solaris Urbino 12 for AI (lightweight bus for more FPS)
Ein Reupload des KI-Busses Solaris Urbino 12 des Entwicklers mondegoha
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<p><strong>Type of project:</strong> Real bus for AI only</p><p><br></p><p><strong>Name of project:</strong> Solaris Urbino 12 for AI</p><p><br></p><p><strong>Involved persons:</strong> Marcos Elias / MEP, for more details check credits.txt inside the bus directory</p><p><br></p><p><strong>Details:</strong> This is a lightweight bus made from scratch for use in AI in any map you want. Playable busses have lots of individual textures, lots of meshes, and generally are not well optimized for AI. I have a large urban map (Savoy) with huge areas and many bus lines, so I need many AI busses in the scene. Every bus I tried was bad because my map is not lightweight. So I started making buses with no interior and no animations (except wheels and matrix). Now I can double my FPS or even get more in any map!</p><p><br></p><p><strong>Copyright:</strong> You are free to use and share this bus for OMSI, only selling it is prohibited, it is a free addon and must be free forever. Yes, of course, you may create and share skins and/or mods.</p><p><br></p><p><strong>Pictures/videos:</strong></p><p><br></p><p><woltlab-metacode data-name="media" data-attributes="">https://youtu.be/SNYsJXnkows</woltlab-metacode></p><p><br></p><p><img src="http://www.omsi.com.br/wp-content/uploads/2015/06/OMSI2_20150603_111834.jpg" alt="OMSI2_20150603_111834.jpg"></p><p>My bus is on the left; the other is a well known addon.</p><p><span style="color:rgb(44,62,80);"><br></span><img src="http://www.omsi.com.br/wp-content/uploads/2015/06/OMSI2_20150603_025434.jpg" alt="OMSI2_20150603_025434.jpg"></p><p><br></p><p><img src="http://www.omsi.com.br/wp-content/uploads/2015/06/OMSI2_20150603_025411.jpg" alt="OMSI2_20150603_025411.jpg"></p><p><br></p><p><img src="http://www.omsi.com.br/wp-content/uploads/2015/06/OMSI2_20150604_160056.jpg" alt="OMSI2_20150604_160056.jpg"></p><p><br></p><p><span style="font-size: 24pt;">How to use this bus in any map:</span></p><p><br></p><p>1 – Open the ailists.cfg of any map you want (in directory OMSI/map/map name) with Notepad</p><p><br></p><p>2 – Change the lines with other buses to:</p><p><br></p><p>Vehicles\byMEP_Solaris\MEP_SU12_AI.bus</p><p><br></p><p>3 – Copy the .hof file of that map to the bus directory</p><p><br></p><p><span style="font-size: 24pt;">More details</span></p><p><br></p><p>If you want to make good buses for AI, please see this:</p><p><a href="http://www.omnibussimulator.de/omsiwiki/index.php?title=Guide_to_Performance-Friendly_Vehicle_Construction">http://www.omnibussimulator.de…ndly_Vehicle_Construction</a></p><p>Using less textures and models in cfg files you can get better performance.</p>